Street Justice/Invul Scrapper Build
Hey guys! Just purchased Street Justice a few days ago and have been loving it with my /Invul Scrapper and really think I want to make this my key "Go-To Guy" for stuff. I'm not good with Mid's at all and was wondering if I could bug one of you great people for a great build for my toon!
To give you a general idea of what I want to use him for here's things that are key to me. - I want to be able to hold my own in difficult battles. - I enjoy running BAF's, Lambda's, etc. often so survivability is key. - And I don't want to spend two weeks farming money to be able to build it, so go easy in the purple department unless is direly necessary and leave Hamidon's out. - I want Super Jump in my build. |
I just posted a stj/inv build in the brute forum.
The only change to make it a scrapper would be to swap initial strike for shin breaker, definately drop unstoppable, and look for a filler power.
Go, Hunt, Kill Skuls!
Hey guys! Just purchased Street Justice a few days ago and have been loving it with my /Invul Scrapper and really think I want to make this my key "Go-To Guy" for stuff. I'm not good with Mid's at all and was wondering if I could bug one of you great people for a great build for my toon!
To give you a general idea of what I want to use him for here's things that are key to me. - I want to be able to hold my own in difficult battles. - I enjoy running BAF's, Lambda's, etc. often so survivability is key. - And I don't want to spend two weeks farming money to be able to build it, so go easy in the purple department unless is direly necessary and leave Hamidon's out. - I want Super Jump in my build. |
Sell the one's you get that you don't need, keep the ones that you do.
You're willing to run the iTrials, but not run a Hamidon Raid or a STF or a LRST (or even both a STF and a LRST)...basically a chance to obtain 3 HO's a day.
BrandX Future Staff Fighter
The BrandX Collection
That's exactly why I want them left out I'd rather get them myself than buy them on the market for outrageous prices.
Ideon's Paragonwiki page
Member of Paragon/Rogue Knights
Arc: 60092 - Supa Rumble in the Park
"Keep living the dream, and never let any jerk tell you what to do."
-- High-Roller
Quickly tossed this together for you based on a dark/inv I had made earlier for someone.
It probably isn't ultimate in any way, but I kept the costs down => No purples, PvP IOs, or HOs.
Should be fine dropping Elemts for CR if you want it.
Hero Plan by Mids' Hero Designer 1.952
http://www.cohplanner.com/
Click this DataLink to open the build!
Level 50 Magic Scrapper
Primary Power Set: Street Justice
Secondary Power Set: Invulnerability
Power Pool: Fighting
Power Pool: Speed
Power Pool: Leaping
Power Pool: Leadership
Ancillary Pool: Body Mastery
Hero Profile:
Level 1: Heavy Blow -- KntkC'bat-Acc/Dmg(A), KntkC'bat-Dmg/EndRdx(3), KntkC'bat-Dmg/Rchg(3), KntkC'bat-Dmg/EndRdx/Rchg(5), Mako-Acc/EndRdx/Rchg(5), Mako-Acc/Dmg/EndRdx/Rchg(45)
Level 1: Resist Physical Damage -- S'fstPrt-ResDam/Def+(A)
Level 2: Temp Invulnerability -- RctvArm-ResDam/EndRdx(A), RctvArm-ResDam/EndRdx/Rchg(7), RctvArm-ResDam(7), RctvArm-ResDam/Rchg(11)
Level 4: Dull Pain -- Dct'dW-EndRdx/Rchg(A), Dct'dW-Heal/Rchg(13), Dct'dW-Rchg(13), Dct'dW-Heal/EndRdx/Rchg(15), Dct'dW-Heal(21)
Level 6: Boxing -- KntkC'bat-Acc/Dmg(A), KntkC'bat-Dmg/EndRdx(9), KntkC'bat-Dmg/Rchg(19), KntkC'bat-Dmg/EndRdx/Rchg(19)
Level 8: Rib Cracker -- KntkC'bat-Acc/Dmg(A), KntkC'bat-Dmg/EndRdx(9), KntkC'bat-Dmg/Rchg(23), KntkC'bat-Dmg/EndRdx/Rchg(25), Mako-Acc/EndRdx/Rchg(25), Mako-Acc/Dmg/EndRdx/Rchg(27)
Level 10: Hasten -- RechRdx-I(A), RechRdx-I(42)
Level 12: Combat Jumping -- LkGmblr-Rchg+(A), Ksmt-ToHit+(42)
Level 14: Tough -- RctvArm-ResDam/EndRdx(A), RctvArm-ResDam/Rchg(27), RctvArm-ResDam/EndRdx/Rchg(29), RctvArm-ResDam(34)
Level 16: Unyielding -- RctvArm-ResDam/EndRdx(A), RctvArm-ResDam/Rchg(17), RctvArm-ResDam/EndRdx/Rchg(17), RctvArm-ResDam(33)
Level 18: Spinning Strike -- Posi-Acc/Dmg(A), Posi-Dmg/EndRdx(33), Posi-Dmg/Rchg(33), Posi-Acc/Dmg/EndRdx(46), Posi-Dam%(46)
Level 20: Resist Energies -- ResDam-I(A)
Level 22: Weave -- LkGmblr-Rchg+(A), LkGmblr-Def/EndRdx(23), LkGmblr-Def/EndRdx/Rchg(31), LkGmblr-Def(36)
Level 24: Maneuvers -- LkGmblr-Rchg+(A), LkGmblr-Def/EndRdx(31), LkGmblr-Def/EndRdx/Rchg(40), LkGmblr-Def(40)
Level 26: Shin Breaker -- C'ngImp-Dmg/EndRdx(A), C'ngImp-Dmg/Rchg(31), C'ngImp-Acc/Dmg/Rchg(37), C'ngImp-Acc/Dmg/EndRdx(37), C'ngImp-Dmg/EndRdx/Rchg(39), Achilles-ResDeb%(39)
Level 28: Invincibility -- LkGmblr-Rchg+(A), LkGmblr-Def/EndRdx(29), LkGmblr-Def/EndRdx/Rchg(34)
Level 30: Super Jump -- Jump-I(A)
Level 32: Crushing Uppercut -- KntkC'bat-Acc/Dmg(A), KntkC'bat-Dmg/EndRdx(34), KntkC'bat-Dmg/Rchg(36), KntkC'bat-Dmg/EndRdx/Rchg(39), Mako-Acc/EndRdx/Rchg(42), Mako-Acc/Dmg/EndRdx/Rchg(43)
Level 35: Tough Hide -- LkGmblr-Def(A), LkGmblr-Rchg+(37)
Level 38: Sweeping Cross -- Erad-Acc/Rchg(A), Erad-Acc/Dmg/Rchg(40), Erad-Acc/Dmg/EndRdx/Rchg(43), C'ngBlow-Dmg/EndRdx(45), C'ngBlow-Dmg/Rchg(46), C'ngBlow-Acc/Rchg(50)
Level 41: Conserve Power -- RechRdx-I(A), RechRdx-I(43)
Level 44: Physical Perfection -- P'Shift-End%(A), P'Shift-EndMod(45)
Level 47: Spring Attack -- Erad-Acc/Rchg(A), Erad-Acc/Dmg/Rchg(48), Erad-Acc/Dmg/EndRdx/Rchg(48), C'ngBlow-Dmg/EndRdx(48), C'ngBlow-Dmg/Rchg(50), C'ngBlow-Acc/Rchg(50)
Level 49: Resist Elements -- ResDam-I(A)
Level 0: Freedom Phalanx Reserve
Level 0: Portal Jockey
Level 0: Task Force Commander
Level 0: The Atlas Medallion
Level 50: Spiritual Core Paragon
------------
Level 1: Brawl -- Empty(A)
Level 1: Sprint -- Clrty-Stlth(A)
Level 2: Rest -- RechRdx-I(A)
Level 1: Critical Hit
Level 6: Ninja Run
Level 2: Swift -- Run-I(A)
Level 2: Hurdle -- Jump-I(A)
Level 2: Health -- Mrcl-Rcvry+(A), Numna-Regen/Rcvry+(15)
Level 2: Stamina -- P'Shift-EndMod(A), P'Shift-EndMod/Rchg(11), P'Shift-EndMod/Acc(21), P'Shift-End%(36)
Level 1: Combo Level 1
Level 1: Combo Level 2
Level 1: Combo Level 3
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I beat on this today. I have never played invul before, which is odd for how long I have been playing. Here is what I came up with. It is likely to see some changes before I hit 50 though.
Hero Plan by Mids' Hero Designer 1.952
http://www.cohplanner.com/
Click this DataLink to open the build!
Smack-Down: Level 50 Natural Scrapper
Primary Power Set: Street Justice
Secondary Power Set: Invulnerability
Power Pool: Fighting
Power Pool: Speed
Power Pool: Leadership
Power Pool: Leaping
Ancillary Pool: Body Mastery
Hero Profile:
Level 1: Initial Strike -- KntkC'bat-Acc/Dmg(A), KntkC'bat-Dmg/EndRdx(3), KntkC'bat-Dmg/Rchg(3), KntkC'bat-Dmg/EndRdx/Rchg(5), Mako-Acc/Dmg(5)
Level 1: Resist Physical Damage -- TtmC'tng-ResDam(A), TtmC'tng-ResDam/EndRdx(15), TtmC'tng-ResDam/EndRdx/Rchg(15)
Level 2: Heavy Blow -- Mako-Acc/Dmg(A), Mako-Dmg/EndRdx(7), Mako-Dmg/Rchg(7), Mako-Acc/EndRdx/Rchg(9), Mako-Acc/Dmg/EndRdx/Rchg(9)
Level 4: Sweeping Cross -- Oblit-Dmg(A), Oblit-Acc/Rchg(11), Oblit-Dmg/Rchg(11), Oblit-Acc/Dmg/Rchg(13), Oblit-Acc/Dmg/EndRdx/Rchg(13)
Level 6: Temp Invulnerability -- Aegis-ResDam(A), Aegis-ResDam/EndRdx(17), Aegis-ResDam/Rchg(17)
Level 8: Rib Cracker -- Mako-Acc/Dmg(A), Mako-Dmg/EndRdx(19), Mako-Dmg/Rchg(19), Mako-Acc/EndRdx/Rchg(21), Mako-Acc/Dmg/EndRdx/Rchg(21)
Level 10: Dull Pain -- Dct'dW-Heal/EndRdx(A), Dct'dW-Heal(23), Dct'dW-Heal/Rchg(23), Dct'dW-Heal/EndRdx/Rchg(25), Dct'dW-Rchg(25)
Level 12: Resist Elements -- Aegis-ResDam(A), Aegis-ResDam/EndRdx(29), Aegis-ResDam/Rchg(31)
Level 14: Boxing -- Acc-I(A)
Level 16: Unyielding -- TtmC'tng-ResDam(A), TtmC'tng-ResDam/EndRdx(31), TtmC'tng-ResDam/Rchg(31)
Level 18: Spinning Strike -- Posi-Acc/Dmg(A), Posi-Dmg/EndRdx(33), Posi-Dmg/Rchg(33), Posi-Dmg/Rng(33), Posi-Acc/Dmg/EndRdx(34)
Level 20: Resist Energies -- Aegis-ResDam(A), Aegis-ResDam/EndRdx(34), Aegis-ResDam/Rchg(34)
Level 22: Tough -- TtmC'tng-ResDam(A), TtmC'tng-ResDam/EndRdx(36), TtmC'tng-ResDam/Rchg(36), S'fstPrt-ResDam/Def+(36)
Level 24: Combat Readiness -- AdjTgt-ToHit(A), AdjTgt-ToHit/Rchg(37), AdjTgt-ToHit/EndRdx/Rchg(37), AdjTgt-Rchg(37), AdjTgt-ToHit/EndRdx(39)
Level 26: Shin Breaker -- C'ngImp-Acc/Dmg(A), C'ngImp-Dmg/EndRdx(39), C'ngImp-Dmg/Rchg(39), C'ngImp-Acc/Dmg/Rchg(40), C'ngImp-Acc/Dmg/EndRdx(40)
Level 28: Invincibility -- RedFtn-EndRdx(A), RedFtn-Def/EndRdx(40), RedFtn-Def/Rchg(42), RedFtn-EndRdx/Rchg(42), RedFtn-Def(42), LkGmblr-Rchg+(43)
Level 30: Hasten -- RechRdx-I(A), RechRdx-I(43), RechRdx-I(43)
Level 32: Crushing Uppercut -- C'ngImp-Acc/Dmg(A), C'ngImp-Dmg/EndRdx(45), C'ngImp-Dmg/Rchg(45), C'ngImp-Acc/Dmg/Rchg(45), C'ngImp-Acc/Dmg/EndRdx(46)
Level 35: Conserve Power -- RechRdx-I(A)
Level 38: Tough Hide -- RedFtn-Def(A), RedFtn-Def/EndRdx(46), RedFtn-Def/Rchg(46)
Level 41: Physical Perfection -- P'Shift-EndMod(A), P'Shift-EndMod/Acc(48), P'Shift-EndMod/Rchg(48), P'Shift-End%(50)
Level 44: Weave -- LkGmblr-Rchg+(A), LkGmblr-Def(50)
Level 47: Maneuvers -- LkGmblr-Rchg+(A), LkGmblr-Def/EndRdx(48)
Level 49: Combat Jumping -- DefBuff-I(A)
Level 50: Cardiac Core Paragon
Level 50: Reactive Radial Flawless Interface
Level 0: The Atlas Medallion
Level 50: Pyronic Core Final Judgement
Level 50: Vanguard Core Superior Ally
Level 50: Barrier Invocation
Level 0: Freedom Phalanx Reserve
Level 0: Portal Jockey
------------
Level 2: Swift -- Run-I(A)
Level 2: Health -- Mrcl-Rcvry+(A), Numna-Regen/Rcvry+(50)
Level 2: Hurdle -- Jump-I(A)
Level 2: Stamina -- P'Shift-EndMod/Acc(A), P'Shift-EndMod(27), P'Shift-EndMod/Rchg(27), P'Shift-End%(29)
Level 1: Brawl -- Acc-I(A)
Level 1: Critical Hit
Level 1: Sprint -- Run-I(A)
Level 2: Rest -- RechRdx-I(A)
Level 4: Ninja Run
Level 1: Combo Level 1
Level 1: Combo Level 2
Level 1: Combo Level 3
Types of Swords
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I really like Unstoppable though I've noticed the Street Justice/Invul build is rather End heavy as well. Most of it coming from Invulnerability though
Hey guys! Just purchased Street Justice a few days ago and have been loving it with my /Invul Scrapper and really think I want to make this my key "Go-To Guy" for stuff. I'm not good with Mid's at all and was wondering if I could bug one of you great people for a great build for my toon!
To give you a general idea of what I want to use him for here's things that are key to me.
- I want to be able to hold my own in difficult battles.
- I enjoy running BAF's, Lambda's, etc. often so survivability is key.
- And I don't want to spend two weeks farming money to be able to build it, so go easy in the purple department unless is direly necessary and leave Hamidon's out.
- I want Super Jump in my build.