Sniper AT
Stalkers are already zero-range blasters, and blasters already have snipe. If you make blasters any more fragile and with more of a damage spike as an opener, they'll be (1) nigh-useless solo (the other guys in the group will hunt him down and beat him to a pulp before he can reload) and (2) over-powered in a group (one-shotting foes while the others keep them busy).
My characters at Virtueverse
Faces of the City
I would like to see the Sniper as a ranged powerset for Stalkers rather than as a new AT.
Eh, I see your point.
Open Archetype Suggestion thread!, Kirsten's Epic Weapon Pools, Feudal Japan, Etc., Alignment specific Rularuu iTrials!
If Masterminds didn't suck, they'd be the most powerful AT in the game.
But there is no Assassins Strike (Maybe call it "Kill Shot"?) in the blaster set.
Okay, I'm not sure you guys entirely understood the idea...
This wasa meant to be a RDPS/Defense AT. Ya know, It has some defensive toggles to keep it alive. It'd probably have decent overall damage to keep it usable in solo, just not blaster-level, and thus it would not get the same exaggerated crits stalkers get.
Open Archetype Suggestion thread!, Kirsten's Epic Weapon Pools, Feudal Japan, Etc., Alignment specific Rularuu iTrials!
If Masterminds didn't suck, they'd be the most powerful AT in the game.
I'd rather avoid the 'sniper' thing (Given how bad the rep is on sniper attacks) and have an honest to go Range or Assault/Armour AT.
No, Kheldians and VEATs don't cut it. What about a DP/SR character? Energy Blast/Invul? Fire/Fire?
Nope. Apparently those concepts are, for some reason, forbidden.
Honestly, that setup of AT makes the most logical and concept filling sense to me. And no, don't even bother wheeling out that tired ould horse called 'Tankmage' for flogging; VEATs and HEATs have already proved that Ranged and armour combined does not a tankmage make. The Dev's aren't stupid.
GG, I would tell you that "I am killing you with my mind", but I couldn't find an emoticon to properly express my sentiment.
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I see your point, and I'm railing for a RDPS|Assault/Defense.
Open Archetype Suggestion thread!, Kirsten's Epic Weapon Pools, Feudal Japan, Etc., Alignment specific Rularuu iTrials!
If Masterminds didn't suck, they'd be the most powerful AT in the game.
I came up with a general Idea for a new AT:
The Sniper
This a ranged DPS/Defense AT, somewhat of a cross between a Blaster and a Stalker. It has a lower base damage output, but it gets critical hits while hidden. It has very low HP, but can make up for it with defensive powers.
Open Archetype Suggestion thread!, Kirsten's Epic Weapon Pools, Feudal Japan, Etc., Alignment specific Rularuu iTrials!
If Masterminds didn't suck, they'd be the most powerful AT in the game.