Storing Inf?


Bloodspeaker

 

Posted

Feel free to move this to player questions or guides if more appropriate...

I see things listed here and being sold for more than the 2 billion cap.. How is this accomplished? Where do you store all the loot?

I read on the wiki that you can use other characters as mules for your $$$, but is there another way to store the cash? Can you technically hold more, it just doesn't display the over 2 billion part?

How are trades accomplished among the high $ transactions? Does it simply involve some rare piece of loot determined to be worth x billion, so you are essentially trading items + the random change?

There seem to be lots of guides on how to make the money, yet harder to find is somewhere to put it...


 

Posted

As of Friday, I've got almost 23 billion inf stored across 12 characters. Most of that is sitting in the ordinary inventories, but when one of them gets close to the inf cap (and it is a cap, the game will not store more inf than it on a character and just not display the full value) I email a billion or so off to one of my designated money silos. You can wait until you have a full two billion to do this, but then you have to be sure the character receiving has exactly zero inf which I find too much bother to handle.

The one I use for most of that work is holding almost seven billion right now. Aside the 700 mil in his inventory, the rest is stored in WW bids. I pick an extremely costly item which is ideally also in short supply. I then place a stack of very lowball bids for the item, usually at half to one quarter of the rather stable going rate. Then it sits there quietly until I want it again. There is a minor risk that someone will actually post the item for what I'm bidding, but higher bids should win out over mine and if I get lucky through some freak circumstance I'll end up with a high-value IO that I can always flip for the going rate or use myself. It is, however, vulnerable to game changes that could significantly increase supply of the stuff I bid on. (Increase in drop rate and additional and easier ways to get the item are the major perils.) To keep ahead of that I've gone back and changed most of my storage bids from one bid of X to two bids of one half X.

My method is not the most efficient use of market slots, but with all my paragon rewards I have lots of slots to spare. You can eliminate the risk of losing the inf to a successful bid by bidding on level 53 recipes or IOs, which simply do not exist to be sold. Of course you also lose that very remote chance of scoring an ultra-cheap high-value item.

You can also store your inf in the email system, but it's been known to go down and take everything with it so then you'd have to see if support could restore your lost billions. Also you'd have to refresh each mail every 60 days. This is way too much hassle for me.


@Exabecquerel | 50s:
1 corr (fire/kin), 1 widow (tuna), 3 MM (bots/ff, demons/dark, demons/traps), 2 brutes (ss/wp, kin/sr)
1 def (kin/dp), 2 trollers (fire/rad, earth/storm), 2 scrappers (spines/dark, kat/sr)

 

Posted

(1) Already covered - Use a market slot to store up to 2B inf in either a single bid or a stack of smaller bids. Either can be done on level 51-53 IOs, but smaller bids can also be stacked on actual items that have much higher prices. For example, bidding 100M inf on a Gladiator's Javelin: Chance for Toxic damage. The upside of bidding on real items is that if you buy one at such a low bid, you can probably make a ton more flipping it. The downside is that if the price of the item you chose crashes while you aren't paying attention, you can lose a lot of stored value. Technically this is also possible with level 51-53 IOs, but currently seems stable.

(2) Already covered - Send the inf to other characters. It's relatively common for people who play primarily on one server to create "bank" characters on other servers. Global email can then be used to send them inf, or to retrieve it. Note that, as of I21/Freedom, characters need to be level 10 to use gleemail, even if they are on VIP accounts.

(3) Store inf in global emails. I recommend strongly against this. Global emails expire. Worse, they can be lost in global server crashes. I never leave anything I care about as an email attachment for very long.


Blue
American Steele: 50 BS/Inv
Nightfall: 50 DDD
Sable Slayer: 50 DM/Rgn
Fortune's Shadow: 50 Dark/Psi
WinterStrike: 47 Ice/Dev
Quantum Well: 43 Inv/EM
Twilit Destiny: 43 MA/DA
Red
Shadowslip: 50 DDC
Final Rest: 50 MA/Rgn
Abyssal Frost: 50 Ice/Dark
Golden Ember: 50 SM/FA

 

Posted

I currently have vip status and 2 billion influence stored on several characters on my account. If I were to not continuously pay my monthly subscription and turn to f2p, would 1.975 billion disappear from each one of the storage heroes? Or would the influence be there when I resubscribe? From what I read, f2p players have an influence cap of 25 million. Any info would be great. Thanks.


 

Posted

Quote:
Originally Posted by ricohdah View Post
I currently have vip status and 2 billion influence stored on several characters on my account. If I were to not continuously pay my monthly subscription and turn to f2p, would 1.975 billion disappear from each one of the storage heroes? Or would the influence be there when I resubscribe? From what I read, f2p players have an influence cap of 25 million. Any info would be great. Thanks.
First, you would go to Premium status, not free, since you have spent money (i.e., you are a VIP currently).

Second, IIRC, the Free players' inf cap is WAY less than what you listed, around 200,000 or something like that. Someone will correct me if I'm off on that number, I'm certain.

To the best of my knowledge, when you go to Premium status, you don't lose anything on your "locked" toons -- you just lose access to them (and all their stuff). As far as an inf cap for Premium players, I haven't heard of one.


Leader of Legion of Valor/Fallen Legion (Victory server)
http://legionofvalor.guildportal.com / http://fallenlegion.guildportal.com

StainedGlassScarlet - L50 Spines/Inv Scrapper | Badges: 1,396
Avatar detail taken from full-size piece by Douglas Shuler here

 

Posted

There should be an inf cap for premium players, as different tiers are supposed to unlock different increases to that cap. Tier 4 is 2 billion inf. It's likely someone who registered on the boards no later than 2005 has already unlocked that, unless a lot of that time was spent off the game.


 

Posted

Quote:
Originally Posted by Nihilii View Post
There should be an inf cap for premium players, as different tiers are supposed to unlock different increases to that cap. Tier 4 is 2 billion inf. It's likely someone who registered on the boards no later than 2005 has already unlocked that, unless a lot of that time was spent off the game.
Aha, right you are -- dunno how I missed that! Tier 2 (2 Tokens owned) unlocks the 500,000,000 inf cap, Tier 3 (5 Tokens) unlocks the 1 bil inf cap, and Tier 4 (8 tokens) unlocks the 2 bil inf cap.

Spiffy!


Leader of Legion of Valor/Fallen Legion (Victory server)
http://legionofvalor.guildportal.com / http://fallenlegion.guildportal.com

StainedGlassScarlet - L50 Spines/Inv Scrapper | Badges: 1,396
Avatar detail taken from full-size piece by Douglas Shuler here

 

Posted

Quote:
Originally Posted by Samnell View Post
I pick an extremely costly item which is ideally also in short supply. I then place a stack of very lowball bids for the item, usually at half to one quarter of the rather stable going rate. Then it sits there quietly until I want it again. There is a minor risk that someone will actually post the item for what I'm bidding, but higher bids should win out over mine and if I get lucky through some freak circumstance I'll end up with a high-value IO that I can always flip for the going rate or use myself. It is, however, vulnerable to game changes that could significantly increase supply of the stuff I bid on. (Increase in drop rate and additional and easier ways to get the item are the major perils.) To keep ahead of that I've gone back and changed most of my storage bids from one bid of X to two bids of one half X.
You can always bid on things that do not actually exist, but are still in the game system. Level 53 Invention set IO's work well for this purpose. I've currently got about 50 billion inf stored on numerous 2 billion inf bids on level 53 Luck of the Gambler 7.5's, which of course will never fill. You could bid on the the recipes or IO, whichever you prefer with no risk of ever losing your money.


 

Posted

Quote:
You can always bid on things that do not actually exist, but are still in the game system. Level 53 Invention set IO's work well for this purpose. I've currently got about 50 billion inf stored on numerous 2 billion inf bids on level 53 Luck of the Gambler 7.5's, which of course will never fill. You could bid on the the recipes or IO, whichever you prefer with no risk of ever losing your money.
Yeah but I like the gambling aspect. It's all funny money, after all. My bids are all on an item that rarely sells on the market due very high demand and very low supply, so the chance that it will suddenly drop to one-quarter its current on-market price in so short a period that I don't see it coming is pretty small. If that does happen, I'll have a bunch of IOs that I can actually use on at least five or six current or planned characters.


@Exabecquerel | 50s:
1 corr (fire/kin), 1 widow (tuna), 3 MM (bots/ff, demons/dark, demons/traps), 2 brutes (ss/wp, kin/sr)
1 def (kin/dp), 2 trollers (fire/rad, earth/storm), 2 scrappers (spines/dark, kat/sr)

 

Posted

Quote:
Originally Posted by ZapBrannigan View Post
I see things listed here and being sold for more than the 2 billion cap.. How is this accomplished? Where do you store all the loot?
I habitually email myself inf in 100-500m inf lots - is handy for when I want fast cash on a character, and it sits there for up to 59 days. I just make sure to reclaim the oldest ones first.


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