World of Pain and Anguishing Cry
Here is my Demons/Pain MM. Pain does have some good buffs and the goal of pain IMO is to perma world of pain and painbringer. Also I really love the rez from pain. Sorry to admit but i usually let people die only to veng them and rez them. then boom I am hit with such tasty buffs that Im just jonsing for the next death. lol
Villain Plan by Mids' Villain Designer 1.942
http://www.cohplanner.com/
Click this DataLink to open the build!
Level 50 Magic Mastermind
Primary Power Set: Demon Summoning
Secondary Power Set: Pain Domination
Power Pool: Concealment
Power Pool: Speed
Power Pool: Flight
Power Pool: Leadership
Ancillary Pool: Soul Mastery
Villain Profile:
Level 1: Summon Demonlings -- BldM'dt-Acc/Dmg(A), BldM'dt-Dmg/EndRdx(3), BldM'dt-Acc/Dmg/EndRdx(3), SvgnRt-Acc/Dmg(5), SvgnRt-PetResDam(5)
Level 1: Nullify Pain -- Dct'dW-Heal(A), Dct'dW-Heal/EndRdx(7), Dct'dW-EndRdx/Rchg(7), Dct'dW-Heal/EndRdx/Rchg(9), Dct'dW-Heal/Rchg(9)
Level 2: Soothe -- Dct'dW-Heal(A), Dct'dW-Heal/EndRdx/Rchg(11), Dct'dW-Heal/EndRdx(11), Dct'dW-EndRdx/Rchg(13), Dct'dW-Heal/Rchg(13)
Level 4: Lash -- KinCrsh-Acc/Dmg/KB(A), KinCrsh-Rchg/KB(21), KinCrsh-Rechg/EndRdx(21), KinCrsh-Acc/KB(50), KinCrsh-Dmg/KB(50), KinCrsh-Dmg/EndRdx/KB(50)
Level 6: Grant Invisibility -- LkGmblr-Rchg+(A)
Level 8: Hasten -- RechRdx-I(A), RechRdx-I(19), RechRdx-I(19)
Level 10: Conduit of Pain -- P'Shift-EndMod/Rchg(A), P'Shift-EndMod/Acc/Rchg(39)
Level 12: Hover -- LkGmblr-Rchg+(A)
Level 14: Invisibility -- LkGmblr-Rchg+(A)
Level 16: Maneuvers -- LkGmblr-Rchg+(A)
Level 18: Enchant Demon -- EndRdx-I(A)
Level 20: Suppress Pain -- Dct'dW-Heal(A), Dct'dW-Heal/EndRdx(23), Dct'dW-EndRdx/Rchg(23), Dct'dW-Heal/Rchg(25), Dct'dW-Heal/EndRdx/Rchg(25)
Level 22: Summon Demons -- HO:Nucle(A), HO:Centri(27), HO:Nucle(27), HO:Golgi(29), HO:Golgi(29), S'bndAl-Build%(48)
Level 24: Crack Whip -- Posi-Dam%(A), Posi-Dmg/Rchg(31), Posi-Acc/Dmg(31), Posi-Dmg/EndRdx(31), Posi-Acc/Dmg/EndRdx(33), ExStrk-Dam%(33)
Level 26: Summon Demon Prince -- TmpRdns-EndRdx/Rchg/Slow(A), TmpRdns-Dmg/Slow(33), TmpRdns-Acc/EndRdx(34), HO:Centri(34), HO:Nucle(34), ImpSwft-Dam%(36)
Level 28: World of Pain -- ImpArm-ResDam/EndRdx(A), ImpArm-ResDam/Rchg(36), ImpArm-ResDam/EndRdx/Rchg(36), ImpArm-ResDam(37), GSFC-ToHit/Rchg(37), GSFC-ToHit(37)
Level 30: Hell on Earth -- ExRmnt-+Res(Pets)(A), ExRmnt-EndRdx/Dmg/Rchg(39), ExRmnt-Acc/Dmg/Rchg(39), ExRmnt-Acc/Rchg(40), RechRdx-I(40)
Level 32: Abyssal Empowerment -- EndRdx-I(A)
Level 35: Anguishing Cry -- UndDef-Rchg(A), Acc-I(40), UndDef-Rchg/EndRdx(42), UndDef-DefDeb/Rchg/EndRdx(42), Achilles-ResDeb%(42)
Level 38: Painbringer -- Dct'dW-EndRdx/Rchg(A), Dct'dW-Rchg(43), Dct'dW-Heal(43), Dct'dW-Heal/EndRdx/Rchg(43), Dct'dW-Heal/Rchg(45)
Level 41: Dark Embrace -- ImpArm-ResDam/EndRdx(A), ImpArm-ResDam/Rchg(45), ImpArm-ResDam(45), ImpArm-ResDam/EndRdx/Rchg(46)
Level 44: Oppressive Gloom -- Amaze-EndRdx/Stun(A), Amaze-Stun(46), Amaze-Stun/Rchg(46), Amaze-Acc/Stun/Rchg(48), Amaze-Acc/Rchg(48)
Level 47: Assault -- EndRdx-I(A)
Level 49: Vengeance -- LkGmblr-Rchg+(A)
Level 0: Marshal
Level 0: Born In Battle
Level 50: Musculature Core Paragon
Level 50: Reactive Radial Flawless Interface
------------
Level 1: Brawl -- Empty(A)
Level 1: Sprint -- QckFt-RunSpd(A)
Level 1: Supremacy
Level 2: Rest -- RechRdx-I(A)
Level 4: Ninja Run
Level 2: Swift -- Run-I(A)
Level 2: Health -- Numna-Regen/Rcvry+(A), Mrcl-Rcvry+(15)
Level 2: Hurdle -- Jump-I(A)
Level 2: Stamina -- P'Shift-End%(A), P'Shift-EndMod/Acc(15), P'Shift-EndMod/Rchg(17), P'Shift-EndMod(17)
------------
Set Bonus Totals:
- 5% DamageBuff(Smashing)
- 5% DamageBuff(Lethal)
- 5% DamageBuff(Fire)
- 5% DamageBuff(Cold)
- 5% DamageBuff(Energy)
- 5% DamageBuff(Negative)
- 5% DamageBuff(Toxic)
- 5% DamageBuff(Psionic)
- 1.88% Defense(Fire)
- 1.88% Defense(Cold)
- 3.75% Defense(Psionic)
- 0.94% Defense(AoE)
- 6.3% Max End
- 87.5% Enhancement(RechargeTime)
- 1.5% Enhancement(JumpHeight)
- 1.5% Enhancement(FlySpeed)
- 1.5% Enhancement(RunSpeed)
- 1.5% Enhancement(JumpSpeed)
- 16% Enhancement(Heal)
- 24% Enhancement(Accuracy)
- 15% FlySpeed
- 15.1 HP (1.88%) HitPoints
- 15% JumpHeight
- 15% JumpSpeed
- Knockback (Mag -3)
- Knockup (Mag -3)
- MezResist(Confused) 2.5%
- MezResist(Held) 2.5%
- MezResist(Immobilize) 2.5%
- MezResist(Sleep) 5.25%
- MezResist(Stun) 2.5%
- MezResist(Terrorized) 11.3%
- 17% (0.28 End/sec) Recovery
- 6% (0.2 HP/sec) Regeneration
- 22.5% Resistance(Smashing)
- 20% Resistance(Lethal)
- 29.1% Resistance(Fire)
- 29.1% Resistance(Cold)
- 20% Resistance(Energy)
- 20% Resistance(Negative)
- 20% Resistance(Toxic)
- 20% Resistance(Psionic)
- 18% RunSpeed
The problem I see with Pain is you can't heal the pets fast enough even with the Regen of Suppress Pain going. That is the whole problem with Healing powers it is completely reactive, so either your over healing or too slow to healing.
Your never going to use the exact heal at the right time. Especially since you only have 1 aoe or 1 target heal.
So I started trying to see how I could get mobs off my pets and onto me. Since I benefit from IO set bonuses I noticed can get my personal regen to 660 % which is not bad. But I needed to see if I could get my defenses up also.
I went the Tanker mind approach.
Of course the issue then came that I could not possibly cap my defenses against everything and going typed defense was really going to limit survivability vs certain mobs and especially in the incarnate missions.
This is what I came up with and I am currently running.
Prior to this build I didn't have Oppressive Gloom ( OG ) instead I went with full boat presence pool. I figured I could provoke then fear and intimidate mobs. Basically controlled chaos.
Sadly that didn't work out well.
I had tested OG out on my Robot Traps MM and I found it amazing. OG is truly a power you should pick up on any AT that has it available. It works very, very well and leaves you with just bosses to contend with. No clue why I just didn't do this in the first place. But at least now I know and can see how useless those powers are for a mastermind.
So the method I use is Provoke to me, mobs attack, I heal what sneaks in past defenses, spam all pets stay command to keep them near me during pull, Mobs now rush in and get effected by OG. I then unleash pets on bosses and slowly float around the mobs trying to tag as many as I can with OG as it lingers for a bit.
My max setting with Fire Crey farm is 3/8 and can be difficult at times with too many pulls, but it is very comfortable at 2/8. That is without any incarnate level bump, so no alpha unlocked. I think Alpha will give me a decent 3/8 setting.
Its rough when your so used to robot traps or just traps in general.
Villain Plan by Mids' Villain Designer 1.942
http://www.cohplanner.com/
Click this DataLink to open the build!
Level 50 Magic Mastermind
Primary Power Set: Demon Summoning
Secondary Power Set: Pain Domination
Power Pool: Fighting
Power Pool: Presence
Power Pool: Flight
Power Pool: Leadership
Ancillary Pool: Soul Mastery
Villain Profile:
Level 1: Summon Demonlings -- BldM'dt-Acc/Dmg(A), BldM'dt-Dmg/EndRdx(3), BldM'dt-Acc/EndRdx(3), BldM'dt-Dmg(7), BldM'dt-Acc(9), BldM'dt-Acc/Dmg/EndRdx(11)
Level 1: Nullify Pain -- Numna-Heal/EndRdx(A), Numna-Heal/EndRdx/Rchg(5), Numna-Heal/Rchg(7)
Level 2: Lash -- FrcFbk-Rechg%(A)
Level 4: Soothe -- Numna-Heal/Rchg(A), Numna-Heal/EndRdx/Rchg(5), Dct'dW-Heal/Rchg(9)
Level 6: Enchant Demon -- EndRdx-I(A)
Level 8: Kick -- Acc-I(A)
Level 10: Provoke -- Mocking-Taunt(A), Mocking-Taunt/Rchg(11), Mocking-Taunt/Rchg/Rng(25), Mocking-Acc/Rchg(25), Mocking-Taunt/Rng(34), Mocking-Rchg(39)
Level 12: Summon Demons -- BldM'dt-Acc/Dmg(A), BldM'dt-Dmg/EndRdx(13), BldM'dt-Acc/EndRdx(13), BldM'dt-Acc/Dmg/EndRdx(15), BldM'dt-Acc(15), BldM'dt-Dmg(17)
Level 14: Conduit of Pain -- RechRdx-I(A)
Level 16: Tough -- RctvArm-ResDam/EndRdx(A), RctvArm-ResDam/Rchg(36), RctvArm-ResDam/EndRdx/Rchg(36), S'fstPrt-ResDam/Def+(50)
Level 18: Hell on Earth -- BldM'dt-Acc/Dmg(A), BldM'dt-Dmg/EndRdx(19), BldM'dt-Acc/EndRdx(19), BldM'dt-Acc(21), BldM'dt-Dmg(23), BldM'dt-Acc/Dmg/EndRdx(31)
Level 20: Suppress Pain -- Numna-Heal/EndRdx(A), Numna-Heal(21), Numna-EndRdx/Rchg(33), Numna-Heal/Rchg(33), Numna-Heal/EndRdx/Rchg(33), Numna-Regen/Rcvry+(40)
Level 22: Hover -- LkGmblr-Rchg+(A), LkGmblr-Def(37), LkGmblr-Def/EndRdx(48)
Level 24: Weave -- LkGmblr-Rchg+(A), LkGmblr-Def(39), LkGmblr-Def/EndRdx(40)
Level 26: Summon Demon Prince -- BldM'dt-Acc/Dmg(A), BldM'dt-Dmg/EndRdx(27), BldM'dt-Acc/EndRdx(27), BldM'dt-Acc/Dmg/EndRdx(29), BldM'dt-Acc(29), BldM'dt-Dmg(31)
Level 28: World of Pain -- Aegis-ResDam/Rchg(A), TtmC'tng-ResDam/Rchg(31), ImpArm-ResDam/Rchg(40), RechRdx-I(42), RechRdx-I(42), RechRdx-I(46)
Level 30: Maneuvers -- RedFtn-Def/EndRdx(A), RedFtn-EndRdx(34), RedFtn-Def/Rchg(36), RedFtn-EndRdx/Rchg(37), RedFtn-Def/EndRdx/Rchg(37), RedFtn-Def(39)
Level 32: Abyssal Empowerment -- EndRdx-I(A)
Level 35: Anguishing Cry -- RechRdx-I(A)
Level 38: Tactics -- GSFC-ToHit(A), GSFC-ToHit/Rchg(42), GSFC-ToHit/Rchg/EndRdx(43), GSFC-Rchg/EndRdx(43), GSFC-Build%(43), GSFC-ToHit/EndRdx(46)
Level 41: Dark Embrace -- Aegis-Psi/Status(A)
Level 44: Oppressive Gloom -- Stpfy-EndRdx/Stun(A), Stpfy-Stun/Rng(45), Stpfy-Acc/EndRdx(45), Stpfy-Acc/Rchg(45), Stpfy-Acc/Stun/Rchg(46), Stpfy-KB%(48)
Level 47: Soul Tentacles -- Enf'dOp-Acc/Rchg(A)
Level 49: Painbringer -- RechRdx-I(A)
Level 50: Cardiac Core Paragon
------------
Level 1: Brawl -- Empty(A)
Level 1: Sprint -- Empty(A)
Level 2: Rest -- Empty(A)
Level 1: Supremacy
Level 6: Ninja Run
Level 2: Swift -- Empty(A)
Level 2: Hurdle -- Empty(A)
Level 2: Health -- Numna-Heal(A), Mrcl-Rcvry+(34), Mrcl-Heal(48), Numna-Heal/Rchg(50)
Level 2: Stamina -- P'Shift-End%(A), P'Shift-EndMod(17), P'Shift-EndMod/Rchg(23), P'Shift-EndMod/Acc(50)
1. Why Soft Cap is Important : http://dechskaison.blogspot.com/2011...important.html
2. Limits: http://paragonwiki.com/wiki/Limits
3. Attack Mechanics: http://wiki.cohtitan.com/wiki/Attack_Mechanics
4. Rule of Five: http://wiki.cohtitan.com/wiki/Rule_o...e_Law_of_Fives
I went the Tanker mind approach.
Of course the issue then came that I could not possibly cap my defenses against everything and going typed defense was really going to limit survivability vs certain mobs and especially in the incarnate missions. This is what I came up with and I am currently running. |
Dunno, I'm not a build expert, but it was a thought.
"Hmm, I guess I'm not as omniscient as I thought" -Gavin Runeblade.
I can be found, outside of paragon city here.
Thank you everyone at Paragon and on Virtue. When the lights go out in November, you'll find me on Razor Bunny.
Quick question on World of Pain. Do those extra common recharge IOs really make a difference? In actual seconds, what is the difference between your slotting and removing one and swapping the other two for Aegis end/rech and Aegis res/end/rech? Because I'm guessing the difference is less than 2-5 seconds, but that extra defense from the set bonus might be handy and I'm guessing you can do good things with 1 extra slot somewhere.
Dunno, I'm not a build expert, but it was a thought. |
I don't think Mids exports the 2nd slotting choice for powers. BUT if it does you will see that I actually had a bunch of IOs which were exactly resist/recharge as you mentioned
I think slotting it that way I was 10 seconds off perma. ( not at my machine atm ). But here is the kicker slotting with the 3 recharge IOs made minimal difference between the 2 choices. I think resistance numbers where 1 % or 2 % higher without the recharge.
1. Why Soft Cap is Important : http://dechskaison.blogspot.com/2011...important.html
2. Limits: http://paragonwiki.com/wiki/Limits
3. Attack Mechanics: http://wiki.cohtitan.com/wiki/Attack_Mechanics
4. Rule of Five: http://wiki.cohtitan.com/wiki/Rule_o...e_Law_of_Fives
Been playing my Demon/Pain MM when I get tired of grinding Astral merits and threads. He just hit 48.(whoo)
Ive often heard and read that you should focus more on the buffs you can give to your pets then the healing with Pain Domination.
Trying to figure out the best way to slot these abilites. I know I want alot of recharge so I was wondering if I should frankenslot em rather then throw some set into em.
FYI My heals are all 4 slotted. I tried searching for a possible guide but apparently theres no demon summoning guide.