Intel Graphics
If you are seeing a message like:
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then using -useTexEnvCombine will not help. That message means the game did not detect the minimum features needed to run. These features are exposed to the game via the installed OpenGL drivers which are part of the installed video card drivers.
Detected video card or driver is currently unsupported {videoCard}. The game may run poorly or not at all with you current configuration. Current system requirements are NVidia GeForce 2 or better, ATI Radeon 8500 or better, or an Intel GMA 900 or better. (If your card does meet the minimum requirements, you might not have the latest drivers. Go to www.nvidia.com, www.ati.com, or www.intel.com to update your driver. In some cases, such as laptops, you may need to get the latest drivers from your computer manufacturer.) |
Which Dell laptop with which Intel Mobile integrated graphics chipset?
I believe the GM45 is capable of running City of Heroes with the appropriate drivers.
Did you use the Intel Driver Update Utility to update your drivers?
Intel Driver Update Utility: http://www.intel.com/p/en_US/support/detect
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Yes, I am aware of that. The problem is that the OEM drivers (which are customized by Dell) are the only stable ones. I used the Intel driver update utility, but all the Intel drivers are unstable and corrupt my screen (Windows desktop has blocky artifacts, color hues are off, etc).
I believe the GM45 is capable of running City of Heroes with the appropriate drivers.
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The OEM Dell drivers (which are Intel, but appear to be modified from their stock counterparts of the same version) are stable. Everything else works fine with them. Including every other 3D game/app I've ever tried to run.
EDIT: The color hue problem with the unstable (new) drivers is especially unacceptable because I require Photoshop extensively and obviously color calibration is near impossible.
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I would highly suspect that the Dell drivers have crippled or limited OpenGL support.
Everything else works fine with them. Including every other 3D game/app I've ever tried to run. |
As for "every other 3D game/app" you've tried to run, how many of those are using OpenGL? I'd suspect most, if not all, are using DirectX instead.
Intel has long been known for extremely poor OpenGL support in their drivers, and when the OEM's modify the drivers even further to hook in with some of their apps and hardware, it's possible that the OpenGL portion of the drivers get broken even more.
If the game spit out 20 dollar bills people would complain that they weren't sequentially numbered. If they were sequentially numbered people would complain that they weren't random enough.
Black Pebble is my new hero.
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That makes sense...sadly. I guess I'll just scrape by for this month and then uninstall CoH
I would highly suspect that the Dell drivers have crippled or limited OpenGL support.
As for "every other 3D game/app" you've tried to run, how many of those are using OpenGL? I'd suspect most, if not all, are using DirectX instead. Intel has long been known for extremely poor OpenGL support in their drivers, and when the OEM's modify the drivers even further to hook in with some of their apps and hardware, it's possible that the OpenGL portion of the drivers get broken even more. |

I ponder if a previous intel driver would not be stable?
Also, which operating system?
assuming XP Home, there's two drivers, the 14.42.11 and the 14.42.7. I wonder if there are more out there, but that's all I can find. It has been known in some cases that the newest isn't always the best, for Co*, for some reason.
August 31, 2012. A Day that will Live in Infamy. Or Information. Possibly Influence. Well, Inf, anyway. Thank you, Paragon Studios, for what you did, and the enjoyment and camaraderie you brought.
This is houtex, aka Mike, signing off the forums. G'night all. - 10/26/2012
Well... perhaps I was premature about that whole 'signing off' thing... - 11-9-2012
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Ack, you're probably right. On the bright side, Photoshop does allow OpenGL drawing now for the first time. Of course that's heavily negated by the fact that the colors are horribly off
As for "every other 3D game/app" you've tried to run, how many of those are using OpenGL? I'd suspect most, if not all, are using DirectX instead.
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I don't know....and it might not work with the game?
Windows XP Professional Service Pack 3
Uh...what? The preinstalled driver (the Dell OEM), was 6.14.10.4990. The currently installed version is 6.14.10.5355. (This is the latest version according to http://www.intel.com/p/en_US/support/detect/graphics )
Update: I just got a Blue Screen of Death this morning, STOP 0x00000050 PAGE_FAULT_IN_NONPAGED_AREA igxpdx32.dll
igxpdx32.dll is part of the new driver

Yes, I have a Dell laptop with the infamous Intel Mobile integrated graphics.
Here's my problem. CoH won't run with the Dell OEM drivers, it says my graphics card is unsupported blah blah blah, have a nice day. I click OK and it shuts down nicely, doesn't even try to run.
I upgraded the drivers to the latest Intel drivers. Problem being they are unstable and corrupt the desktop screen (and Photoshop, and other apps). Oh and they cause the machine's screen to go completely whacko after about 2 hours of uptime. However, the game now runs.
I heard about the "-useTexEnvCombine" command-line switch. Its supposed to work magic from what I understand. So...
...here's my question: If I roll back to the Dell OEM drivers which work properly for everything else (including WoW, Champions Online, D&D Online), will "-useTexEnvCombine" act as a bypass to the graphics card check?
Please note I DON'T get any popups about shader/feature errors. The game simply seems to spot the date of my drivers (which is about 2 years old), and refuses to run. Or something like that. I highly doubt the game would have any issue running if it would actually try. And I'd rather have it crash than refuse to try.
Rolling back the driver will be an eventual necessity due to the corruption I experience with the new ones. If I hadn't actually been given gametime I would not have bothered at all. So, does "-useTexEnvCombine" bypass the graphics card check?