Help making the best defensive tanker :)
Fire/SS
Fire/Fire
.............
Offense if your best defense
you 'can' make an elec/ tank with 32.5% defense to all 3 positions. then you've got end drains and energize to bolster that on top of the set's resistance, which you can cap s/l along with energy with proper investment.
toss in MA as a secondary with storm kick's +10% defense. . .
SG: Guadians of Paragon - VG: Paragon's Darkness
The Usual Suspects: Fimboolvetr (Icer Tank), Tsukiyomi (Mind/Psi/Ice Dom), Smiting Dragon (Dm/Sr Scrap), Widow Mortis (NW)
Up and Comers: Ameterasu (Km/Reg Scrap), Arrhymian (Elec/Nin Stalk), TDMKII (Bot/Traps MM)
All this talk of Stoners made me go digging through my slushpile of build for BeefCakes mind-boggling Stone Speedster.
Feast yer eyes, and note: No Incarnates! Only the cardiac alpha.
I am still in awe of this monster.
Hero Plan by Mids' Hero Designer 1.942
http://www.cohplanner.com/
Click this DataLink to open the build!
Stone Speedster: Level 50 Magic Tanker
Primary Power Set: Stone Armor
Secondary Power Set: Super Strength
Power Pool: Teleportation
Power Pool: Fighting
Power Pool: Leadership
Power Pool: Speed
Hero Profile:
Level 1: Rock Armor -- LkGmblr-Rchg+(A), LkGmblr-EndRdx/Rchg(3), GftotA-Run+(3), SW-ResDam/Re TP(13)
Level 1: Jab -- Stgr-Acc/Rchg(A), Stgr-EndRdx/Stun(11)
Level 2: Punch -- FrcFbk-Dmg/KB(A), FrcFbk-Acc/KB(13), KinCrsh-Acc/Dmg/KB(31), KinCrsh-Acc/KB(42)
Level 4: Stone Skin -- Aegis-ResDam(A), Aegis-ResDam/EndRdx(5), S'fstPrt-ResDam/Def+(5), GA-3defTpProc(46)
Level 6: Earth's Embrace -- Aegis-ResDam(A), Aegis-ResDam/Rchg(7), Numna-Heal/Rchg(7), Numna-Heal/EndRdx/Rchg(17), RgnTis-Heal/Rchg(37), RgnTis-Heal/EndRdx/Rchg(45)
Level 8: Rooted -- Numna-Heal(A), Numna-Heal/EndRdx(9), Numna-Heal/Rchg(9)
Level 10: Haymaker -- FrcFbk-Dmg/KB(A), FrcFbk-Acc/KB(11), KinCrsh-Acc/Dmg/KB(43), KinCrsh-Acc/KB(43)
Level 12: Recall Friend -- Jnt-EndRdx/Rng(A)
Level 14: Teleport -- Jnt-EndRdx/Rng(A)
Level 16: Brimstone Armor -- Aegis-ResDam(A), Aegis-ResDam/EndRdx(17)
Level 18: Crystal Armor -- LkGmblr-Rchg+(A), LkGmblr-Def(19), GftotA-Run+(19)
Level 20: Knockout Blow -- Hectmb-Dmg(A), Hectmb-Dmg/Rchg(21), Hectmb-Acc/Dmg/Rchg(21), Hectmb-Acc/Rchg(40), Hectmb-Dmg/EndRdx(46)
Level 22: Taunt -- Mocking-Taunt/Rchg/Rng(A)
Level 24: Boxing -- Stgr-Acc/Rchg(A), Stgr-EndRdx/Stun(31)
Level 26: Minerals -- LkGmblr-Rchg+(A), LkGmblr-Def(27), GftotA-Run+(27)
Level 28: Rage -- GSFC-ToHit(A), GSFC-ToHit/Rchg(29), GSFC-ToHit/Rchg/EndRdx(29), GSFC-Rchg/EndRdx(34), GSFC-ToHit/EndRdx(36), GSFC-Build%(36)
Level 30: Tough -- Aegis-ResDam(A), Aegis-ResDam/EndRdx(31)
Level 32: Granite Armor -- HO:Enzym(A), HO:Enzym(33), HO:Ribo(33), HO:Ribo(33), Aegis-ResDam(34), Aegis-ResDam/EndRdx(34)
Level 35: Weave -- LkGmblr-Rchg+(A), LkGmblr-Def(36), GftotA-Run+(37)
Level 38: Foot Stomp -- Armgdn-Dmg(A), Armgdn-Dmg/Rchg(39), Armgdn-Acc/Dmg/Rchg(39), Armgdn-Acc/Rchg(39), Armgdn-Dmg/EndRdx(40), FrcFbk-Rechg%(40)
Level 41: Maneuvers -- LkGmblr-Rchg+(A), LkGmblr-Def(42), GftotA-Run+(42)
Level 44: Mud Pots -- Armgdn-Dam%(A), Oblit-%Dam(45), Sciroc-Dam%(45), Erad-%Dam(46), ImpSwft-Dam%(48), EndRdx-I(50)
Level 47: Tactics -- GSFC-ToHit(A), GSFC-ToHit/Rchg/EndRdx(48), GSFC-ToHit/EndRdx(48)
Level 49: Hasten -- RechRdx-I(A), RechRdx-I(50), RechRdx-I(50)
Level 0: Freedom Phalanx Reserve
Level 0: Portal Jockey
Level 0: Task Force Commander
Level 0: The Atlas Medallion
Level 50: Cardiac Core Paragon
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Level 1: Brawl -- Empty(A)
Level 1: Gauntlet
Level 1: Sprint -- Run-I(A)
Level 2: Rest -- Empty(A)
Level 2: Swift -- Run-I(A), Run-I(37)
Level 2: Health -- Numna-Regen/Rcvry+(A), Numna-Heal(15), Numna-Heal/EndRdx(23), Mrcl-Rcvry+(23), Mrcl-Heal(25), RgnTis-Regen+(25)
Level 2: Hurdle -- Jump-I(A)
Level 2: Stamina -- P'Shift-EndMod(A), P'Shift-EndMod/Rchg(15), P'Shift-EndMod/Acc(43)
Level 4: Ninja Run
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I know a lot of Stone tanks don't take Minerals, but it's *got* to be more useful than Team Teleport.
/boggle
That build looks like an anvil: low mobility, poor attacks, but monstrous durability vs everything (including 90% Toxic resistance). Cute, but I doubt I'd emulate it -- better to have a more conventionally playable build and toggle between Granite and "Other Armors" as needed than to try to hold aggro, move, and do damage with that build just to save myself the toggling.
If we are to die, let us die like men. -- Patrick Cleburne
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The rule is that they must be loved. --Jayne Fynes-Clinton, Death of an Abandoned Dog