Elec/Shield Need build advice
Look there : http://boards.cityofheroes.com/showthread.php?t=216944
(warning ! those are pre inherent fitness builds, but easily upgraded)
Also, if you want something for farming, roll a ss/fire/mu :P
Here is my planned Elec/SD/Mu build. See if you like it.
Villain Plan by Mids' Villain Designer 1.942
http://www.cohplanner.com/
Click this DataLink to open the build!
oORussian ThunderOo: Level 50 Technology Brute
Primary Power Set: Electrical Melee
Secondary Power Set: Shield Defense
Power Pool: Leaping
Power Pool: Leadership
Power Pool: Speed
Power Pool: Fighting
Ancillary Pool: Mu Mastery
Villain Profile:
Level 1: Havoc Punch -- T'Death-Acc/Dmg(A), T'Death-Dmg/EndRdx(46), T'Death-Dmg/Rchg(48), T'Death-Acc/Dmg/EndRdx(48), T'Death-Dmg/EndRdx/Rchg(48), T'Death-Dam%(50)
Level 1: Deflection -- LkGmblr-Rchg+(A), LkGmblr-Def(3), LkGmblr-Def/EndRdx(3), S'fstPrt-ResKB(5), S'fstPrt-ResDam/Def+(5), S'fstPrt-ResDam/EndRdx(7)
Level 2: Jacobs Ladder -- Erad-Acc/Rchg(A), Erad-Dmg/Rchg(37), Erad-Acc/Dmg/Rchg(40), Erad-Dmg(40), Erad-Acc/Dmg/EndRdx/Rchg(40), Erad-%Dam(43)
Level 4: True Grit -- RctvArm-EndRdx(A), RctvArm-ResDam(7), RctvArm-ResDam/EndRdx(9), RctvArm-ResDam/Rchg(9), RctvArm-ResDam/EndRdx/Rchg(11), RgnTis-Regen+(11)
Level 6: Combat Jumping -- LkGmblr-Rchg+(A)
Level 8: Thunder Strike -- C'ngBlow-Acc/Rchg(A), C'ngBlow-Dmg/Rchg(17), C'ngBlow-Dmg/EndRdx(17), Erad-Dmg/Rchg(19), Erad-Acc/Dmg/EndRdx/Rchg(19), Erad-%Dam(21)
Level 10: Active Defense -- RechRdx-I(A), RechRdx-I(13)
Level 12: Battle Agility -- LkGmblr-Rchg+(A), LkGmblr-Def(13), GftotA-Def/EndRdx/Rchg(15), GftotA-Def/EndRdx(15)
Level 14: Super Jump -- Jump-I(A)
Level 16: Against All Odds -- EndRdx-I(A)
Level 18: Chain Induction -- T'Death-Acc/Dmg(A), T'Death-Dmg/EndRdx(21), T'Death-Dmg/Rchg(27), T'Death-Acc/Dmg/EndRdx(29), T'Death-Dmg/EndRdx/Rchg(29), T'Death-Dam%(34)
Level 20: Phalanx Fighting -- LkGmblr-Rchg+(A)
Level 22: Maneuvers -- LkGmblr-Rchg+(A), LkGmblr-Def(23), GftotA-Def/EndRdx(23), GftotA-Def/EndRdx/Rchg(25)
Level 24: Build Up -- Rec'dRet-ToHit/Rchg(A), Rec'dRet-ToHit(25)
Level 26: Hasten -- RechRdx-I(A), RechRdx-I(27)
Level 28: Boxing -- Stgr-Acc/Rchg(A), Stgr-Acc/EndRdx(43), Stgr-EndRdx/Stun(46)
Level 30: Tough -- RctvArm-ResDam(A), RctvArm-ResDam/EndRdx(31), RctvArm-ResDam/Rchg(31), RctvArm-ResDam/EndRdx/Rchg(31)
Level 32: Lightning Rod -- C'ngBlow-Acc/Rchg(A), C'ngBlow-Dmg/Rchg(33), C'ngBlow-Dmg/EndRdx(33), Erad-Dmg/Rchg(33), Erad-Acc/Dmg/EndRdx/Rchg(34), Erad-%Dam(34)
Level 35: Shield Charge -- C'ngBlow-Dmg/EndRdx(A), C'ngBlow-Dmg/Rchg(36), C'ngBlow-Acc/Rchg(36), Erad-Acc/Dmg/EndRdx/Rchg(36), Erad-Dmg/Rchg(37), Erad-%Dam(37)
Level 38: Weave -- LkGmblr-Def(A), LkGmblr-Def/EndRdx(39), GftotA-Def(39), GftotA-Def/EndRdx(39)
Level 41: Electrifying Fences -- Det'tn-Acc/Dmg(A), Det'tn-Dmg/EndRdx(42), Det'tn-Dmg/Rchg(42), Det'tn-Acc/Dmg/EndRdx(42), Det'tn-Dmg/EndRdx/Rng(43)
Level 44: Ball Lightning -- Det'tn-Acc/Dmg(A), Det'tn-Dmg/EndRdx(45), Det'tn-Dmg/Rchg(45), Det'tn-Dmg/EndRdx/Rng(45), Det'tn-Acc/Dmg/EndRdx(46)
Level 47: Assault -- EndRdx-I(A)
Level 49: Grant Cover -- Ksmt-ToHit+(A)
Level 0: Born In Battle
Level 0: High Pain Threshold
Level 0: Invader
Level 0: Marshal
------------
Level 1: Brawl -- Acc-I(A)
Level 1: Fury
Level 1: Sprint -- Run-I(A)
Level 2: Rest -- RechRdx-I(A)
Level 4: Ninja Run
Level 2: Swift -- Run-I(A)
Level 2: Health -- Numna-Regen/Rcvry+(A), Mrcl-Rcvry+(50)
Level 2: Hurdle -- Jump-I(A)
Level 2: Stamina -- P'Shift-End%(A), P'Shift-EndMod(50)
| Copy & Paste this data into Mids' Hero Designer to view the build | |-------------------------------------------------------------------| |MxDz;1437;696;1392;HEX;| |78DA6553DB4E1351143DD30E144AA194D20B504A2FDCA1238D3E6BA240A2818042D| |4E0A536E5482719679A4E9BC89BDFE08B0FFA0B6AF433BCFB195E407F40EB9EBD4E| |71924ED2AE33FBEC7DD6DA7BCDD97EBC1E11E2C925A10D5DB1AAAE5BB9DC6CB7647| |85FD6EAB6633947C77167E746DB75CDAA9DDBAFB7ED43D9DC714242880C2756B6A5| |25A5B161C95AAB69D6AA16026A735D3E94B62B8DBDBA29ADC3EE6BECAA5D974D69B| |78CEE22B2EB3896B125AB0DD33E8A765F88CAAD9B8D30BFEF35A43C1CE6E5A67954| |6F516262A361D60C25A35DD9AEBA2DD93C4E93B625FAFD15DDA7D3270E081644E90| |EC3B9BB807B80FB0CE50AC33B1A86D054558216651118078C32E8698269A1A718FA| |930C9D6E115569DF035E68F607C3C24FC037C009C3F229C307E20A2AAE6051F3E8F| |B0B0C0359C00C43380FB8C85C491A7E1FAA441F146AF41F52F4214778A1511BF088| |610C62C6403F0EFA8F443F8883B4C115CE8B00DED3CE10768243A08860082321963| |2A233A4887418BC6278914B3F5169D4D343A1689E435E8B31A52E0623C661C4248C| |C8C0880C8CC8C388CF74505CB519878618D12594AC044249C84A424F1AEA3C2B52A| |AB1D40BEA352ED2CF190A74C284DA9940AF93008D76A620323065F3A0971B0C2587| |214809D38A7C1A2E65E152162E65E19267CD8CEA76065EE4E0450E5EE4E0451E5EE| |4E1C557EAB6A0AA0AC82BA2AA88338A27FEAF6A16553A699A539AE63089797CA5F3| |032C661E737910146211A7EB8B2FF9BCA55780D780370CCB6F19AA94BEA2D25790B| |E8AF455A4AF22AF84AA31526128A70C58FE85DA5953A1B53FC2D39AD1CFAEA31093| |A0F3873AF488B59E48B92772BE2772A127B2A99FDDE2CE967FB7C4C4BBFAD975151| |AFC1F1CA5BB8850E7242CF84AF1362A7EFD0F69DA4D1E71F91ACFF6D49F8C3BF0DB| |9FFC2CC0C94F19AE87BD18586EF9D6B77DEB03DFFA1FEC10E5FE| |-------------------------------------------------------------------|
Well, first of all, my question is - what were you farming? Ambushes? /Shield doesn't do very well with ambushes, even with capped defenses the mass of enemies will sooner or later land hits. So my advice is: Fill your tray with oranges; no build, no matter how good, will make up for /shield's meager resists. As to what you should aim for in your build... cap your meelee/ranged defense (AOE is fine at around 40%-ish, and less important). Build for HP, the more, the better. And do something about your endurance consumption, since /shield is rather toggle-happy, and you'll likely be running tough/weave on top.
Also: Knockdown is your friend. If you can afford the Ragnarok knockdown proc (It's the cheapest Ragnarok pieces, iirc), put it in Lightning ball. Between Thunderstrike, Lightning Rod, Shield Charge and Lightning Ball, your foes should rarely be on their feet to even attack you. I strongly advise against taking Electrifying Fences for that reason - the Immobilize prevents knockdown.
I'd also advise you to get the rebirth destiny, the heal will help tremendously for when a hit does go through your defenses.
Anyhow...
This is my Elec/shield's build - no endurance problems, capped defenses, and 2300 HP. Also, less importantly but good to have for nuking, 60% global recharge. I also have the spiritual alpha for moar recharge.
Villain Plan by Mids' Villain Designer 1,942
http://www.cohplanner.com/
Click this DataLink to open the build!
Riora: Level 50 Mutation Brute
Primary Power Set: Electrical Melee
Secondary Power Set: Shield Defense
Power Pool: Fighting
Power Pool: Speed
Power Pool: Leaping
Power Pool: Leadership
Ancillary Pool: Mu Mastery
Villain Profile:
Level 1: Havoc Punch -- Mako-Acc/Dmg(A), Mako-Acc/Dmg/EndRdx/Rchg(13), Mako-Dmg/EndRdx(19), Mako-Dam%(19), Mako-Dmg/Rchg(21), Mako-Acc/EndRdx/Rchg(21)
Level 1: Deflection -- LkGmblr-Rchg+(A), LkGmblr-Def(9), LkGmblr-Def/EndRdx(11), LkGmblr-Def/EndRdx/Rchg(13)
Level 2: Battle Agility -- GftotA-Def/EndRdx(A), GftotA-Def(3), GftotA-Def/Rchg(3), GftotA-Def/EndRdx/Rchg(9)
Level 4: True Grit -- ImpArm-ResDam(A), ImpArm-ResDam/EndRdx(5), ImpArm-ResDam/Rchg(5), ImpArm-ResDam/EndRdx/Rchg(7), Heal-I(25), Heal-I(29)
Level 6: Boxing -- Acc-I(A)
Level 8: Thunder Strike -- Sciroc-Acc/Dmg(A), Sciroc-Dmg/EndRdx(15), Sciroc-Dmg/Rchg(15), Sciroc-Acc/Rchg(29), Sciroc-Acc/Dmg/EndRdx(31), FrcFbk-Rechg%(31)
Level 10: Active Defense -- RechRdx-I(A)
Level 12: Hasten -- RechRdx-I(A), RechRdx-I(31)
Level 14: Super Speed -- Clrty-Stlth(A)
Level 16: Against All Odds -- EndRdx-I(A)
Level 18: Chain Induction -- Mako-Dam%(A), Mako-Acc/Dmg(23), Mako-Dmg/EndRdx(33), Mako-Dmg/Rchg(33), Mako-Acc/EndRdx/Rchg(34), Mako-Acc/Dmg/EndRdx/Rchg(34)
Level 20: Combat Jumping -- LkGmblr-Rchg+(A)
Level 22: Phalanx Fighting -- Ksmt-ToHit+(A)
Level 24: Tough -- ImpArm-ResDam/EndRdx(A), ImpArm-ResDam/EndRdx/Rchg(27), ImpArm-ResDam/Rchg(27), ImpArm-ResDam(36)
Level 26: Weave -- LkGmblr-Rchg+(A), LkGmblr-Def/EndRdx(34), LkGmblr-Def/EndRdx/Rchg(40)
Level 28: Build Up -- GSFC-ToHit(A), GSFC-ToHit/Rchg(42), GSFC-ToHit/Rchg/EndRdx(42), GSFC-Build%(46), GSFC-Rchg/EndRdx(50), GSFC-ToHit/EndRdx(50)
Level 30: Grant Cover -- LkGmblr-Rchg+(A)
Level 32: Lightning Rod -- Oblit-Dmg(A), Oblit-Dmg/Rchg(39), Oblit-Acc/Rchg(39), Oblit-Acc/Dmg/Rchg(39), Oblit-Acc/Dmg/EndRdx/Rchg(40), Oblit-%Dam(40)
Level 35: Shield Charge -- Oblit-Dmg(A), Oblit-Acc/Rchg(36), Oblit-Acc/Dmg/EndRdx/Rchg(36), Oblit-Dmg/Rchg(37), Oblit-Acc/Dmg/Rchg(37), Oblit-%Dam(37)
Level 38: One with the Shield -- S'fstPrt-ResDam/Def+(A)
Level 41: Mu Lightning -- Decim-Acc/Dmg/Rchg(A), Decim-Dmg/Rchg(43), Decim-Acc/EndRdx/Rchg(43), Decim-Dmg/EndRdx(43), Decim-Acc/Dmg(45)
Level 44: Ball Lightning -- Posi-Dmg/Rchg(A), Posi-Dam%(45), Posi-Dmg/EndRdx(45), Posi-Acc/Dmg/EndRdx(46), Posi-Acc/Dmg(46), Ragnrk-Knock%(48)
Level 47: Maneuvers -- LkGmblr-Rchg+(A), LkGmblr-Def/EndRdx(48), LkGmblr-Def/EndRdx/Rchg(48)
Level 49: Taunt -- Mocking-Taunt/Rchg(A), Mocking-Rchg(50)
Level 0: Marshal
Level 50: Spiritual Core Paragon
Level 0: Born In Battle
Level 0: High Pain Threshold
Level 0: Invader
------------
Level 1: Brawl -- Empty(A)
Level 1: Fury
Level 1: Sprint -- Empty(A)
Level 2: Rest -- Empty(A)
Level 4: Ninja Run
Level 2: Swift -- Empty(A)
Level 2: Health -- Numna-Regen/Rcvry+(A), Numna-Heal(23), Numna-Heal/EndRdx(33), Mrcl-Rcvry+(42)
Level 2: Hurdle -- Empty(A)
Level 2: Stamina -- P'Shift-End%(A), P'Shift-EndMod/Acc(7), P'Shift-Acc/Rchg(11), P'Shift-EndMod(17), P'Shift-EndMod/Acc/Rchg(17), P'Shift-EndMod/Rchg(25)
| Copy & Paste this data into Mids' Hero Designer to view the build | |-------------------------------------------------------------------| |MxDz;1428;684;1368;HEX;| |78DA65935B4F134114C767DB2E6D9722D452EEB7D262B92E104D7C345120D1D0042| |45EE24BB38181AED6B66917059F7CF10B78C3CBABD76735FA19BCEBF7F0F2AE8067| |CE7F8A4DB669FB9BFDCF3967CEFC6727B7351713E2E60961349F2A3AB55AFE6475D| |39391DCA6E7786EB9649E75CB55272C84E8E3897C4E16A5B4E78B72D5ABBAAB4E11| |829E9C93EBB25493F64AC195C5B5FA63FC74A920ABB2E4D9F541CB52B95CB417DC8| |D82E796362C7E5AA948B916E3E1A2742AA4B7D61FD664B556702BC9F98ABB6AEB36| |36F339A7E6C9EA7617F5364EBF3D51FFEC9B629D302B6297198737802B8CF602E03| |2DED3E685C15941913494146967586D8C5882F181E20C1D67846890158108603222| |61C6478A0B22CE0C8EB214CA00238CA62CA32BC3CBF70106196CA27761F640A2B0B| |0DE4EF81A4B87AE035B48DD660CDC006E05143ED1F2512C2FA2133C334C559A51C8| |68863400A469A645AFDA12E5FCCF94DF6A582CB5A6384AED26AE1B89C3C20ED83B0| |45F8760680A86A6E07907D54EE84612F0F50BD54E6A29B94BE817418AEAD4AE76C2| |A61EF8D303B7D2DA428AEB465CA01BD552389E2C8E471D61AF6EB2F7096F65EC29F| |08C31F59231FB1C78C1F81A534DA0A37E94558739A80B0DFEE1A823BBC05F608F91| |DD074450E11B151AD659C3C84A233C8DB80C6A64909C41D677CA1AD1CB8F281BFA4| |59E26462185461F0BB5F7F187C023E001637287E150F8845E77E20D1B3FF90E78CD| |987A0BBC624C1FE7E5E3E4A6ADDDB4B1ED69B8390D3703F43FA35F9919178E5D65F| |4850E2E197DE923C67DCA8C4F99F529477DCA319FB2A014635129FB8BBED9A590BE| |B7A418AC44DB84F295E37F5807D755CFFEB21A2EF079DE66C739C6D03263EC0CBF6| |A3F7D99BFFF2BA6B1C33634DD6758F7186DB781BB8CAE3B8C4B96720FDD2C2748A9| |8F1BF40B0DE38B0DE37F8F16F74E| |-------------------------------------------------------------------|
shield does fine on ambush farms. on the rare occasion your hit, you have so many insp coming in its not a problem. I farm with my ss/sd all the time.
so i have a 50 elec/shield brute and i tried taking it for a run in a AE farm and it just doesnt work, i need some help on a build. He is a new lvl 50 so no incarnates yet but its having endurence problems and some defense problems as well. Help!