Kismet and Stone Armor
Take manuevers?
It's a thought! Maneuvers has a pretty low modifier for tankers, as I recall, but it'd be one power pick instead of three.
Well I'd probably be taking Tough anyway to fill out S/L resists, so I expect I'd put it in Weave.
Good question. I usually put my Kismet +acc in combat jumping, but clearly that's not an option for a stoner. I would probably build with tough and weave, though, and put it in weave. If you aren't needing that extra S/L resist from tough, then maneuvers would be the only sensible choice.
RagManX
"if the market were religion Fulmens would be Moses and you'd be L. Ron Hubbard. " --Nethergoat to eryq2
The economy is not broken. The players are
I've got the Kismet +tohit in Weave on my Stone/Fire scranker.
That combined with Focused Accuracy means it takes a hell of a lot of -tohit to stop him burning things <grin>.
I could have put it in Rock Armour easily, since I'm a 'Granite is panic mode only' build, but Weave gets me the benefits in Granite too.
To be honest, just put it in a toggle you're going to be running constantly, like Weave, Rock Armour (if non-Granite), Maneuvers or Granite (if you can find the space). Anywhere you want to put it is fine, so long as you're happy with it
Constantly having to activate a power/toggle every 2 minutes to keep the buff running would be masssively annoying.
Warning:
The above post may contain Cynicism, sarcasm and/or pessimism. If you object to the quantities contained, then tough.
It's a thought! Maneuvers has a pretty low modifier for tankers, as I recall, but it'd be one power pick instead of three.
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My stone tank has Maneuvers to hold a Gift of the Ancients +runspeed and a Luck of the Gambler +recharge. I usually don't even turn it on. Now, you obviously have to turn it on for the Kismet to work, but who cares how much defense it gives?
Paragon City Search And Rescue
The Mentor Project
Imagine that you are building a Stone Armor character.
Where would you slot a Kismet +accuracy proc? It's a 120sec proc, so the power it's in has to be on for it to work. But Granite is mutually exclusive with all the other +def toggles, as well as all fly or jump powers. So...
Do you have to take Weave in order to reasonably have an always-on +accuracy proc, or is there a clever trick I haven't thought of?