Mind/Fire build-advice wanted :)
Noticed i'd missed a small but slightly important thing, so here's a repost with that change
S/L Def is now 42%
Villain Plan by Mids' Villain Designer 1,942
http://www.cohplanner.com/
Click this DataLink to open the build!
Level 50 Magic Dominator
Primary Power Set: Mind Control
Secondary Power Set: Fiery Assault
Power Pool: Speed
Power Pool: Leaping
Power Pool: Concealment
Power Pool: Fighting
Ancillary Pool: Mace Mastery
Villain Profile:
Level 1: Mesmerize
- (A) Fortunata Hypnosis - Sleep
- (3) Fortunata Hypnosis - Sleep/Recharge
- (27) Fortunata Hypnosis - Accuracy/Sleep/Recharge
- (27) Fortunata Hypnosis - Accuracy/Recharge
- (48) Fortunata Hypnosis - Sleep/Endurance
- (A) Decimation - Accuracy/Damage
- (9) Decimation - Damage/Endurance
- (15) Decimation - Damage/Recharge
- (17) Decimation - Accuracy/Endurance/Recharge
- (46) Decimation - Accuracy/Damage/Recharge
- (A) Unbreakable Constraint - Hold
- (3) Unbreakable Constraint - Hold/Recharge
- (7) Unbreakable Constraint - Accuracy/Hold/Recharge
- (7) Unbreakable Constraint - Accuracy/Recharge
- (33) Unbreakable Constraint - Endurance/Hold
- (A) Kinetic Combat - Accuracy/Damage
- (5) Kinetic Combat - Damage/Endurance
- (5) Kinetic Combat - Damage/Recharge
- (9) Kinetic Combat - Damage/Endurance/Recharge
- (A) Recharge Reduction IO
- (13) Recharge Reduction IO
- (A) Luck of the Gambler - Recharge Speed
- (A) Decimation - Accuracy/Damage/Recharge
- (11) Decimation - Accuracy/Damage
- (11) Decimation - Damage/Endurance
- (15) Decimation - Damage/Recharge
- (29) Decimation - Accuracy/Endurance/Recharge
- (A) Endurance Reduction IO
- (13) Endurance Reduction IO
- (34) Endurance Reduction IO
- (A) Quickfoot - Endurance/RunSpeed
- (A) Recharge Reduction IO
- (A) Basilisk's Gaze - Endurance/Recharge/Hold
- (19) Basilisk's Gaze - Accuracy/Hold
- (19) Basilisk's Gaze - Accuracy/Recharge
- (21) Basilisk's Gaze - Recharge/Hold
- (A) Luck of the Gambler - Recharge Speed
- (A) Positron's Blast - Accuracy/Damage
- (23) Positron's Blast - Damage/Endurance
- (23) Positron's Blast - Damage/Recharge
- (25) Positron's Blast - Damage/Range
- (25) Positron's Blast - Accuracy/Damage/Endurance
- (A) Empty
- (A) Glimpse of the Abyss - Accuracy/Recharge
- (31) Glimpse of the Abyss - Accuracy/Fear/Recharge
- (33) Glimpse of the Abyss - Fear/Range
- (34) Glimpse of the Abyss - Accuracy/Endurance
- (50) Glimpse of the Abyss - Endurance/Fear
- (A) Efficacy Adaptor - EndMod
- (31) Efficacy Adaptor - EndMod/Recharge
- (33) Efficacy Adaptor - EndMod/Accuracy/Recharge
- (34) Efficacy Adaptor - Accuracy/Recharge
- (43) Efficacy Adaptor - EndMod/Accuracy
- (46) Efficacy Adaptor - EndMod/Endurance
- (A) Steadfast Protection - Resistance/+Def 3%
- (A) Coercive Persuasion - Confused
- (37) Coercive Persuasion - Confused/Recharge
- (37) Coercive Persuasion - Accuracy/Confused/Recharge
- (40) Coercive Persuasion - Accuracy/Recharge
- (40) Coercive Persuasion - Confused/Endurance
- (A) Sting of the Manticore - Accuracy/Damage
- (36) Sting of the Manticore - Damage/Endurance
- (36) Sting of the Manticore - Accuracy/Interrupt/Range
- (36) Sting of the Manticore - Damage/Interrupt/Recharge
- (37) Sting of the Manticore - Damage/Endurance/Recharge
- (A) Apocalypse - Damage
- (39) Apocalypse - Damage/Recharge
- (39) Apocalypse - Accuracy/Damage/Recharge
- (39) Apocalypse - Accuracy/Recharge
- (40) Apocalypse - Damage/Endurance
- (A) Kinetic Crash - Damage/Knockback
- (42) Kinetic Crash - Accuracy/Knockback
- (42) Kinetic Crash - Recharge/Knockback
- (42) Kinetic Crash - Recharge/Endurance
- (43) Kinetic Crash - Damage/Endurance/Knockback
- (43) Kinetic Crash - Accuracy/Damage/Knockback
- (A) Luck of the Gambler - Defense/Endurance
- (45) Luck of the Gambler - Defense
- (45) Luck of the Gambler - Defense/Endurance/Recharge
- (45) Luck of the Gambler - Recharge Speed
- (A) Luck of the Gambler - Defense/Endurance
- (48) Luck of the Gambler - Defense
- (48) Luck of the Gambler - Defense/Endurance/Recharge
- (50) Luck of the Gambler - Recharge Speed
- (A) Luck of the Gambler - Recharge Speed
------------
Level 1: Brawl
- (A) Kinetic Combat - Accuracy/Damage
- (31) Kinetic Combat - Damage/Endurance
- (46) Kinetic Combat - Damage/Recharge
- (50) Kinetic Combat - Damage/Endurance/Recharge
Level 1: Sprint
- (A) Unbounded Leap - +Stealth
- (A) Empty
Level 2: Swift
- (A) Run Speed IO
- (A) Miracle - +Recovery
- (29) Numina's Convalescence - +Regeneration/+Recovery
- (A) Jumping IO
- (A) Endurance Modification IO
- (17) Endurance Modification IO
- (21) Endurance Modification IO
Set Bonus Totals:
- 13,5% DamageBuff(Smashing)
- 13,5% DamageBuff(Lethal)
- 13,5% DamageBuff(Fire)
- 13,5% DamageBuff(Cold)
- 13,5% DamageBuff(Energy)
- 13,5% DamageBuff(Negative)
- 13,5% DamageBuff(Toxic)
- 13,5% DamageBuff(Psionic)
- 10,5% Defense(Smashing)
- 10,5% Defense(Lethal)
- 3% Defense(Fire)
- 3% Defense(Cold)
- 6,44% Defense(Energy)
- 6,44% Defense(Negative)
- 3% Defense(Psionic)
- 6,75% Defense(Melee)
- 6,13% Defense(Ranged)
- 3% Defense(AoE)
- 4,5% Max End
- 4% Enhancement(Confused)
- 66% Enhancement(Accuracy)
- 130% Enhancement(RechargeTime)
- 2,75% Enhancement(Terrorized)
- 137,3 HP (13,5%) HitPoints
- Knockback (Mag -3)
- Knockup (Mag -3)
- MezResist(Immobilize) 11%
- 18% (0,3 End/sec) Recovery
- 64% (2,71 HP/sec) Regeneration
- 2,5% Resistance(Smashing)
- 6,62% Resistance(Fire)
- 6,62% Resistance(Cold)
- 3% RunSpeed
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@EU Brimmy - Union and Exalted servers
You didn't take Mass Confuse. That makes me a sad sad person. Is that because you don't like the power or for a concept reason?
I find TK of marginal use most of the time and easily to skip. At the levels of recharge your have in that build Terrify can be skipped also
If you want +Def and more AOE dip into the Ice epic. I find it to be the best all around epic pool. Two Aoe's, one of which is a nice debuff, a plus hp power and a +Def shield. The only downside is the ice shield annoys some people as it can obscure your costume.
This is my build that has served me well. There is plenty of room to improve I am sure but maybe you will see some options that you like.
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Global: @Kelig
i personally like terrify because it doesnt just add some soft control its also a great dmg power and does a good amount of -tohit
now i also ask why you skipped mass confuse because its a great control power (one of the few hard controls that mind has)
if you want another suggestion i can post the build i have for my mind/fire
You didn't take Mass Confuse. That makes me a sad sad person. Is that because you don't like the power or for a concept reason?
I find TK of marginal use most of the time and easily to skip. At the levels of recharge your have in that build Terrify can be skipped also If you want +Def and more AOE dip into the Ice epic. I find it to be the best all around epic pool. Two Aoe's, one of which is a nice debuff, a plus hp power and a +Def shield. The only downside is the ice shield annoys some people as it can obscure your costume. |
What i may have failed to point out is that i aim for this to be mostly for solo-use (with exception of Trials and maybe a TF here or there) and as such i probably wont be aiming for huge mobs (i have other toons for that :P), and as such i wont often find myself heavily dependent on AoE control/confuse.
As for Ice Epic, i just plain dont like it :P and it takes up far more power-slots than i feel that i can spare.
I'll have a peek at your build, see if there's any idea's that can be incorporated to improve mine
i personally like terrify because it doesnt just add some soft control its also a great dmg power and does a good amount of -tohit
now i also ask why you skipped mass confuse because its a great control power (one of the few hard controls that mind has) if you want another suggestion i can post the build i have for my mind/fire |
if you wouldnt mind posting the build i would certainly appreciate having a look, i find looking at others builds really help my creativity to find alternate solutions to my own creations
@EU Brimmy - Union and Exalted servers
You need Mass Confusion and Sleet. Also, with Ice Mastery you can pick up Hoarfrost to slot another defense proc if you're willing to pay for it.
Here's my build. I haven't updated it since February so it can probably be tweaked some.
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[U][URL="http://boards.cityofheroes.com/showthread.php?t=251594"][/URL][/U]
Originally Posted by Necrotech_Master
... terrify because it doesnt just add some soft control its also a great dmg power and does a good amount of -tohit
|
I don't suffer from altitis, I enjoy every minute of it.
Thank you Devs & Community people for a great game.
So sad to be ending ):
see above the quote for explanation about Mass Confuse and i along with you really like Terrify
if you wouldnt mind posting the build i would certainly appreciate having a look, i find looking at others builds really help my creativity to find alternate solutions to my own creations |
well heres my build, and just for the consideration, even if you dont want to use mass confuse, you can get soem good set bonuses out of the confuse sets (6 slot purp confuse set gives you 5% ranged def, and 6 slot malaise illusions gives 3.13% ranged def too along with some typed)
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I've played some domi's before, but i've mainly kept them the "teamy AoE" types :P so now i'm looking at maybe going for a more solo-ish damage type and am therefor mucking about in mids to check out what can be done..
so far i've gotten to having perma-dom without the -need- for hasten, and hasten itself is perma (with overlap) on 2 regular IO recharges.. so i tried to balance it out with some Def and reached about 38-39% S/L and Muscular Alpha to top it all off...
I did kinda want to go Fire Ball for epics for -some- extra AoE damage, but at the same time i felt that Def would benefit me more in the long run..
Is there any other things that i should maybe take into consideration here? perhaps someone more "seasoned" in the playing of doms could make it even better
(and yes, i do have the funds for a build of this caliber so dont worry :P) *Build below*
Villain Plan by Mids' Villain Designer 1,942
http://www.cohplanner.com/
Click this DataLink to open the build!
Level 50 Magic Dominator
Primary Power Set: Mind Control
Secondary Power Set: Fiery Assault
Power Pool: Speed
Power Pool: Leaping
Power Pool: Concealment
Power Pool: Fighting
Ancillary Pool: Mace Mastery
Villain Profile:
Level 1: Mesmerize
- (A) Fortunata Hypnosis - Sleep
- (3) Fortunata Hypnosis - Sleep/Recharge
- (27) Fortunata Hypnosis - Accuracy/Sleep/Recharge
- (27) Fortunata Hypnosis - Accuracy/Recharge
- (48) Fortunata Hypnosis - Sleep/Endurance
Level 1: Flares- (A) Decimation - Accuracy/Damage
- (9) Decimation - Damage/Endurance
- (15) Decimation - Damage/Recharge
- (17) Decimation - Accuracy/Endurance/Recharge
- (46) Decimation - Accuracy/Damage/Recharge
Level 2: Dominate- (A) Unbreakable Constraint - Hold
- (3) Unbreakable Constraint - Hold/Recharge
- (7) Unbreakable Constraint - Accuracy/Hold/Recharge
- (7) Unbreakable Constraint - Accuracy/Recharge
- (33) Unbreakable Constraint - Endurance/Hold
Level 4: Incinerate- (A) Crushing Impact - Accuracy/Damage
- (5) Crushing Impact - Damage/Endurance
- (5) Crushing Impact - Damage/Recharge
- (9) Crushing Impact - Accuracy/Damage/Recharge
- (29) Crushing Impact - Accuracy/Damage/Endurance
Level 6: Hasten- (A) Recharge Reduction IO
- (13) Recharge Reduction IO
Level 8: Combat Jumping- (A) Luck of the Gambler - Recharge Speed
Level 10: Fire Blast- (A) Decimation - Accuracy/Damage/Recharge
- (11) Decimation - Accuracy/Damage
- (11) Decimation - Damage/Endurance
- (15) Decimation - Damage/Recharge
- (29) Decimation - Accuracy/Endurance/Recharge
Level 12: Telekinesis- (A) Endurance Reduction IO
- (13) Endurance Reduction IO
Level 14: Super Speed- (A) Quickfoot - Endurance/RunSpeed
Level 16: Embrace of Fire- (A) Recharge Reduction IO
Level 18: Total Domination- (A) Basilisk's Gaze - Endurance/Recharge/Hold
- (19) Basilisk's Gaze - Accuracy/Hold
- (19) Basilisk's Gaze - Accuracy/Recharge
- (21) Basilisk's Gaze - Recharge/Hold
Level 20: Stealth- (A) Luck of the Gambler - Recharge Speed
Level 22: Fire Breath- (A) Positron's Blast - Accuracy/Damage
- (23) Positron's Blast - Damage/Endurance
- (23) Positron's Blast - Damage/Recharge
- (25) Positron's Blast - Damage/Range
- (25) Positron's Blast - Accuracy/Damage/Endurance
Level 24: Boxing- (A) Empty
Level 26: Terrify- (A) Glimpse of the Abyss - Accuracy/Recharge
- (31) Glimpse of the Abyss - Accuracy/Fear/Recharge
- (33) Glimpse of the Abyss - Fear/Range
- (34) Glimpse of the Abyss - Accuracy/Endurance
- (50) Glimpse of the Abyss - Endurance/Fear
Level 28: Consume- (A) Efficacy Adaptor - EndMod
- (31) Efficacy Adaptor - EndMod/Recharge
- (33) Efficacy Adaptor - EndMod/Accuracy/Recharge
- (34) Efficacy Adaptor - Accuracy/Recharge
- (43) Efficacy Adaptor - EndMod/Accuracy
- (46) Efficacy Adaptor - EndMod/Endurance
Level 30: Tough- (A) Steadfast Protection - Resistance/+Def 3%
Level 32: Confuse- (A) Coercive Persuasion - Confused
- (37) Coercive Persuasion - Confused/Recharge
- (37) Coercive Persuasion - Accuracy/Confused/Recharge
- (40) Coercive Persuasion - Accuracy/Recharge
- (40) Coercive Persuasion - Confused/Endurance
Level 35: Blazing Bolt- (A) Sting of the Manticore - Accuracy/Damage
- (36) Sting of the Manticore - Damage/Endurance
- (36) Sting of the Manticore - Accuracy/Interrupt/Range
- (36) Sting of the Manticore - Damage/Interrupt/Recharge
- (37) Sting of the Manticore - Damage/Endurance/Recharge
Level 38: Blaze- (A) Apocalypse - Damage
- (39) Apocalypse - Damage/Recharge
- (39) Apocalypse - Accuracy/Damage/Recharge
- (39) Apocalypse - Accuracy/Recharge
- (40) Apocalypse - Damage/Endurance
Level 41: Levitate- (A) Kinetic Crash - Damage/Knockback
- (42) Kinetic Crash - Accuracy/Knockback
- (42) Kinetic Crash - Recharge/Knockback
- (42) Kinetic Crash - Recharge/Endurance
- (43) Kinetic Crash - Damage/Endurance/Knockback
- (43) Kinetic Crash - Accuracy/Damage/Knockback
Level 44: Scorpion Shield- (A) Luck of the Gambler - Defense/Endurance
- (45) Luck of the Gambler - Defense
- (45) Luck of the Gambler - Defense/Endurance/Recharge
- (45) Luck of the Gambler - Recharge Speed
Level 47: Weave- (A) Luck of the Gambler - Defense/Endurance
- (48) Luck of the Gambler - Defense
- (48) Luck of the Gambler - Defense/Endurance/Recharge
- (50) Luck of the Gambler - Recharge Speed
Level 49: Invisibility- (A) Luck of the Gambler - Recharge Speed
Level 50: Musculature Total Core Revamp------------
Level 1: Brawl
- (A) Kinetic Combat - Accuracy/Damage
- (31) Kinetic Combat - Damage/Endurance
- (46) Kinetic Combat - Damage/Recharge
- (50) Kinetic Combat - Damage/Endurance/Recharge
Level 1: DominationLevel 1: Sprint
- (A) Unbounded Leap - +Stealth
Level 2: Rest- (A) Empty
Level 4: Ninja RunLevel 2: Swift
- (A) Run Speed IO
Level 2: Health- (A) Miracle - +Recovery
- (34) Numina's Convalescence - +Regeneration/+Recovery
Level 2: Hurdle- (A) Jumping IO
Level 2: Stamina- (A) Endurance Modification IO
- (17) Endurance Modification IO
- (21) Endurance Modification IO
------------Set Bonus Totals:
@EU Brimmy - Union and Exalted servers