More Costume Asymmetry
I agree that we should be allowed more asymmetry. I also wish we could freeform place symbols.
in short: /signed
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I like it. Caroline, make a note. If they can do this without making the costume design interface even clunkier than it already is, let's go for it.
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I wonder how they managed to make asymmetrical patterns on shields.
I'm all for this, count me in. I would love asymmetry in the costume creator.
thanks for the support and yeah...I have no idea why they don't have more asymmetry...it seems basic that for design purposes you'd want both asymmetry and symmetry to be available
Thrythlind's Deviant Art Page
"Notice at the end, there: Arcanaville did the math and KICKED IT INTO EXISTENCE." - Ironik on the power of Arcanaville's math
I would hope it'd be a checkbox - "allow asymmetry" or some such - that would permit the menus to expand. Because, honestly, I'm much more likely to be making a symmetrical costume, and I would hate to have to grovel through dozens of pulldowns selecting left eye, right eye, left shoulder, right shoulder, left upper arm, right upper arm, etc. etc. all the way down. But if smartly designed so it doesn't screw the interface up too much, it could be a really spiffy thing to have.
/Signed
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I like it. Caroline, make a note. If they can do this without making the costume design interface even clunkier than it already is, let's go for it.
Cave Johnson, we're done here. |
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One of the things that rankles me between CoH and the other CO is that that other one has a much more intricate costume creator (though the art style itself is annoying)
I know the way it is hard-wired we're never going to be able to get 4-color pics and probably won't get upper arm and wrist accessories separate, just to name a handful, but the CoH creator already has shown some elements of asymmetry in some options
as it stands, you can pick the "robot arm" option and your left arm will look significantly different from your right.
I've done this before to represent someone wearing armor on just one arm.
but it would be nice if both left and right arms were always separate from each other.
If we could make one side monstrous and the other side more normal
also, if the sleeve option were always available....or something similar so you could have free-standing sleeves regardless of the presence of a jacket, sort of like leg warmers
I'm aware that option would clip with some of the more intricate glove options, but as long as it only clips with a handful that can be avoided, I'm fine with that
but yes, separating right and left gloves and boots would be very useful
as would having chest and bottom skins that are more asymmetrical and can be mirrored in order to orient them as desired..
some uses:
people injured on one-side but not the other
someone in the middle of a slow change of body....person to monster type stuff
representing someone who put together a rather rag-tag otufit.
also, while I'm asking for costume stuff, a little off the main topic, but still:
bandages from realistic triage to full out mummy, separate from the face...
injuries that aren't to the level of zombie
Aura suggestions:
Tentacles - translucent fade in and out aura of tentacles like the midnight grasp tentacles, rising up and around the character
ribbons/bandages (this maybe a cape) a number of trailing pieces of cloth twist off and flutter behind the character as if in the wind
I can easily see making a mummy themed character as follows:
Hat - Bandages, obscures most of face
Face - depending on whether doing "cute/sexy" mummy or a real undead monster
upper Body - Trenchcoat
Coat - Unraveling bandages
CoatTail - bandages
Chest - body wrap
Left arm - bandages 1
Right arm - bandages 2
Belt - trailing bandages
Lower Body - pants
Pants - tattered (see-through holes in places??)
Bottom - bandages
Back Detail - Aura - Ribbons
and you can get anywhere from this: http://browse.deviantart.com/?qh=&se...mummy#/d2bxvbh
To this: http://browse.deviantart.com/?qh=&se...mummy#/d2yptbu
Thrythlind's Deviant Art Page
"Notice at the end, there: Arcanaville did the math and KICKED IT INTO EXISTENCE." - Ironik on the power of Arcanaville's math