Energy Aura build
Hey Sypher,
Reports of Energy Aura's suckage can be over-hyped at times. There aren't any truly horrid Brute armor/defensive sets. What you might want to remember though is that not everyone has the means to sink 10-12 billion influence into a build to tighten up any weak spots like you have here. It could also be argued that if you sank the same amount of cash into another set, say Invuln for example, it would be even better (and likely cheaper). The buffs the set is slated to receive should bring it up to par with the other sets out of the gate and with use of SOs.
When there is no room left in Hell, the Dead shall walk the earth.
hey Organcide
your right its an expensive build and in all honesty i couldnt find another way to make it cheaper and work well which is why im hoping the new overhauled set will be better in terms of defense and overrall versatility, i imho love the set and it is a cracking brute set which i cant wait for the tanker version
Hmm, 4 slotting combat jumping, and only one slotting Power Shield? really? Not giving tough anything but procs? Repulsing Torrent? 2 slotting CP? I dislike.
Your character does not have capped defense. Depending on your AT the cap is between 175% - 225%. Your defense is not teal in the combat window, it can go higher. STOP SAYING IT IS CAPPED! The correct term is Soft Cap.
I enjoy playing in Mids. I specialize in Melee Characters, other AT's usually bore me.
I've never seen EA as a "weak" set, it just has different tools to get the job done is all.
One of the things that makes energy aura so robust, IMO, is that it has unlimited endurance potential... which means that darkest night becomes a seriously potent survival tool. On my retired DM/EA brute I was able to manage 45%+ to all damage types, including psi, with DN running. Plus it adds a 21% damage debuff to boot!
I'll be resurrecting that toon as a SJ/EA when the new issue goes live, and with its new +defense toggle, + recharge toggle and energize it should be a stellar set once some IOs are plugged in.
A few thoughts, in list form because it's late and I don't think coherent paragraphs are in the cards for me.
The knockback protection IOs are 1000% not needed (unless you plan to PvP, in which case /Energy Aura is probably not your best bet...). Assuming this is a PvE build, I'd move your uniques into the passives and allow yourself to slot Tough.
If you're actually going to use your Fighting pool intro power, boxing is both faster to animate and cheaper to use than Kick.
With Energy Drain, you don't need 3 slots in Stamina. 2 will do.
I prefer the Regenerative Tissue unique to the Miracle unique for /EA, because of its strong end management.
Energy Drain doesn't have a to-hit roll. Using pieces with accuracy components in them is a waste of %'s.
I think you had 6 LotG globals in there, which breaks the "rule of 5" cap.
It feels like you burned way too many slots getting psi defense that's still not at the cap. More on that below.
Patron pets are worse than useless on Brutes. They're minion-class and don't even make good speed bumps. I know it's there for the psi defense, but this is 5 slots you could be using in better powers. If you drop the Striker entirely and take Taunt instead (or anything else that doesn't require slotting; having Overload as an "Oh crap!" button, even with one slot, wouldn't be terrible), you can move those other 5 slots to places they'll benefit the build more consistently.
For example...
2 more slots in Power Shield for a LotG Def and Def/End gets you a ton of value-added to your F/C/E/N.
Dropping 2 more slots into one of your 4-slotted defense powers (since you need to get rid of one LotG anyway) for a set of 6 red fortune gets you to 43.5% Neg, and picks back up the 5% recharge you'll lose when we yank the crushing impact set (below).
Taking a slot from stamina and one from SJ (the third Zephyr really gets you nothing that you need, once power shield is slotted) lets you get Tough to 3 slots and Energy Drain to 6, so that you can drop 3 reactive armors into Tough and another 6 Red Fortunes into ED (once I21 hits) and be soft-capped to all types but psi, and the only hit your psi has taken is the 5% from losing the purple pet set, which leaves you at 36% and using the same small purple insp that you needed to soft-cap psi originally to get to the soft-cap.
Swapping the Crushing Impact in Body Blow for 4 Kinetic Combats and something to fill out the stats (I like Nuc's, but that's me) gets you further above the cap for S/L than you were.
This would put you at 48.9% s/l, 50.2% f/c, 55.7% en, and 46% neg (so you could technically harvest a slot from SJ to use elsewhere and still be above the e/n soft-cap). That's all before you get the bonus from Energy Drain, of course.
I also think you'd get more out of Soul Mastery than Mu, but that's a separate issue.
All of the above are just my thoughts. In the end, build the character in the way that's the most fun for you.
My postings to this forum are not to be used as data in any research study without my express written consent.
EarthWyrm i have taken your critiscm constructively and will implement these changes, thats been a big help, i knew i mustve did something wrong, will post the build once im done,in response to Pine, if you dislike my choices maybe you should explain why rather than waste a post based on what you "dislike" and maybe give constructive critiscism as did EarthWyrm who explained in a more respective manner, thank you.
EarthWyrm i have taken your critiscm constructively and will implement these changes, thats been a big help, i knew i mustve did something wrong, will post the build once im done,in response to Pine, if you dislike my choices maybe you should explain why rather than waste a post based on what you "dislike" and maybe give constructive critiscism as did EarthWyrm who explained in a more respective manner, thank you.
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There is no "right" or "wrong" way to build a character, and my own /EA build has evolved numerous times. One thing I would point out is that with some more finessing (and probably the loss of a little more psi defense) you could get all six major types soft-capped without the use of the 2-billion-plus PvP IO. I use it in my build, but that's because I wanted a build that "does everything" and getting another 3% out of one slot was just too efficient.
Good luck with the character!
My postings to this forum are not to be used as data in any research study without my express written consent.
I wanted you to figure out what was wrong, should help you feel more accomplished when you figure out whats wrong with the build, instead of just listing the solutions.
Your character does not have capped defense. Depending on your AT the cap is between 175% - 225%. Your defense is not teal in the combat window, it can go higher. STOP SAYING IT IS CAPPED! The correct term is Soft Cap.
I enjoy playing in Mids. I specialize in Melee Characters, other AT's usually bore me.
Earthwyrm, yes you are very right and i have implemented the changes, wasting 2 bill plus on a defense is ludicrous now that i have some light shed on this matter, gettin all 6 types to sc is way more important and better, if needed i could pop purps to meet the required sc for psi if needed, appreciate the advice thank you.
Pine i understand what you say now and reading over it is nice to know your way of addressing the issues in your own unique way, thanks for the help.
Global: @Kelig
This is false. Powersink in /ELA is auto hit. Energy Drain can and will miss. I would think that with Energy Drain being changed into a clone of Energy Absorbtion from Ice/ that it will keep the tohit check in the revamp.
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Energy Absorption is autohit, too.
SG: Guadians of Paragon - VG: Paragon's Darkness
The Usual Suspects: Fimboolvetr (Icer Tank), Tsukiyomi (Mind/Psi/Ice Dom), Smiting Dragon (Dm/Sr Scrap), Widow Mortis (NW)
Up and Comers: Ameterasu (Km/Reg Scrap), Arrhymian (Elec/Nin Stalk), TDMKII (Bot/Traps MM)
Global: @Kelig
It also just made me realize that ED's animation is a whole second longer than EA's. This makes me sad lol
SG: Guadians of Paragon - VG: Paragon's Darkness
The Usual Suspects: Fimboolvetr (Icer Tank), Tsukiyomi (Mind/Psi/Ice Dom), Smiting Dragon (Dm/Sr Scrap), Widow Mortis (NW)
Up and Comers: Ameterasu (Km/Reg Scrap), Arrhymian (Elec/Nin Stalk), TDMKII (Bot/Traps MM)
This is false. Powersink in /ELA is auto hit. Energy Drain can and will miss. I would think that with Energy Drain being changed into a clone of Energy Absorbtion from Ice/ that it will keep the tohit check in the revamp.
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edited to add: It's also listed as autohitting foes in RedTomax's database
My postings to this forum are not to be used as data in any research study without my express written consent.
Energy Drain cannot miss. It's auto hit.
Your character does not have capped defense. Depending on your AT the cap is between 175% - 225%. Your defense is not teal in the combat window, it can go higher. STOP SAYING IT IS CAPPED! The correct term is Soft Cap.
I enjoy playing in Mids. I specialize in Melee Characters, other AT's usually bore me.
Fascinating. I've never seen a miss notification with it, and Mids doesn't list Accuracy enhancements as valid to slot in it.
edited to add: It's also listed as autohitting foes in RedTomax's database |
I have a very vivid memory of this power being able to miss and deleting the character that I had leveled to 28 just to have that power after seeing Energy Drain miss repeatedly unless I had hit build up before it's use.
This would have been pre i13 revamp and I am unable to find that data on either Redtomax or Paragon wiki.
I concede that I must have an incorrect recollection on this matter.
Global: @Kelig
Ok so energy aura is being remade as we speak, ive heard some really good changes however it concerns me that such a set needs to be redone, for instance, i dont see whats wrong with the set, i have created a build, which to me looks like a good sturdy defensive build softcapped to every damage type bar negative and psionics, both which are 42% ish, so please have a look at the build, and give your thoughts
http://www.cohplanner.com/mids/downl...AEFF012D03D80D