Just Need Some Clarification on Hide
No such thing as perfect stealth in PvE. Some enemies simply ignore it. For everything else, Hide is sufficient by itself. You usually only want to stack stealth powers and the Stealth IO with Hide for PvP.
And no, it doesn't do anything for your critical hits.
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No such thing as perfect stealth in PvE. Some enemies simply ignore it. For everything else, Hide is sufficient by itself. You usually only want to stack stealth powers and the Stealth IO with Hide for PvP.
And no, it doesn't do anything for your critical hits. |
In PvE, nothing that doesn't have a +perception buff (so basically anything outside of custom AE mobs) will have a higher perception than 149', and anything that sees through Hide by itself simply ignores any level of stealth radius.
it has gone from unconscionable to downright appalling that we have no way of measuring our characters' wetness.
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I wanted to add some information that it seams some players have missed...
The "even if hit you remain hard to see" was never implemented for hide....it was only done for superior invisibility....the actual defense you get if i recall is 10% of the values while not hidden. I beleive the message as to why it wasnt implemented revolved around a pvp thing at the time and the way the stealth system worked. I.e. its outdated and the developement team has not gotten around to updating the system yet...i think they are waiting till they do the stalker passover....which i have no clue whan they plan to do that..probably after dominators.
And if you look at your values you get from hide...that means you get .2% on everything except area of effect attacks which would give you 2% defense. Yes i am rounding up....though i think the game actualy rounds down with numbers below 1.(ergo the reason freezing rain and such do 1 point of damage alot) This is for out of hidden by the way.
And i believe there is a concealment power or two that hide canot be used with....these ones actualy transform you though....
As others have pointed out mostly you might stack stealth for PVP and even in PVE no Stealth is perfect.....but some things you will notice have increased perceptions....like snipers or circle of thorns with alters....you can stack more stealth to bypass them if they notice you with just hide.
Stacking does not help with AVs they always have the same perception no matter what(meaning if they always see you they will always see you...if they dont see you then they dont i recall this from an explanation from a red name on the AVs and hero purple triangle things to make the game not so hum dum)....rikti drones and knives of artemis always see you...ambushes always see you...wandering damage or effect things...like the clouds or the storms wont see you but will always be trying to hit you while in their radius...but they will move toward you if they see you...and thus if you get hit by their effects or damaged you have your stealth supressed.
originaly...and this is a pure rumor....it was mentioned that there may have been a thought to make the amount of damage a stalker does with an assasin strike be based more on its current stealth rating....but this was never implemented and i believe the concept was scrapped due to other issues this would cause.(info from a convention)
And if you look at your values you get from hide...that means you get .2% on everything except area of effect attacks which would give you 2% defense. Yes i am rounding up....though i think the game actualy rounds down with numbers below 1.(ergo the reason freezing rain and such do 1 point of damage alot) This is for out of hidden by the way.
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Also, the 149' of perception I mentioned earlier was because of snipers - normal perception radii in PvE range from 45' (minions) to 55' (bosses); stacking Hide with anything in PvE is fairly useless because the only thing that's going to see through 150' of stealth would see you at the PvE stealth cap of 300' as well.
it has gone from unconscionable to downright appalling that we have no way of measuring our characters' wetness.
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Pretty much what others mentioned above. Stacking is rarely crucial to PVE and mostly endorsed in PVP (lolpvp). Mobs in PVE who see through the base stealth proc of Hide, be they ambushes or rikti drones and the like, will see through any stacked version you have. There's just no avoiding certain mobs.
Mako will always see you, drones will always see you, KoA - etcetera.
You get 1.875% defense to all while Hide is suppressed, not 0.2%. When it's NOT suppressed, you get 3.75% defense to all except AoE, and 37.5% AoE defense on top of the 1.875% that's always there.
Also, the 149' of perception I mentioned earlier was because of snipers - normal perception radii in PvE range from 45' (minions) to 55' (bosses); stacking Hide with anything in PvE is fairly useless because the only thing that's going to see through 150' of stealth would see you at the PvE stealth cap of 300' as well. |
Thank you for more exact numbers though
I dont know if i should post this or not...but what he heck....
Its a way to bypass the ambushes.....
If you know how many are in an ambush.....you can kill all of them except one and placate it......
This prevents further ambushes from happening in most cases.....as i believe the developers made this a code becasue they didnt want people easily getting all the ambush spawns and killing them all at once..or having a glitch and killing all the ambushes before they got them...etc.
Though there are few ambushes that spawn more and more anywise...these are in some of the newer missions and the reason is for the shear overwhelming factor....these ambushes though you will notice give you no exp for killing the ambush enemies....(i.e. they where trying to prevent players from farming these things.)
This one has me kinda stumped and a bit confused. Let me explain. I just rolled up another Stalker, a Ninja Blade/Ninjitsu, currently at level 22. My first Stalker was a Engry Melee/SR Stalker, now at level 50. The exact definition of Hide per paragonwiki states: "Hide makes you almost impossible to detect. When properly 'Hidden', a Stalker can pull off critical hits with his attacks, and even land a massive 'Assassins Strike' with an Assassins power. When you attack or are damaged while using this power, you will be discovered. Even if discovered, you are hard to see and retain some bonus to defense. Unlike most stealth powers, Hide can be used at the same time as other concealment powers, giving you even greater stealth capability. No Endurance cost."
Now if you read the last part of this, "Unlike most stealth powers, Hide can be used at the same time as other concealment powers, giving you even greater stealth capability" how is this so? I was under the impression that just with hide you cannot be seen by pretty much 99.9% of foes, not sure about Rikti Drones? Also, by combining your Hide with another concealment power that allows you to attack while being used, does this increase your critical hits on the damage end? By combining my Hide with another concealment power, does this allow my Stalker to be 100% non-detectable, which means not even Rikti Drones can see you or high EB's AV's or other NPC's that might have extra sense perception or is it clinically impossible to achieve the 100% Hidden status?