NRG Blasters Vs Warshade/PB
Warshades are not heavy on knockback and they do not do energy damage. You seem to think the PB and WS are very much the same animal. That could not be farther from the truth.
Where to now?
Check out all my guides and fiction pieces on my blog.
The MFing Warshade | The Last Rule of Tanking | The Got Dam Mastermind
Everything Dark Armor | The Softcap
don'T attempt to read tHis mEssaGe, And believe Me, it is not a codE.
Warshades are not heavy on knockback and they do not do energy damage. You seem to think the PB and WS are very much the same animal. That could not be farther from the truth.
|
But I do considder them in my head as a blaster type. Ranged damage etc.
So I was sort of wondering if perhaps I should stick with my Blaster, or look more to the Khelds.
The Blaster is fine as she is, but I was almost wondering if something different might be fun. I have truthfully not played out to many Khelds.
I know I don't like spawning voids at all. Thats why I originally went with the blaster, but my mouse button did linger over the two Khelds for a long time.
Warshades are not heavy on knockback and they do not do energy damage. You seem to think the PB and WS are very much the same animal. That could not be farther from the truth.
|
To answer the OP, the WS has so much more utility than the Blaster that the WS is definitely worth it. However, it requires a very active playstyle. If you prefer to sit back and 1-2-1-3 your way through mobs, then I would not recommend the WS.
I know I don't like spawning voids at all. Thats why I originally went with the blaster, but my mouse button did linger over the two Khelds for a long time.
|
If I were you, I wouldn't play a PB. They have some demonstrable balance issues, at least for the time being. In one of the USTREAMs the devs said they "will be taking a look at them." Again, I'd suggest you hold off on those.
In general, though, I disagree that Kheldians function like blasters. Kheldians were the first hybrid AT, before villains came around. PBs were intended to be able to fit whatever role the team needed, being able to tank quite well if the team was heavy on damage and damage very well if the team was heavy on support. It didn't work out too well, especially if the PB was solo.
Warshades, on the other hand, are the closest thing you'll find to a tankmage. Played and built right, a Warshade can be a dominator with better than scrapper survival and blaster AoE damage. When you put enough recharge into them, you sit at 85% resistance to everything, all the time, as well as hitting your own damage cap and being followed by three damage dealing pets. For more details on all that, I'd point you to my MFing Warshade guide. The link is in my signature.
Where to now?
Check out all my guides and fiction pieces on my blog.
The MFing Warshade | The Last Rule of Tanking | The Got Dam Mastermind
Everything Dark Armor | The Softcap
don'T attempt to read tHis mEssaGe, And believe Me, it is not a codE.
Three of the four Dark Nova attacks and Gravitic Emanation have KB, in some cases high magnitude KB, so I think the OP has the right image of them. PBs have more, sure, but that doesn't mean WSs aren't heavy on KB.
|
The only attack with KB that a WS often cycles is Dark Nova Detonation. If one attack counts for "heavy on KB" then I guess you are right.
I agree with all of this.
Where to now?
Check out all my guides and fiction pieces on my blog.
The MFing Warshade | The Last Rule of Tanking | The Got Dam Mastermind
Everything Dark Armor | The Softcap
don'T attempt to read tHis mEssaGe, And believe Me, it is not a codE.
Voids are completely a non-issue these days. Their damage is resistable and much less than it ever was.
If I were you, I wouldn't play a PB. They have some demonstrable balance issues, at least for the time being. In one of the USTREAMs the devs said they "will be taking a look at them." Again, I'd suggest you hold off on those. In general, though, I disagree that Kheldians function like blasters. Kheldians were the first hybrid AT, before villains came around. PBs were intended to be able to fit whatever role the team needed, being able to tank quite well if the team was heavy on damage and damage very well if the team was heavy on support. It didn't work out too well, especially if the PB was solo. Warshades, on the other hand, are the closest thing you'll find to a tankmage. Played and built right, a Warshade can be a dominator with better than scrapper survival and blaster AoE damage. When you put enough recharge into them, you sit at 85% resistance to everything, all the time, as well as hitting your own damage cap and being followed by three damage dealing pets. For more details on all that, I'd point you to my MFing Warshade guide. The link is in my signature. |
In Nova, only two attacks can do KB. Detonation is high enough knockback, but Blast is single target, is only a 10% chance, and is low magnitude. Gravitic Emanation in human form has KB, but it's not an attack, it's a control power.
The only attack with KB that a WS often cycles is Dark Nova Detonation. If one attack counts for "heavy on KB" then I guess you are right. |
Deamus the Fallen - 50 DM/EA Brute - Lib
Dragos Bahtiam - 50 Fire/Ice Blaster - Lib
/facepalm - Apply Directly to the Forehead!
Formally Dragos_Bahtiam - Abbreviate to DSL - Warning, may contain sarcasm
I made an Energy/Ice Blaster last night and my thoughts were on why I would make an Energy Blaster over a Warshade as both have knockback, energy damage.
Obviosly I know the difference between the AT's with WS being maybe more survivable, or versatile. But both are squishy for the most part depending on how you build them. Since KB is not my favorite alternative status effect, I am wondering which I may enjoy more. Ice secondary is what I chose for Thematic Purposes, but Im begining to wonder if the blasters ability to damage is outweighed by the WS/PB versatility. I have just been playing the butt of my Dom and my Controller so much I feel like I need to change it up a little. Something new and fresh. |
FYI... As mentioned above that the damage type of the PB and WS are Different. Peacebringers and Warshades both produce energy damage; however the difference is PB's produce Energy Damage and WS produce Negative Energy Damage.
Proton Sentry Peacebringer:lvl 50+++ - Human Build / Triform Build
Quasar Sentry Warshade:lvl 50+- Human Build / Triform Build
Red Katipo Arachnos Soldier:lvl 50+++ - Crab Build / Bane Build
Black Katipo Arachnos Widowlvl 50+++ - Fortunata Build / Night Widow Build
I made a Rad/Energy Blaster and changed the power colors to match a PB's and the only reason I did that was because I love to play my PB in human for and I got the same feel from the blaster; however I can produce more damage as a blaster, but the blasters are not as survivable as a PB.
|
Where to now?
Check out all my guides and fiction pieces on my blog.
The MFing Warshade | The Last Rule of Tanking | The Got Dam Mastermind
Everything Dark Armor | The Softcap
don'T attempt to read tHis mEssaGe, And believe Me, it is not a codE.
Proton Sentry Peacebringer:lvl 50+++ - Human Build / Triform Build
Quasar Sentry Warshade:lvl 50+- Human Build / Triform Build
Red Katipo Arachnos Soldier:lvl 50+++ - Crab Build / Bane Build
Black Katipo Arachnos Widowlvl 50+++ - Fortunata Build / Night Widow Build
I should have said "it is more survivable for my play style." Three shields, 2 self heals, 1 tier 9, Phase, and conserve power keeps me alive.
|
As another option, the blaster could get one resistance shield and a tier nine, but forgoing the second heals.
I'm not going to claim that one is better than the other. That's all I'm saying.
Where to now?
Check out all my guides and fiction pieces on my blog.
The MFing Warshade | The Last Rule of Tanking | The Got Dam Mastermind
Everything Dark Armor | The Softcap
don'T attempt to read tHis mEssaGe, And believe Me, it is not a codE.
The blaster still gets one shield, up to two self heals (Hoarfrost/Aid Self), starts with more HP and has a much easier time reaching relevant softcaps.
As another option, the blaster could get one resistance shield and a tier nine, but forgoing the second heals. I'm not going to claim that one is better than the other. That's all I'm saying. |
Proton Sentry Peacebringer:lvl 50+++ - Human Build / Triform Build
Quasar Sentry Warshade:lvl 50+- Human Build / Triform Build
Red Katipo Arachnos Soldier:lvl 50+++ - Crab Build / Bane Build
Black Katipo Arachnos Widowlvl 50+++ - Fortunata Build / Night Widow Build
Omnes relinquite spes, o vos intrantes
My Characters
CoX Chatlog Parser
Last.fm Feed
LOL... I edited it before you said it.... But it seems that we agree
|
Fix'd.
Where to now?
Check out all my guides and fiction pieces on my blog.
The MFing Warshade | The Last Rule of Tanking | The Got Dam Mastermind
Everything Dark Armor | The Softcap
don'T attempt to read tHis mEssaGe, And believe Me, it is not a codE.
Deamus the Fallen - 50 DM/EA Brute - Lib
Dragos Bahtiam - 50 Fire/Ice Blaster - Lib
/facepalm - Apply Directly to the Forehead!
Formally Dragos_Bahtiam - Abbreviate to DSL - Warning, may contain sarcasm
The blaster still gets one shield, up to two self heals (Hoarfrost/Aid Self), starts with more HP and has a much easier time reaching relevant softcaps.
As another option, the blaster could get one resistance shield and a tier nine, but forgoing the second heals. I'm not going to claim that one is better than the other. That's all I'm saying. |
PBs get the shields earlier, two self heals also early, and the phase and godmode before blasters can get Hibernate and etc (dont remember if they have any godmode in the epics, I don't have a high level blaster). They're way more survivable than a blaster till your 44 epic or maybe level 45 when you get at least 2 epics/patrons slotted. I'm saying that because I don't spend too much time on my 50s except for the ones I really care about, which are like 3 now since I burned out on 2 of them (just the two I have purpled builds) and the other 3 I shelved.
Doesn't mean that they'll survive longer everytime of course, my no-defense farming SS/FA Brute kills stuff so fast that even on trials he manages to survive in ridiculous situations because of the stupid damage, while I once had my 50 Elec/Stone Brute defeated by 4 pink (+3) cimeroran bosses because well... ELM sucks for damage on hard targets.
Took forever for them to take me down because my damage was so bad, I sapped them with my elec attacks before killing them, besides Stoners being very tough, but eventually their defense debuffs wore me out (I was kinda testing the brute so I didn't use insps or ran away, I think he still can be good as a damage toon if I get Gloom and more recharge, I built him too much like a Tank, old toon from when I made some bad choices in the build).
In Nova, only two attacks can do KB. Detonation is high enough knockback, but Blast is single target, is only a 10% chance, and is low magnitude. Gravitic Emanation in human form has KB, but it's not an attack, it's a control power.
The only attack with KB that a WS often cycles is Dark Nova Detonation. If one attack counts for "heavy on KB" then I guess you are right. |
Actually Dark Detonation (the human level 12 AoE power that every triformer skips, actually I've never seen it used, probably because it does less damage than Ebon Eye) has 50% chance of mag 3 kb, if this power was a 'must have' I guess you could say WSs are kinda KB prone. But even with it I wouldn't say they're heavy on KB like an Energy Blaster or a PB.
|
At the end of the day, your warshade still only has one regularly cycled AoE KB attack.
Where to now?
Check out all my guides and fiction pieces on my blog.
The MFing Warshade | The Last Rule of Tanking | The Got Dam Mastermind
Everything Dark Armor | The Softcap
don'T attempt to read tHis mEssaGe, And believe Me, it is not a codE.
Deamus the Fallen - 50 DM/EA Brute - Lib
Dragos Bahtiam - 50 Fire/Ice Blaster - Lib
/facepalm - Apply Directly to the Forehead!
Formally Dragos_Bahtiam - Abbreviate to DSL - Warning, may contain sarcasm
One thing to note that even if PBs are one the weaker side, they offer more versatility within the build than a blaster does due to the 3 forms. Blasters get their versatility via the different styles of blasters you can roll. A Fire/fire, Sonic/elec, and Ice/ice will all three play different.
Peacebringers might not be up to par with Warshades, but I don't think that means people shouldn't play them. If you enjoy using Knockback as mitigation and like a fast paced play style PB's are definitely viable. Warshades are infinitely more powerful, obviously, but I don't think that makes PB's unplayable by any means.
Knockback in human form
Knockback in Nova form
Knock Back in Dwarf form
** I did this for no other reason than I am Bored... Warshade has 9 KB powers
Proton Sentry Peacebringer:lvl 50+++ - Human Build / Triform Build
Quasar Sentry Warshade:lvl 50+- Human Build / Triform Build
Red Katipo Arachnos Soldier:lvl 50+++ - Crab Build / Bane Build
Black Katipo Arachnos Widowlvl 50+++ - Fortunata Build / Night Widow Build
Knockback/KnockDown in human form
Knockback in Nova form
Knock Back in Dwarf form
*** Peacebringer Wins the KB/KD race by having 11....lol
Proton Sentry Peacebringer:lvl 50+++ - Human Build / Triform Build
Quasar Sentry Warshade:lvl 50+- Human Build / Triform Build
Red Katipo Arachnos Soldier:lvl 50+++ - Crab Build / Bane Build
Black Katipo Arachnos Widowlvl 50+++ - Fortunata Build / Night Widow Build
I assume by "regularly cycled" you mean "more than once per mob" since my WS took and uses Unchain Essence all the time, to say nothing of Gravitic Emanation.
|
Gravitic Emanation, as I mentioned earlier, is a control power, not an attack, thus the exclusion from my mention.
Where to now?
Check out all my guides and fiction pieces on my blog.
The MFing Warshade | The Last Rule of Tanking | The Got Dam Mastermind
Everything Dark Armor | The Softcap
don'T attempt to read tHis mEssaGe, And believe Me, it is not a codE.
I made an Energy/Ice Blaster last night and my thoughts were on why I would make an Energy Blaster over a Warshade as both have knockback, energy damage.
Obviosly I know the difference between the AT's with WS being maybe more survivable, or versatile. But both are squishy for the most part depending on how you build them.
Since KB is not my favorite alternative status effect, I am wondering which I may enjoy more.
Ice secondary is what I chose for Thematic Purposes, but Im begining to wonder if the blasters ability to damage is outweighed by the WS/PB versatility.
I have just been playing the butt of my Dom and my Controller so much I feel like I need to change it up a little. Something new and fresh.