Nuke + Heat Loss


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Posted

I remember reading this in a guide (could be Silas') about refilling one's blue bar after nuking with a well-timed application of heat loss. But I can't seem to pull it off; on the few successful attempts, I don't know what I did right! Can someone help shed some light on this please?


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Posted

Which nuke? To make best use of HL, you should be in melee range. With Fire or any of the pbaoe nukes, that's where you are anyway. If you're using a ranged nuke, well, you'll want to still be in melee for the HL. As for how to do it, target a boss and be quick about it. If you're Energy Blast you may be sort of screwed since you'll have scattered all the mobs.


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Posted

You'll need both HL well slotted for end mod and to hit as many targets as possible. Each enemy hit sends out a buff aura and one radiates out from you, so the way to get as big a buff as possible is to get right in the middle of the spawn. That way, you'll get the buffs off every enemy in range as well as the one coming off yourself.

With enough enemies and endmod slotted HL you should be able to recover 4-5 end a second even with the crash debuff. As Deacon said, several of the nukes require you to be in melee anyway.


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Posted

Each HL buff aura gives you 50 recovery unslotted, 95 slotted up. So the break even point is around 9-10 enemies hit in order to beat the -1000 a nuke crash caused once you have it slotted up.


If you have numeric stacking on your Status bar below your XP meter you'll be able to see how many HL buffs you've managed to garner on yourself.


 

Posted

also, it seems there might be a touch of confusion here...

heat loss BEFORE you nuke.

nuked mobs are hopefully dead, and you dont have end to cast heat loss anyways.

I find 8+ mobs is the break point for my cold/ice def that I can sleet, ice storm, heat loss, then blizzard.

Keep in mind that this will still detoggle you 50% of the time. if you're lucky you'll catch a tick of end as your bar drops and you wont detoggle, but this is rare.


 

Posted

I have an elec/cold corr. Never got +recovery post nuke give more than the -recovery.


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Posted

Oooooooohhhhhhh!!!
Almost respecced out of my nuke. Hmm will go practise some more
Oh and thanks for the guide, Silas


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Posted

Quote:
Originally Posted by Weables1 View Post
also, it seems there might be a touch of confusion here...

heat loss BEFORE you nuke.

nuked mobs are hopefully dead, and you dont have end to cast heat loss anyways.

I find 8+ mobs is the break point for my cold/ice def that I can sleet, ice storm, heat loss, then blizzard.

Keep in mind that this will still detoggle you 50% of the time. if you're lucky you'll catch a tick of end as your bar drops and you wont detoggle, but this is rare.
Unless your nuke is Darkstar. I find that it does not 100% kill every mob, but with the severe debuff you aren't afraid - Heat Loss for a full end bar instantly, kill at your leisure.


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Posted

Quote:
Originally Posted by Chyll View Post
Unless your nuke is Darkstar. I find that it does not 100% kill every mob, but with the severe debuff you aren't afraid - Heat Loss for a full end bar instantly, kill at your leisure.
Still should use Heat Loss before Darkstar for the additional -res to help kill stuff.


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Posted

Quote:
Originally Posted by Silas View Post
Still should use Heat Loss before Darkstar for the additional -res to help kill stuff.
*shrug* It works pretty nifty either way.


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R.I.P.
Chyll - Bydand - Violynce - Enyrgos - Rylle - Nephryte - Solyd - Fettyr - Hyposhock - Styrling - Beryllos - Rosyc
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Posted

also, you dont have to pop a blue, or wait 10-15 seconds for your end to come back to cast heat loss afterwards


 

Posted

Quote:
Originally Posted by Weables1 View Post
also, you dont have to pop a blue, or wait 10-15 seconds for your end to come back to cast heat loss afterwards
Why not?


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Posted

Quote:
Originally Posted by Chyll View Post
*shrug* It works pretty nifty either way.
Yeah I like knowing my blue bar is going to refill with the +end buff rather than relying on the +rec being sufficient. With Blizzard being all DoT, enough ticks get the -res that the net time to kill isn't much different, the main difference is, using HL afterward I know my blue bar will get refilled.


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Posted

Quote:
Originally Posted by Necromatic View Post
Why not?
Heat Loss has both +recovery and +endurance buffs. Only catch (and why folks say use it before hand) is it costs a bit over 15 endurance to cast, which unless you have your +recovery up over +1000% to counter the nuke's crash means you'll have no endurance to use it post nuke until the nukes recovery debuff ends (or you pop a blue for enough end to use HL).


 

Posted

While I see the advantage of using HL after nuking because the +end will fill your bar, I'd still recommend using it beforehand.

Nukes are pretty certain to kill most if not all of the minions in a spawn, so you'll get a much smaller +rec buff. Additionally, the extra -res helps a lot on the lts and bosses.


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Posted

Quote:
Originally Posted by Doomguide View Post
Heat Loss has both +recovery and +endurance buffs. Only catch (and why folks say use it before hand) is it costs a bit over 15 endurance to cast, which unless you have your +recovery up over +1000% to counter the nuke's crash means you'll have no endurance to use it post nuke until the nukes recovery debuff ends (or you pop a blue for enough end to use HL).
Yeah, that's why I was asking. I didn't think it possible to cast HL after nuke since you don't have any endurance left.


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Posted

i forget, does it detoggle you if you get an 11 buff HL and nuke? i know if you pop a CAB sometimes you can hold on to your toggles


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Posted

Quote:
Originally Posted by The Original Clutch View Post
i forget, does it detoggle you if you get an 11 buff HL and nuke? i know if you pop a CAB sometimes you can hold on to your toggles
The only times when I wasn't detoggled are those where the -endurance hits at just after (I suspect) the +recovery. In these cases, I have a tad endurance left before my toggles burn through it.


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