Curious: Repulse > Disrupt
So is this some type of mystery that no one has yet to encounter?
I'd just like a little info on what will eventually befall my Stalker...

The only people who know are in Beta, and can't say. And like everything else in Beta, it's subject to change before release - so even if someone DID know, and chose to tell you, they might be wrong by the time it mattered.
@Roderick
I imagine that the power will automatically change. That is what happened with Energize in Electric Armor, for example.
Have you considered putting a Stupefy Chance for Knockback enhancement in Disrupt?
It's only a 20% chance, and it wont be the same, but it will eventually repel anyone standing too close just like the old power used to. I used to have this in my Dark Defender's Oppressive Gloom epic power, and it worked quite well.
The only people who know are in Beta, and can't say. And like everything else in Beta, it's subject to change before release - so even if someone DID know, and chose to tell you, they might be wrong by the time it mattered.
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I imagine that the power will automatically change. That is what happened with Energize in Electric Armor, for example.
Have you considered putting a Stupefy Chance for Knockback enhancement in Disrupt? It's only a 20% chance, and it wont be the same, but it will eventually repel anyone standing too close just like the old power used to. I used to have this in my Dark Defender's Oppressive Gloom epic power, and it worked quite well. |
Now I wonder what happens if you put slots, like KB dmg procs or forcefeedback proc in the power now? Will it be dropped out of the slot? Will it be stuck in there until I respec? Will it *do* anything if it's still there?
As for the Stupefy proc, it depends. 20% is kinda weak. Doesn't encapsulate his powers *nearly* as well as Repulse did (and I based this guy on a RP character whose *only* power was Repulse...this guy is basically the awesomely trained Praetorian version of that guy). If I can cheat the slots and put KB sets in the power now, stick that 20% KB proc in there later and have a HAX damage aura...that'd be interesting.
If we have pool customization, maybe I'll just pick up whirlwind and color it...?
Ah well.
More info is still welcomed.


So there is one, usually it's me who is not too happy about a power changing on me. In this case Disorient and Energy attacks go together just as easily as KB and energy. My being MA, the disorient for my stalker is a bit easier to abide. Reading about how you would use it, it's the same for me but its still not really something for the average team though.
He will honor his words; he will definitely carry out his actions. What he promises he will fulfill. He does not care about his bodily self, putting his life and death aside to come forward for another's troubled besiegement. He does not boast about his ability, or shamelessly extol his own virtues. - Sima Qian.
It could go either way.
Either A) It will stay the same pending a respec, or B) it will change automatically.
Since Repulse was a Repel power and not a knockback power, I don't believe it accepted KB IO sets, and there is no such thing as a repel enhancement. If that is the case, then they can just swap it out and it won't break anything by people suddenly having IOs in a power that are no longer allowed.
Originally Posted by Dechs Kaison See, it's gems like these that make me check Claws' post history every once in a while to make sure I haven't missed anything good lately. |
It could go either way.
Either A) It will stay the same pending a respec, or B) it will change automatically. Since Repulse was a Repel power and not a knockback power, I don't believe it accepted KB IO sets, and there is no such thing as a repel enhancement. If that is the case, then they can just swap it out and it won't break anything by people suddenly having IOs in a power that are no longer allowed. |
I guess I won't need to 6 slot Energy Drain. Just some recharge and defense and that can easily be covered in 3 or 4 slots...

Kosmos
Global: @Calorie
MA Arcs in 4-star purgatory: Four in a Row (#2198) - Hostile Takeover (#69714) - Red Harvest (#268305)
Kosmos
Global: @Calorie
MA Arcs in 4-star purgatory: Four in a Row (#2198) - Hostile Takeover (#69714) - Red Harvest (#268305)
Just curious when it comes to respec'ing my Kin/EA Stalker with the future changes.
Will Repulse be replaced with Disrupt in the build? i.e. When I log onto the guy, the Repulse power in the tray is now Disrupt?
Or will I simply have a void in my powers? i.e. I'll just be short a power since Repulse isn't in my tray, my build and Disrupt hasn't been chosen?
OR even better, I still keep Repulse until I respec?
I ask now because, I haven't actually played the guy in a while but his concept hinges on Repulse. Not that he uses it all the time, but the effect explains all his powers...
If we only lose Repulse when we respec, I'll definitely keep repulse and just use an alternate build. If any of the other two...I guess I'll have to make a concept build that picks up some sort of KB power...only one I can think of is Whirlwind...and aesthetically, it doesn't fit the character's concept...