So, can this team do AV's?


BrandX

 

Posted

Hey All,

With 20.5 going live and all I started a new Trio, I have....

DB/Fire Scrapper
Plant/Therm Troller (debuffer here)
FF/Sonic fender

With buffing made so much easier I thought I'd give this a try, it's quite nice and the FF helps with the Squishy of /Fire, I guess I'm wondering with the debuff's that Therm has would it be enough?


 

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Team?...

You'll be fine, don't worry.


 

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Are you controlling all three characters? That would be impressive.

The Sonic secondary on the Defender will debuff a lot more resistance than the Thermal, if built with enough recharge. Dual Blades isn't the greatest set for DPS, and Fiery Aura will cause redraw when you use Burn. I think your melee DPS choice could be a lot better.

Scrappers are capable of soloing many AVs with the right powerset combinations and good builds. A team with debuffs and buffs just ensures the job is easier and gets done faster.

If I were to put together a small AV killing team, it would probably be a Cold/Sonic Defender and a SS/FA/Soul Brute. Cold/Sonic provides some of the best debuffs and has defense buffs. Benumb is the best debuff in the game because it reduces the effectiveness of practically everything the AV activates after it is on the AV. This includes powers like Unstoppable, which means they will activate it and you won't really notice a difference in the damage you deal. The SS/FA/Soul Brute is a great balance of single-target DPS and AoE damage. It will gain survivability through defense buffs and a good build with Weave. The third character could be another DPS or a kinetics controller. You won't need healing because of Benumb's damage debuff and Fiery Aura's fast-recharging self-heal.


 

Posted

Quote:
Originally Posted by Robert_B View Post
Hey All,

With 20.5 going live and all I started a new Trio, I have....

DB/Fire Scrapper
Plant/Therm Troller (debuffer here)
FF/Sonic fender

With buffing made so much easier I thought I'd give this a try, it's quite nice and the FF helps with the Squishy of /Fire, I guess I'm wondering with the debuff's that Therm has would it be enough?
The scrapper and controller can be built to be capable of soloing AVs. Therefore in teams with a sonic defender supporting you will only have problems at lower levels and if you have a build as bad as some of mine.

=)


"Hmm, I guess I'm not as omniscient as I thought" -Gavin Runeblade.
I can be found, outside of paragon city here.
Thank you everyone at Paragon and on Virtue. When the lights go out in November, you'll find me on Razor Bunny.

 

Posted

Quote:
Originally Posted by Syntax42 View Post
Are you controlling all three characters? That would be impressive.
After doing it for so many years (in this game and others) it's really childsplay, fact is, I can't play one toon anymore, too easy

Quote:
The Sonic secondary on the Defender will debuff a lot more resistance than the Thermal, if built with enough recharge. Dual Blades isn't the greatest set for DPS, and Fiery Aura will cause redraw when you use Burn. I think your melee DPS choice could be a lot better.

Scrappers are capable of soloing many AVs with the right powerset combinations and good builds. A team with debuffs and buffs just ensures the job is easier and gets done faster.
Since I play on virtue I will just say this, my scrapper choice is concept.... nuff said, I just wanna know if they can do it, it doesn't have to be the fastest, just has to be possible.


 

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Quote:
Originally Posted by GavinRuneblade View Post
The scrapper and controller can be built to be capable of soloing AVs. Therefore in teams with a sonic defender supporting you will only have problems at lower levels and if you have a build as bad as some of mine.

=)
Gives me something to strive for, I went with a FF/Sonic fender so I would not be stuck with PFF as my first pick as a troller, and with Forge and the last two powers in thermal and a heal it seemed like a good choice at the time.


 

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Quote:
Originally Posted by Syntax42 View Post

If I were to put together a small AV killing team, it would probably be a Cold/Sonic Defender and a SS/FA/Soul Brute. Cold/Sonic provides some of the best debuffs and has defense buffs. Benumb is the best debuff in the game because it reduces the effectiveness of practically everything the AV activates after it is on the AV. This includes powers like Unstoppable, which means they will activate it and you won't really notice a difference in the damage you deal. The SS/FA/Soul Brute is a great balance of single-target DPS and AoE damage. It will gain survivability through defense buffs and a good build with Weave. The third character could be another DPS or a kinetics controller. You won't need healing because of Benumb's damage debuff and Fiery Aura's fast-recharging self-heal.
I should have mentioned this in my last reply but here goes...

I did think of something like this, haveing a cold fender, but the shields are too ugly, course i could have gone with what I have with a FF/sonic and a Kin troller of some kind, but with all this res and def and some nice debuffs from both toons, this scrapper should do well.


 

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Quote:
Originally Posted by Robert_B View Post
I should have mentioned this in my last reply but here goes...

I did think of something like this, haveing a cold fender, but the shields are too ugly, course i could have gone with what I have with a FF/sonic and a Kin troller of some kind, but with all this res and def and some nice debuffs from both toons, this scrapper should do well.
I'll have to toss in a vote for using a cold defender. The shields can be colored to be less obtrusive to costumes (use darker blue colors). I'll just say that I took my cold/rad defender and went GM hunting with my friend's ill/rad. We took down Jurassik, Eochai (couldn't spawn Jack), 2 Paladins simultaneously, Adamastor, the Kraken, and a couple GMs on monster island in PI. Fun times. With them hit with Benumb I was literally taking double digit damage (instead of multi-hundred) when I'd get close to use Soul Drain. Took about 1.5 hours due to afks and searching for the GMs in some zones.


SG: Guadians of Paragon - VG: Paragon's Darkness
The Usual Suspects: Fimboolvetr (Icer Tank), Tsukiyomi (Mind/Psi/Ice Dom), Smiting Dragon (Dm/Sr Scrap), Widow Mortis (NW)
Up and Comers: Ameterasu (Km/Reg Scrap), Arrhymian (Elec/Nin Stalk), TDMKII (Bot/Traps MM)

 

Posted

Quote:
Originally Posted by Robert_B View Post
Hey All,

With 20.5 going live and all I started a new Trio, I have....

DB/Fire Scrapper
Plant/Therm Troller (debuffer here)
FF/Sonic fender

With buffing made so much easier I thought I'd give this a try, it's quite nice and the FF helps with the Squishy of /Fire, I guess I'm wondering with the debuff's that Therm has would it be enough?
I have to ask, have you read the scrapper forums?

Dual Blade/ Scrappers have been soloing AVs for awhile. Blinding Feint -> Attack Vitals Combo -> Repeat will gte you up to that point.

So adding in a Defender who debuffs Resistance with every blast while keeping the team alive with some +Defense, and a Troller with a /Thermal with it's own debuffs, not to mention Added +Resist and Heals on the team.


BrandX Future Staff Fighter
The BrandX Collection

 

Posted

If your role for the Therm is to be a debuffer, that's not a great set for it. Therm is a buff/heal set that eventually gets some debuffs. They're very good when you can use them, but the recharge is pretty long for the duration. Heat Exhaustion has a 120 second recharge for a 40 second duration, Melt Armor is 150 and 40 respectively.

This is far from a knock on Thermal, which I think is a fantastic, well-rounded set. I'm just saying it's not a debuffing specialist if that's what you're looking for.


Global = Hedgefund (or some derivation thereof)

 

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Quote:
Originally Posted by Deacon_NA View Post
If your role for the Therm is to be a debuffer, that's not a great set for it. Therm is a buff/heal set that eventually gets some debuffs. They're very good when you can use them, but the recharge is pretty long for the duration. Heat Exhaustion has a 120 second recharge for a 40 second duration, Melt Armor is 150 and 40 respectively.

This is far from a knock on Thermal, which I think is a fantastic, well-rounded set. I'm just saying it's not a debuffing specialist if that's what you're looking for.
So which set (other then rad) would you pick? I chose thermal since it would do some debuff AND shield, that was the point, I can't think of another set that does that (other then /sonic I suppose, but the debuffs in therm are better).


 

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Quote:
Originally Posted by Infini View Post
I'll have to toss in a vote for using a cold defender. The shields can be colored to be less obtrusive to costumes (use darker blue colors). I'll just say that I took my cold/rad defender and went GM hunting with my friend's ill/rad. We took down Jurassik, Eochai (couldn't spawn Jack), 2 Paladins simultaneously, Adamastor, the Kraken, and a couple GMs on monster island in PI. Fun times. With them hit with Benumb I was literally taking double digit damage (instead of multi-hundred) when I'd get close to use Soul Drain. Took about 1.5 hours due to afks and searching for the GMs in some zones.
Wow that really worked well, I switched to a Cold/Sonic!!!!


 

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Quote:
Originally Posted by Robert_B View Post
So which set (other then rad) would you pick? I chose thermal since it would do some debuff AND shield, that was the point, I can't think of another set that does that (other then /sonic I suppose, but the debuffs in therm are better).
All right, if your point was "debuff and shield" you're all set. I could make a case for /cold for your troller, but I think therm would be easier for 3-boxing. I say that because I would find 2 Sleets problematic, since they're both location based debuffs and I personally find those types of powers tough to use well beyond the main toon when multiboxing.


Global = Hedgefund (or some derivation thereof)

 

Posted

Quote:
Originally Posted by Deacon_NA View Post
All right, if your point was "debuff and shield" you're all set. I could make a case for /cold for your troller, but I think therm would be easier for 3-boxing. I say that because I would find 2 Sleets problematic, since they're both location based debuffs and I personally find those types of powers tough to use well beyond the main toon when multiboxing.
Actually, I dropped the Therm and now have a cold/sonic and plant/FF team with my Scrapper.

Lemme ask the folks this, I was able to make cold's shields bearable by changing the color, but I find that snow storm is a bit much, I turned down the graphics and it's better now but now I can barley see it, is there some color scheme that makes snow storm visible but not overwhelming?