Just how bad is Spec-Ops?
Nope, they didn't get nerfed. In fact, none of the MMs got nerfed or buffed in a long time. This is just a comparison of differnet primaries. Statistics, spreadsheets. No one has ever said that Mercs are terrible in this game, they are syaing compared to the other MM primaries, they seems to be lacking. This is a balance issue, between sets.
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It's just by comparison. I used to only play Stalkers and none of my Brute hit lvl 50 but I know how much stronger Brute and Scrappers are for melee dps. It doesn't mean I don't play Stalkers. I have many lvl 50 Stalkers, in fact.
I've been away for awhile, but I'm not understanding the merc hate I see in the threads. I leveled my merc/traps to 50 with not a hint of trouble. I solo'd several AVs in the process. Now this was when CoV first came out, did they get nerfed?
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By comparison, Merc does not stand out in any categories. I don't even think Merc stands out in controls. I say Ninja controls better as a group because you have Oni using fire hold, immb, and Jouins have two knockups, two knockdowns, fears, confuse and Genins have 3 knockbacks.
Merc is inferior in aoe damage because most of the good aoe damage comes from Commando's cone. Cone attacks are much less efficient than Robot's missiles or Enforcers' 3 aoes.
Merc is inferior in survival because they only have two types of resistance. S/L are good to have but that's it.
Merc is inferior in both melee and range single target damage by a very large margin. Mind you, most of my merc experience is with procs. I can't imagine my Merc without proc damage and debuffs.
Merc is also inferior in debuffs. The only thing they debuff better than others is -defense debuff which is pretty much useless once you have tactics leadership. Demon debuffs recharge/slow the best. Necro debuffs tohit the best. Defense debuff used to be a good thing when they didn't have "newbie tohit bonus" before lvl 20. I remember my old Merc used to level up easier than other MMs due to much higher accuracy.
Merc doesn't heal better. Both Protector Robot buffs and heals better and Ember demon heals and buffs the whole group/team with fire shields. Spec-Ops only have two unreliable controls.
And you know what the funny thing is? I have lvl 50 Merc/Poison and lvl 50 Merc/Storm. :P I like to play something I find "weak". LOL
What's left is to normalize all Assassin Strikes and improve Stalker's old sets (Claw, MA and EM)! You don't need to bring back the missing PbAoE attack. You just need to make the existing ones better! For example, make Slice a WIDER and LONGER cone.
Ok, that makes sense. I'm just surprised. I remember mercs as the go to primary. I think bots had some kind of bug, ninja and undead were crippled because they meleed. I wonder if the others got better or if there were different expectations at release.
Ninjas are crippled by their net negative survivability potential which essentially turns every piece of aggro they receive into a death sentence. As has so often been pointed out in multiple games (including this one) ... Dead DPS = ZERO DPS.
It's the end. But the moment has been prepared for ...
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I started forming the words to post about this same sentiment as I read this thread until I got to your post - Robots and Thugs should definitely be used as the baseline for Mastermind power. The rest of the sets need to be made better.
...On another topic -- Robots and Thugs are not OP. They are absolutely the baseline for MM performance. Thats why MM's are getting an incarnate buff across the board.
Necro's are weak because they are melee. But they do ok anyway. Merc's are weak for all the reasons mentioned above and a million others. Ninja's are weak because they are melee and lack defense... |
There is a degree to which I would argue that every Mastermind set (or, alternatively, the overarching Mastermind pet system) needs to be made better, actually, Bots and Thugs included, because they can be really, really frustrating to play in top end (read: level 54 enemies) content, due to the way purple patch affects the pets, causing them to die too easily, especially the minions.
@Draeth Darkstar
Virtue [Heroes, Roleplay], Freedom [Villains], Exalted [All Sides, Roleplay]
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I24 Proc Chance = (Enhanced Recharge + Activation Time) * (Current PPM * 1.25) / 60*(1 + .75*(.15*Radius - 0.011*Radius*(360-Arc)/30)) Single Target Radius = 0. AoE Non-Cone Arc = 360.
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They were indirectly nerfed when they fixed the recharge of pet powers!
I've been away for awhile, but I'm not understanding the merc hate I see in the threads. I leveled my merc/traps to 50 with not a hint of trouble. I solo'd several AVs in the process. Now this was when CoV first came out, did they get nerfed?
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Now there's no way to speed up those slooooow recharging control powers they have!
I've been away for awhile, but I'm not understanding the merc hate I see in the threads. I leveled my merc/traps to 50 with not a hint of trouble. I solo'd several AVs in the process. Now this was when CoV first came out, did they get nerfed?