Help Choosing


Amy_Amp

 

Posted

Hey guys I'm having trouble choosing my next character I am planning to make. The current choices I have in mind are Claws/Invuln and Dual Blades/Invuln. I am looking to make a character than can mow mobs down without sacrificing survivability.

With that said my biggest questions are...
Which primary will provide that killing instinct I am looking for?
Should I roll as a brute or scrapper and why?

Also combos do not bother me if that is an influence in the decision for primaries.


Quote:
Originally Posted by Crysys View Post
Peacebringers at least got a recent overhaul. They moved up from sucktastic to craptacular.
50's - Controllers- Ill/Emp | Ill/Storm | Fire/Kin | Dark/Dark | Brutes- SS/Fire | Fire/WP | Scrappers - Spines/Fire | Kat/Regen | Elec/Shield | DM/Shield | Dominators- Plant/Psi | Tankers- Inv/Fire | Ice/NRG | Crab Spider | Warshade |

 

Posted

Brute is probably best due to it's higher HP and momentum ability Fury. Claws is my preference due to Dual-Blades being very powerslot hungry. Although, it looks cooler and the combos do good damage. Claws can get away with literally 3 moves to form a chain.

Broadsword/Invuln scrapper does extremely well too due to Parry being backed up by Invuln's huge Defense Debuff Resistance.


Whining about everything since 2006.

Ammo switching for Dual Pistols was my idea:
http://boards.cityofheroes.com/showthread.php?t=135484

 

Posted

If you're throwing in different weapon options, the same thing can be said of Katana/Inv, as it has an attack that is almost identical to Parry. Although, I dont know if Brutes have access to Katana.


 

Posted

I'm going to vote for Claws/Invuln. It's like Wolverine and Superman merged into one (marauding) hero!


 

Posted

Quote:
Originally Posted by Cainus View Post
If you're throwing in different weapon options, the same thing can be said of Katana/Inv, as it has an attack that is almost identical to Parry. Although, I dont know if Brutes have access to Katana.
Neither Kat, or BS are options on a brute.

Claws and DB are better on scrappers from the point of view that they get more from the +dmg aspect versus brutes. However, in terms of Claws, it was also balanced around slower recharges with heavier damage so Claws on a brute is rather good. I think both sets will come across as being fairly equal on either AT. Brutes get more out of heals like DP and better use out of resist. I would lean towards going brute on this one even if part of me prefers the recharges scrappers get with Claws versus brutes. Claws does bring up the issue where Shockwave will do AoE KB which counters Invinc. Claws is more defensive, as where DB is more offensive. DB has mitigation, but it takes longer to develop. I would likely pick DB/invul for ease of use, but Spin is likely the 2nd best bang for buck AoE brutes get so going Claws/invul really is not a bad choice.