Imperious turned on me durring the last itf I was on


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******* was koing my henchmen so I had to take him out, is that at all normal?


 

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It happens sometimes with villains. It's an odd bug.


 

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No it's a bug.


 

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Normal? No. It's a bug, and sometimes it's hilarious.

This one time, I had to put down Fusionette....


 

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Originally Posted by Korith View Post
Normal? No. It's a bug, and sometimes it's hilarious.

This one time, I had to put down Fusionette....
You lucky bastage. I'd love to have that opportunity. Hehe.


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Originally Posted by Zombie Man View Post
You must have done something to deserve it.
must have lol, worth it for a chance of beating up a statesman-alike


 

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Originally Posted by Korith View Post
Normal? No. It's a bug, and sometimes it's hilarious.

This one time, I had to put down Fusionette....
Oh, you lucky SOB, getting to do what the rest of us who've been through Faultline and the RWZ arcs have only dreamed of...


 

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When going rogue first came out, I didn't realize that the Ouro's were still separate, and going to Ouro as a rogue would "reset" your alignment to villain.

I zoned into the last mission of a Khan TF with my bots/traps and started killing my team by accident. Somebody's damage aura had set off my pets. It was going surprisingly well for me, mostly due to confusion, until the fire/kin used fulcrum shift.


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Originally Posted by Dechs Kaison View Post
When going rogue first came out, I didn't realize that the Ouro's were still separate, and going to Ouro as a rogue would "reset" your alignment to villain.

I zoned into the last mission of a Khan TF with my bots/traps and started killing my team by accident. Somebody's damage aura had set off my pets. It was going surprisingly well for me, mostly due to confusion, until the fire/kin used fulcrum shift.
Did you get hero killing credit? lmao


 

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Very similar experience but I was the one on the attack. We were clearing our way to Romulus and at some point I finished off the Cimeroran traitor i'd been fighting and just fired off an attack to set the next. After a couple shots I looked to see where the health bare was and realized I was firing on Imperious. He was busy with another mob and I quickly stopped and found another target but when I let my team mates know the responses varied from "That's Wierd" to "For God sake why didn't you kill the SOB?" Those final comments came from the melee players who just love when he uses hand clap and the target they WERE pounding on suddenly disaapears over the edge of a bridge. Even more fun when the show back up later still wanting to kill you.

That poor guy has been led to his death or abandoned more times on that TF than I can count. Now that I think about it.. why didn't i kill him when i had the chance? LOL


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Originally Posted by Wicked_Wendy View Post
That poor guy has been led to his death or abandoned more times on that TF than I can count. Now that I think about it.. why didn't i kill him when i had the chance? LOL
All the ITFs I've been on have moved fast enough and been chaotic enough that I didn't even know Imperious joined you 'til after 4 or 5 of 'em and I spotted (on my Ill/Rad) a red player arrow lagging behind in the last canyon and went to investigate... (really, they need to add NPCs like that join you in any mission to all players' pets list, especially if they're combat types)


 

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I usually zone in faster than anyone else since I've plenty of RAM and an SSD so I always get Impy. The very first thing I do is lead him over to a group of mobs off to one side and leave him to have fun. He gets killed and we don't have to deal with his hand clap scattering all the mobs.

It's been awhile since I ran an ITF where we didn't get Impy killed right off; he's way more trouble than he's worth.


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Originally Posted by jd_gumby View Post
(really, they need to add npcs like that join you in any mission to all players' pets list, especially if they're combat types)
this


 

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Originally Posted by JD_Gumby View Post
All the ITFs I've been on have moved fast enough and been chaotic enough that I didn't even know Imperious joined you 'til after 4 or 5 of 'em and I spotted (on my Ill/Rad) a red player arrow lagging behind in the last canyon and went to investigate... (really, they need to add NPCs like that join you in any mission to all players' pets list, especially if they're combat types)
The problem here is, what happens if the player is defeated or DCs? How can someone else grab the pet, and how will they keep it from despawning?


 

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Originally Posted by Korith View Post
The problem here is, what happens if the player is defeated or DCs? How can someone else grab the pet, and how will they keep it from despawning?
I said "all players' pet lists". Wouldn't be attached to any player's list in particular, just appear there for easy tracking by everyone. Who it actually follows around would go by the same rules as always.


 

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Originally Posted by Dechs Kaison View Post
I didn't actually kill any of them.

I'm pretty sure they got rep points for killing me, though.
This bug happened outside of Khan too, on Train missions. One time I was on a team with mixed alignment where the rogue was targetable to everyone else and vice versa. We tried to see if we could go for some pvp drops, but no rep was awarded.


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Originally Posted by Deacon_NA View Post
This bug happened outside of Khan too, on Train missions. One time I was on a team with mixed alignment where the rogue was targetable to everyone else and vice versa. We tried to see if we could go for some pvp drops, but no rep was awarded.
Lmao