Question about Crab Spiders


DeviousMe

 

Posted

Last I remember, it was permanent, and you would have to wear it for every costume and regardless of whether your current build is a crab or not.


 

Posted

no no, not in... okay I mis-phrased the original question. I know the game mechanics are set up in such a way that a Crab Spider Archetype has to have the backpack. I mean story wise. Like are the extra legs surgically attached to the person or are they just a back pack that is connected to the armor?




 

Posted

The costume piece itself is applied to all your costume slots as long as your build contains 1 or more Crab Spider powers (primary OR secondary; either way, you get backpacked).

As to lore, at least as far as I know, it's never been explicitly stated how the packs work, so it's pretty much whatever you want. I've seen some people go with it being partially implanted cyberware, others just a pack with very smart AI, some make it magic, others organic limbs encased in armor, and the list goes on so forth.


"If I had Force powers, vacuum or not my cape/clothes/hair would always be blowing in the Dramatic Wind." - Tenzhi

Characters

 

Posted

There's frustratingly little info on the crab packs that we have, however my view on them is that you've got two kinds of them really.

One is grafted to the spine and effectivly becomes an extra set of limbs, while the other are just part of the armour.

Most people seem to lean on them being grafted to the spine though, at least in my experiance over on Union


 

Posted

hmm, not really the answer I was hoping for, but not an answer that utterly derails my plans. working on a comic and had an idea for a scene where a Crab Spider takes a shot to the back which damages his weapons pack. To avoid being killed when it goes pop he jettisons the pack when slams into a Rikti before it explodes. The Crab Spider then has to fight with a combination of his blades and an assault rifle.




 

Posted

Quote:
Originally Posted by Torroes_Prime View Post
hmm, not really the answer I was hoping for, but not an answer that utterly derails my plans. working on a comic and had an idea for a scene where a Crab Spider takes a shot to the back which damages his weapons pack. To avoid being killed when it goes pop he jettisons the pack when slams into a Rikti before it explodes. The Crab Spider then has to fight with a combination of his blades and an assault rifle.
'Whatever you want' wasn't 'the answer you were hoping for'? o.0


"If I had Force powers, vacuum or not my cape/clothes/hair would always be blowing in the Dramatic Wind." - Tenzhi

Characters

 

Posted

Quote:
Originally Posted by DeviousMe View Post
'Whatever you want' wasn't 'the answer you were hoping for'? o.0
Well no. The Answer I was hoping for was something to the effect of "Its a mechanical apparatus that is strapped to the armor. While it draws power from the armor, it's fully removable"

But like I said, the answers I got don't derail my plans so I'll go with it. with a little luck, you'll see the finish result later this month.




 

Posted

I can work like that sure, a fair few people have it as just an armour attachment, like I said, it's generally accepted there's at least two kinds, so you could go with that.


 

Posted

The way I understand it, the crab soldier undergoes surgery so he can control the arms, but the arms themselves are mechanical and could be removed. (Which, if you'd think about it, they'd almost have to be - parts break down, after all, and why keep an entire soldier down if you didn't need to?)


 

Posted

I play it as some kind of plate or just big mechanical spine bolts that the packs attach and detach from. That's certainly how I play it with mine, anyhow. So, that would leave your story point perfectly intact.


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NOTE: The Incarnate System is basically farming for IOs on a larger scale, and with more obtrusive lore.