Another Elec/SD scrapper


Black_Assassin

 

Posted

Since I haven't got one of these I decided it was high time I made one.

This is the plan I came up with

Hero Plan by Mids' Hero Designer 1.942
http://www.cohplanner.com/

Click this DataLink to open the build!
Elec/SD Farming Scrapper: Level 50 Mutation Scrapper
Primary Power Set: Electrical Melee
Secondary Power Set: Shield Defense
Power Pool: Fighting
Power Pool: Speed
Power Pool: Leadership
Power Pool: Leaping
Ancillary Pool: Blaze Mastery

Hero Profile:
Level 1: Havoc Punch -- Mako-Acc/Dmg(A), Mako-Dmg/EndRdx(3), Mako-Dmg/Rchg(3), Mako-Acc/EndRdx/Rchg(5), Mako-Acc/Dmg/EndRdx/Rchg(5), Mako-Dam%(7)
Level 1: Deflection -- LkGmblr-Rchg+(A), LkGmblr-Def(7), LkGmblr-Def/EndRdx(9)
Level 2: Battle Agility -- LkGmblr-Rchg+(A), LkGmblr-Def(9), LkGmblr-Def/EndRdx(11)
Level 4: True Grit -- Mrcl-Heal(A), Mrcl-Heal/EndRdx(15)
Level 6: Charged Brawl -- T'Death-Acc/Dmg(A), T'Death-Dmg/EndRdx(17), T'Death-Dmg/Rchg(17), T'Death-Acc/Dmg/EndRdx(19), T'Death-Dmg/EndRdx/Rchg(19), T'Death-Dam%(21)
Level 8: Thunder Strike -- Sciroc-Acc/Dmg(A), Sciroc-Dmg/EndRdx(21), Sciroc-Dmg/Rchg(23), Sciroc-Acc/Rchg(23), Sciroc-Acc/Dmg/EndRdx(25), FrcFbk-Rechg%(25)
Level 10: Active Defense -- RechRdx-I(A)
Level 12: Kick -- FrcFbk-Rechg%(A)
Level 14: Tough -- S'fstPrt-ResDam/Def+(A), S'fstPrt-ResKB(27)
Level 16: Against All Odds -- EndRdx-I(A)
Level 18: Chain Induction -- Mako-Acc/Dmg(A), Mako-Dmg/EndRdx(27), Mako-Dmg/Rchg(29), Mako-Acc/EndRdx/Rchg(29), Mako-Acc/Dmg/EndRdx/Rchg(31), Mako-Dam%(31)
Level 20: Weave -- LkGmblr-Rchg+(A), LkGmblr-Def(31), LkGmblr-Def/EndRdx(33)
Level 22: Phalanx Fighting -- LkGmblr-Rchg+(A)
Level 24: Build Up -- GSFC-ToHit(A), GSFC-ToHit/Rchg(33), GSFC-ToHit/Rchg/EndRdx(33), GSFC-Rchg/EndRdx(34), GSFC-ToHit/EndRdx(46), GSFC-Build%(46)
Level 26: Hasten -- RechRdx-I(A), RechRdx-I(34)
Level 28: Super Speed -- Zephyr-ResKB(A)
Level 30: Maneuvers -- LkGmblr-Rchg+(A), LkGmblr-Def(34), LkGmblr-Def/EndRdx(36)
Level 32: Lightning Rod -- Oblit-Dmg(A), Oblit-Acc/Rchg(36), Oblit-Dmg/Rchg(36), Oblit-Acc/Dmg/Rchg(37), Oblit-%Dam(37), Oblit-Acc/Dmg/EndRdx/Rchg(37)
Level 35: Shield Charge -- Oblit-Dmg(A), Oblit-Acc/Rchg(39), Oblit-Dmg/Rchg(39), Oblit-Acc/Dmg/Rchg(39), Oblit-%Dam(40), FrcFbk-Rechg%(40)
Level 38: One with the Shield -- Aegis-ResDam/EndRdx(A), Aegis-ResDam(40), Aegis-ResDam/Rchg(42), Aegis-Psi/Status(42), Aegis-ResDam/EndRdx/Rchg(42)
Level 41: Ring of Fire -- GravAnch-Immob(A), GravAnch-Acc/Immob/Rchg(43), GravAnch-Immob/Rchg(43), GravAnch-Acc/Rchg(43), GravAnch-Hold%(45)
Level 44: Char -- Thundr-Acc/Dmg(A), Thundr-Acc/Dmg/Rchg(45), UbrkCons-Dam%(45), UbrkCons-Acc/Rchg(46)
Level 47: Fire Ball -- Posi-Acc/Dmg(A), Posi-Dmg/Rchg(48), Posi-Dmg/Rng(48), Posi-Acc/Dmg/EndRdx(48), Posi-Dam%(50), RechRdx-I(50)
Level 49: Combat Jumping -- Ksmt-ToHit+(A)
Level 50: Spiritual Core Paragon
------------
Level 1: Brawl -- Empty(A)
Level 1: Critical Hit
Level 1: Sprint -- Empty(A)
Level 2: Rest -- Empty(A)
Level 4: Ninja Run
Level 2: Swift -- Empty(A)
Level 2: Health -- Numna-Regen/Rcvry+(A), Mrcl-Rcvry+(11)
Level 2: Hurdle -- Empty(A)
Level 2: Stamina -- P'Shift-End%(A), P'Shift-EndMod(13), P'Shift-EndMod/Rchg(13), P'Shift-EndMod/Acc(15), P'Shift-EndMod/Acc/Rchg(50)


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Any tweaks are welcome!


[Union Chat]Sebaddon: If you want to, we will, if you think it's weird, no, that's damz, not us.

[Union Chat]Damz: hey cyber, i am your naked pope for the evening, please confess to me my child

 

Posted

You might want to check out Fury Flechette's (elec/fire)/shield build collection here -> http://boards.cityofheroes.com/showthread.php?t=216944

(Warning : those are pre-inherent fitness builds, but easily tweaked)

Comparing your build to the "moderate" elec/shield build posted there, I'd say that one comes a lot cheaper than yours with the purples and has overall better attributes.
Also, I'm currently collecting the IOs for that moderate build (plus Grant Cover plus OwS plus Confront) and am therefore biased

Your build : 63.8% global recharge, 210% regen, end delta of 1.83
FF moderate : 60% global recharge, 262% regen, end delta of 2.11

You will also have fewer hp because True Grit lacks the healing %

If you just want to tweak your build, I'd suggest swapping the slots in OwS and Tough.
After that, you might want to lose the -Knockback Steadfast and/or the BotZ -Knockback. Active Defense has enough -kb/-kd protection/resist.


 

Posted

Few recommendations below:

-Single slot One with Shield w/ Steadfast +3def
-Triple slot Tough w/ Aegis
-Six slot Stamina w/ Performance Shifter (adds 3.13% AoE def).
-Swap Kismet +6% acc in Combat Jump w/ LotG +7.5% rech in Phalanx Fighting. (Perma +6% acc and slightly higher def)
-Remove the -KB IO in SS and slot a Stealth IO
-Use a full set of Obliteration in Shield Charge
-Remove LotG def IO in Deflection

At the end of that, you will have 3 slots to play to improve on hit points, damage resist etc. Some people like to 2 or 3 slot Active Defense for the debuff resistance.

Hero Plan by Mids' Hero Designer 1.942
http://www.cohplanner.com/

Click this DataLink to open the build!

Elec/SD Farming Scrapper: Level 15 Mutation Scrapper
Primary Power Set: Electrical Melee
Secondary Power Set: Shield Defense
Power Pool: Fighting
Power Pool: Speed
Power Pool: Leadership
Power Pool: Leaping
Ancillary Pool: Blaze Mastery

Hero Profile:
Level 1: Havoc Punch -- Mako-Acc/Dmg(A), Mako-Dmg/EndRdx(3), Mako-Dmg/Rchg(3), Mako-Acc/EndRdx/Rchg(5), Mako-Acc/Dmg/EndRdx/Rchg(5), Mako-Dam%(7)
Level 1: Deflection -- LkGmblr-Rchg+(A), LkGmblr-Def/EndRdx(7)
Level 2: Battle Agility -- LkGmblr-Rchg+(A), LkGmblr-Def(9), LkGmblr-Def/EndRdx(11)
Level 4: True Grit -- Mrcl-Heal(A), Mrcl-Heal/Rchg(9)
Level 6: Charged Brawl -- T'Death-Acc/Dmg(A), T'Death-Dmg/EndRdx(17), T'Death-Dmg/Rchg(17), T'Death-Acc/Dmg/EndRdx(19), T'Death-Dmg/EndRdx/Rchg(19), T'Death-Dam%(21)
Level 8: Thunder Strike -- Sciroc-Acc/Dmg(A), Sciroc-Dmg/EndRdx(21), Sciroc-Dmg/Rchg(23), Sciroc-Acc/Rchg(23), Sciroc-Acc/Dmg/EndRdx(25), FrcFbk-Rechg%(25)
Level 10: Active Defense -- RechRdx-I(A)
Level 12: Kick -- FrcFbk-Rechg%(A)
Level 14: Tough -- Aegis-ResDam/EndRdx(A), Aegis-ResDam/EndRdx/Rchg(27), Aegis-ResDam(40)
Level 16: Against All Odds -- EndRdx-I(A)
Level 18: Chain Induction -- Mako-Acc/Dmg(A), Mako-Dmg/EndRdx(27), Mako-Dmg/Rchg(29), Mako-Acc/EndRdx/Rchg(29), Mako-Acc/Dmg/EndRdx/Rchg(31), Mako-Dam%(31)
Level 20: Weave -- LkGmblr-Rchg+(A), LkGmblr-Def(31), LkGmblr-Def/EndRdx(33)
Level 22: Phalanx Fighting -- Ksmt-ToHit+(A)
Level 24: Build Up -- GSFC-ToHit(A), GSFC-ToHit/Rchg(33), GSFC-ToHit/Rchg/EndRdx(33), GSFC-Rchg/EndRdx(34), GSFC-ToHit/EndRdx(46), GSFC-Build%(46)
Level 26: Hasten -- RechRdx-I(A), RechRdx-I(34)
Level 28: Super Speed -- Clrty-Stlth(A)
Level 30: Maneuvers -- LkGmblr-Rchg+(A), LkGmblr-Def(34), LkGmblr-Def/EndRdx(36)
Level 32: Lightning Rod -- Oblit-Dmg(A), Oblit-Acc/Rchg(36), Oblit-Dmg/Rchg(36), Oblit-Acc/Dmg/Rchg(37), Oblit-%Dam(37), Oblit-Acc/Dmg/EndRdx/Rchg(37)
Level 35: Shield Charge -- Oblit-Dmg(A), Oblit-Acc/Rchg(39), Oblit-Dmg/Rchg(39), Oblit-Acc/Dmg/Rchg(39), Oblit-%Dam(40), Oblit-Acc/Dmg/EndRdx/Rchg(40)
Level 38: One with the Shield -- S'fstPrt-ResDam/Def+(A)
Level 41: Ring of Fire -- GravAnch-Immob(A), GravAnch-Acc/Immob/Rchg(43), GravAnch-Immob/Rchg(43), GravAnch-Acc/Rchg(43), GravAnch-Hold%(45)
Level 44: Char -- Thundr-Acc/Dmg(A), Thundr-Acc/Dmg/Rchg(45), UbrkCons-Dam%(45), UbrkCons-Acc/Rchg(46)
Level 47: Fire Ball -- Posi-Acc/Dmg(A), Posi-Dmg/Rchg(48), Posi-Dmg/Rng(48), Posi-Acc/Dmg/EndRdx(48), Posi-Dam%(50), RechRdx-I(50)
Level 49: Combat Jumping -- LkGmblr-Rchg+(A)
Level 50: Spiritual Core Paragon
------------
Level 1: Brawl -- Empty(A)
Level 1: Critical Hit
Level 1: Sprint -- Empty(A)
Level 2: Rest -- Empty(A)
Level 4: Ninja Run
Level 2: Swift -- Run-I(A)
Level 2: Health -- Numna-Regen/Rcvry+(A), Mrcl-Rcvry+(11)
Level 2: Hurdle -- Jump-I(A)
Level 2: Stamina -- P'Shift-End%(A), P'Shift-EndMod(13), P'Shift-EndMod/Rchg(13), P'Shift-EndMod/Acc(15), P'Shift-Acc/Rchg(42), P'Shift-EndMod/Acc/Rchg(50)



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Posted

I had a look and it needed some adjusting, dropped char for fire blast so you have a functioning ST chain and gets some more recharge (you can swap ring of fire for Char but the hold set is just pretty expensive but you can take it if you want since it would be decently useful when purple'd), its perma hasten with the t4 spiritual but the endurance looks pretty nasty so I would probably go for cardiac unless your getting t4 ageless in which case the +recovery from it perma'd would probably mean your fine and definitely get the +end accolades.

The KB protections did nothing for you so got rid of them, then this has Perma double stacked AD with 88.9% DDR making you as high as it really goes unless you scrape a few percent more in battle agility but I tried to get you a few more recovery bonuses here and there since there was a fair few spare slots floating around

The FF Proc in Shield Charge does nothing either since it spawns a pseudo pet which steals your 100% Recharge bonus.

So here it is.

Hero Plan by Mids' Hero Designer 1.94
http://www.cohplanner.com/

Click this DataLink to open the build!

Elec/SD Farming Scrapper: Level 50 Mutation Scrapper
Primary Power Set: Electrical Melee
Secondary Power Set: Shield Defense
Power Pool: Speed
Power Pool: Fighting
Power Pool: Leadership
Power Pool: Leaping
Ancillary Pool: Blaze Mastery

Hero Profile:
Level 1: Havoc Punch -- Mako-Acc/Dmg(A), Mako-Dmg/EndRdx(3), Mako-Dmg/Rchg(3), Mako-Acc/EndRdx/Rchg(5), Mako-Acc/Dmg/EndRdx/Rchg(5), Mako-Dam%(7)
Level 1: Deflection -- LkGmblr-Rchg+(A), LkGmblr-Def(7), LkGmblr-Def/EndRdx(9)
Level 2: Battle Agility -- LkGmblr-Rchg+(A), LkGmblr-Def(9), LkGmblr-Def/EndRdx(11)
Level 4: True Grit -- Numna-Heal/EndRdx(A), Numna-EndRdx/Rchg(15), Numna-Heal/Rchg(19), Numna-Heal/EndRdx/Rchg(21), Numna-Regen/Rcvry+(31), Numna-Heal(46)
Level 6: Hasten -- RechRdx-I(A), RechRdx-I(17), RechRdx-I(17)
Level 8: Thunder Strike -- Sciroc-Acc/Dmg(A), Sciroc-Dmg/EndRdx(21), Sciroc-Dmg/Rchg(23), Sciroc-Acc/Rchg(23), Sciroc-Acc/Dmg/EndRdx(25), FrcFbk-Rechg%(25)
Level 10: Active Defense -- HO:Membr(A), HO:Membr(27), HO:Membr(50)
Level 12: Kick -- FrcFbk-Rechg%(A)
Level 14: Tough -- Aegis-ResDam(A), Aegis-ResDam/Rchg(19), Aegis-EndRdx/Rchg(40), Aegis-ResDam/EndRdx(42), Aegis-ResDam/EndRdx/Rchg(42)
Level 16: Against All Odds -- EndRdx-I(A)
Level 18: Chain Induction -- C'ngImp-Acc/Dmg(A), C'ngImp-Dmg/EndRdx(27), C'ngImp-Dmg/Rchg(29), C'ngImp-Acc/Dmg/Rchg(29), C'ngImp-Acc/Dmg/EndRdx(31)
Level 20: Weave -- LkGmblr-Rchg+(A), LkGmblr-Def(31), LkGmblr-Def/EndRdx(33)
Level 22: Phalanx Fighting -- LkGmblr-Rchg+(A)
Level 24: Build Up -- GSFC-ToHit(A), GSFC-ToHit/Rchg(33), GSFC-ToHit/Rchg/EndRdx(33), GSFC-Rchg/EndRdx(34), GSFC-Build%(34), GSFC-ToHit/EndRdx(46)
Level 26: Super Speed -- Clrty-Stlth(A)
Level 28: Grant Cover -- EndRdx-I(A)
Level 30: Maneuvers -- LkGmblr-Rchg+(A), LkGmblr-Def(34), LkGmblr-Def/EndRdx(36)
Level 32: Lightning Rod -- Oblit-Dmg(A), Oblit-Acc/Rchg(36), Oblit-Dmg/Rchg(36), Oblit-Acc/Dmg/Rchg(37), Oblit-%Dam(37), Oblit-Acc/Dmg/EndRdx/Rchg(37)
Level 35: Shield Charge -- Oblit-Dmg(A), Oblit-Acc/Rchg(39), Oblit-Dmg/Rchg(39), Oblit-Acc/Dmg/Rchg(39), Oblit-%Dam(40), Oblit-Acc/Dmg/EndRdx/Rchg(40)
Level 38: One with the Shield -- S'fstPrt-ResDam/Def+(A)
Level 41: Ring of Fire -- GravAnch-Immob/Rchg(A), GravAnch-Acc/Immob/Rchg(42), GravAnch-Acc/Rchg(43), GravAnch-Immob/EndRdx(43), GravAnch-Hold%(43)
Level 44: Fire Blast -- Decim-Dmg/Rchg(A), Decim-Dmg/EndRdx(45), Decim-Acc/Dmg(45), Decim-Acc/Dmg/Rchg(45), Decim-Acc/EndRdx/Rchg(46)
Level 47: Fire Ball -- Posi-Acc/Dmg(A), Posi-Dmg/Rchg(48), Posi-Dmg/Rng(48), Posi-Acc/Dmg/EndRdx(48), Posi-Dam%(50)
Level 49: Combat Jumping -- GftotA-Def(A), GftotA-Def/EndRdx(50)
Level 50: Spiritual Core Paragon
Level 0: The Atlas Medallion
------------
Level 1: Brawl -- Empty(A)
Level 1: Critical Hit
Level 1: Sprint -- Empty(A)
Level 2: Rest -- Empty(A)
Level 4: Ninja Run
Level 2: Swift -- Run-I(A)
Level 2: Health -- Mrcl-Rcvry+(A), Mrcl-Heal(11)
Level 2: Hurdle -- Jump-I(A)
Level 2: Stamina -- P'Shift-End%(A), P'Shift-EndMod(13), P'Shift-EndMod/Rchg(13), P'Shift-EndMod/Acc(15)



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