Temp powers on I-trials
What's up with the temp powers on I-trials now? I've been away for a month or so, and I ran a lambda today, part of the time my temp travel powers are available, and part of the time they aren't. Since ninja run is my only travel power, it's kind of a problem. Is this WAI or a bug?
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The fix is on the Test server, so it's on the way:
Issue 20 Patch Notes - Build 2010.201105131851.1.0
Incarnate Trials
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I asked in help chat about travel powers. I am hoping to get away with just ninja run, yet was told that in some places not having a travel power would make me a liability in some teams.
Is the I-trial the only place at the moment that I would not be able to do? Or, are there other areas that I would need one? If it is just the I-trials that I need it for - that is being fixed?
ty
Its the Lam I-trial you need to be able to reach the high gun towers, needing TP, SJ, Hover or Fly.
Otherwise there are only a few missions wher lack of vertical movement is a problem, or the abilty to cross large drops.
However in all cases a temp jetpack solves the issue, in most the basic jump pack is fine, BUT the I-trials are currently bugged, ands temp powers do not always work.
I recall being able to use my "jump jet pack" from the GvE edition. Then I ran along the wall top.
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I asked in help chat about travel powers. I am hoping to get away with just ninja run, yet was told that in some places not having a travel power would make me a liability in some teams.
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According to the patch notes, this was fixed today. I have not tested it, though.
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What's up with the temp powers on I-trials now? I've been away for a month or so, and I ran a lambda today, part of the time my temp travel powers are available, and part of the time they aren't. Since ninja run is my only travel power, it's kind of a problem. Is this WAI or a bug?