The never ending question, Your opinions please?


4c3Player

 

Posted

So, if I were to look for a strong middle-of-the road kind of scrapper or brute I should build a <insert>.

My DM/WP scrapper does not bring enough AoE and adding blaze mastery just got me out of my element. My SS/Inv brute just seems visually boring. I also have a level 50 kat/wp, which was gutted last summer to help build my DM/WP scrapper’s strength. I need a change.

I am debating over these power sets and could use some advice. Honestly, I want to just enjoy a well rounded hero. I don’t need to be the best, but I want to feel like a hero and just enjoy the fun. Oh, I should add in that I mostly solo.

I’m looking for good damage (ST and AoE), strong def and I MUST be able to build a concept around him or I just can’t play him.

Here are some options I am considering:

Kat/WP – I already have him at level 50, but would need some love. With the incarnate powers I could add damage, which is what I felt he was lacking.

DM/DA – Maybe a very underused armor set and something I could make a concept around. Would death shroud give me enough extra damage to make me feel like I’m moving a bit faster? There is something about the ability to add Absolute Amazement into Soul Transfer that just adds to the survivability of this combo.

BS/Inv – I like katana and the debate on which is better, but BS has a nice balance and inv is … well Inv.

Claws/Inv or WP (scrapper or Brute) – I have a level 20 claws/inv already… nice combo, but I got distracted with the real word and when I returned I just never moved forward, but that could change.

Some more babbling – I can’t get into shield unless it’s with a sword. I’ve tried DM/SD a couple times, but for some reason I lose interest… a concept gap for me.

So, the never ending question…. “Your opinions please?”

Thanks in advance!


 

Posted

Only gonna answer for the ones I've played.

Quote:
Originally Posted by AF_Bill View Post
DM/DA – Maybe a very underused armor set and something I could make a concept around. Would death shroud give me enough extra damage to make me feel like I’m moving a bit faster? There is something about the ability to add Absolute Amazement into Soul Transfer that just adds to the survivability of this combo.
The damage aura does help with your AOE, but it's still slow enough to notice a difference. I prefer the brute version of this combo: The quick ST attacks, plus taunt in the various auras to keep things attacking you rather than running, keeps your Fury high, which makes the damage aura do significantly more damage. When you get higher level, you can add gloom for a STRONG ST attack and Dark Obliteration for more AoE, and you still stay with your Dark theme. On top of that, at Incarnate levels, you can add Void Judgement for more Dark damage. Even though it would break theme, consider Pyronic Interface - the damage proc version in a damage aura is a nice bonus.

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BS/Inv – I like katana and the debate on which is better, but BS has a nice balance and inv is … well Inv.
Very slow to start. Then again, I solo a lot. If you team or TF more than I do, you should breeze through the low levels. Parry adds an extra layer of defense to stack with your resistances.

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Claws/Inv or WP (scrapper or Brute) – I have a level 20 claws/inv already… nice combo, but I got distracted with the real word and when I returned I just never moved forward, but that could change.
Claws/Inv is fun. I liked it better on a brute. Spin was modified so that it has higher base damage (and higher recharge to compensate), which is a nice bonus once you get your Fury up. And of course, the resists and +HP/heal powers work better with the brute's higher HP and caps.

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Some more babbling – I can’t get into shield unless it’s with a sword. I’ve tried DM/SD a couple times, but for some reason I lose interest… a concept gap for me.
Agreed. They're supposed to be incredible, but I didn't start one until I was already starting to burn out on shields, so it never got far.

Quote:
So, the never ending question…. “Your opinions please?”

Thanks in advance!
One not on your list: Dark/Fire Scrapper or Brute. Again, I prefer the brute version, but both work well. Having Siphon Life, Healing Flames, Consume, Dark Consumption and Rise of the Phoenix makes a very clicky character, but also a very hard to stop one. And with the recent change to Burn, the AoE goodness is even better. Add Soul Mastery to a brute, or Pyre to a scrapper or brute for even more damage.


@Roderick

 

Posted

All of the characters you mentioned are more focused towards single-target damage and are not optimal for extreme DPS. The highest DPS powersets have some sort of permanent damage buff. Shield Defense is popular for Against All Odds, but requires you to have enemies in melee range or your damage drops off. Claws has a decent damage buff but then it lacks enough base damage to compete with sets like Dark Melee.

So, some decent options for your primary set are Dark Melee, Claws, or Super Strength. Combine any of those with Fiery Aura and you will have a well-rounded character for DPS. Survivability can come from set bonuses and pool powers. Burn makes your AoE DPS useful. Fiery Embrace makes your damage go nuts on characters with near-permanent damage buffs. I would suggest Scrapper for Dark Melee or Claws.


 

Posted

Quote:
Originally Posted by AF_Bill View Post
<<snip>>

I am debating over these power sets and could use some advice. Honestly, I want to just enjoy a well rounded hero. I don’t need to be the best, but I want to feel like a hero and just enjoy the fun. Oh, I should add in that I mostly solo.

I’m looking for good damage (ST and AoE), strong def and I MUST be able to build a concept around him or I just can’t play him.

<<snip>>

Some more babbling – I can’t get into shield unless it’s with a sword. I’ve tried DM/SD a couple times, but for some reason I lose interest… a concept gap for me.

So, the never ending question…. “Your opinions please?”

Thanks in advance!
Here's my opinion as another person who just can't do /SD with a non-weapon primary (secondary for you tankers). Captain America or not, it's just goofy. Tried several. Can't do it. Mental Block. :P

What you are seeking is a Mace/Shield brute: All the fun of a sword and board scrapper, without Broadsword (you mentioned you prefer Kat), a kick-*** t9 AoE attack, extra base HP (making TG and OWTS +hp bonuses more effective), and a variety of concepts to wrap him around. The only thing this really lacks is a self heal, and that can be taken care of as well. (Nothing against broadsword - I happen to like it - just noting the differences).

Will scrapper Shield Charge make you jealous? Maybe. Truth be told I never notice the gap on teams with /SD scrappers or tanks. The pseudo-pet cap may rob a Brute of a little of SC glory, but rolling Fury + saturated AAO is nothing to sneeze at either. Especially on a high recharge WM attack chain. No, you won't pump out ST DPS like a dm/sd scrapper. No you won't farm like an SS/FA brute. You'll slot nicely in the middle of those though.


 

Posted

SS/Shield is boring and silly. Martial Arts/Shield is good, bouncy fun and visually more in keeping with the Captain America concept.


My pet peeve is people who refuse to acknowledge it when I tell them my character has unlimited power. If I rp attack them they are of course disintegrated beyond the ability of any hospital or magic to restore. Yet despite this they refuse to delete their characters and still keep playing them as if nothing happened. ~Mandu, 07-16-2010

 

Posted

Quote:
Originally Posted by Ashtoreth_NA View Post
SS/Shield is boring and silly. Martial Arts/Shield is good, bouncy fun and visually more in keeping with the Captain America concept.
Blue Steel*

Do show respect for your, and all our, superior.

I would suggest MA/Shield if you want to try and get into a Shield character. I'll also second the Dark/Fire Brute suggestion.


I am the Blaster, I have filled the role of Tank, Controller and Defender
Sometimes all at once.
Union EU player! Pip pip, tally ho, top hats and tea etc etc

 

Posted

Quote:
Originally Posted by Ashtoreth_NA View Post
SS/Shield is boring and silly. Martial Arts/Shield is good, bouncy fun and visually more in keeping with the Captain America concept.
Me and my SD/SS Tank would like to dispute that. >.<

Still, each there own.


 

Posted

Quote:
Originally Posted by AF_Bill View Post

Claws/Inv or WP (scrapper or Brute) – I have a level 20 claws/inv already… nice combo, but I got distracted with the real word and when I returned I just never moved forward, but that could change.

Thanks in advance!
I have started a Claws/Invuln recently that I am finding quite fun. Praetoria was a breeze, though more exotic damage when you run into it can be a problem at those levels (before you have much defense to work with, or any of your low resist powers to those).

Its ST damage is quite good from what I have seen in 23 levels, and AOE should be decent, though of course it has no damage aura. Still, Spin is a pretty strong AOE attack, and there are some cones to play with later. Plenty of people like Claws, so if you like the look of it, run with it.

I'm guessing my thread with a build discussion is still near the top of threads, if you want to look for it. You can be pretty tough with a decent build, and do good damage.

Quote:
Originally Posted by DoctorWhat View Post
Me and my SD/SS Tank would like to dispute that. >.<

Still, each there own.
Yeah, Shield and SS together are quite fun, though of course Scrappers don't have that option, yet. Was a great combo for a Tank... I keep waiting for another free server transfer so I can get him back on my home server... I moved him back when I could make Tanker Tuesday events and haven't touched him in ages.


Guide: Tanking, Wall of Fire Style (Updated for I19!), and the Four Rules of Tanking
Story Arc:
Belated Justice, #88003
Synopsis: Explore the fine line between justice and vengeance as you help a hero of Talos Island bring his friend's murderer to justice.
Grey Pilgrim: Fire/Fire Tanker (50), Victory

 

Posted

I can relate, I only like playing characters that have some kind of theme going.


I'm having a blast on my elec/elec/mu scrapper. I feel it has less burst damage than some other primary's but the DPS is amazing. Especially with the Reactive proc and build up. AoE is fantastic through ball lightning, thunder strike, lighting field, and lightning rod. Elec armor does a great job of keeping me alive through resists. I also can keep going mob after mob with power sink and the +recharge +spd passive stacked with IOs. Mob's usually cannot last after a well placed power sink and -end from lightning field.


I had a katana/SR four years ago I really enjoyed too. *shrug*


I think a fire/fire/fire scrapper would be a lot of fun but definitely more of a team based dps.


 

Posted

Quote:
Originally Posted by Syndace View Post
I can relate, I only like playing characters that have some kind of theme going.


I'm having a blast on my elec/elec/mu scrapper. I feel it has less burst damage than some other primary's but the DPS is amazing. Especially with the Reactive proc and build up. AoE is fantastic through ball lightning, thunder strike, lighting field, and lightning rod. Elec armor does a great job of keeping me alive through resists. I also can keep going mob after mob with power sink and the +recharge +spd passive stacked with IOs. Mob's usually cannot last after a well placed power sink and -end from lightning field.


I had a katana/SR four years ago I really enjoyed too. *shrug*


I think a fire/fire/fire scrapper would be a lot of fun but definitely more of a team based dps.
Elec is definitely better for AOE than ST damage. I have an E^3 Brute that does better against masses of mobs rather than bosses or EBs. Still a fun and thematic combo.


Guide: Tanking, Wall of Fire Style (Updated for I19!), and the Four Rules of Tanking
Story Arc:
Belated Justice, #88003
Synopsis: Explore the fine line between justice and vengeance as you help a hero of Talos Island bring his friend's murderer to justice.
Grey Pilgrim: Fire/Fire Tanker (50), Victory

 

Posted

Quote:
Originally Posted by Ashtoreth_NA View Post
SS/Shield is boring and silly. Martial Arts/Shield is good, bouncy fun and visually more in keeping with the Captain America concept.
My SS/SD brute (aoe GOD) strongly disputes that aswell, i would suggest a SS/SD brute,get over your silly lil cant have a SD without a weapon SS/SD is amazing theres just no way around that fact ,here are some reasons why
Rage=epic
One With the sheild(good in tough situations)=pretty Good
Footstomp= Epic (possibly the best low recharge Aoe available to brutes,escpessially when paired with rage)
Sheild Charge=Epic
Ko blow=epic
then all this paired with
T4 Ion
Electrifying Fences
Ball lightning
you have on helluva *** kicker in aoe and Single target damage,just my opinion


------------------------------------------------------
Regards, Four-Cee-Three

 

Posted

I'd say Fire/sd. You get the psuedo weapon attacks to kinda fit your theme and its great for both single target and AOE damage. I have one thats Fire/SD/Pyre plays great solo or on teams. Its just missing a heal but thats only a power pool or a dozen or so incarnate trials away.


 

Posted

Quote:
Originally Posted by Grey Pilgrim View Post
Elec is definitely better for AOE than ST damage. I have an E^3 Brute that does better against masses of mobs rather than bosses or EBs. Still a fun and thematic combo.
The ST damage on my E^3 scrapper is now much MUCH better with the addition of the musculative alpha, reactive interface proc, and Mako's bite damage procs. I would almost go as far as saying the ST damage surpasses other sets now. The attacks are very fast activating and have low cooldowns which yields more chances for damage procs to go off. Its also easy to stack the reactive proc's DoT and -res. Charged brawl-> chain induction -> charged brawl -> havok punch and repeat. Thunderstrike I only use for AoE.

Musculative alpha is also nice for the +end mod.


 

Posted

I would second either Claws/Invul or MA/Shield. Both are very hardy with a nice variety of attacks. Good defense, good AOE attacks, good ST attacks and very fun.


 

Posted

Quote:
Originally Posted by Syndace View Post
The ST damage on my E^3 scrapper is now much MUCH better with the addition of the musculative alpha, reactive interface proc, and Mako's bite damage procs. I would almost go as far as saying the ST damage surpasses other sets now. The attacks are very fast activating and have low cooldowns which yields more chances for damage procs to go off. Its also easy to stack the reactive proc's DoT and -res. Charged brawl-> chain induction -> charged brawl -> havok punch and repeat. Thunderstrike I only use for AoE.

Musculative alpha is also nice for the +end mod.
Keep in mind all those add ons could be thrown onto a set with more ST damage, and they'd be doing even better with ST damage. It sounds like you've rounded things out as well as you can, but Electric is more heavily slanted to AOE no matter how you look at it. Base numbers are what they are.

But like I said, it's a fun set. No worries.


Guide: Tanking, Wall of Fire Style (Updated for I19!), and the Four Rules of Tanking
Story Arc:
Belated Justice, #88003
Synopsis: Explore the fine line between justice and vengeance as you help a hero of Talos Island bring his friend's murderer to justice.
Grey Pilgrim: Fire/Fire Tanker (50), Victory

 

Posted

Electric Melee has lots of AoE if that's what you are after. Get the Reactive Interface slot to get extra DoT damage, go with Void or Pyronic Judgement; Void for extra damage, and Pyronic for extra DoT.

Kinetic also has AoE and with Power Siphon can do decent damage.

But still, this is why I want Super Strength as a Scrapper. I just love Foot Stomp that much. Well, that and Rage.


Uber Talgrim - level 50 emp/dark defender
Uber Rod - level 50 dark melee/regen scrapper
Rod Valdr - level 50 invuln/SS tanker
Talgrim - level 50 ninja/dark mastermind

OMG!! Please add these costume designs now!

 

Posted

Roll a SS/FA Brute and never look back....