While Obama was hunting a Stalker in a PvP zone, I was soloing a Giant Monster!!


Baalat

 

Posted

http://www.youtube.com/watch?v=kUyx8xYPN1Q

Okay, okay - now I'm just bragging. But it's not every day that a TANKER can solo a Giant Monster without Shivans.

I really hope I beat someone to the punch for this landmark. God, that would be too awesome. And it all happened on Justice!!

I would like to thank my fellow Justice players for their friendship throughout the years whose willingness to put up with my sled dog-like mentality made it possible to obtain the resources necessary to bring my build to this level. You guys are what make this game great and I look forward to kicking inter-dimensional alien rear with you throughout this month!

JUSTICE!!


Raid Leader of Task Force Vendetta "Steel 70", who defeated the first nine Drop Ships in the Second Rikti War.
70 Heroes, 9 Drop Ships, 7 Minutes. The Aliens never knew what hit them.
Now soloing: GM-Class enemy Adamaster, with a Tanker!

 

Posted

Yeah, well as a virtue player giant monsters are always funnn


 

Posted

Nice work.


awakened death 50 necro/dark mm, Necrospider 50 Crabspider, Death's Hunter 50 claw/regen stalker, Inhuman-Rampage 50 DM/WP brute, Xander the Protector 50 Kat/sr scrapper, Phantom Force 50 Ill/Rad Controller, Friendly Persuader 50 Inv/Wm tank
Global: @Cinder Spawn

 

Posted

Grats, Sylph, you kick-butt incarnate! Nicely done.


 

Posted

Well that beats my record with 1 lvl 50 not incarnate and 6 lowbie characters under lvl 35 which we all was tanks on last tanker tuesday.


 

Posted

Very nice, Sylph. Not surprising, though, from the tank that convinced a server to take down a drop ship.

I'm guessing you have the -regen incarnate proc?


@Ba'alat/@Zizka

"Plausibility is nothing compared to nerdrage." --PumBumbler

 

Posted

I have both the Diamagnetic and the Reactive Interface upgrades actually. I swap between the two given a particular situation. Usually I rely on the Reactive more, but Diamagnetic appears outwardly more useful when I have my full pet cluster out and I'm fighting something like a GM that has over 345HP per second Regen. Thankfully the Interface slot's abilities extend to all player-extended pets (IE - Pet that are not classified as a temporary power).

I'm actually working on some math right now to figure whether the Diamagnetic is still more useful due to the -Resist and sheer damage provided by a continued maximum count of inflicted Fire DoTs on the Reactive.

Thank you all for the encouraging replies! I have a feeling as more Incarnate abilities are released we will see more and more of these kinds of achievements from varying players and archetypes and I'm looking forward to reading about them.


Raid Leader of Task Force Vendetta "Steel 70", who defeated the first nine Drop Ships in the Second Rikti War.
70 Heroes, 9 Drop Ships, 7 Minutes. The Aliens never knew what hit them.
Now soloing: GM-Class enemy Adamaster, with a Tanker!

 

Posted

I'm interested to hear your conclusions.


@Ba'alat/@Zizka

"Plausibility is nothing compared to nerdrage." --PumBumbler

 

Posted

http://www.youtube.com/watch?v=Rcc4N...el_video_title

If my findings from my success against Adamaster this morning are any indicator, I believe the Reactive Interface is superior to the Diamagnetic power in this regard. Diamagnetic seems like it'd be a good supplement when too many teammates have Reactive, but Reactive comes out on top for overwhelming the survivability threshold of a Giant Monster.


Raid Leader of Task Force Vendetta "Steel 70", who defeated the first nine Drop Ships in the Second Rikti War.
70 Heroes, 9 Drop Ships, 7 Minutes. The Aliens never knew what hit them.
Now soloing: GM-Class enemy Adamaster, with a Tanker!

 

Posted

Grats.

Was not aware there was some question still, whether reactive was the best. Particularly against targets which heavily resist -regen.