New Incarnate slots


Amerikatt

 

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I want a mission complete incarnate. Click and its over!


 

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Originally Posted by Golden Girl View Post
Especially now that First Ward is building her up to be as big a monster as Tyrant - and there's still the possibility we'll need to fight and defeat the Hamidon too, to prove to the Well that we're superior to its current champion - the Underground Trial kinda sets that up as a possible future showdown.
"building her up"?! I think she doesn't need further "build up", about the only thing that could make her more evil is back stabbing Cole and then coconspiring with the Coming Storm.


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Quote:
Originally Posted by Samuel_Tow View Post
City of Heroes is a game about freedom of expression and variety of experiences far more so than it is about representing any one theme, topic or genre.

 

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Originally Posted by AzureSkyCiel View Post
"building her up"?! I think she doesn't need further "build up", about the only thing that could make her more evil is back stabbing Cole and then coconspiring with the Coming Storm.
The stuff we learnt about the Seers in GR didn't show us the full picture - the things we learn about them in FW just makes Mother Mayhem and the loyalists even more evil than before.


@Golden Girl

City of Heroes comics and artwork

 

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Originally Posted by Golden Girl View Post
The stuff we learnt about the Seers in GR didn't show us the full picture - the things we learn about them in FW just makes Mother Mayhem and the loyalists even more evil than before.
Well the implications that came with GR alone and the original Praet Arcs all but said everything the First Ward had. The First ward simply pointed out that not only was this destructive towards the people she was doing this to, but it was becoming destructive towards all of Praetoria.


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Quote:
Originally Posted by Samuel_Tow View Post
City of Heroes is a game about freedom of expression and variety of experiences far more so than it is about representing any one theme, topic or genre.

 

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Didn't the devs say that we'll see another round of expansion of existing slots before we'll get new slots?


"Men strunt �r strunt och snus �r snus
om ock i gyllne dosor.
Och rosor i ett sprucket krus
�r st�ndigt alltid rosor."

 

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Originally Posted by Xinner View Post
Right now most toons are monsters with incarnate powers.

With these upcoming slots will things just go over the edge to "unbalanced/overpowered"?
I can almost guarantee that while we'll be getting stronger so will our enemies.


Virtue: @Santorican

Dark/Shield Build Thread

 

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Originally Posted by Santorican View Post
I can almost guarantee that while we'll be getting stronger so will our enemies.
I'm betting that the either the Praetorian Hamidon or the Battalion will probably be that powerful.


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Quote:
Originally Posted by Santorican View Post
I can almost guarantee that while we'll be getting stronger so will our enemies.
The Underground Trial gives us our first level shifted enemies - there are some 54+1 Goliath War Walkers


@Golden Girl

City of Heroes comics and artwork

 

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Quote:
Originally Posted by Radmind View Post
I'm betting that the either the Praetorian Hamidon or the Battalion will probably be that powerful.
Ages ago, before we had IOs, the Battalion were being lined up as an enemy group so powerful that they couldn't be soloed, and that teams would need to use the Invention system to have a chance of defeating them - going by some of the hints that the devs have given, as well as Prometheus saying that the Battalion are an even bigger threat than Tyrant and the loyalists, it looks like that basic idea might still be behind the Battalion, only now it'll be the Incarnate system we need to have a chance of defeating them rather than the Invention system.


@Golden Girl

City of Heroes comics and artwork

 

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Since this is more of a speculation list. I'll give my hopes. To answer the earlier statement about "what at is the interface, well it's the defender trick. Trust me I have 3 lvl 50 defenders and none of them are empaths. Defenders do much more than heal. The debuffs intersect abilities, are very much like all the non-heal defender powers.

My hope is that the Hybrid set will let us trade one of our powers for another power from a different at set, but at the same point on the tier. As a trick archer, I'd trade a few of the archery powers I dont like for gadgets or traps powers in a heartbeat. Might be unrealistic, but I can dream.

Mind might be several mental based options, and might give is a psionic something. Maybe we will get our choice of a confuse, a blinding hold, a mind trap hold, or a sleep. As an incarnate power I'd figure they would be aoe's.

Vitae I'm thinking will be a great group res. Like maybe the same kind of res as the vet award, where the whole group rises with several inspirations allowing a team wipe to stand back up and turn the tide.

Lastly regarding the "too overpowered" idea that the incarnate powers makes us. I'm not sure what that even means in a mostly group cooperative game. Firstly, when we exemplar down, the incarnation powers go away. Secondly, ok so that incarnate slotted guy is killing more people than you. Well if you are a defender player, you accepted long ago that this is not a "who can kill the most contest". We share xp, so if that incarnate powered guy is rolling the xp in for the team then that's a good thing for all of us.
If you are worried the game is too easy, well just visit a hero corps or fortunata and raise your difficulty. I suppose that it will up the ante in Recluse's Victory, but since the existance of level shifts, RV is a no mans land, as everyone is scared to death of a muscluature slotted stalker. Not sure why, pvp does not give debt. I guess some folks do not like a challenge.


 

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Originally Posted by Figment_King View Post
*cloud of dust, mold and unhealthy spores*


Rabbits & Hares:Blue (Mind/Emp Controller)Maroon (Rad/Thermal Corruptor)and one of each AT all at 50
MA Arcs: Apples of Contention - 3184; Zen & Relaxation - 35392; Tears of Leviathan - 121733 | All posts are rated "R" for "R-r-rrrrr, baby!"|Now, and this is very important... do you want a hug? COH Faces @Blue Rabbit

 

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Hybrid: A passive or clicky that gives you qualities of an enemy group:
*Rikti: +Psi DMG proc, Psi Def/Res
*Warworks: +Energy DMG Proc, Smash/Lethal Def/Res
*Arachnos: +Toxic DMG Proc, Toxic Res
etc...

Genesis: Clicky Self buff, branching between offensive and defensive
*Quantum: +ToHit|+Defense
*Fortified: +DMG|+Resistance
*Energized: +Range, +Special|+Recharge
*Biomorphic: +Debuff|+Regen

Mind: ST Mez, growing into Weaker AoEs, or stronger STs:
*Psionic: Hold, weak Psi DMG|Sleep/Confuse AoE, weak Psi DMG
*Cryonic: Hold, weak Cold|Slow/Immobilize AoE, weak Cold
*Electrostatic: Hold, weak Energy|Stun AoE, weak Energy
*Bosonic: Hold, weak Smashing|Immob AoE, weak Smashing
etc...

Vitae: League-wide Clicky buffs
*Celestial: +Regen
*Infernal: +DMG
*Earthly: +Res
*Fluid: +Recovery
*Aero: +Def
*Ignant: +Recharge

Omega: Signature Powers


Open Archetype Suggestion thread!, Kirsten's Epic Weapon Pools, Feudal Japan, Etc., Alignment specific Rularuu iTrials!
If Masterminds didn't suck, they'd be the most powerful AT in the game.