How's i20 treating you so far?
We ignored the Primal Duray and focused on the Praetorian one first. For us the key was as soon as an air strike is called; Move!
It isn't a straight up beatdown. If you are standing on one of the blinking arrows, you are going to get hit by the air strike. Once we figured this out, it was a cakewalk. |
Could have been worse, I suppose. I could have been playing my favorite AT: Mastermind. And once again feeling like someone at Paragon hates them so much that they go out of their way to flatline the AT's ability to contribute to something like this. Would feel a LOT less annoyed by such "attacks" if a) they'd give the "target patches" a fear effect (not just the resulting damage) and b) fix the pet fear response that makes them run 100 yards or so to "escape" a 10 foot effect.
Where to find me after the end:
The Secret World - Arcadia - Shinzo
Rift - Faeblight - Bloodspeaker
LotRO - Gladden - Aranelion
STO - Holodeck - @Captain_Thiraas
Obviously, I don't care about NCSoft's forum rules, now.
Patience? What is this patience you speak of? *coughs*
Thanks to I20, I'm going to have the song "Come out and Play" and it's local parody song forever stuck in my head because whenever I think of that badge name, bam, the song instantly roots itself into my head. |
They're gonna bash it up
Bash it up! Bash it up! Bash it up!
Hey, man you talkin' back to me
You gotta keep'em separated! ♪♪♫
♪♫♪If one guy's colors and the other's don't mix
They're gonna bash it up Bash it up! Bash it up! Bash it up! Hey, man you talkin' back to me You gotta keep'em separated! ♪♪♫ |
....this song's never get outta my brain at this rate.
Huron: "...with Coffee primary / Attitude secondary"
Charnage: "Please. Think of the poor defenseless desks."
"The Babylon Project was our last, best hope for peace. It failed... In the year of the Praetorian War, it became something greater... our last, best hope for victory."
At the opposite end of the spectrum, really enjoying both trials. 5/5 on the BAF (Mo on #4) and 1/1 on the Lambda, the latter being a bit shaky for the newb (me) since the explanation of the stages was a bit sparse. Got through it the same way I generally do with new and unfamiliar stuff: I followed the team leaders like a lost puppy... with zombies.
Where to find me after the end:
The Secret World - Arcadia - Shinzo
Rift - Faeblight - Bloodspeaker
LotRO - Gladden - Aranelion
STO - Holodeck - @Captain_Thiraas
Obviously, I don't care about NCSoft's forum rules, now.
Sadly, the SF is a bunch of old maps (for the most part) slapped together. The feel of doing that is somewhat sickening...like a million other missions we've run....just a cheap SF slapped together to appease the red side. I guess that power at the end is ok but in no way does it improve the SF. I was hoping this type of cheap add to the game was done with
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Now we just need a Moritimer Kal Incarnate pet for the Lore slot for villains who have run the arc.
Global name: @k26dp
Well, this was the first week with truly extensive penetration of Incarnate abilities into the player base. I will that that this week's RtR was AWESOME!
An average week yields something in the neighborhood of 3-500 Vanguard merits. Tonight? 650+.
Even Rikti Magi don't stand up to massed Judgement blasts all that well.
While I have a few serious quibbles about some of the mechanics (or the deprecation of said mechanics) in the game, I'll say this. I'm having fun.
It was awesome, and that was a badge we EARNED.
That was an epic, intense, heroic battle. Nearly 20 minutes of 16 characters working together as a team, supporting each other, and everyone putting their entire attention toward one goal. That fight could have been the climax of a movie.
It was awesome, and that was a badge we EARNED. |
have not attempted a Mo for either finally got on a BAF and they were decidedly not Mo (keep em separated seems like a badge that is going to be hard to get)
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The big stinker for GKES is those damn wall guns.
If everyone forgoes qualification for the badge for NOT clicking the glowies that are shutting them down, GKES becomes more doable. You still need timing though. It'd REALLY suck to get one of the AVs rezzing at full HP because you didn't keep the HP beating coordinated.
AFAIK, you don't have to qualify for all the badges in the same run.
The big stinker for GKES is those damn wall guns. If everyone forgoes qualification for the badge for NOT clicking the glowies that are shutting them down, GKES becomes more doable. You still need timing though. It'd REALLY suck to get one of the AVs rezzing at full HP because you didn't keep the HP beating coordinated. |
It was my 1st and 2nd time doing back to back and everyone else seemed to know what was going on so I was a little lost and just going with it. (they sent some people to a chokepoint and I had no idea lol but I stuck by a door and kicked butt)
AFAIK, you don't have to qualify for all the badges in the same run.
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If everyone forgoes qualification for the badge for NOT clicking the glowies that are shutting them down, GKES becomes more doable. You still need timing though. It'd REALLY suck to get one of the AVs rezzing at full HP because you didn't keep the HP beating coordinated. |
Where to find me after the end:
The Secret World - Arcadia - Shinzo
Rift - Faeblight - Bloodspeaker
LotRO - Gladden - Aranelion
STO - Holodeck - @Captain_Thiraas
Obviously, I don't care about NCSoft's forum rules, now.
It isn't a straight up beatdown. If you are standing on one of the blinking arrows, you are going to get hit by the air strike. Once we figured this out, it was a cakewalk.
Tech Support Rule #1 - They will lie to you. Usually intentionally.