Tourettes' Challenge
PW's build has a higher damage bonus and then it can shoot the damage even higher with Soul Drain, which has a great uptime. I kind of feel dumb for not switching to Dark Mastery on my build in hindsight, but PBU bubbles were blinding me to that option. She also made good use of damage procs.
I missed KB protection on my build (hangs head in shame, I started with a build that had Acrobatics and when I switched the travel pool from leaping to fly, I forgot), although you could take the 2nd slot in Force Bubble and move it into Tough to slot the Steadfast KB IO which will also get some more HPs.
PWs build has some issues though. The miracle proc should be in Health (which will drop the regen rate significantly), just jam a recharge into Soul Transfer (or maybe a AbsAmaz: Stun/Rech). The Numina proc should also be in Health, but doing so loses significant ranged defense (losing out on the one small luck to ranged soft cap). Its defense is lower than I prefer on a FF build. The sacrifices it makes to get high damage and recharge are not palatable to me, but they are a viable choice.
I am still not feeling Hasten or recharge in general. FF doesn't need it. Solo on modest settings it is not very helpful offensively (I figure most people would solo a FF/Nrg on 0 or +1 / 1-3 people). So that leaves adding DPS in AV fights or getting the AoEs back more for teaming (neither of which are generally a FF/Nrg priority). It is possible I am missing something about the OPers playstyle and it is also worthy to note that I have never been someone to chase recharge unless I had a very good reason, so my personal bias is coming into play.
One thing I want to add, since it is a pet peeve of mine. If you are a hovering FF defender, please, please, please do your best to keep most of the team in the Dispersion Bubble. So many times I see bubblers up in the air off at range and they are the only people in the DB. It makes me weep.
Why Blasters? Empathy Sucks.
So, you want to be Mental?
What the hell? Let's buff defenders.
Tactics are for those who do not have a big enough hammer. Wisdom is knowing how big your hammer is.
PW's build has a higher damage bonus and then it can shoot the damage even higher with Soul Drain, which has a great uptime. I kind of feel dumb for not switching to Dark Mastery on my build in hindsight, but PBU bubbles were blinding me to that option. She also made good use of damage procs.
I missed KB protection on my build (hangs head in shame, I started with a build that had Acrobatics and when I switched the travel pool from leaping to fly, I forgot), although you could take the 2nd slot in Force Bubble and move it into Tough to slot the Steadfast KB IO which will also get some more HPs. PWs build has some issues though. The miracle proc should be in Health (which will drop the regen rate significantly), just jam a recharge into Soul Transfer (or maybe a AbsAmaz: Stun/Rech). The Numina proc should also be in Health, but doing so loses significant ranged defense (losing out on the one small luck to ranged soft cap). Its defense is lower than I prefer on a FF build. The sacrifices it makes to get high damage and recharge are not palatable to me, but they are a viable choice. |
Some thoughts:
* PBU force fields are nice, but they don't raise your DPS (the OP's goal).
* Even with good personal DEF, even with hover, a little KB protection is helpful, especially for soloing.
* Upon re-reading how the Miracle/Numina uniques work, I think you're right that Miracle proc probably doesn't help in Soul Transfer (I was incorrectly thinking they were global bonuses that were always on). I'd suggest swapping it for the Eradication or Scirocco damage proc, or a generic recharge IO. Keep the 6 Numina set together though, the range DEF bonus is nice. I don't agree with moving either unique proc to Health; generic Heal IOs are a better value there (IMHO).
* Though the build I propose has lower DEF, it should compare favorably on survivability due to layered protection from defense, resistance and self-healing. You may need to occasionally eat Lucks, but the other builds (which lack medicine pool) will occasionally need to eat Respites.
* I confess I named the build "Tour de Force" because I have a level 35 ff/nrg alt with that name. This challenge gave me a reason to work out a level 50 build for her.
@PW - Police Woman (50 AR/dev blaster on Liberty)
TALOS - PW war journal - alternate contact tree using MA story arcs
=VICE= "Give me Liberty, or give me debt!"
If you post a build and get very few responses, that is usually simply a sign that people like the build as is. If people look over a build and do not have anything to add, they just move on. You should be happy when people do not respond to a build you posted, it likely means you did a good job with the build.
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i20 killed my ability to log onto game atm (black screen of death on mac), so I don't know when I'll be able to access game again. otherwise, i'd still be happy to toss in bonus cash for prize.
Triumph Lurker: mintmiki 50 emp/archer
basically, if you see a miki on Triumph, it's probably cute and it's probably me.
Huge thanks to cuppamanga and all the folks in the mac help forum for prolonging my borrowed time on this game.
I tested Garent's build and I must say I still like PW's. I think it's due to the Mezz necessity of the Epic choice. Not a fan. Hers also does have higher DPS from testing.
Yes, the goal is to be soloable. It's to be able to go fight some mobs on my own.
I know I'll never be able to take on Trapdoor solo w/ this combination. But one can dream can't one?
Tourettes.
PS-PW still in lead.
That's not debt, those are my "fury bonus points"--Stahlkopf
MOST amazing Brute engineer goes to: Ultrawatt. His SS/Fire farm build is SMASH!
Congrats to Black Assassin! Won 100,000,000 INF for building most survivable NRG/NRG Blaster
You can definitely take on trapdoor solo. I did it on my FF/nrg whose build is the base of the one I posted, and he had very little trouble. Hover over his head and your softcapped ranged defense should keep you alive (just keep a few greens for any lucky hits), and then all you need to do is to chase after and kill his clones ASAP when the message appears on your screen. Keep a few greens and as many blues as you need to keep going, but the rest of your tray should be reds which you pop 2 or 3 at a time until he dies. Between the reasonable damage (for a defender), the high survivability and mobility, and the reds, he shouldn't be an insurmountable obstacle.
Hell, I'd do that arc over again if it was available in ouro. It was fun!
@MuonNeutrino
Student, Gamer, Altaholic, and future Astronomer.
This is what it means to be a tank!
I seriously don't get this thing with having trouble soloing Trapdoor. You can set him to -1, get a tray full of reds and purples (400 influence). 4 small purples will softcap you to absolutely everything for 60 seconds at a time and you can use even less if you've got +def or -tohit in your primary/secondary.
3 lines of purples gives you three minutes to drop him. When he spawns his clones, hop over and blow them up. They'll be -1 minions, c'mon guys.
Most Defender primaries also have some -regen in them so you can debuff his non-clone-boosted regen too. Eat the reds, burn him down.
I've seen Trapdoor handily soloed on Empaths with like 2 attacks. I really don't get this stuff about bringing Shivans and VG Heavies and Nukes and all the rest of it.
The Melee Teaming Guide for Melee Mans
PW wins. PM me and let me know your @ name for your monetary reward, of if you want som PL love on Justice Server I can hook you up.
@Silas (which phonetically sounds similary to silly *** to me) there are a couple of things.
1- Why should I have to set the mission to -1? That's just a cop out cheater way. Sure, I don't set my stuff to +1 or +2, but is it TOO Much to ask we able to be able to fight at equal level?
2- There are no neg regen or debuffs with FF. And this may surprise you, but not all Defenders heal either.
3- "Just fly over and knock off his spawns and go back to him....By which time he's back to full health.
4- Damage cap on a defender. I can eat reds until I'm red in the face. I still won't deal signifigant dmg to take him down. Defender damage is a JOKE unless you're playing Rad or Storm and have the debuffs to offset this. Even Kinetic Fenders don't do much w/ Fulcrum Shift and 5+ mobs. I have a 50 Kin/Elec and he also could not solo Trapdoor.
Next time I have one, I'll purposefully set him to -1, but I sincerely doubt that'll be a huge difference. Reading your post and your tone sets a bad taste in my mouth, and more than anything leads me to think you really don't know what you're talking about when it comes to Defenders Solo'ing Trapdoor. Sure there may be 2 builds that can do it. FF/NRG isn't one of them.
Tourettes.
That's not debt, those are my "fury bonus points"--Stahlkopf
MOST amazing Brute engineer goes to: Ultrawatt. His SS/Fire farm build is SMASH!
Congrats to Black Assassin! Won 100,000,000 INF for building most survivable NRG/NRG Blaster
After a claim that the lava wasn't enough to outregen Trapdoor's health, I went and soloed him without landing a single blow on him, just killing the clones and positioning myself so he'd stay in lava as much as possible. It took 10 minutes, and sometimes he stayed out of lava and regenerated a fair bit, but in the end he fell.
I don't believe there exists a combo that can't solo Trapdoor at even level, because that basically means that combo wouldn't be able to defeat one even level minion at level 50.
@Silas (which phonetically sounds similary to silly *** to me) there are a couple of things.
1- Why should I have to set the mission to -1? That's just a cop out cheater way. Sure, I don't set my stuff to +1 or +2, but is it TOO Much to ask we able to be able to fight at equal level? 2- There are no neg regen or debuffs with FF. And this may surprise you, but not all Defenders heal either. 3- "Just fly over and knock off his spawns and go back to him....By which time he's back to full health. 4- Damage cap on a defender. I can eat reds until I'm red in the face. I still won't deal signifigant dmg to take him down. Defender damage is a JOKE unless you're playing Rad or Storm and have the debuffs to offset this. Even Kinetic Fenders don't do much w/ Fulcrum Shift and 5+ mobs. I have a 50 Kin/Elec and he also could not solo Trapdoor. Next time I have one, I'll purposefully set him to -1, but I sincerely doubt that'll be a huge difference. Reading your post and your tone sets a bad taste in my mouth, and more than anything leads me to think you really don't know what you're talking about when it comes to Defenders Solo'ing Trapdoor. Sure there may be 2 builds that can do it. FF/NRG isn't one of them. Tourettes. |
You're right, you don't have to set to -1. Perhaps I should have specified that. If you're really, really having trouble with Trapdoor you can set to -1. Otherwise, given the reds/purples situation you should be able to down him at even con or even +1.
I also mentioned nothing about Defenders having heals, so not entirely sure where you're getting that from. As for FF Defenders, that means you've got Dispersion Bubble so you only need 3 small purples to softcap. He really doesn't regen that fast without his clones. If you're only using fly, detoggle it and hop over using regular Hurdle/Swift to kill his clones if it'll be faster.
If you can't solo him with one of the powersets that most buffs your damage (Fulcrum Shift), has a fast activating and recharging self heal (Transfusion) and can instantly refill your endurance if need be (Transference) then maybe you're just bad.
If there were only two powersets or combinations that I thought could solo Trapdoor, I'd have said so. As it happens, I said even an Empath with only two attacks can solo him.
Trapdoor, even at +0 is not a terribly difficult challenge if you're willing to pop inspirations. Hell, he's not even that bad even if you refuse to pop inspirations. If you refuse to pop inspirations, refuse to turn your difficulty down, refuse to adequately use your buffs/debuffs to help you and generally refuse to do anything that will help you solo him and then can't solo him? It's your own damn fault.
The Melee Teaming Guide for Melee Mans
Next time I have one, I'll purposefully set him to -1, but I sincerely doubt that'll be a huge difference. Reading your post and your tone sets a bad taste in my mouth, and more than anything leads me to think you really don't know what you're talking about when it comes to Defenders Solo'ing Trapdoor. Sure there may be 2 builds that can do it. FF/NRG isn't one of them. |
Trapdoor does not regen all his health when you run to kill his clone unless you take forever to do it, which you shouldn't. Seriously, you're hovering over his head, you have a clear sightline to basically everywhere in the room. Spin around, target the clone, zoom over, and blow him up; he's only a minion. Along with using reds in pairs and greens/blues as needed, this is the *exact* strategy my MM/nrg used to solo trapdoor. And it wasn't just possible, it was pretty darn straightforward. I'd guess I could have done it even without my +damage bonuses and assault, it would just have taken longer.
FF/nrg can do it. Hawkwood did it on a TA/A without using any of his primary. If those two builds can do it, *any* defender should be able to with sufficient use of insps (unless they skipped all their attacks, but then they only have themselves to blame).
@MuonNeutrino
Student, Gamer, Altaholic, and future Astronomer.
This is what it means to be a tank!
I solo'd trap door on my cold/ice. I found it pathetically easy he made one clone that I "didn't" kill and dropped like a rock conning at my lvl. I also solo'd him at +4 on my kat/sr scrapper (mainly bcuz I was to lazy to turn down my difficulty) but he wasnt that bad. I pulled him into the lava with the scrapper to help with dps but my cold didnt and has a grand total of like 10% dmg buff if that. sleet > ice storm > snow storm > ice bolt > ice blast > ice bolt > bitter ice blast and I was done...if I could do it again with my fender I would and Id turn up the difficulty for a challenge.
PW wins. PM me and let me know your @ name for your monetary reward, of if you want som PL love on Justice Server I can hook you up.
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I actually don't need the money, please keep it. I notice you said your PLing occurs in AE. Instead of 2 hours of PL time in AE, could I persuade you to use that time to play through one or more AE story arcs by me (arcs with author = @PW) and give them a rating based on your honest opinion?
Don't feel obligated to play them if you don't want to though - I will also settle for the +internets.
Thanks and have fun!
@PW - Police Woman (50 AR/dev blaster on Liberty)
TALOS - PW war journal - alternate contact tree using MA story arcs
=VICE= "Give me Liberty, or give me debt!"
That's a deal. I'll play through an arc when it comes up. I tried to do the crocket and tubbs one I found in your YouTUbe vid linked in sig, but the number listed didn't pull it up.
I'll give the feedback and also send you a PM in here when I finish to give you specific likes/ don't likes.
Tourettes.
That's not debt, those are my "fury bonus points"--Stahlkopf
MOST amazing Brute engineer goes to: Ultrawatt. His SS/Fire farm build is SMASH!
Congrats to Black Assassin! Won 100,000,000 INF for building most survivable NRG/NRG Blaster
I'll play through an arc when it comes up. I tried to do the crocket and tubbs one I found in your YouTUbe vid linked in sig, but the number listed didn't pull it up.
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Talos Vice (#338380) H12-20
Team up with Detective Croquette to battle the drug trade. Miami Vice homage.
Teen Phalanx Forever (#67335) H15-30
Your young sidekick joins a teen supergroup for adventures and fun.
Papers and Paychecks (#298290) V32-45
Give up your life of crime and get a steady job working for Crey Industries. Comedy.
Celebrity Kidnapping (#1388) V22-40
Kidnap a famous celebutante and hold her for ransom. Comedy.
@PW - Police Woman (50 AR/dev blaster on Liberty)
TALOS - PW war journal - alternate contact tree using MA story arcs
=VICE= "Give me Liberty, or give me debt!"
HAHAHA> Was really cool. I tried it originally (not thinking) with my farm toon. He got bumped down to lvl 20 and the only attacks I had were Fiery Aura and punch (Which was single slotted w/ NO enhancement in it. I died a few times, but swapped over to a lvl 25 blaster and finished it no problem.
Great job w/ the writing. Good arcs. 5 stars!
That's not debt, those are my "fury bonus points"--Stahlkopf
MOST amazing Brute engineer goes to: Ultrawatt. His SS/Fire farm build is SMASH!
Congrats to Black Assassin! Won 100,000,000 INF for building most survivable NRG/NRG Blaster
I'll look to yours again Garent. I'm testing all of 'em. Hers seems focused on doling out some DPS. Also hers would be easier to achieve. It is about the numbers though.
That's not debt, those are my "fury bonus points"--Stahlkopf
MOST amazing Brute engineer goes to: Ultrawatt. His SS/Fire farm build is SMASH!
Congrats to Black Assassin! Won 100,000,000 INF for building most survivable NRG/NRG Blaster