PVE versions of PVP zones


Brightwel

 

Posted

Since I know it'll be said:
This is not a complaint about having to PVP for PVP rewards, an alternate way (necessarily) to get shivans or nukes or other PVP rewards. This also leaves the PVP zones in place to PVP,, get current rewards and all that.

There. With that disclaimer out of the way, how about some PVE versions of the original three PVP zones? They've got potentially interesting storylines to put in the zones and one of them (Bloody Bay) even has ties to the "Coming storm" with the Shivans and meteors, but right now they're nothing but empty set pieces. (Really, when's the last time you saw a respectable number of people PVPing in there? Even half team vs half team? And no, farming IOs or rep does not = PVP.)

I don't want to call them coop zones, since there would still be an us vs them feel here, but maybe "equal access" zones would be appropriate. In these, PVP has been discouraged by the standing forces of Arachnos and Longbow (for instance) - there's an unofficial truce, more of a cold war going on. The last superpowered battles brought in a massive response from both sides, so it's just not done any more in those zones - but that doesn't preclude some "behind the scenes" work.

Bloody bay: Find out just HOW the meteors and shivans are tied into the Coming Storm. It's been mentioned but never really gone into, as far as I remember. There's also a potential here for post-50 Incarnate content to return to, with Ouroboros's interest as well.

Siren's Call: It's an Arachnos incursion onto Paragon's soil. There'd be obvious interest on both sides in either pushing this back or extending it.

Warburg: A rogue with nukes. That's a threat to both sides. Again, obvious interest (as well as going more into the "Rogue Arachnos" faction which has just sort of been dumped there without a lot of explanation.)

1. Why do this?

Why not? The zones are already there. They already have CONTACTS. It's extra content at different level ranges. And who knows, having people poke around here might get them interested in looking at the real zones.

2. Why not convert the PVP zones?

Because I don't believe in taking away things. PVP is broken. It needs fixing. That doesn't mean the zones dedicated to it should be removed, any more than bases should be removed because they have issues, or the market should be removed because of the prices of some items.

3. What about PVP rules for powers?

These are PVE zones. They go by PVE rules. The PVP power changes, I think, are one of the big causes for the zones being empty.

4. What about the shivans and nukes?

IF they're awarded, it would be as part of an arc and limited either in power, being non-renewable or some other way. (I believe the devs said they already think the shivans are overpowered, I don't think they'd go for a second way of getting them infinitely.) You may get to play with them as part of an arc (control some Shivans with Aeon's tech in a mission, for instance,) but I'm really wary about just awarding them and having them be repeated without limit.


Wanted: Origin centric story arcs.
If you've only played an AT once (one set combo) and "hate" it - don't give up. Roll a different combo. It may just be those sets not clicking for you.

 

Posted

The reason the powerful things like shivans are there is because of the extra risk of PvP. Take away the risk and you end up with an overpowered reward for the area. To keep the balance of risk to reward, you would have to weaken the rewards without the risk of PvP there.


�Let there be truth, happiness, and waffles�
-Vagabond, Dark Lord & Avatar of Gnarr
The Justiciars

 

Posted

Quote:
Originally Posted by DocArcus View Post
The reason the powerful things like shivans are there is because of the extra risk of PvP. Take away the risk and you end up with an overpowered reward for the area. To keep the balance of risk to reward, you would have to weaken the rewards without the risk of PvP there.
You didn't read that post at all, did you?


 

Posted

well dang. I did read it and forgot to add the last line of "No thanks. I like it how it is now" to my post.


�Let there be truth, happiness, and waffles�
-Vagabond, Dark Lord & Avatar of Gnarr
The Justiciars

 

Posted

I think this is a pretty good idea. For people like myself who have absolutely no interest in PVP it would be nice to have a chance to actually go and do stuff in the PVP zones, which as the OP pointed out, do seem to have a lot of potential in them. Obviously if something like were to be implemented I think they should aim to make both a PVP and PVE zone for those who do like the PVP, limited though they appear to be.


I can't be bothered to think of something amazingly wise or witty to show how much of a genius I am, just take my word for it.

 

Posted

Quote:
Originally Posted by DocArcus View Post
well dang. I did read it and forgot to add the last line of "No thanks. I like it how it is now" to my post.
Doesn't look like you actually read it, since there's a big IF to having them awarded at all, and having them really limited if they were.

Quote:
IF they're awarded, it would be as part of an arc and limited either in power, being non-renewable or some other way.
Plus, right at the top:
Quote:
This is not a complaint about having to PVP for PVP rewards, an alternate way (necessarily) to get shivans or nukes or other PVP rewards.
In addition to:
Quote:
2. Why not convert the PVP zones?

Because I don't believe in taking away things. PVP is broken. It needs fixing. That doesn't mean the zones dedicated to it should be removed, any more than bases should be removed because they have issues, or the market should be removed because of the prices of some items.
So, no, it doesn't look like you read it at all. You WOULD still have it as it is now. But there would be more, in a PVE-version of the zone, like story arcs. Stuff to get people to look at the PVE version and MAYBE go into the PVP version.

The big worry I'd have about it is having people go to the "wrong" zone. Yes, the PVP zones have warnings when you enter. People have proved over and over that they don't pay attention to the popup, or the 30 second timer, and complain they were attacked in a PVP zone already. There'd have to be a way to make it really plain that "You go here for the PVE version and missions." How to do that gracefully, I don't know.