All-Blaster Lambda Sector forming!


CaptainMoodswing

 

Posted

Quote:
Originally Posted by Mental_Giant View Post
Based on the response to your thread, GP, it does sound like Sequestration is aggro based... so Brute and Tanks are hosed, and if you don't have anyone with Taunt or Taunt-generating attacks things get very interesting.
Yeah, I at least got some info, despite the winky police going in there to provide little of value to the thread, as usual. *sighs* Thanks for your info too, KT. I think I'd want more than one aggro management person for that raid, from the sounds of it.

So yeah... I think you're taking the wrong direction with it, MG. By the sounds of it, you want more aggro management characters (they're not, as you said, "hosed"). You don't need to, but it's easier to deal with the sequestering if you know who is going to be hit by it.

The prisoner escaping portion seems a little weird to me, since all those bosses ignore control and aggro characters unique abilities. I guess everyone needs a place there, but I hate seeing encounters that really negate things (hate the +40 resistance that can ignore holds, same thing for ITF characters, etc.).


Guide: Tanking, Wall of Fire Style (Updated for I19!), and the Four Rules of Tanking
Story Arc:
Belated Justice, #88003
Synopsis: Explore the fine line between justice and vengeance as you help a hero of Talos Island bring his friend's murderer to justice.
Grey Pilgrim: Fire/Fire Tanker (50), Victory

 

Posted

It looks like Scrappers may have to start take their Taunts, and everyone else might even consider (gasp!) the Presence Pool!


Agua Man lvl 48 Water/Electric Blaster


"To die hating NCSoft for shutting down City of Heroes, that was Freedom."

 

Posted

Eh, things should be fine if a team is communicating. If you are receiving warnings, you just need to back off, and someone else will get aggro. When I'm the only Tank on a team, you do have to keep taunting an AV to keep them focused on you. Gauntlet and your aura aren't going to hit them automatically, so you can lose it if you are not careful. If you stop hitting and taunting, and move away from the target, I would think you could get Siege or Nightstar to focus on someone else. If you have another tank or brute to work with, it's even easier.

Because Scrappers have auras and do damage up close (some Stalkers, too), they're usually second up for aggro behind tanks and brutes, so I would think you wouldn't have too much danger from the aggro flying to someone at range, who may or may not be able to handle the attention.


Guide: Tanking, Wall of Fire Style (Updated for I19!), and the Four Rules of Tanking
Story Arc:
Belated Justice, #88003
Synopsis: Explore the fine line between justice and vengeance as you help a hero of Talos Island bring his friend's murderer to justice.
Grey Pilgrim: Fire/Fire Tanker (50), Victory

 

Posted

Quote:
Originally Posted by VoodooCompany View Post
The hell?
Spellchecker wanted to spell it that way so I let it.


It is better to ask forgiveness than permission.

 

Posted

Mental, how is the list for the 22 other people we will need for the weekly BAF coming along?


I've already forgotten about most of you

 

Posted

Quote:
Originally Posted by VoodooCompany View Post
Mental, how is the list for the 22 other people we will need for the weekly BAF coming along?
The turnstile will save us.


Agua Man lvl 48 Water/Electric Blaster


"To die hating NCSoft for shutting down City of Heroes, that was Freedom."

 

Posted

Quote:
Originally Posted by Mental_Giant View Post
The turnstile will save us.
Your innocent naiveté never ceases to amaze me


I've already forgotten about most of you

 

Posted

Quote:
Originally Posted by VoodooCompany View Post
Your innocent naiveté never ceases to amaze me
If trusting the turnstile is wrong, I don't wanna be right!


Agua Man lvl 48 Water/Electric Blaster


"To die hating NCSoft for shutting down City of Heroes, that was Freedom."