Fiery Embrace durations?


DarkSideLeague

 

Posted

So I'm working on a fire/fire tanker for some midrange ticket farming. Used the double XP to get him up and running and now he's sitting at 33 and ready to have XP turned off. I like 33 as a target number since that way your set bonuses remain active if you exemp down to 30.

One thing that I'm just not sure on is Fiery embrace. It has a long recharge and I cannot seem to find the durations on the buff in game or in mids. If it has a nice long duration for the fire damage boost I might try to fit it in. This build might not ever advance past 33, and it won't be getting a pimped out IO build. It is strictly meant for ticket farming to random roll rewards or grab salvage if needed. It's AOE heavy and not likely to be run for anything other than ticket farming so single target is just not important. I just want to be able to supply myself with the crushing impacts, doctored wounds, red fortune etc that just aren't available on the market these days.

The main thing I just can't settle on is Fiery embrace, because I don't know how long that self buff lasts and I know that I won't be decking him out in IOs to get a lot of global recharge.


 

Posted

It lasts 20s. It doesn't last any longer for fire than for any other damage nowadays, but you really want to get it - it adds 45% base damage to your attacks.

I.e., if you're doing 200 damage with FSC while under BU, you'd do about 300 damage with Fiery Embrace at the same time.


 

Posted

Quote:
Originally Posted by Nihilii View Post
It lasts 20s. It doesn't last any longer for fire than for any other damage nowadays, but you really want to get it - it adds 45% base damage to your attacks.

I.e., if you're doing 200 damage with FSC while under BU, you'd do about 300 damage with Fiery Embrace at the same time.
Another thing to note is that because it adds damage as opposed to buffing damage like it's previous incarnation, it allows you to do more damage even if you are already at the damage cap.


 

Posted

Quote:
Originally Posted by Signpost View Post
Another thing to note is that because it adds damage as opposed to buffing damage like it's previous incarnation, it allows you to do more damage even if you are already at the damage cap.
Yep, due to this its personally my favorite power ingame atm. If you didnt get it you failed. :P


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@Caucasiafro

 

Posted

Quote:
Originally Posted by ultrawatt View Post
Yep, due to this its personally my favorite power ingame atm. If you didnt get it you failed. :P
Yep, fiery embrace on a damage-capped brute is plain sweet. 100-ish damage per tick from burning aura.


 

Posted

Quote:
Originally Posted by Nihilii View Post
It lasts 20s. It doesn't last any longer for fire than for any other damage nowadays, but you really want to get it - it adds 45% base damage to your attacks.

I.e., if you're doing 200 damage with FSC while under BU, you'd do about 300 damage with Fiery Embrace at the same time.
Boo for outdated information in the game tooltips, pretty sure it still says it adds additional damage for fire. Oh well.

Pretty sure it would be good for taking in the long term, but at 33 with a shortage of slots and powers, playing purely solo so I never need to worry about getting anywhere near the damage cap I'm just not sure it's going to be a good investment.


 

Posted

Quote:
Originally Posted by Humility View Post
Boo for outdated information in the game tooltips, pretty sure it still says it adds additional damage for fire. Oh well.

Pretty sure it would be good for taking in the long term, but at 33 with a shortage of slots and powers, playing purely solo so I never need to worry about getting anywhere near the damage cap I'm just not sure it's going to be a good investment.
With just one recharge SO it's up every 135 seconds. That's about having additional 45% damage approx 0.15 of the time, or an overall 6(666666..)% damage boost regardless of situation. (meaning no matter how many other damage boosts you get or how much damage IO you slot it's still going to give you 6% additional damage)

For reference, though I don't know if it applies to you, but I currently farm regularly on my lv 35 (exp locked) non-IOed claws/fire brute. I basically bring only damage insps, activate all ambuses, use all the insps at once (so that's about 170% from fury and 375% from insps if using smalls only), and from the sheer damage I get enough insp drops to have my bonus vary between 400% and 675% (cap), only dipping under 400% when I'm down to the last few mobs (and usually by then I'm saving up medium damage insps for the next run)


 

Posted

Quote:
Originally Posted by Humility View Post
Boo for outdated information in the game tooltips, pretty sure it still says it adds additional damage for fire. Oh well.

Pretty sure it would be good for taking in the long term, but at 33 with a shortage of slots and powers, playing purely solo so I never need to worry about getting anywhere near the damage cap I'm just not sure it's going to be a good investment.
You'd be insane NOT to take it. Putting one recharge IO in it will bring it up plenty often, as in less than two minutes. Sure, more slots will bring it up even faster, but you don't need them if slots are tight for you. As for power picks, it will boost each and every one of your attacks for twenty seconds, based on their slotting for damage and your other damage buffs. How is that NOT a worthwhile power to take, especially when you are wanting to drop stuff better faster and stronger? Take it and stop debating whether it's worth it, because IT IS.


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Posted

Lordy lordy do I love Fiery Embrace. It comes up plenty often, and when it does, everything within my toon's reach is ATOMIZED.

I strongly suggest getting it, especially if you're a tanker. It'll definitely bolster your damage.


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Posted

"You kill like a Scrapper!"

--Blaster PUGing with my Fire/Fire/Pyre Tanker, witnessing an orgy of Fiery Embrace.


If we are to die, let us die like men. -- Patrick Cleburne
----------------------------------------------------------

The rule is that they must be loved. --Jayne Fynes-Clinton, Death of an Abandoned Dog

 

Posted

It still makes me smile every time I hit Fiery Embrace then Foot Stomp.


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Posted

I did end up putting it in, and it is nice. Not game changing, but nice to have. I can see where a full build with slots for it and some global recharge would make it VERY nice. I did a couple runs without popping it, and it wasn't a big deal. It's nice, but not huge at this stage. Should I decide to take this guy higher it will surely be getting some love.

Damn but I wish I could store recipes in the base instead of trying to juggle a small recipe inventory when XP locked at 33. Tough to manage all the recipes without paying BUY IT NAO for the salvage I need to craft the dang things up.

Thanks for all the responses though, much appreciated.


 

Posted

Quote:
Originally Posted by Humility View Post
Damn but I wish I could store recipes in the base instead of trying to juggle a small recipe inventory when XP locked at 33. Tough to manage all the recipes without paying BUY IT NAO for the salvage I need to craft the dang things up.
You can e-mail them to your own global. When that fills up, you can log onto a seldom-used toon and pull them out of e-mail and store them on that toon. Imperfect, but it gives you some more room.


If we are to die, let us die like men. -- Patrick Cleburne
----------------------------------------------------------

The rule is that they must be loved. --Jayne Fynes-Clinton, Death of an Abandoned Dog

 

Posted

Quote:
Originally Posted by Sailboat View Post
You can e-mail them to your own global. When that fills up, you can log onto a seldom-used toon and pull them out of e-mail and store them on that toon. Imperfect, but it gives you some more room.
Yeah, I've done that a few times, and it is vaguely functional as a bandaid measure. Would work a bit better if we could e-mail more than one thing at a time and weren't stuck with the 15 second mailing timer.


 

Posted

Quote:
Originally Posted by Humility View Post
Yeah, I've done that a few times, and it is vaguely functional as a bandaid measure. Would work a bit better if we could e-mail more than one thing at a time and weren't stuck with the 15 second mailing timer.
And a 20 mail limit if I recall right. (you can receive more, but not send until you have under 20 mails)


 

Posted

Quote:
Originally Posted by Signpost View Post
And a 20 mail limit if I recall right. (you can receive more, but not send until you have under 20 mails)
Yep, I had that in my mind when I hit reply and managed to not actually post it. Frankly the rabid dedication to limiting players capacity to store things is pretty annoying. Could just be me in an annoyed mood because the new tiers of alpha require TFs. I left another game because I got sick of the "raid or die" mentality and now it's starting to invade here.


 

Posted

Quote:
Originally Posted by Humility View Post
Yep, I had that in my mind when I hit reply and managed to not actually post it. Frankly the rabid dedication to limiting players capacity to store things is pretty annoying. Could just be me in an annoyed mood because the new tiers of alpha require TFs. I left another game because I got sick of the "raid or die" mentality and now it's starting to invade here.
Not really though, the shards to drop sufficiently often without raiding, AND you only really need 2-3 TFs to craft the first two tiers.

But yes on the lack of recipe slots. I don't plan to join an SG, so I don't have a base to throw my recipes in either..


 

Posted

Quote:
Originally Posted by Signpost View Post
Not really though, the shards to drop sufficiently often without raiding, AND you only really need 2-3 TFs to craft the first two tiers.

But yes on the lack of recipe slots. I don't plan to join an SG, so I don't have a base to throw my recipes in either..
The first two tiers aren't the thing I was talking about. The only way to get the new tiers of alpha is through TFs, unless I'm understanding something wrong. Pretty sure the only way to get Notice of the Well is through TF rewards, heard mention that later on there will be an option that requires a full team which lets you get them as well. As a strictly solo/duo player this kinda bothers me a lot. Common/uncommon is no problem at all. I don't mind that it will take me a while to get them, because I can do it solo and on my own terms/timetables. I have one character with uncommon and one with common who needs 5 shards for uncommon. I have no issues with that, just with the new "raid or die" tiers of alpha that were patched in yesterday.

A base doesn't help recipe storage by the way. You can store crafted IOs, but there is no way to store the uncrafted recipes. That said, even if you don't want to join a SG you should still make yourself a base if you like to store things. Not terribly expensive to get a super basic base with a craft table and some salvage/enhancement storage tables and it's amazingly convenient.


 

Posted

Quote:
Originally Posted by Humility View Post
The first two tiers aren't the thing I was talking about. The only way to get the new tiers of alpha is through TFs, unless I'm understanding something wrong. Pretty sure the only way to get Notice of the Well is through TF rewards, heard mention that later on there will be an option that requires a full team which lets you get them as well. As a strictly solo/duo player this kinda bothers me a lot. Common/uncommon is no problem at all. I don't mind that it will take me a while to get them, because I can do it solo and on my own terms/timetables. I have one character with uncommon and one with common who needs 5 shards for uncommon. I have no issues with that, just with the new "raid or die" tiers of alpha that were patched in yesterday.

A base doesn't help recipe storage by the way. You can store crafted IOs, but there is no way to store the uncrafted recipes. That said, even if you don't want to join a SG you should still make yourself a base if you like to store things. Not terribly expensive to get a super basic base with a craft table and some salvage/enhancement storage tables and it's amazingly convenient.
Maybe they'll let us convert like 20 shards to a notice of the well.

My Brute's the only one I'm working on right now though.


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Quote:
Originally Posted by Shubbie View Post
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