Targeted AoE IO set.
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It was an exploit because it allowed you to complete missions, and entire story arcs in some cases, with absolutely ZERO risk of being defeated in any circumstances. That is no more fair than killing hordes of enemies that can't fight back, it just takes longer.
I remember when support ATs could use Phase Shift as a means of suvival and getting around, getting to glowies safely, etc. To a developer who is brain-locked that the only way to do that was by beating every mob in between, was obviously an exploit! So the power was essentially nurfed to uselessness.
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When I read about trapdoor, and how he could be coerced to leave his area of power, and thus reasonably defeated by those without unconditional defenses, well that was viewed as an exploit, and had to be remedied, right? After all, a player did the mortal sin of using their head instead of their muscles. |
Can you honestly say Trapdoor's refusal to leave that room is not a completely rational decision for Trapdoor to make? He is virtually immortal while in that room, not leaving that room for any reason just makes sense.
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Originally Posted by Dechs Kaison See, it's gems like these that make me check Claws' post history every once in a while to make sure I haven't missed anything good lately. |
The -res proc seems unbalanced to me.
Mind you my Fort could slot 4 of the things and the Enhancements would ideally suit my Frankenslotting ways, so maybe I'll just shut up
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You are forgetting that same debuff's from same procs does not stack (achielle's heel -res has same problem otherwise all katana and broadsword players would be filling all of their powers with it) so all you would be getting is longer debuff duration and that is only if your proc trigger off after the current one's duration ends.
The -res proc seems unbalanced to me.
Mind you my Fort could slot 4 of the things and the Enhancements would ideally suit my Frankenslotting ways, so maybe I'll just shut up |
For set I aggree with claws especially after what happened to hybrid we know that devs won't give out bonuses that they don't think WAI (honestly I still fail to see how getting a toggle perma is not considered as WAI but it was their perspective) and if they had choice I think they will be giving out resists instead of defenses on new IO's from now on.
Paragon Wiki: http://www.paragonwiki.com
City Info Terminal: http://cit.cohtitan.com
Mids Hero Designer: http://www.cohplanner.com
The funny thing is, this thread got resurrected....and the subject of it is becoming a reality
It looks like the devs pulled the idea for the new TAoE set we're getting straight from this thread. Which makes me grin.
Not because I feel like I'm more special than anyone else, because I like feeling like I've contributed something to the game that has given me so many hours of enjoyment.
They gave me lots of fun, I gave them an idea. I think I got the better end of the deal.
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Originally Posted by Dechs Kaison See, it's gems like these that make me check Claws' post history every once in a while to make sure I haven't missed anything good lately. |
QFT. The current sets allow for a max of 26.5% recharge while sets from ranged damage allow over 50%. I'm hoping this set give a total of 40ish%.
Who do I have to *&^% around here to get more Targeted AoE recipes added?
Arc Name: Tsoo In Love
Arc ID: 413575
The -res proc alone is enough for me to want this. /signed