The new Maria Jenkins arc, and phase shifting resistance mobs???


AzureSkyCiel

 

Posted

Got a ways into this arc today, but I have to ask just to make sure I'm not losing my mind. Are the resistance mobs supposed to have the powers they do and be this irritating?

Every single one from minion to boss kept constantly blinking in and out. Not like carnie phase shift unaffected, but literally now you see them now you don't untargetable and losing my target while they're still attacking me and my team. Barely enough time to get off two/three attacks before they'd poof again. Without hail of bullets to hit them through this super invis, this would have gone from merely annoying to outright nuts. And it wasn't a placate power unless it was completely ignoring assault's bonuses.

Also from what I gathered every single minion looked to have target drones. And at one point when fighting them a teammates name turned orange on me, which made me go "Confuse powers?"

Never thought I'd say this, but these guys make clockwork almost look easy. I had two scrappers paired with me both quit midway through the mission over it too. So had to ask, this a working as intended? And anyone else ran across them yet?


 

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Originally Posted by Dragonkat View Post
Got a ways into this arc today, but I have to ask just to make sure I'm not losing my mind. Are the resistance mobs supposed to have the powers they do and be this irritating?

Every single one from minion to boss kept constantly blinking in and out. Not like carnie phase shift unaffected, but literally now you see them now you don't untargetable and losing my target while they're still attacking me and my team. Barely enough time to get off two/three attacks before they'd poof again. Without hail of bullets to hit them through this super invis, this would have gone from merely annoying to outright nuts. And it wasn't a placate power unless it was completely ignoring assault's bonuses.

Also from what I gathered every single minion looked to have target drones. And at one point when fighting them a teammates name turned orange on me, which made me go "Confuse powers?"

Never thought I'd say this, but these guys make clockwork almost look easy. I had two scrappers paired with me both quit midway through the mission over it too. So had to ask, this a working as intended? And anyone else ran across them yet?
Sadly, yes. instead of actually making new Resistance mobs with new powers fitting to their range in the Maria jenkins arc, they're instead the same 1-20 mob we encounter with some additional powers tacked on.
They get a powerful stealth that can nearly negate the perception bonus of most +perception powers, they get High Pain Tolerance from willpower, letting even the minions take nasty levels of damage, and finally, they all get targetting drone, which boosts their +perception to OVER 9000!!! and means you'll aggro half of the room.
Oh, and a PBAoE confuse aura called "mind washed", which, if I recall, is the name the resistance gives to people under Tilman's influence.
This opens up a new can of horrors for a Praet toon running the Praet arcs: It's been at least twenty levels since you've been to Praetoria (discounting pocket D trips), and now you see no sign of the Syndicate, Destroyers, or even ghouls and failed experiments. You see no sign of normal Praetorian Citizens, only this Imperial Defense Force who's sheer numbers seem to come out of left field for Praetoria's 'devastated state', and the only Resistance you encounter no longer seem to Recognize you (if you were part of the Resistance), there's no mention of Calvin Scott still leading them, and they all have an confusion aura that implies they're not aware they're acting under Praetor Tilman's influence.

congratulations, Resistance players, everything we did amounted to jack squat!


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Originally Posted by AzureSkyCiel View Post
Sadly, yes. instead of actually making new Resistance mobs with new powers fitting to their range in the Maria jenkins arc, they're instead the same 1-20 mob we encounter with some additional powers tacked on.
They get a powerful stealth that can nearly negate the perception bonus of most +perception powers, they get High Pain Tolerance from willpower, letting even the minions take nasty levels of damage, and finally, they all get targetting drone, which boosts their +perception to OVER 9000!!! and means you'll aggro half of the room.
Oh, and a PBAoE confuse aura called "mind washed", which, if I recall, is the name the resistance gives to people under Tilman's influence.
This opens up a new can of horrors for a Praet toon running the Praet arcs: It's been at least twenty levels since you've been to Praetoria (discounting pocket D trips), and now you see no sign of the Syndicate, Destroyers, or even ghouls and failed experiments. You see no sign of normal Praetorian Citizens, only this Imperial Defense Force who's sheer numbers seem to come out of left field for Praetoria's 'devastated state', and the only Resistance you encounter no longer seem to Recognize you (if you were part of the Resistance), there's no mention of Calvin Scott still leading them, and they all have an confusion aura that implies they're not aware they're acting under Praetor Tilman's influence.

congratulations, Resistance players, everything we did amounted to jack squat!

Didn't the Resistance already try to kill you like all the time in Praetoria? I know they shoot at me no matter what alignment I am.

I'm actually relieved to see some enemies with new tricks. Now I'm just hoping the devs extend the level range of Ruin Mages to 50 so that Circle of Thorns stops ruling level 20 and being LOL at 50.


 

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Originally Posted by Oedipus_Tex View Post
Didn't the Resistance already try to kill you like all the time in Praetoria? I know they shoot at me no matter what alignment I am.

I'm actually relieved to see some enemies with new tricks. Now I'm just hoping the devs extend the level range of Ruin Mages to 50 so that Circle of Thorns stops ruling level 20 and being LOL at 50.
Speaking of CoT and lv 50, are there any mobs which has soul transfer? (lol autohit 30 mag hold)


 

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Originally Posted by Signpost View Post
Speaking of CoT and lv 50, are there any mobs which has soul transfer? (lol autohit 30 mag hold)
Mag 30 Stun actually.
Super Stunners have a modified version of Soul Transfer that saps instead of stunning. Close enough?


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Originally Posted by Schismatrix View Post
Mag 30 Stun actually.
Super Stunners have a modified version of Soul Transfer that saps instead of stunning. Close enough?
The description is similar to soul transfer at the cohtitan wiki, but the effect ingame from what I've seen it's far weaker: If there's a stun it's certainly less than mag 30, and the range seems to be 8-10 radius (as opposed to 25), and it does end drain, not found in soul transfer. I'd hazard a guess that it's a completely different power as opposed to a weakened version of soul transfer.


 

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