Fury and DMG Questions
Does Fury show up entirely in the form of a contributor to DMG bonus?
This may sound like a simple question, but I track several combat attributes and DMG is one of them. On the detailed view I see Fury under DMG as a contributor and just wondered if there was another effect or place it showed up. What is the current DMG cap for Brutes? Does it vary by level or any other factor at all? Other than just constantly clicking on powers and keeping the action moving, is there any other approach or tips to maintain Fury? Thanks! |
I can't remember offhand the current Brute damage cap, it was 800%, I think but it may have been pared back.
Fury also builds from being attacked, so it's worthwhile attracting as much aggro as you can handle via aura taunts, punchvoke and, if you think you need it, picking up Taunt (I found Taunt very handy for my Dark/WP because Willpowers taunt aura has a much shorter taunt duration compared to others).
dmg cap is 775% counting the base of 100% (so the dmg cap is 675% in the ingame combat numbers)
"I have ridden the mighty moon worm!"
-Al Gore
Fiery Aura is only good for farming, I'm cereal
@Caucasiafro
They've also, with I18 (IIRC) smoothed Fury gain/depletion as well. You really can't hit more than about 80% Fury without doing something extreme because of diminishing returns, but the Devs made it so that once you have Fury built it doesn't decay near as fast as it used to.
Plus, current Fury will build to about 80% in no time flat.
My guides:Dark Melee/Dark Armor/Soul Mastery, Illusion Control/Kinetics/Primal Forces Mastery, Electric Armor
"Dark Armor is a complete waste as a tanking set."

Im pretty sure the new fury made it harder to maintain higher levels of fury.
"I have ridden the mighty moon worm!"
-Al Gore
Fiery Aura is only good for farming, I'm cereal
@Caucasiafro
My guides:Dark Melee/Dark Armor/Soul Mastery, Illusion Control/Kinetics/Primal Forces Mastery, Electric Armor
"Dark Armor is a complete waste as a tanking set."

Deamus the Fallen - 50 DM/EA Brute - Lib
Dragos Bahtiam - 50 Fire/Ice Blaster - Lib
/facepalm - Apply Directly to the Forehead!
Formally Dragos_Bahtiam - Abbreviate to DSL - Warning, may contain sarcasm
What does this mean exactly? I never played a brute until like a week ago. Now I have a brute, but as of level 17, I don't think I've ever gotten past about 60-70% fury. What is something "extreme" that you could do to get it higher? I mean there's only so many attacks you could use in a given time. I spam my attacks, while getting attacked...but it has never gone anywhere even close to 100%, no matter how long I spam them for. Is 100% fury even physically possible to attain now?
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Deamus the Fallen - 50 DM/EA Brute - Lib
Dragos Bahtiam - 50 Fire/Ice Blaster - Lib
/facepalm - Apply Directly to the Forehead!
Formally Dragos_Bahtiam - Abbreviate to DSL - Warning, may contain sarcasm
Basically, it is fairly easy to build Fury to about 65% just by running into combat and beginning to swing. If you can get a group of three or more foes around you pounding on you, you can get that up to about 75%. Pull the whole spawn and maybe the rest of the room for a full team of eight and you will probably get it up to about 80% at the maximum.
Getting above that requires something special like going up against AVs or using the Frenzy Alignment Power.
It used to be a good Brute could cap out at 85% easily, but it would take a lot of work or eating a huge alpha strike to get there quickly. Some Brutes, who didn't have IO'd builds and Primary Sets that weren't that good for building Fury, couldn't get about 65% and could even dip as low as 40%. It's now a lot more consistent across builds, although to hit that 80% number you'll probably need a good one. You can easily get 65-75% on any Brute, nowadays, though. Just pace yourself, keep fighting all the time, and move smoothly from spawn to spawn.
100% is impossible, although Frenzy will cause it to hit that mark. For about half a second.
Thanks! Mine is claws, which I assume is right at the top as far as building fury goes.
Why do AV's cause more fury? Is it that the harder the attack you take, the more fury it generates? Or is it just a special flag for AV's only? What if the AV spawns as an EB?
What does this mean exactly? I never played a brute until like a week ago. Now I have a brute, but as of level 17, I don't think I've ever gotten past about 60-70% fury. What is something "extreme" that you could do to get it higher? I mean there's only so many attacks you could use in a given time. I spam my attacks, while getting attacked...but it has never gone anywhere even close to 100%, no matter how long I spam them for. Is 100% fury even physically possible to attain now?
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Maintaining 80% pretty much requires you to be fully saturated in an aggro cap worth of enemies and attacking constantly - and generally this will at the minimum require you to be L35 to 40+, even 50 in some cases and have your endurance under control.
The further you are towards an endgame build with IOs, the faster and easier it will be to build and maintain fury.
For my L50 brutes 80% is a pretty consistent number, with long peaks at 85% possible.
Why do AV's cause more fury? Is it that the harder the attack you take, the more fury it generates? Or is it just a special flag for AV's only? What if the AV spawns as an EB?
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And for the record tanking the entire Freedom Phalanx, sans numi, (thank the devs for insp) didnt seem get my fury all that high actually.
"I have ridden the mighty moon worm!"
-Al Gore
Fiery Aura is only good for farming, I'm cereal
@Caucasiafro
Out of curiosity since I've never actually seen it written down, what is the conversion from Fury to damage boost?
Out of curiosity since I've never actually seen it written down, what is the conversion from Fury to damage boost?
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50% Fury: 100% Damage Boost.
100% Fury: 200% Damage Boost.
Adjust accordingly.
My guides:Dark Melee/Dark Armor/Soul Mastery, Illusion Control/Kinetics/Primal Forces Mastery, Electric Armor
"Dark Armor is a complete waste as a tanking set."

Does Fury show up entirely in the form of a contributor to DMG bonus?
This may sound like a simple question, but I track several combat attributes and DMG is one of them. On the detailed view I see Fury under DMG as a contributor and just wondered if there was another effect or place it showed up.
What is the current DMG cap for Brutes? Does it vary by level or any other factor at all?
Other than just constantly clicking on powers and keeping the action moving, is there any other approach or tips to maintain Fury?
Thanks!