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Hence, "A faster animation would be nice," but don't take away my large heavy objects please. Just make them appear faster! For instance, perhaps instead of blasting a mini-singularity out of your hand, the animation could be a small mini-singularity forming around your hand and blasting the object out of it. An animation like that wouldn't have to take more than a second, since there'd be none of the stupid materializing/hanging in the air that slows the current animation down. Additionally, it'd be more sensical for many themed characters who shouldn't be able to create objects from thin air, since the appearance would be more like pulling the object through a wormhole from somewhere else.
Originally Posted by Airhammer
The whole making objects and throwing them around is very fun at first. Then waiting forever for an image to be generated and then the attack hitting the target AFTER its been defeated on teams gets ANNOYING after it happens for the 30th time.
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Now as I said I have no issue using Wormhole as I am used to it.. However I have seen iut used badly time and time and time and time again. No other stun works this way.. |