Electric melee dark armor help!!!!!


Clouded

 

Posted

I simply can't make it work, I'm squishy an endurance hog and god I'm just plain squishy. I don't see any builds for this is it not popular at all?! The gaps are enormous if it's not the endurance it's the survivability I can't seem to find a healthy mix any input would be greatly appreciated he is my first fifty and I really don't want to scrap him.


 

Posted

Can you post your current build? It would help so that folks know what you're doing now and can suggest improvements.


 

Posted

I agree with the above posters that you should post your build for better feedback.

However, and I typically do not post such negative replies, but I find my ELM/DA brute to be lack luster and sub par compared to my others. I outfitted him with all sorts of IOs and have tried numerous builds and none were good enough for my level of acceptability. My ELM/DA brute is 50 and is currently shelved having been stripped of the IOs for other characters.

It could be that ELM/DA is not the combination you find most entertaining, and that's ok.


 

Posted

This is my current build as is sorry im still a little new to the forums and im level 50 i leveled with others and never really payed mind to these gaps being so bad until we hit 50.

Villain Plan by Mids' Villain Designer 1.90
http://www.cohplanner.com/
Click this DataLink to open the build!
Synester4: Level 50 Magic Brute
Primary Power Set: Electrical Melee
Secondary Power Set: Dark Armor
Power Pool: Fighting
Power Pool: Speed
Power Pool: Leaping
Power Pool: Leadership
Ancillary Pool: Soul Mastery
Villain Profile:
Level 1: Charged Brawl -- KntkC'bat-Acc/Dmg(A), KntkC'bat-Dmg/EndRdx(13), KntkC'bat-Dmg/Rchg(17), KntkC'bat-Dmg/EndRdx/Rchg(17)
Level 1: Dark Embrace -- Aegis-Psi/Status(A), Aegis-ResDam(3), Aegis-ResDam/EndRdx(5), Aegis-ResDam/EndRdx/Rchg(5), Aegis-EndRdx/Rchg(7)
Level 2: Havoc Punch -- KntkC'bat-Acc/Dmg(A), KntkC'bat-Dmg/Rchg(19), KntkC'bat-Dmg/EndRdx/Rchg(19), KntkC'bat-Dmg/EndRdx(34)
Level 4: Murky Cloud -- Aegis-ResDam(A), Aegis-ResDam/EndRdx(7), Aegis-ResDam/Rchg(9), Aegis-ResDam/EndRdx/Rchg(9), Aegis-EndRdx/Rchg(11)
Level 6: Jacobs Ladder -- Oblit-Acc/Dmg/EndRdx/Rchg(A), Oblit-%Dam(34), Oblit-Dmg(36), Oblit-Acc/Rchg(36), Oblit-Dmg/Rchg(36), Oblit-Acc/Dmg/Rchg(37)
Level 8: Boxing -- Empty(A)
Level 10: Obsidian Shield -- S'fstPrt-ResDam/Def+(A), ResDam-I(11), EndRdx-I(13)
Level 12: Thunder Strike -- FrcFbk-Rechg%(A), RechRdx-I(37), EndRdx-I(37), Acc-I(39), Acc-I(39)
Level 14: Tough -- ResDam-I(A), ResDam-I(15), EndRdx-I(15)
Level 16: Dark Regeneration -- Theft-+End%(A), Acc-I(39), Acc-I(40), EndRdx-I(40), EndRdx-I(40), Heal-I(42)
Level 18: Hasten -- RechRdx-I(A), RechRdx-I(42)
Level 20: Death Shroud -- EndRdx-I(A), EndRdx-I(21), Acc-I(21), Acc-I(23), Erad-%Dam(23)
Level 22: Taunt -- Mocking-Rchg(A), Mocking-Taunt(25), Mocking-Taunt/Rng(25), Mocking-Taunt/Rchg/Rng(27), Mocking-Taunt/Rchg(27), Mocking-Acc/Rchg(29)
Level 24: Combat Jumping -- LkGmblr-Rchg+(A), EndRdx-I(29)
Level 26: Cloak of Darkness -- LkGmblr-Rchg+(A), EndRdx-I(31), DefBuff-I(31)
Level 28: Cloak of Fear -- Abys-Dam%(A), Abys-Acc/EndRdx(31), Abys-EndRdx/Fear(33), Abys-Acc/Rchg(33), Abys-Acc/Fear/Rchg(33)
Level 30: Weave -- LkGmblr-Rchg+(A), EndRdx-I(34)
Level 32: Lightning Rod -- RechRdx-I(A), RechRdx-I(42), Acc-I(43), EndRdx-I(43)
Level 35: Build Up -- GSFC-Build%(A), GSFC-ToHit/EndRdx(45), GSFC-ToHit/Rchg/EndRdx(45), GSFC-Rchg/EndRdx(45), GSFC-ToHit/Rchg(46), GSFC-ToHit(46)
Level 38: Soul Transfer -- RechRdx-I(A)
Level 41: Soul Tentacles -- TotHntr-EndRdx/Immob(A), TotHntr-Acc/Rchg(43), TotHntr-Acc/EndRdx(50), TotHntr-Acc/Immob/Rchg(50)
Level 44: Darkest Night -- EndRdx-I(A), EndRdx-I(46)
Level 47: Dark Obliteration -- EndRdx-I(A), EndRdx-I(48), Acc-I(48)
Level 49: Maneuvers -- DefBuff-I(A), EndRdx-I(50)
------------
Level 1: Brawl -- Empty(A)
Level 1: Sprint -- Empty(A)
Level 2: Rest -- Empty(A)
Level 1: Fury
Level 4: Ninja Run
Level 2: Swift -- Empty(A)
Level 2: Hurdle -- Empty(A)
Level 2: Health -- Numna-Regen/Rcvry+(A), Mrcl-Rcvry+(48)
Level 2: Stamina -- EndMod-I(A), EndMod-I(3)


 

Posted

Quote:
Originally Posted by Khaose View Post
This is my current build as is sorry im still a little new to the forums and im level 50 i leveled with others and never really payed mind to these gaps being so bad until we hit 50.
Well, im sorry to say it dude but this is one of the worst builds I've seen. Your slotting does make a lot of sense. You have a lot of powers that are over slotted (taunt, cloak of fear) but a lot of your better powers are under slotted (LR, STAMINA [WTF!]). But one of the things i say is that you had very little slotting for dmg is a lot of your powers. And i think that is causing a lot of your end problems. The thing is, +dmg will help your end because you then need to use less powers to kill something.

But here, messed with your build for a few minutes and came up with this (i hope its not too expensive for you). It isn't great and the slotting in some of the powers (Thunder strike) could be better but your s/l soft capped, which should help your squish factor A LOT and you should have much better end (as long as you don't run tactics which is only there as a set mule anyway). And if you have GR i would try to get the cardiac alpha if you haven't done so yet.


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"I have ridden the mighty moon worm!"
-Al Gore
Fiery Aura is only good for farming, I'm cereal

@Caucasiafro

 

Posted

Mine was my first level 50 Villain, and from 1 to 31, i was continuously alting! Lightning rod got me hooked, and from then on, things picked up as i understood slotting better etc. As a 50, it was the first i fully slotted as per a mids build, and it was good, but still squishy, thats something we have to get used to lol. I constantly hover over dark regen after each couple of attacks, and to be honest, i like the throw of the dice feel between smashing or faceplanting! It will never be a full tanky brute, nor an av solo'er, ive other toons for that, but it does have 4 AOE's, that make most things fall down quickly.

I havnt yet I-19 this guy, but i am currently doing the tips and getting the last few set for this build, let me know what you think. It should be noted im not one to run toggles just because they're there, so although the end usage is at 1.21, the recovery should make 4.18 per sec, and ive still got accolades to get, and incarnate to unlock.

Villain Plan by Mids' Villain Designer 1.91
http://www.cohplanner.com/

Click this DataLink to open the build!

Level 50 Magic Brute
Primary Power Set: Electrical Melee
Secondary Power Set: Dark Armor
Power Pool: Flight
Power Pool: Leaping
Power Pool: Fighting
Power Pool: Speed
Ancillary Pool: Energy Mastery

Villain Profile:
Level 1: Havoc Punch

  • (A) Call of the Sandman - Accuracy/Recharge: Level 50
  • (15) Call of the Sandman - Accuracy/Endurance: Level 50
  • (25) Call of the Sandman - Accuracy/Sleep/Recharge: Level 50
  • (46) Call of the Sandman - Chance of Heal Self: Level 50
  • (46) Fortunata Hypnosis - Chance for Placate: Level 50
Level 1: Dark Embrace
  • (A) Impervium Armor - Resistance/Endurance: Level 40
  • (3) Impervium Armor - Resistance: Level 40
  • (3) Impervium Armor - Resistance/Endurance/Recharge: Level 40
  • (5) Impervium Armor - Resistance/Recharge: Level 40
  • (7) Steadfast Protection - Resistance/+Def 3%: Level 30
  • (45) Steadfast Protection - Resistance/Endurance: Level 30
Level 2: Death Shroud
  • (A) Eradication - Damage: Level 30
  • (7) Eradication - Accuracy/Damage/Endurance/Recharge: Level 30
  • (40) Scirocco's Dervish - Damage/Endurance: Level 30
  • (45) Scirocco's Dervish - Accuracy/Damage/Endurance: Level 50
Level 4: Murky Cloud
  • (A) Steadfast Protection - Resistance/Endurance: Level 30
  • (5) Steadfast Protection - Knockback Protection: Level 30
Level 6: Air Superiority
  • (A) Pounding Slugfest - Disorient Bonus: Level 30
  • (42) Pounding Slugfest - Accuracy/Damage: Level 30
Level 8: Thunder Strike
  • (A) Eradication - Damage: Level 30
  • (9) Eradication - Accuracy/Damage/Endurance/Recharge: Level 30
  • (9) Mocking Beratement - Recharge: Level 30
  • (11) Scirocco's Dervish - Accuracy/Recharge: Level 50
  • (43) Scirocco's Dervish - Accuracy/Damage/Endurance: Level 50
  • (46) Mocking Beratement - Taunt: Level 50
Level 10: Obsidian Shield
  • (A) Reactive Armor - Resistance/Endurance: Level 40
  • (11) Reactive Armor - Resistance: Level 40
  • (13) Reactive Armor - Endurance: Level 40
  • (13) Reactive Armor - Resistance/Endurance/Recharge: Level 40
Level 12: Combat Jumping
  • (A) Luck of the Gambler - Defense: Level 40
  • (40) Luck of the Gambler - Defense/Endurance: Level 40
Level 14: Fly
  • (A) Blessing of the Zephyr - Run Speed, Jump, Flight Speed, Range: Level 50
  • (15) Blessing of the Zephyr - Run Speed, Jump, Flight Speed, Range/Endurance: Level 50
Level 16: Dark Regeneration
  • (A) Theft of Essence - Healing/Recharge: Level 30
  • (17) Theft of Essence - Healing: Level 30
  • (17) Numina's Convalescence - Endurance/Recharge: Level 50
  • (19) Numina's Convalescence - Heal/Endurance: Level 50
  • (39) Doctored Wounds - Recharge: Level 50
  • (39) Theft of Essence - Accuracy/Healing: Level 30
Level 18: Boxing
  • (A) Razzle Dazzle - Accuracy/Recharge: Level 30
  • (42) Razzle Dazzle - Chance of Immobilize: Level 30
Level 20: Tough
  • (A) Impervium Armor - Resistance/Endurance: Level 40
  • (31) Impervium Armor - Resistance/Recharge: Level 40
  • (31) Impervium Armor - Resistance/Endurance/Recharge: Level 40
  • (31) Impervium Armor - Resistance: Level 40
Level 22: Chain Induction
  • (A) Kinetic Combat - Accuracy/Damage: Level 35
  • (23) Kinetic Combat - Damage/Recharge: Level 35
  • (23) Kinetic Combat - Damage/Endurance/Recharge: Level 35
  • (43) Kinetic Combat - Damage/Endurance: Level 35
  • (43) Accuracy IO: Level 35
Level 24: Weave
  • (A) Gift of the Ancients - Defense/Endurance: Level 40
  • (34) Gift of the Ancients - Defense: Level 40
  • (36) Luck of the Gambler - Defense: Level 50
  • (37) Luck of the Gambler - Defense/Endurance: Level 50
Level 26: Cloak of Darkness
  • (A) Gift of the Ancients - Defense/Endurance: Level 40
  • (27) Gift of the Ancients - Defense/Endurance/Recharge: Level 40
  • (27) Red Fortune - Endurance: Level 50
  • (29) Gift of the Ancients - Defense: Level 40
  • (29) Gift of the Ancients - Run Speed +7.5%: Level 40
Level 28: Hasten
  • (A) Recharge Reduction IO: Level 50
  • (37) Recharge Reduction IO: Level 50
  • (37) Recharge Reduction IO: Level 50
Level 30: Build Up
  • (A) Gaussian's Synchronized Fire-Control - To Hit Buff: Level 50
  • (40) Gaussian's Synchronized Fire-Control - Recharge/Endurance: Level 50
  • (48) Gaussian's Synchronized Fire-Control - To Hit Buff/Recharge: Level 50
  • (50) Gaussian's Synchronized Fire-Control - To Hit Buff/Recharge/Endurance: Level 50
Level 32: Lightning Rod
  • (A) Obliteration - Damage: Level 50
  • (33) Obliteration - Accuracy/Recharge: Level 50
  • (33) Obliteration - Damage/Recharge: Level 50
  • (33) Obliteration - Accuracy/Damage/Recharge: Level 50
  • (34) Obliteration - Accuracy/Damage/Endurance/Recharge: Level 50
  • (34) Obliteration - Chance for Smashing Damage: Level 50
Level 35: Cloak of Fear
  • (A) Cloud Senses - Accuracy/ToHitDebuff: Level 30
  • (36) Cloud Senses - Accuracy/Endurance/Recharge: Level 30
  • (36) Cloud Senses - ToHit Debuff/Endurance/Recharge: Level 30
  • (39) Cloud Senses - Chance for Negative Energy Damage: Level 30
Level 38: Soul Transfer
  • (A) Recharge Reduction IO: Level 50
Level 41: Superior Conditioning
  • (A) Efficacy Adaptor - EndMod: Level 50
  • (42) Efficacy Adaptor - EndMod/Accuracy: Level 50
Level 44: Physical Perfection
  • (A) Efficacy Adaptor - EndMod: Level 50
  • (45) Efficacy Adaptor - EndMod/Accuracy: Level 50
  • (48) Numina's Convalescence - Heal: Level 50
  • (48) Numina's Convalescence - Heal/Endurance: Level 40
Level 47: Laser Beam Eyes
  • (A) Devastation - Accuracy/Damage: Level 50
  • (50) Devastation - Damage/Endurance: Level 50
  • (50) Devastation - Accuracy/Damage/Recharge: Level 50
Level 49: Super Speed
  • (A) Empty
------------
Level 1: Brawl
  • (A) Empty
Level 1: Sprint
  • (A) Empty
Level 2: Rest
  • (A) Empty
Level 1: Fury
Level 4: Ninja Run
Level 2: Swift
  • (A) Run Speed IO: Level 50
Level 2: Hurdle
  • (A) Jumping IO: Level 50
Level 2: Health
  • (A) Miracle - Heal: Level 40
  • (25) Miracle - Heal/Endurance: Level 40
Level 2: Stamina
  • (A) Performance Shifter - EndMod: Level 50
  • (19) Performance Shifter - EndMod/Recharge: Level 50
  • (21) Performance Shifter - EndMod/Accuracy: Level 50
  • (21) Performance Shifter - Chance for +End: Level 50


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@one and only
Union:
Devil Claw lvl 50 Claws / Regen Scrapper
DC MK4 lvl 50 Granite / Energy Melee Tank
Devil Claw Awoken lvl 50 Human / Dwarf PB
Brutalise-DC lvl 50 Elec / Dark Brute