Arctic Air-what am I doing wrong?


BlissfulChaos

 

Posted

I have seen people rave about this power, but it hasn't seemed to help my ice/troller at all. I am lvl 48 and the only thing Arctic Air seems to do is drain my endurance. I don't see a noticeable slow and I have never seen anything confused. I am slotted with end. reduction and slow.

Is it just me? Help?


Global Name: Denver Nugget
Playing since i3 on 8 servers

 

Posted

if you really want to see AA shine you should invest in the confuse proc. my ice/bubbler uses the end/confuse IO and the procs from coercive, malaise, and cacophony. helps me put out more dmg and keeps my end from draining too badly


@Injenius~Virtue
Stonefather - 50 Stone/WP/Soul brute
Sable Affliction - Earth/Dark/Fire Dom
Wild Cipher - Beast/Time MM

 

Posted

I will try that. It's either that or respeccing out of it.


Global Name: Denver Nugget
Playing since i3 on 8 servers

 

Posted

Arctic Air needs to be slotted with max EndRdx and CONFUSE, not slow. The duration of the Confusion pulses is small, but it has a noticeable effect. The power actually has 3 effects: Confuse, Slow and Afraid. Foes who enter the area are slowed. They try to slowly leave the area, but occasionally get confused and may turn around to target a buddy or go a different direction. The Confuse duration does not usually last long enough for the foes to actually attack a buddy (although they do occasionally), but the main purpose of the power is to neuter most of the attacks for foes in its range. The effect will not be very dramatic, but it does a lot. If you watch foes in the area, they tend to kind of run one way, then the other and look, well, confused. They sometimes will fire off an attack, but won't fire another off for a while.

My Ice/Storm usually tries to let the Tank and melee types go in first to draw the aggro, and then follows them shortly afterwards. I find that Arctic Air seems to mitigate about 60-75% of the attacks from foes in its area. Solo or small team without a tank, I lead off with Ice Slick, then run in with AA running.

Toggle AoEs for controllers usually are part of a kind of stacking control. By themselves, they are not much. But stacked with other types of control or pulling aggro by teammates, and those toggles become very effective. Ice Slick, run in with AA is the standard tactic. Sometimes you could use Frostbite to keep foes in the AoE of AA, but then you lose the "afraid" aspect, which is part of the mitigation. AA + Choking Cloud is a key combo for Ice/Rad.

The Contagious Confusion Proc from Coercive Persuasion is wonderful in AA. The confusion from the proc is much longer than the pulses in AA, so it has a noticeable effect. Still, the power without the proc is very effective as a way to mitigate 60-75% of melee attacks. Before you can really evaluate it, you need to slot it up correctly and use it as a stacking control.


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Guide Links: Earth/Rad Guide, Illusion/Rad Guide, Electric Control

 

Posted

Coercive Persuasion is an affordable purple set with nice bonuses, so you might want to look at keeping Arctic Air slotted with a set of Coercive Persuasion, even if you don't think you will be running Arctic Air much.


 

Posted

Quote:
Originally Posted by Void Spirit View Post
Coercive Persuasion is an affordable purple set with nice bonuses, so you might want to look at keeping Arctic Air slotted with a set of Coercive Persuasion, even if you don't think you will be running Arctic Air much.
The full set doesn't have enough EndRdx if you are going to be running AA most of the time (like I do). If you want to use Arctic Air as an effective power, you need some frankenslotting for Confuse and EndRdx. I think I have Confuse, End/Conf and the proc from Coercive, plus End/Conf and the damage proc from Malaise, and a common EndRdx.


LOCAL MAN! The most famous hero of all. There are more newspaper stories about me than anyone else. "Local Man wins Medal of Honor." "Local Man opens Animal Shelter." "Local Man Charged with..." (Um, forget about that one.)
Guide Links: Earth/Rad Guide, Illusion/Rad Guide, Electric Control

 

Posted

Quote:
Originally Posted by Local_Man View Post
The full set doesn't have enough EndRdx if you are going to be running AA most of the time (like I do). If you want to use Arctic Air as an effective power, you need some frankenslotting for Confuse and EndRdx. I think I have Confuse, End/Conf and the proc from Coercive, plus End/Conf and the damage proc from Malaise, and a common EndRdx.
Also, the OP is only 48, and you can't slot purps til 50 anyway. Having said that, if you hit 50, open your alpha slot and choose Cardiac Boost, you absolutely can 6-slot the Coercive set in AA, even w/an end-unfriendly secondary like Storm. If you're like Ice/Rad or Kin or Cold, you can prolly do it w/o the Cardiac Boost.


An Offensive Guide to Ice Melee

 

Posted

Quote:
Originally Posted by dave_p View Post
Also, the OP is only 48, and you can't slot purps til 50 anyway. Having said that, if you hit 50, open your alpha slot and choose Cardiac Boost, you absolutely can 6-slot the Coercive set in AA, even w/an end-unfriendly secondary like Storm. If you're like Ice/Rad or Kin or Cold, you can prolly do it w/o the Cardiac Boost.
Good point . . . I forgot about the Cardiac Boost, since my slotting was done long before Incarnate. (I have the Cardiac Boost in my Ice/Storm -- I should have remembered.) However, that's not going to help if you want to exemp down to lower levels.


LOCAL MAN! The most famous hero of all. There are more newspaper stories about me than anyone else. "Local Man wins Medal of Honor." "Local Man opens Animal Shelter." "Local Man Charged with..." (Um, forget about that one.)
Guide Links: Earth/Rad Guide, Illusion/Rad Guide, Electric Control

 

Posted

Quote:
Originally Posted by Local_Man View Post
Good point . . . I forgot about the Cardiac Boost, since my slotting was done long before Incarnate. (I have the Cardiac Boost in my Ice/Storm -- I should have remembered.) However, that's not going to help if you want to exemp down to lower levels.
True, but then you could take alot of blues (with some waiting for you in your email inbox) or the temp power recover serum (5 uses, enough for any tf).

And Cardiac Boost has completely cured my endurance problems with my fire/storm troller.... its that good!


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Don't you know that discussion of power selection/slotting can ONLY be based on hearsay, rumor, idle speculation, and bald-faced lies??!? ~Elf_Sniper

 

Posted

You could also turn on Conserve power and if you have power boost, hit it b4 jumping in middle of mob with AA. It's nice.


Repeat Offenders forever !

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Posted

I have mine slotted 1x Endurance IO, 1x Malaise End/Confuse, 1x Coercive End/Confuse, 1x Cacophony Proc, 1x Malaise Proc, 1x Coercive Proc. Get something like a 92% End Discount, and a 55% Confuse duration increase. Also get a 6% recovery bonus out of that, which isn't gigantic but every bit helps.


 

Posted

Quote:
Originally Posted by shaggy5 View Post
I have seen people rave about this power, but it hasn't seemed to help my ice/troller at all. I am lvl 48 and the only thing Arctic Air seems to do is drain my endurance. I don't see a noticeable slow and I have never seen anything confused. I am slotted with end. reduction and slow.

Is it just me? Help?

What is your secondary and what are you fighting?

FYI Nemesis have built in Confusion protection. They are a case where you may want to lay off AA a little. The exception is if you're teamed with another character with an AoE Confuse or another Ice troller, because the Confusions stack. That is the only reason I can think of for not noticing enemies being confused. Even at low levels, where in the past I've 6 slotted AA with endurance reduction I still see enemies getting confused.

FYI AA does not work on bosses, but again it stacks with other Controllers.

Anyway I feel your pain. For a short time back when I was new to Ice Control I thought AA didn't do a lot. I recommend doing two things:

1) Turn on your combat log view. Watch for text that says "So and so is confused by AA!" Back before we could recolor powers, you couldn't see the confusion affect at all. A lot of people thought AA was comparable to Shiver. It's not, and when you see how fast the combat log fills up with confusion text you'll see the power is carrying a lot of impact.

2) Find a group of enemies a few levels lower than you and try this experiment. The enemies need to be something you can survive against. Jump into the middle of them with AA on and nothing else. Watch the number of attacks they direct at you. Now turn AA off, wait abot 10 seconds and watch. That is what AA is doing for you. Try it a few times and if you're not converted then I will be surprised. AA is very impressive mitigation. It's basically a version of Earth Control's Volcanic Gasses that is always up and moves with you. The only major downsides are the end cost and its toggle dependency, both of which are fixable.