Need help planing my Peacebringer build
Take Combat Jumping instead of Group Energy Flight.
Put a recharge instead of a third damage in all your attacks.
Stop being lazy.
Play this peacebringer only on teams; your performance while solo will make you cry.
You will not believe how quickly you will run out of endurance on this build. 3-slotting stamina will barely make a dent in your endurance efficiency, what with the three shields running that have no endurance reduction whatsoever. You could remedy this problem by having the appropriate alpha slot, or by sacrificing a few of your slots to have endurance reduction on your powers.
Put KB protection in your flight powers, otherwise things like 5th column will pseudo-lock you with their constant knockback.
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How is this then. Going for the dual form build
Hero Plan by Mids' Hero Designer 1.91
http://www.cohplanner.com/
Click this DataLink to open the build!
Level 50 Natural Peacebringer
Primary Power Set: Luminous Blast
Secondary Power Set: Luminous Aura
Hero Profile:
Level 1: Glinting Eye -- Empty(A)
Level 1: Incandescence -- Empty(A)
Level 2: Gleaming Blast -- Empty(A)
Level 4: Essence Boost -- Empty(A)
Level 6: Bright Nova -- EndMod(A), EndMod(7), EndMod(7), ToHit(9), ToHit(9), ToHit(11)
Level 8: Proton Scatter -- Empty(A)
Level 10: Thermal Shield -- Empty(A)
Level 12: Luminous Detonation -- Empty(A)
Level 14: Quantum Shield -- Empty(A)
Level 16: Group Energy Flight -- Empty(A)
Level 18: Incandescent Strike -- Empty(A)
Level 20: White Dwarf -- ResDam(A), ResDam(27), ResDam(29), EndMod(29), EndMod(31), EndMod(31)
Level 22: Reform Essence -- Empty(A)
Level 24: Pulsar -- Empty(A)
Level 26: Solar Flare -- Empty(A), Empty(50)
Level 28: Quantum Flight -- Empty(A)
Level 30: Glowing Touch -- Empty(A)
Level 32: Dawn Strike -- Empty(A)
Level 35: Restore Essence -- Empty(A)
Level 38: Light Form -- Empty(A)
Level 41: Conserve Energy -- Empty(A)
Level 44: Photon Seekers -- Empty(A)
Level 47: Shining Shield -- Empty(A)
Level 49: Gleaming Bolt -- Empty(A)
------------
Level 1: Brawl -- Empty(A)
Level 1: Sprint -- Empty(A)
Level 2: Rest -- Empty(A)
Level 1: Cosmic Balance
Level 1: Energy Flight -- Flight(A), Flight(50), Flight(50)
Level 10: Combat Flight -- Empty(A)
Level 4: Ninja Run
Level 2: Swift -- Empty(A)
Level 2: Hurdle -- Empty(A)
Level 2: Health -- Heal(A), Heal(42), Heal(42)
Level 2: Stamina -- EndMod(A), EndMod(43), EndMod(43)
------------
Level 6: Bright Nova Bolt -- Acc(A), Dmg(3), Dmg(5), Dmg(31), DefDeb(37), DefDeb(37)
Level 6: Bright Nova Blast -- Acc(A), Dmg(3), Dmg(5), Dmg(33), DefDeb(36), DefDeb(39)
Level 6: Bright Nova Scatter -- Acc(A), Dmg(11), Dmg(13), Dmg(33), DefDeb(37), DefDeb(39)
Level 6: Bright Nova Detonation -- Acc(A), Dmg(13), Dmg(15), Dmg(33), DefDeb(36), DefDeb(39)
Level 20: White Dwarf Strike -- Acc(A), Dmg(15), Dmg(17), Dmg(34), DefDeb(36), DefDeb(40)
Level 20: White Dwarf Smite -- Acc(A), Dmg(17), Dmg(19), Dmg(27), Dsrnt(34), Dsrnt(40)
Level 20: White Dwarf Flare -- Acc(A), Acc(19), Dmg(21), Dmg(25), DefDeb(34), DefDeb(40)
Level 20: White Dwarf Sublimation -- RechRdx(A), RechRdx(21), RechRdx(23), Heal(23), Heal(25), Heal(42)
Level 20: White Dwarf Antagonize -- Acc(A), Acc(43), Taunt(45), Taunt(45), Taunt(45), Range(46)
Level 20: White Dwarf Step -- Range(A), Range(46), Range(46), EndRdx(48), EndRdx(48), EndRdx(48)
Knowledge is power.
Power corrupts.
Study Hard. Be evil.
That biform build is downright deplorable, to the point where I wonder if you're actually being serious or are just putting us on.
Don't slot nova attacks for defense debuff. Don't slot Nova form for anything. Your attacks need recharge and endurance reduction. You don't need to slot White Dwarf Step. Human form should not be useless. You don't need endurance mod in White Dwarf Form.
Where to now?
Check out all my guides and fiction pieces on my blog.
The MFing Warshade | The Last Rule of Tanking | The Got Dam Mastermind
Everything Dark Armor | The Softcap
don'T attempt to read tHis mEssaGe, And believe Me, it is not a codE.
Ok, while im 99% sure this is a joke build of some kind, I'll take a second to suspend disbelief and pretend it's not. Just in case this is a player who has never played a kheldian in his 5 years playing or put together a build before. There are some out there, I suppose.
Ok, if you are going to just pick powers from the primary and secondary to have "something" there and then leave them completely unslotted, consider pool powers that carry over to the new forms. Take build up and slot it for 3 recharges. 3 slot conserve power because on SOs with your current set up you are going to need it. Take Hasten and 3 slot with recharges. nova doesnt need any slots at all, and while you mentioned you werent interested in IOs at least consider putting a single performance shifter chance for +end into nova, dwarf, and stamina so you have the triple chance for it to proc. white dwarf doesnt need the end mods its fine with 3 resists. since you have the spare slots slot up essence boost and reform essence so you can self heal between fights (or during, whatever). If you arent running any IO sets to manage endurance issues or have faster recharge, please consider tossing at least on end redux and recharge into your attack powers. Dwarf step needs no slots at all since if you really need to travel long distance you may as well use the free fly power you get. New buffs to flight speed means you dont need to 3 slot fly anymore, just put one fly speed into fly and you are fine.
I would also consider, based on the quality of the initial build submission, that you read Memphis Bill's "Raising a peacebringer" guide that can be found at
http://boards.cityofheroes.com/showt...g+peacebringer
It may give you some good tips on planning out your PB better.
(Given the number of posts and how long the OP has been on this forum I'm assuming this is a joke of some kind but this advice again is given with the hopes that maybe it's just someone who needs help instead)
New buffs to flight speed means you dont need to 3 slot fly anymore, just put one fly speed into fly and you are fine.
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Where to now?
Check out all my guides and fiction pieces on my blog.
The MFing Warshade | The Last Rule of Tanking | The Got Dam Mastermind
Everything Dark Armor | The Softcap
don'T attempt to read tHis mEssaGe, And believe Me, it is not a codE.
On your first build, if you want to keep from running out of end quickly, use the following slotting:
One accuracy, one end reduction, two-three damage or def debuff or disorient as a default on your attack powers.
For the nuke, you want one accuracy, one recharge, and the rest in damage; the end crash means an end reduction is more or less pointless.
I would definitely put a recharge reduction in Photon Seekers. As what is effectively a mini-nuke, you want them up often.
Conserve power is great, but it's not going to be up all the time and an end reduction in an attack power is far more useful than one in a shield.
I'm getting the feeling, from the proposed builds, that you haven't actually played said Peacebringer, yet.
Actually, with the new flight speed buffs, your fly sped is at the cap with no enhancements at all.
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You did this Dechs! Apologize to Yoda!
But....but....Empty slots makes Yoda sad!
You did this Dechs! Apologize to Yoda! |
Use endurance reduction?
Where to now?
Check out all my guides and fiction pieces on my blog.
The MFing Warshade | The Last Rule of Tanking | The Got Dam Mastermind
Everything Dark Armor | The Softcap
don'T attempt to read tHis mEssaGe, And believe Me, it is not a codE.
Found the biggest problem with your build. Don't know how you could have missed it.
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"Please note I'm not going to use any IO's. Too broke"
or
"Please note I'm not going to use any IO's. I'd like to see if it can be done with SOs"
or
"Please note I'm not going to use any IO's. Ninjas kidnapped the president and I'm a bad dude"
The first statement just makes people like the OP less. And that's sad. Cuz we should all like each other. Cept for Dechs. Cuz Warshades suck.
Found the biggest problem with your build. Don't know how you could have missed it.
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That's not a "problem," that's a "preference." Not using IOs/sets is not a problem. (And yes, I *do* have 50s on SOs/commons. And yes, they finished their Incarnate arcs, too.)
Heres what I'm planing. Please note I'm not going to use any IO's. Too lazy. The character is only for PvE. Thanks in advance for any help or advice.
Hero Plan by Mids' Hero Designer 1.91
http://www.cohplanner.com/
Click this DataLink to open the build!
Level 50 Natural Peacebringer
Primary Power Set: Luminous Blast
Secondary Power Set: Luminous Aura
Power Pool: Concealment
Hero Profile:
Level 1: Glinting Eye
- (A) Accuracy
- (3) Accuracy
- (34) Damage Increase
- (39) Damage Increase
- (50) Damage Increase
Level 1: Incandescence- (A) Resist Damage
- (31) Resist Damage
- (39) Resist Damage
Level 2: Shining Shield- (A) Resist Damage
- (3) Resist Damage
- (37) Resist Damage
Level 4: Gleaming Blast- (A) Accuracy
- (5) Accuracy
- (5) Damage Increase
- (40) Damage Increase
- (40) Damage Increase
Level 6: Radiant Strike- (A) Accuracy
- (7) Accuracy
- (7) Damage Increase
- (31) Damage Increase
- (31) Damage Increase
Level 8: Essence Boost- (A) Recharge Reduction
- (9) Recharge Reduction
- (9) Healing
- (50) Healing
- (50) Healing
Level 10: Thermal Shield- (A) Resist Damage
- (11) Resist Damage
- (11) Resist Damage
Level 12: Luminous Detonation- (A) Accuracy
- (13) Accuracy
- (13) Damage Increase
- (34) Damage Increase
- (46) Damage Increase
Level 14: Quantum Shield- (A) Resist Damage
- (15) Resist Damage
- (15) Resist Damage
Level 16: Build Up- (A) Recharge Reduction
- (17) Recharge Reduction
- (17) Recharge Reduction
Level 18: Incandescent Strike- (A) Accuracy
- (19) Accuracy
- (19) Damage Increase
- (29) Damage Increase
- (29) Damage Increase
Level 20: Proton Scatter- (A) Accuracy
- (21) Accuracy
- (21) Damage Increase
Level 22: Reform Essence- (A) Recharge Reduction
- (23) Recharge Reduction
- (23) Healing
- (39) Healing
Level 24: Pulsar- (A) Accuracy
- (25) Accuracy
- (25) Disorient Duration
- (43) Disorient Duration
Level 26: Solar Flare- (A) Accuracy
- (27) Accuracy
- (27) Damage Increase
- (37) Damage Increase
- (40) Damage Increase
Level 28: Quantum Flight- (A) Endurance Reduction
Level 30: Conserve Energy- (A) Recharge Reduction
Level 32: Dawn Strike- (A) Accuracy
- (33) Accuracy
- (33) Damage Increase
- (33) Damage Increase
- (34) Damage Increase
Level 35: Photon Seekers- (A) Accuracy
- (36) Accuracy
- (36) Damage Increase
- (36) Damage Increase
- (37) Damage Increase
Level 38: Restore Essence- (A) Recharge Reduction
Level 41: Light Form- (A) Recharge Reduction
- (42) Recharge Reduction
- (42) Recharge Reduction
- (42) Recharge Reduction
- (43) Resist Damage
- (43) Resist Damage
Level 44: Gleaming Bolt- (A) Accuracy
- (45) Accuracy
- (45) Damage Increase
- (45) Damage Increase
- (46) Damage Increase
Level 47: Group Energy Flight- (A) Endurance Reduction
Level 49: Stealth- (A) Endurance Reduction
------------Level 1: Brawl
- (A) Empty
Level 1: Sprint- (A) Empty
Level 2: Rest- (A) Empty
Level 1: Cosmic BalanceLevel 1: Energy Flight
- (A) Empty
Level 10: Combat Flight- (A) Empty
Level 4: Ninja RunLevel 2: Swift
- (A) Empty
Level 2: Hurdle- (A) Empty
Level 2: Health- (A) Healing
- (48) Healing
- (48) Healing
Level 2: Stamina- (A) Endurance Modification
- (46) Endurance Modification
- (48) Endurance Modification
------------Knowledge is power.
Power corrupts.
Study Hard. Be evil.