Still agonizing about ele/ Mez protection


Aett_Thorn

 

Posted

Do any of you have ele tanks who don't get slept or stunned into insensibility in a RWZ raid?

Do you have ele tanks that don't get into trouble if too many illusionists fire off their holds at once?

Do you laugh off Malta stun stacking?

How much +resist do you pick up to do that?

I've currently got the +20% IO and one +7.5% mez resist io slotted. I could maybe pick up a little more, but it'll really start costing what is a fairly tight build.

Static shield just cannot sustain the level of mez I seem to run into. Some ranged, some melee, all frustrating.

Sure it usually takes only one single mez buff from a team to stack onto my mez shield, but that does somewhat limit things if the team doesn't have such a buff, and malta are on the menu...

Am I somehow alone in this agony?


The cake is a lie! The cake is a lie!

 

Posted

My Elec Tanker is always the first into the bowl, and I can avoid the mez for quite a while. I use one small purple to put me at the positional softcap, and that keeps me safe from almost everything.


Mains (Freedom) @Auroxis
Auroxis - Emp/Rad/Power Defender Pylon Video Soloing an AV
Pelvic Thunder - SS/Elec/Mu Brute
Sorajin - Elec/Nin Stalker
Neuropain - Sonic/Mental/Elec Blaster

 

Posted

So +IO def is one answer... It's one I'm hoping to avoid if in any way possible...


The cake is a lie! The cake is a lie!

 

Posted

Quote:
Originally Posted by Spiritchaser View Post
So +IO def is one answer... It's one I'm hoping to avoid if in any way possible...
Why is that? Getting defense from IO's is one of the best ways to get survivability for resistance based powersets.


Mains (Freedom) @Auroxis
Auroxis - Emp/Rad/Power Defender Pylon Video Soloing an AV
Pelvic Thunder - SS/Elec/Mu Brute
Sorajin - Elec/Nin Stalker
Neuropain - Sonic/Mental/Elec Blaster

 

Posted

Heck, even my Ice/ tank gets Mezzed by Carnies on big teams on occasion. It's not just inherent to Elec Tanks. Being in a big group of high-level enemies with a lot of Mezzes being thrown around can be trouble for any Tanker.


Let me never fall into the vulgar mistake of dreaming that I am persecuted whenever I am contradicted.
~Ralph Waldo Emerson

"I was just the one with the most unsolicited sombrero." - Traegus

 

Posted

That's actually kind of reasuring.

Having worked to get a tank to 50 (I have many stalled at 30-40) after all these years, I was becoming concerned that I'd taken one that was particularly unable to deal with something really critical.

Even so... has anyone managed to protect an ele tank... or heck, a fire or dark, with mez resistance above and beyond the basic shield up to the point where it's bombproof on large teams?


The cake is a lie! The cake is a lie!

 

Posted

Quote:
Originally Posted by Spiritchaser View Post
That's actually kind of reasuring.

Having worked to get a tank to 50 (I have many stalled at 30-40) after all these years, I was becoming concerned that I'd taken one that was particularly unable to deal with something really critical.

Even so... has anyone managed to protect an ele tank... or heck, a fire or dark, with mez resistance above and beyond the basic shield up to the point where it's bombproof on large teams?
Mez resistance can't proof you, as there are diminishing returns. 100% mez resistance will only make the mez effects last 50% as long. 20% mez resistance will make the mez effects last 83% as long. It's a good idea to have the Aegis mez protection IO slotted, but aiming for any more than that from IO's is pretty unnecessary, and you're better off getting defense.


Mains (Freedom) @Auroxis
Auroxis - Emp/Rad/Power Defender Pylon Video Soloing an AV
Pelvic Thunder - SS/Elec/Mu Brute
Sorajin - Elec/Nin Stalker
Neuropain - Sonic/Mental/Elec Blaster

 

Posted

I do have to question if the system is working well when it's better to protect from mez with +def on a res build than it is to go with +mes resistance...


The cake is a lie! The cake is a lie!

 

Posted

I agree with the defense approach too. I find if I have nice ranged defense, my mez issues deminish quickly. A lot of all human WS use this approach for dealing with mez. YMMV.


 

Posted

Quote:
Originally Posted by Nalrok_AthZim View Post
Remember: Most mez protection powers have a max of 12.975 magnitude protection. 4 mag-3 mezzes (boss level) will put you under. So yeah, always carry some breakfrees.
One you're held, toggles surpress, everything can hit and that's it, very quickly lights out. Defense is a very good way but so is proactive defense. I have macros that allow me to auto target certain enemies as I run in, then I slap a hold on them or something before they do unto me instead.


He will honor his words; he will definitely carry out his actions. What he promises he will fulfill. He does not care about his bodily self, putting his life and death aside to come forward for another's troubled besiegement. He does not boast about his ability, or shamelessly extol his own virtues. - Sima Qian.

 

Posted

Quote:
Originally Posted by New Dawn View Post
One you're held, toggles surpress, everything can hit and that's it, very quickly lights out. Defense is a very good way but so is proactive defense. I have macros that allow me to auto target certain enemies as I run in, then I slap a hold on them or something before they do unto me instead.
I find I always have time to pop a break free if needed, heck I even have time to combine inspirations into a break free.

Also, while powers are suppressed during mez, IO bonuses are not. So there's another reason to build your res based tanker towards defense.


Mains (Freedom) @Auroxis
Auroxis - Emp/Rad/Power Defender Pylon Video Soloing an AV
Pelvic Thunder - SS/Elec/Mu Brute
Sorajin - Elec/Nin Stalker
Neuropain - Sonic/Mental/Elec Blaster

 

Posted

Quote:
Originally Posted by Auroxis View Post
I find I always have time to pop a break free if needed, heck I even have time to combine inspirations into a break free.

Also, while powers are suppressed during mez, IO bonuses are not. So there's another reason to build your res based tanker towards defense.

Problem is, I've softcapped 2 EAs, 2 Shield scrappers, an invul brute (well mostly), a pair of SRs and even two trollers (to ranged)

I'm really interested in making resistance work. Without def, mez resist is the answer that's left, and I'm trying to get a feel for just how much more I need to squeeze into the build for it to work for me.

So far it sounds like it's a non-solution, but I'm hopeful that someone's tried...


The cake is a lie! The cake is a lie!