Betraying Escorts Question


Bubbawheat

 

Posted

I seem to recall someone was mentioning here that there's a prob with escorts that betray, being that they then ignore their 'health dialogue' (at half health "Oh ho! You'll not be rid of me yet!", at defeat "You've not seen the last of me, $name!", etc.) - but I can't seem to find it now.

Is this true? I'd like to know before I type in all my sparkling dialogue, only to never see it again. (Actually I just don't want to bother spending time fine tuning it for perfection if no one's ever going to see it. )

If so, I'm guessing that once they betray, then they speak that allotted comment and then hush for the rest of the battle/mish, right?


 

Posted

Yes, if you use an escort to a location, I've had problems with them even betraying at all. And for allies, they only speak their rescue and betrayal dialog and nothing else.


 

Posted

pre-I18 (I16, I17ish) I did not get the betrayal to work at all for escort, while it did work for ally. After I18 the escort did work, but the dialog was still largely left out.


[url="http://adingworld.wordpress.com/mission-architect-story-arcs/"][b]My Story arcs[/b][/url]: [i]The Siren Supremes[/i] ([b]1143[/b]), [i]The Missing Geneticist[/i] ([b]2542[/b]), [i]Elemental Jones[/i] ([b]263512[/b]), [i]The Soul Hunter[/i] ([b]294431[/b]), [i]Heart of Steel[/i] ([b]407104[/b]), [i]Project Serpens[/i] ([b]434082[/b])

 

Posted

Your title had me thinking the cops were onto my little indiscretions.


 

Posted

Quote:
Originally Posted by Bubbawheat View Post
Yes, if you use an escort to a location, I've had problems with them even betraying at all. And for allies, they only speak their rescue and betrayal dialog and nothing else.
So this problem (not even betraying like they should) is still on-going? Sounds my story may need some work then - much like Pum's.

Thanks for your answers everyone!


 

Posted

When I was working on Betrayals last, the only dialogues that seemed to work were their Ally Inactive, Ally Active, Ally Defeated, and the dialogue they spoke when they killed something. The betrayal on mine was set to happen as soon as you walked up to them.


Arc ID: 475246, "Bringing a Lord to Power"

"I'm only a simple man trying to cling to my tomorrow. Every day. By any means necessary."
-Caldwell B. Cladwell

 

Posted

Quote:
Originally Posted by Burning_Brawler_NA View Post
When I was working on Betrayals last, the only dialogues that seemed to work were their Ally Inactive, Ally Active, Ally Defeated, and the dialogue they spoke when they killed something. The betrayal on mine was set to happen as soon as you walked up to them.
Thanks for the info. I've set mine so you have to actually escort it to another spot before it flips out on you, but I haven't had time to test it for all the lines yet. I'll have to try and drag it through some mobs before reaching the betrayal spot and see what happens, if I get the same thing (AE being what it is, wonky).