Stone/WP for i19
Stick to your original plan. Darkest Night isn't quite a Godmode for a willpower, but it does make diving into packs of x8 arachnos less annoying - and fury fueled aoes are always fun.
Weight training: Because you'll never hear someone lament "If only I were weaker, I could have saved them."
I don't believe Darkest Night's -damage attribute is resistible, so it's a rather nice resistance toggle. Not to mention that DN is really just extra gravy; Gloom is the real gem of Soul Mastery. Gloom is one of the highest DPA attacks available to Brutes.
Took me forever to get around to gettin his mids in line but i think i have an idea of what i want
getting gloom and not slotting it was absolutely painful but i just didnt have the slots and was more after dark oblit and DN anyways...
i know this needs tweaking but its something to work with
Villain Plan by Mids' Villain Designer 1.91
http://www.cohplanner.com/
Click this DataLink to open the build!
Stonefather: Level 50 Mutation Brute
Primary Power Set: Stone Melee
Secondary Power Set: Willpower
Power Pool: Leaping
Power Pool: Fighting
Power Pool: Leadership
Ancillary Pool: Soul Mastery
Villain Profile:
Level 1: Stone Fist
- (A) Kinetic Combat - Accuracy/Damage
- (3) Kinetic Combat - Damage/Endurance
- (3) Kinetic Combat - Damage/Recharge
- (5) Kinetic Combat - Damage/Endurance/Recharge
- (5) Mako's Bite - Accuracy/Damage/Endurance/Recharge
- (A) Numina's Convalescence - Heal
- (7) Numina's Convalescence - Heal/Endurance
- (7) Numina's Convalescence - Heal/Recharge
- (9) Aegis - Resistance
- (9) Aegis - Resistance/Endurance
- (23) Aegis - Resistance/Recharge
- (A) Kinetic Combat - Damage/Endurance/Recharge
- (11) Kinetic Combat - Accuracy/Damage
- (11) Kinetic Combat - Damage/Endurance
- (13) Kinetic Combat - Damage/Recharge
- (13) Mako's Bite - Accuracy/Damage/Endurance/Recharge
- (A) Reactive Armor - Resistance/Endurance
- (15) Reactive Armor - Resistance
- (15) Reactive Armor - Endurance/Recharge
- (17) Reactive Armor - Resistance/Endurance/Recharge
- (17) Steadfast Protection - Resistance/+Def 3%
- (19) Steadfast Protection - Knockback Protection
- (A) Empty
- (A) Absolute Amazement - Stun
- (19) Absolute Amazement - Stun/Recharge
- (21) Absolute Amazement - Accuracy/Stun/Recharge
- (21) Absolute Amazement - Accuracy/Recharge
- (23) Absolute Amazement - Endurance/Stun
- (A) Endurance Reduction IO
- (A) Kinetic Combat - Damage/Recharge
- (25) Kinetic Combat - Accuracy/Damage
- (25) Kinetic Combat - Damage/Endurance
- (27) Kinetic Combat - Damage/Endurance/Recharge
- (27) Mako's Bite - Accuracy/Damage/Endurance/Recharge
- (A) Numina's Convalescence - Heal
- (29) Numina's Convalescence - Heal/Endurance
- (29) Numina's Convalescence - Heal/Recharge
- (A) Numina's Convalescence - Heal
- (31) Numina's Convalescence - Heal/Endurance
- (31) Numina's Convalescence - Heal/Recharge
- (31) Endurance Reduction IO
- (A) Kinetic Combat - Damage/Endurance/Recharge
- (33) Kinetic Combat - Accuracy/Damage
- (33) Kinetic Combat - Damage/Endurance
- (33) Kinetic Combat - Damage/Recharge
- (34) Mako's Bite - Accuracy/Damage/Endurance/Recharge
- (34) Mako's Bite - Accuracy/Endurance/Recharge
- (A) Endurance Modification IO
- (34) Endurance Modification IO
- (A) Luck of the Gambler - Recharge Speed
- (A) Empty
- (A) Reactive Armor - Resistance/Endurance
- (36) Reactive Armor - Resistance/Endurance/Recharge
- (36) Reactive Armor - Resistance/Recharge
- (36) Reactive Armor - Endurance/Recharge
- (A) Luck of the Gambler - Recharge Speed
- (37) Luck of the Gambler - Defense
- (37) Luck of the Gambler - Defense/Endurance
- (37) Luck of the Gambler - Defense/Endurance/Recharge
- (A) Luck of the Gambler - Recharge Speed
- (40) Luck of the Gambler - Defense
- (40) Luck of the Gambler - Defense/Endurance
- (42) Luck of the Gambler - Defense/Endurance/Recharge
- (A) Eradication - Accuracy/Recharge
- (42) Eradication - Accuracy/Damage/Endurance/Recharge
- (42) Eradication - Damage/Recharge
- (43) Eradication - Accuracy/Damage/Recharge
- (43) Scirocco's Dervish - Damage/Endurance
- (43) Scirocco's Dervish - Accuracy/Damage/Endurance
- (A) Luck of the Gambler - Recharge Speed
- (45) Luck of the Gambler - Defense
- (45) Luck of the Gambler - Defense/Endurance
- (45) Luck of the Gambler - Defense/Endurance/Recharge
- (A) Recharge Reduction IO
- (50) Recharge Reduction IO
- (A) Empty
- (A) Positron's Blast - Accuracy/Damage
- (46) Positron's Blast - Damage/Endurance
- (46) Positron's Blast - Damage/Recharge
- (46) Positron's Blast - Chance of Damage(Energy)
- (48) Positron's Blast - Accuracy/Damage/Endurance
- (48) Dark Watcher's Despair - Recharge/Endurance
- (A) Dark Watcher's Despair - Recharge/Endurance
- (48) Dark Watcher's Despair - To Hit Debuff
- (50) Dark Watcher's Despair - To Hit Debuff/Endurance
- (50) Dark Watcher's Despair - To Hit Debuff/Recharge/Endurance
- (A) Recharge Reduction IO
Level 1: Brawl
- (A) Empty
- (A) Empty
- (A) Empty
Level 4: Ninja Run
Level 2: Swift
- (A) Run Speed IO
- (A) Jumping IO
- (A) Numina's Convalescence - Heal
- (39) Numina's Convalescence - Heal/Endurance
- (39) Numina's Convalescence - Heal/Recharge
- (A) Endurance Modification IO
- (39) Endurance Modification IO
- (40) Performance Shifter - Chance for +End
Set Bonus Totals:
- 20.5% Defense(Smashing)
- 20.5% Defense(Lethal)
- 6.125% Defense(Fire)
- 6.125% Defense(Cold)
- 8.625% Defense(Energy)
- 8.625% Defense(Negative)
- 3% Defense(Psionic)
- 11.75% Defense(Melee)
- 5.813% Defense(Ranged)
- 4.563% Defense(AoE)
- 1.8% Max End
- 51% Enhancement(Accuracy)
- 51.25% Enhancement(RechargeTime)
- 309.22 HP (20.63%) HitPoints
- Knockback (Mag -4)
- Knockup (Mag -4)
- MezResist(Immobilize) 16.5%
- 10.5% (0.175 End/sec) Recovery
- 88% (5.507 HP/sec) Regeneration
- 4.095% Resistance(Fire)
- 4.095% Resistance(Cold)
- 5% RunSpeed
| Copy & Paste this data into Mids' Hero Designer to view the build | |-------------------------------------------------------------------| |MxDz;1590;736;1472;HEX;| |78DAA594DB6E52511086D766839402054A2994520AD4961E29C49A78B830D1DA442| |DA69534356A24A4EEB61802047653F5CA07F0DE2B9FC253AD4FE2B15E7B7E039C99| |7FF590702969FF6FEF59B3E69F3D9B45F1D1A24FA9A79794E1BD52ABB4DBE5CBAD1| |DDBEA29EED815BBDAA87B4B76A36E6D56EC6DABE5564A4565B95CB46A969593355C| |EBF8A2B569D5DB566EBD5AAB351BBB562B74AD4E3BADBA9D3BBCF0AD341AB5DCB25| |56956EB5B7EB959AA6E6DDB7417385C7A60B5DADBD5A617AB355E8E5E6D56377270| |2935766AE562A56D5BADC7316AEA2CFDC70CA53F1DA75A2164946315B8257096808| |78482FAC099B2A5E3526B06874EAD022541CF0290170C16044386DE442606EAF5C2| |AB175E3E78F960F291D4D42666922EB2AA2F03A404C13410258CA8FE98204A7376C| |144B93AF451098ABBB5ADFBBA834BF7DF100C2C0345C1E04DC1674AF4C05679D2D2| |499C6EBDBA82173DC6D0780C8DC7F1347134FE89D48F0A0E3FA693C0741298CE175| |A0A182627980124249190444212BEFCD021F8BA42B048C13705DF149A49C3375D15| |7C250DC3DE08A7B0020CD21822FAD1221171322814D5E38ACAB84C8A0C21C91CC2D| |8C730E8B15100D33FA08C619D378C62A7078020101638A9DE88CE1B415E167959E4| |4D218FAB8EEA871DFDEEE07739F50BF82198FE09ECCAB34C3F1184A87A4657CFA0F| |A2CAACFA2FA2CAA73A7E3A86E8CCFC8D602B041EF61524F605226605164467732F3| |5292E65E01AF813DC1FC5BE09D7C6F0EE88720875D660EA1F93782C23EB027F8461| |979ED97470B09E7D1E9A33F6E61B92BB2E23C3A3CCA90C892F3E810FED767DF77E8| |E559EDA58A2512B5C6B2CEB7B759EEB0DCE5D83D96FB2C6596CEFBA3DD8173DCD07| |9960B2C1759224192679CE9E613E465F1B1F859FA58022C4196304B9CE5054BC743| |9B4D3C73E71777A0BFBBC69C8CEDF7C9D0A484FE1C871C064ED6044ED6044ED6DF9| |30938151340F6B9BC9E7CD7E4A7BB2285AEC84257E44C57E478E2FF0004D1314D| |-------------------------------------------------------------------|
@Injenius~Virtue
Stonefather - 50 Stone/WP/Soul brute
Sable Affliction - Earth/Dark/Fire Dom
Wild Cipher - Beast/Time MM
ok...swappped maneuvers for hasten and picked up an extra slot from tremor to get gloom all set. it was just nagging at me all night lol
im just not sure if i want decimation or devastation in gloom
Villain Plan by Mids' Villain Designer 1.91
http://www.cohplanner.com/
Click this DataLink to open the build!
Stonefather: Level 50 Mutation Brute
Primary Power Set: Stone Melee
Secondary Power Set: Willpower
Power Pool: Leaping
Power Pool: Fighting
Power Pool: Speed
Ancillary Pool: Soul Mastery
Villain Profile:
Level 1: Stone Fist
- (A) Kinetic Combat - Accuracy/Damage
- (3) Kinetic Combat - Damage/Endurance
- (3) Kinetic Combat - Damage/Recharge
- (5) Kinetic Combat - Damage/Endurance/Recharge
- (5) Mako's Bite - Accuracy/Damage/Endurance/Recharge
- (A) Numina's Convalescence - Heal
- (7) Numina's Convalescence - Heal/Endurance
- (7) Numina's Convalescence - Heal/Recharge
- (9) Aegis - Resistance
- (9) Aegis - Resistance/Endurance
- (23) Aegis - Resistance/Recharge
- (A) Kinetic Combat - Damage/Endurance/Recharge
- (11) Kinetic Combat - Accuracy/Damage
- (11) Kinetic Combat - Damage/Endurance
- (13) Kinetic Combat - Damage/Recharge
- (13) Mako's Bite - Accuracy/Damage/Endurance/Recharge
- (A) Reactive Armor - Resistance/Endurance
- (15) Reactive Armor - Resistance
- (15) Reactive Armor - Endurance/Recharge
- (17) Reactive Armor - Resistance/Endurance/Recharge
- (17) Steadfast Protection - Resistance/+Def 3%
- (19) Steadfast Protection - Knockback Protection
- (A) Empty
- (A) Absolute Amazement - Stun
- (19) Absolute Amazement - Stun/Recharge
- (21) Absolute Amazement - Accuracy/Stun/Recharge
- (21) Absolute Amazement - Accuracy/Recharge
- (23) Absolute Amazement - Endurance/Stun
- (A) Endurance Reduction IO
- (A) Kinetic Combat - Damage/Recharge
- (25) Kinetic Combat - Accuracy/Damage
- (25) Kinetic Combat - Damage/Endurance
- (27) Kinetic Combat - Damage/Endurance/Recharge
- (27) Mako's Bite - Accuracy/Damage/Endurance/Recharge
- (A) Numina's Convalescence - Heal
- (29) Numina's Convalescence - Heal/Endurance
- (29) Numina's Convalescence - Heal/Recharge
- (A) Numina's Convalescence - Heal
- (31) Numina's Convalescence - Heal/Endurance
- (31) Numina's Convalescence - Heal/Recharge
- (31) Endurance Reduction IO
- (A) Kinetic Combat - Damage/Endurance/Recharge
- (33) Kinetic Combat - Accuracy/Damage
- (33) Kinetic Combat - Damage/Endurance
- (33) Kinetic Combat - Damage/Recharge
- (34) Mako's Bite - Accuracy/Damage/Endurance/Recharge
- (34) Mako's Bite - Accuracy/Endurance/Recharge
- (A) Endurance Modification IO
- (34) Endurance Modification IO
- (A) Luck of the Gambler - Recharge Speed
- (A) Empty
- (A) Reactive Armor - Resistance/Endurance
- (36) Reactive Armor - Resistance/Endurance/Recharge
- (36) Reactive Armor - Resistance/Recharge
- (36) Reactive Armor - Endurance/Recharge
- (A) Luck of the Gambler - Recharge Speed
- (37) Luck of the Gambler - Defense
- (37) Luck of the Gambler - Defense/Endurance
- (37) Luck of the Gambler - Defense/Endurance/Recharge
- (A) Luck of the Gambler - Recharge Speed
- (40) Luck of the Gambler - Defense
- (40) Luck of the Gambler - Defense/Endurance
- (42) Luck of the Gambler - Defense/Endurance/Recharge
- (A) Eradication - Accuracy/Recharge
- (42) Eradication - Accuracy/Damage/Endurance/Recharge
- (42) Eradication - Damage/Recharge
- (43) Eradication - Accuracy/Damage/Recharge
- (43) Damage Increase IO
- (A) Recharge Reduction IO
- (43) Recharge Reduction IO
- (A) Recharge Reduction IO
- (A) Decimation - Accuracy/Damage
- (45) Decimation - Damage/Endurance
- (45) Decimation - Damage/Recharge
- (45) Decimation - Accuracy/Endurance/Recharge
- (50) Decimation - Accuracy/Damage/Recharge
- (A) Positron's Blast - Accuracy/Damage
- (46) Positron's Blast - Damage/Endurance
- (46) Positron's Blast - Damage/Recharge
- (46) Positron's Blast - Chance of Damage(Energy)
- (48) Positron's Blast - Accuracy/Damage/Endurance
- (48) Dark Watcher's Despair - Recharge/Endurance
- (A) Dark Watcher's Despair - Recharge/Endurance
- (48) Dark Watcher's Despair - To Hit Debuff
- (50) Dark Watcher's Despair - To Hit Debuff/Endurance
- (50) Dark Watcher's Despair - To Hit Debuff/Recharge/Endurance
- (A) Recharge Reduction IO
Level 1: Brawl
- (A) Empty
- (A) Empty
- (A) Empty
Level 4: Ninja Run
Level 2: Swift
- (A) Run Speed IO
- (A) Jumping IO
- (A) Numina's Convalescence - Heal
- (39) Numina's Convalescence - Heal/Endurance
- (39) Numina's Convalescence - Heal/Recharge
- (A) Endurance Modification IO
- (39) Endurance Modification IO
- (40) Performance Shifter - Chance for +End
Set Bonus Totals:
- 20.5% Defense(Smashing)
- 20.5% Defense(Lethal)
- 6.125% Defense(Fire)
- 6.125% Defense(Cold)
- 8.625% Defense(Energy)
- 8.625% Defense(Negative)
- 3% Defense(Psionic)
- 11.75% Defense(Melee)
- 5.813% Defense(Ranged)
- 4.563% Defense(AoE)
- 4.05% Max End
- 42% Enhancement(Accuracy)
- 50% Enhancement(RechargeTime)
- 309.22 HP (20.63%) HitPoints
- Knockback (Mag -4)
- Knockup (Mag -4)
- MezResist(Immobilize) 19.25%
- 10.5% (0.175 End/sec) Recovery
- 68% (4.256 HP/sec) Regeneration
- 4.095% Resistance(Fire)
- 4.095% Resistance(Cold)
- 5% RunSpeed
| Copy & Paste this data into Mids' Hero Designer to view the build | |-------------------------------------------------------------------| |MxDz;1586;735;1470;HEX;| |78DAA594DB6E52511086D766839493D0520AA5D002B5A5074B21D6C4C38589D6266| |A31ADA4A951232175B7C5102040A3DEF900DED7437C0A4FB53E89C77AAD567D039C| |997F9536E1D21DF8BFBD67CD5AFFACD92CF20FE7BD4A3DBEA00CCFA54AA9D92C5E6| |C6CB5AC9EFC56ABD42AD7AA9E42AB56B5D64BAD4DABE1544A8565B898B72A969591| |31DCEBF8BCB56E559B5666B55CA9D46B0FAC46EF952ACDB4AAADCCC18D77A956AB6| |416AD52BD5CDDF0C9C3427963B3454F6E792AD42DEB9E0703151E095FAE97D73230| |28D4B62AC57CA9D9B21A8F2254CF69FA460CA5AFB65D2D1152CAB60CDC10D80BC07| |D424E7DE44C99D276A8158343C7968182A0670EC80A06728241434F221303EBB9E1| |E58697175E5E987C2235B589394C3769753C05240481241026C4555F4410A6163B6| |0A21C6DBA548CE24E6DEBBC6AE3A5FBAE09FA1781BC60E0BAE00B25BA60AB5C49A9| |244A8F1EBD820735465078048547B19B280AFF4CEAC30A361FBA13437762E8CE571| |AF21B2627987E240C23611809C3F0E54DF7C2D7D10B8B047C13F04DA098247C9365| |C137D220EC8D600223C000B521A4B7160A899341A1B06E5758DA6552641049E620D| |A3E8A468F8E00E8FE1E650CE9BC212C76A21F080041819DD68BEBBC38F2D2C84B23| |6F1279BCEA886EF2C80F1BBFCBC97DE0A760EA171097BDB0750AE9466A5A4253408| |A0CC7F496C6105AA35E4FE8B527B615977FF229F00C782EC8BD1058943EADFB3EFD| |4A5698790DBC017604B3EF80F7F2C3D9A33F810C6699198466DF0A72BBC08EE03B6| |564757D59D417B3778E1F7DF82D2C764596EC9DD3A30C892CD83BA7F0BFAE5DEF81| |976BD94D2B1648D40ACB2A3FDE64B9C5729B637758EEB21459DA1F3AB3FD67B8A0B| |32CE758CEB38402244F38D3C947C8C3E265F1B11C67F1B30458822C5196972C6D17| |4D36B1E7F63E57A07FBCC68CB4EDF7D1D08484FE1C866C068ED6388ED6388ED6DFA| |3093816E3407A5B5E4FB6ABF3535D915C5764AE2B72AA2B72D8F17F62F12D4F| |-------------------------------------------------------------------|
@Injenius~Virtue
Stonefather - 50 Stone/WP/Soul brute
Sable Affliction - Earth/Dark/Fire Dom
Wild Cipher - Beast/Time MM
Here's what I have been working on. So far I dont have any issues past some endurance issues when I run at +2/8. Once I alpha slot her I anticpate that issue dropping away.
Villain Plan by Mids' Villain Designer 1.91
http://www.cohplanner.com/
Click this DataLink to open the build!
Stonefather: Level 50 Mutation Brute
Primary Power Set: Stone Melee
Secondary Power Set: Willpower
Power Pool: Leaping
Power Pool: Fighting
Power Pool: Leadership
Power Pool: Speed
Ancillary Pool: Soul Mastery
Villain Profile:
Level 1: Stone Fist
- (A) Kinetic Combat - Accuracy/Damage
- (3) Kinetic Combat - Damage/Endurance
- (3) Kinetic Combat - Damage/Recharge
- (5) Kinetic Combat - Damage/Endurance/Recharge
- (5) Mako's Bite - Accuracy/Damage/Endurance/Recharge
- (37) Mako's Bite - Accuracy/Endurance/Recharge
- (A) Reactive Armor - Resistance
- (7) Reactive Armor - Resistance/Endurance
- (7) Reactive Armor - Resistance/Recharge
- (9) Reactive Armor - Resistance/Endurance/Recharge
- (9) Steadfast Protection - Resistance/+Def 3%
- (A) Kinetic Combat - Damage/Endurance/Recharge
- (11) Kinetic Combat - Accuracy/Damage
- (11) Kinetic Combat - Damage/Endurance
- (13) Kinetic Combat - Damage/Recharge
- (13) Mako's Bite - Accuracy/Damage/Endurance/Recharge
- (50) Force Feedback - Chance for +Recharge
- (A) Reactive Armor - Resistance/Endurance
- (15) Reactive Armor - Resistance
- (15) Reactive Armor - Endurance/Recharge
- (17) Reactive Armor - Resistance/Endurance/Recharge
- (A) Winter's Gift - Slow Resistance (20%)
- (A) Mocking Beratement - Recharge
- (19) Mocking Beratement - Taunt/Recharge
- (19) Mocking Beratement - Taunt/Recharge/Range
- (21) Mocking Beratement - Accuracy/Recharge
- (A) Luck of the Gambler - Recharge Speed
- (17) Luck of the Gambler - Defense/Endurance
- (A) Kinetic Combat - Damage/Recharge
- (25) Kinetic Combat - Accuracy/Damage
- (25) Kinetic Combat - Damage/Endurance
- (27) Kinetic Combat - Damage/Endurance/Recharge
- (27) Mako's Bite - Accuracy/Endurance/Recharge
- (39) Force Feedback - Chance for +Recharge
- (A) Miracle - +Recovery
- (29) Miracle - Heal
- (29) Miracle - Heal/Endurance
- (A) Numina's Convalescence - Heal
- (31) Numina's Convalescence - Heal/Endurance
- (31) Numina's Convalescence - Heal/Endurance/Recharge
- (A) Kinetic Combat - Damage/Endurance/Recharge
- (33) Kinetic Combat - Accuracy/Damage
- (33) Kinetic Combat - Damage/Endurance
- (33) Kinetic Combat - Damage/Recharge
- (34) Mako's Bite - Accuracy/Damage/Endurance/Recharge
- (42) Mako's Bite - Accuracy/Endurance/Recharge
- (A) Efficacy Adaptor - EndMod/Endurance
- (21) Efficacy Adaptor - EndMod
- (23) Efficacy Adaptor - EndMod/Accuracy
- (31) Efficacy Adaptor - EndMod/Recharge
- (34) Efficacy Adaptor - EndMod/Accuracy/Recharge
- (48) Efficacy Adaptor - Accuracy/Recharge
- (A) Luck of the Gambler - Recharge Speed
- (23) Luck of the Gambler - Defense
- (A) Empty
- (A) Reactive Armor - Resistance/Endurance
- (36) Reactive Armor - Resistance/Endurance/Recharge
- (36) Reactive Armor - Resistance/Recharge
- (36) Reactive Armor - Endurance/Recharge
- (A) Luck of the Gambler - Recharge Speed
- (37) Luck of the Gambler - Defense
- (37) Luck of the Gambler - Defense/Endurance
- (A) Luck of the Gambler - Recharge Speed
- (40) Luck of the Gambler - Defense
- (40) Luck of the Gambler - Defense/Endurance
- (A) Obliteration - Chance for Smashing Damage
- (34) Obliteration - Accuracy/Damage/Recharge
- (42) Obliteration - Accuracy/Damage/Endurance/Recharge
- (42) Obliteration - Damage
- (43) Obliteration - Accuracy/Recharge
- (43) Obliteration - Damage/Recharge
- (A) Rectified Reticle - To Hit Buff
- (39) Rectified Reticle - To Hit Buff/Recharge
- (A) Luck of the Gambler - Recharge Speed
- (39) Luck of the Gambler - Defense
- (40) Luck of the Gambler - Defense/Endurance
- (43) Red Fortune - Defense/Endurance
- (A) Decimation - Accuracy/Damage
- (45) Decimation - Damage/Endurance
- (45) Decimation - Damage/Recharge
- (45) Decimation - Accuracy/Endurance/Recharge
- (50) Decimation - Accuracy/Damage/Recharge
- (A) Positron's Blast - Accuracy/Damage
- (46) Positron's Blast - Damage/Endurance
- (46) Positron's Blast - Damage/Recharge
- (46) Positron's Blast - Chance of Damage(Energy)
- (48) Positron's Blast - Accuracy/Damage/Endurance
- (A) Discouraging Words - To Hit Debuff
- (48) Discouraging Words - To Hit Debuff/Recharge
- (50) Discouraging Words - To Hit Debuff/Recharge/Endurance
- (A) Recharge Reduction IO
Level 1: Brawl
- (A) Empty
- (A) Empty
- (A) Empty
Level 4: Ninja Run
Level 2: Swift
- (A) Run Speed IO
- (A) Jumping IO
- (A) Numina's Convalescence - +Regeneration/+Recovery
- (A) Endurance Modification IO
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This is one I am considering.
Villain Plan by Mids' Villain Designer 1.91
http://www.cohplanner.com/
Click this DataLink to open the build!
Level 50 Magic Brute
Primary Power Set: Stone Melee
Secondary Power Set: Willpower
Power Pool: Speed
Power Pool: Leaping
Power Pool: Fighting
Power Pool: Leadership
Villain Profile:
Level 1: Stone Fist
- (A) Kinetic Combat - Accuracy/Damage: Level 35
- (13) Kinetic Combat - Damage/Endurance: Level 35
- (13) Kinetic Combat - Damage/Recharge: Level 35
- (15) Kinetic Combat - Damage/Endurance/Recharge: Level 35
- (15) Crushing Impact - Accuracy/Damage/Recharge: Level 50
- (46) Perfect Zinger - Accuracy/Recharge: Level 50
- (A) Healing IO: Level 50
- (3) Healing IO: Level 50
- (3) Healing IO: Level 50
- (42) Gladiator's Armor - TP Protection +3% Def (All): Level 50
- (A) Reactive Armor - Resistance/Endurance: Level 40
- (17) Reactive Armor - Resistance/Recharge: Level 40
- (19) Reactive Armor - Resistance/Endurance/Recharge: Level 40
- (19) Reactive Armor - Resistance: Level 40
- (21) Reactive Armor - Endurance: Level 40
- (A) Numina's Convalescence - +Regeneration/+Recovery: Level 50
- (5) Numina's Convalescence - Heal: Level 50
- (5) Miracle - +Recovery: Level 40
- (7) Miracle - Heal: Level 40
- (7) Regenerative Tissue - +Regeneration: Level 30
- (11) Healing IO: Level 50
- (A) Kinetic Combat - Accuracy/Damage: Level 35
- (23) Kinetic Combat - Damage/Endurance: Level 35
- (23) Kinetic Combat - Damage/Recharge: Level 35
- (25) Kinetic Combat - Damage/Endurance/Recharge: Level 35
- (25) Crushing Impact - Accuracy/Damage/Recharge: Level 50
- (43) Perfect Zinger - Accuracy/Recharge: Level 50
- (A) Recharge Reduction IO: Level 50
- (9) Recharge Reduction IO: Level 50
- (9) Recharge Reduction IO: Level 50
- (A) Luck of the Gambler - Recharge Speed: Level 50
- (11) Kismet - Accuracy +6%: Level 30
- (A) Gaussian's Synchronized Fire-Control - To Hit Buff: Level 50
- (27) Gaussian's Synchronized Fire-Control - To Hit Buff/Recharge: Level 50
- (31) Gaussian's Synchronized Fire-Control - To Hit Buff/Recharge/Endurance: Level 50
- (31) Gaussian's Synchronized Fire-Control - Recharge/Endurance: Level 50
- (31) Gaussian's Synchronized Fire-Control - To Hit Buff/Endurance: Level 50
- (33) Gaussian's Synchronized Fire-Control - Chance for Build Up: Level 50
- (A) Winter's Gift - Slow Resistance (20%): Level 50
- (A) HamiO:Golgi Exposure
- (33) HamiO:Golgi Exposure
- (33) HamiO:Golgi Exposure
- (A) Kinetic Combat - Accuracy/Damage: Level 35
- (21) Kinetic Combat - Damage/Endurance/Recharge: Level 35
- (34) Kinetic Combat - Damage/Endurance: Level 35
- (34) Kinetic Combat - Damage/Recharge: Level 35
- (34) Hecatomb - Accuracy/Damage/Recharge: Level 50
- (46) Perfect Zinger - Accuracy/Recharge: Level 50
- (A) Performance Shifter - Chance for +End: Level 50
- (36) Performance Shifter - EndMod: Level 50
- (37) Endurance Modification IO: Level 50
- (A) Luck of the Gambler - Recharge Speed: Level 50
- (A) Kinetic Combat - Accuracy/Damage: Level 35
- (27) Kinetic Combat - Damage/Endurance/Recharge: Level 35
- (36) Kinetic Combat - Knockdown Bonus: Level 35
- (42) Kinetic Combat - Damage/Recharge: Level 35
- (A) Reactive Armor - Resistance/Endurance: Level 40
- (37) Reactive Armor - Resistance/Recharge: Level 40
- (39) Reactive Armor - Resistance: Level 40
- (39) Reactive Armor - Resistance/Endurance/Recharge: Level 40
- (39) Reactive Armor - Endurance: Level 40
- (A) Luck of the Gambler - Recharge Speed: Level 50
- (29) HamiO:Enzyme Exposure
- (29) HamiO:Enzyme Exposure
- (A) Luck of the Gambler - Recharge Speed: Level 50
- (43) HamiO:Enzyme Exposure
- (A) Force Feedback - Chance for +Recharge: Level 50
- (36) Armageddon - Chance for Fire Damage: Level 50
- (37) Armageddon - Damage/Endurance: Level 50
- (40) Armageddon - Accuracy/Recharge: Level 50
- (40) Armageddon - Accuracy/Damage/Recharge: Level 50
- (42) Armageddon - Damage/Recharge: Level 50
- (A) Luck of the Gambler - Recharge Speed: Level 50
- (40) HamiO:Enzyme Exposure
- (A) Steadfast Protection - Resistance/+Def 3%: Level 30
- (A) Rectified Reticle - To Hit Buff: Level 20
- (45) Rectified Reticle - Increased Perception: Level 20
- (46) HamiO:Cytoskeleton Exposure
- (A) HamiO:Membrane Exposure
- (A) Absolute Amazement - Endurance/Stun: Level 50
- (48) Absolute Amazement - Stun: Level 50
- (48) Absolute Amazement - Stun/Recharge: Level 50
- (50) Absolute Amazement - Accuracy/Stun/Recharge: Level 50
- (50) Absolute Amazement - Accuracy/Recharge: Level 50
- (50) Force Feedback - Chance for +Recharge: Level 50
- (A) Perfect Zinger - Taunt/Recharge/Range: Level 50
Level 1: Brawl
- (A) Kinetic Combat - Accuracy/Damage: Level 35
- (17) Kinetic Combat - Knockdown Bonus: Level 35
- (43) Kinetic Combat - Damage/Recharge: Level 35
- (48) Kinetic Combat - Damage/Endurance/Recharge: Level 35
- (A) Celerity - +Stealth: Level 50
- (A) Recharge Reduction IO: Level 50
Level 4: Ninja Run
Level 2: Swift
- (A) Run Speed IO: Level 50
- (A) Jumping IO: Level 50
- (A) Healing IO: Level 50
- (A) Performance Shifter - Chance for +End: Level 50
- (45) Performance Shifter - EndMod: Level 50
- (45) Performance Shifter - EndMod/Recharge: Level 50
Set Bonus Totals:
- 2.5% DamageBuff(Smashing)
- 2.5% DamageBuff(Lethal)
- 2.5% DamageBuff(Fire)
- 2.5% DamageBuff(Cold)
- 2.5% DamageBuff(Energy)
- 2.5% DamageBuff(Negative)
- 2.5% DamageBuff(Toxic)
- 2.5% DamageBuff(Psionic)
- 30.38% Defense(Smashing)
- 30.38% Defense(Lethal)
- 8.5% Defense(Fire)
- 8.5% Defense(Cold)
- 9.75% Defense(Energy)
- 9.75% Defense(Negative)
- 6% Defense(Psionic)
- 20.06% Defense(Melee)
- 9.75% Defense(Ranged)
- 11% Defense(AoE)
- 57.5% Enhancement(RechargeTime)
- 30% Enhancement(Accuracy)
- 15% FlySpeed
- 168.67 HP (11.25%) HitPoints
- 15% JumpHeight
- 15% JumpSpeed
- MezResist(Immobilize) 15.95%
- 20% Perception
- 13% (0.217 End/sec) Recovery
- 12% (0.751 HP/sec) Regeneration
- 20% ResEffect(FlySpeed)
- 20% ResEffect(RechargeTime)
- 20% ResEffect(RunSpeed)
- 5.04% Resistance(Fire)
- 5.04% Resistance(Cold)
- 15% RunSpeed
Set Bonuses:
Kinetic Combat
(Stone Fist)
- MezResist(Immobilize) 2.75%
- 22.49 HP (1.5%) HitPoints
- 3.75% Defense(Smashing,Lethal), 1.875% Defense(Melee)
(High Pain Tolerance)
- 3% Defense(Smashing,Lethal,Fire,Cold,Energy,Negative, Psionic,Melee,Ranged,AoE)
(Mind Over Body)
- MezResist(Immobilize) 1.1%
- 1.25% Defense(Energy,Negative), 0.625% Defense(Ranged)
- 1.25% Defense(Smashing,Lethal), 0.625% Defense(Melee)
- 1.25% Defense(AoE), 0.625% Defense(Fire), 0.625% Defense(Cold)
(Fast Healing)
- 12% (0.751 HP/sec) Regeneration
(Fast Healing)
- 2.5% (0.042 End/sec) Recovery
(Heavy Mallet)
- MezResist(Immobilize) 2.75%
- 22.49 HP (1.5%) HitPoints
- 3.75% Defense(Smashing,Lethal), 1.875% Defense(Melee)
(Indomitable Will)
- 7.5% Enhancement(RechargeTime)
(Build Up)
- 5% JumpSpeed, 5% JumpHeight, 5% FlySpeed, 5% RunSpeed
- 28.11 HP (1.875%) HitPoints
- 2.5% (0.042 End/sec) Recovery
- 2.5% DamageBuff(All)
- 2.5% Defense(Melee), 1.25% Defense(Lethal), 1.25% Defense(Smashing), 2.5% Defense(Ranged), 1.25% Defense(Energy), 1.25% Defense(Negative), 2.5% Defense(AoE), 1.25% Defense(Fire), 1.25% Defense(Cold)
(Super Speed)
- 20% ResEffect(RunSpeed), 20% ResEffect(RechargeTime), 20% ResEffect(FlySpeed)
(Seismic Smash)
- MezResist(Immobilize) 2.75%
- 22.49 HP (1.5%) HitPoints
- 3.75% Defense(Smashing,Lethal), 1.875% Defense(Melee)
(Quick Recovery)
- 5% JumpSpeed, 5% JumpHeight, 5% FlySpeed, 5% RunSpeed
(Combat Jumping)
- 7.5% Enhancement(RechargeTime)
(Boxing)
- MezResist(Immobilize) 2.75%
- 22.49 HP (1.5%) HitPoints
- 3.75% Defense(Smashing,Lethal), 1.875% Defense(Melee)
(Tough)
- MezResist(Immobilize) 1.1%
- 1.25% Defense(Energy,Negative), 0.625% Defense(Ranged)
- 1.25% Defense(Smashing,Lethal), 0.625% Defense(Melee)
- 1.25% Defense(AoE), 0.625% Defense(Fire), 0.625% Defense(Cold)
(Heightened Senses)
- 7.5% Enhancement(RechargeTime)
(Weave)
- 7.5% Enhancement(RechargeTime)
(Tremor)
- 4% (0.067 End/sec) Recovery
- 2.52% Resistance(Fire,Cold)
- 15% Enhancement(Accuracy)
- 10% Enhancement(RechargeTime)
(Maneuvers)
- 7.5% Enhancement(RechargeTime)
(Strength of Will)
- 3% Defense(Smashing,Lethal,Fire,Cold,Energy,Negative, Psionic,Melee,Ranged,AoE)
(Tactics)
- 1.875% Defense(Smashing,Lethal), 0.938% Defense(Melee)
- 20% Perception
(Fault)
- 4% (0.067 End/sec) Recovery
- 2.52% Resistance(Fire,Cold)
- 15% Enhancement(Accuracy)
- 10% Enhancement(RechargeTime)
(Brawl)
- MezResist(Immobilize) 2.75%
- 22.49 HP (1.5%) HitPoints
- 3.75% Defense(Smashing,Lethal), 1.875% Defense(Melee)
(Stamina)
- 5% JumpSpeed, 5% JumpHeight, 5% FlySpeed, 5% RunSpeed
- 28.11 HP (1.875%) HitPoints
| Copy & Paste this data into Mids' Hero Designer to view the build | |-------------------------------------------------------------------| |MxDz;1595;757;1514;HEX;| |78DAA554496F525114BE8FF710990A4829143A009D286D69AB36767048B4366905D| |38AB5468D84B4D7F212020838EDDCB873A50B17A63BC7BFA0BFC439FE00873F60F0| |0C174A652909DF77EF79E79E73BE73DE7D99FBCB2E211E9E119AF35C315FABE5CE5| |6EFD4A53593DF35B7854D081124432E238B52A6B2F57249AD957D59DE92A59A4C6D| |99C562A57C4F567DABA582ACCA523DD55C38D6CBE5622A5B9172C745CBB4CC57CCD| |2AE9B362BE66EA10E3B4FF3D18EACD60A66A5EF7CC5DC4E7192B4BC6BE6EB857C29| |97C9D7EAB2FA200485CDC13FA409F56B58C53A505CB836982E11756599B68166C5D| |46D0BD2073C40271BBA18A6279603347E5447FA886EEC676803B01813DE41A22331| |A63851F710D12770D4D9DDAA5FD13082B1C9B4460E8756994E03F50B07E70AC3C6A| |A245859420F4BE86109219610620949961087D1D8F894C536414F0E1FA0CF80762E| |46B307A80AC71F817923B071AA84CE17142DFC9268E015D36BA63744D1B7444390C| |DCDA7843B42EDF9021B0FF5A761F1CC0319BA88FEC3D8359F4AE66375DDAC27C622| |632C3296B0B40DE82BD8FC5CBCC5FF8CF33F211A8E92BA1EA826C00E22C0EA34300| |539931EE44C61CE347499689C33E9E0D7AB86DACB431DE6A18EF2344779B6A33CD4| |6FE01851A5443853DF09D6D6640322F6AB56F7B34B523D8AC26E50C91F7CC4424EB| |1909344634B4C8B44E30B443E08185701E31C704C05FC0E34A2C63012A4F7C80FDE| |095561E23904F08BC93DA2A9393ED40D1E13EAD0C4A22A1E4EA45465A98B94767A8| |DE902D16C9A29C3C4C5A3CC191569A642A63EA37505757505BDDCF024377C9AA790| |DEF78337938EAE1BEA1A8249E3D776C5685DCDFFFABD7335E3D8371CB0CA02884D8| |42DDC5E45B886701D6D37106E22E4101AEF5DCD5A3DF358D002C222C21242C00BF0| |183D6D78919C082E043742178207C18BE0470823EC2134EC705867D18D1F8ED6074| |66853D4809FEDA604997EB59BF8A3F17BDF64D1F8824CF205997C4A34D3DE6D6C88| |487658663B2CC73B2CC73A2CFB3DFE0B8BB812F2| |-------------------------------------------------------------------|
Ive decided to bring out my brute now that my main toon is IO'd out.
I plan to solo mostly with him, teaming mostly just for TFs and such, but I was looking into whether I should stick to my original plan of getting more aoe dmg via the mu or soul mastery pools, or settle for less aoe and get energy mastery..even then i will probably get energy torrent just for the extra attack
@Injenius~Virtue
Stonefather - 50 Stone/WP/Soul brute
Sable Affliction - Earth/Dark/Fire Dom
Wild Cipher - Beast/Time MM