So...Ignite...
Email Castle and ask him. He usually responds.
The hard things I can do--- The impossible just take a little bit longer.
If numbers are so much more important than a teammate who is fun to play with, forget about the game altogether and go play with a calculator instead. -Claws and Effect-
Ive had him respond..
The hard things I can do--- The impossible just take a little bit longer.
If numbers are so much more important than a teammate who is fun to play with, forget about the game altogether and go play with a calculator instead. -Claws and Effect-
Melee characters using Burn were being counter-productive. Scattering enemies away from you is bad when you're a brute trying to build Fury or a Scrapper trying to kill stuff as fast as possible. It basically became a wasted power pick unless you specifically built to keep foes inside the radius. Since most players who care enough to notice would take CJ to counter immob effects, burn had no place.
Ignite is designed to be a power that is used in conjunction with an immob of some kind or used to "block" areas. Not that that works, seeing as how enemy AI is completely unpredictable. I like Ignite... but it really sucks when you think about it too much.
Quote:
Take it for killing bosses I guess (stack it with an immobilize if possible), or for team play when someone has AoE holds/immobilize.
Melee characters using Burn were being counter-productive. Scattering enemies away from you is bad when you're a brute trying to build Fury or a Scrapper trying to kill stuff as fast as possible. It basically became a wasted power pick unless you specifically built to keep foes inside the radius. Since most players who care enough to notice would take CJ to counter immob effects, burn had no place.
Ignite is designed to be a power that is used in conjunction with an immob of some kind or used to "block" areas. Not that that works, seeing as how enemy AI is completely unpredictable. I like Ignite... but it really sucks when you think about it too much. |
Ideon's Paragonwiki page
Member of Paragon/Rogue Knights
Arc: 60092 - Supa Rumble in the Park
"Keep living the dream, and never let any jerk tell you what to do."
-- High-Roller
I was playing my corrupter and I thought I should take Ignite, then I noticed something, it still has that fear aspect. And yet Burn, which is virtually the same but has no range, has no fear. So why does Burn get the change but not Ignite?