Siren's Call Question
Siren's Call sux, so none.
OLD SCHOOL PvP
Rad/Psi,Psi/Em,Fire/Em,Cld/Sonic,FF/Sonic,Grav/Ta,Storm/Psi,Sp/WP,Fire/Psi,Sonic/Pain
RIP:Southern Comfort PvP,PE PvP,INTEGRITY PvP,After School Special PvP Test SG's,TPvPL Season1+2 Runner ups
Since the topic's already up:
I'm looking to try and make a Sirens MM, something like Necro/TA or Ninja/Poison.
Is it even worthwhile to try, or should I just roll something with /Therm?
I played a storm/dark in siren's call for a while, by far my favorite ranged toon there. Melee hmm, fire/ss im thinking would work really well tho i dont have one ive seen quite a few dominating there.
and @Gimix, mms all pretty much work the same in zone unless u are fiteklubbing. You stand still, hopefully a ton of vills hurdle around u, and you guys gank. or u stand still, ur alone, and u get ganked. The what/how aspect is less relevant with a mastermind, especially in siren's call.
Moral of the story kids. just play what you like. (granted that what you like isn't something horribad)
What are your guys's favorite melee and range builds for Siren's Call?
Just trying to get an idea for what i'm going to roll next.
I have
psi/em
km/regen
ma/regen
mind/fire