Mind dom with s/l capped, high recharge


Caulderone

 

Posted

Here's a build I made. I'm working on 183 global recharge and capped smashing lethal. I've seen it done using these exact power choices. I just don't know which sets he used. So his is what I came up with. 167 recharge, capped to s/l. I'm short some recharge, and I needed a PVP proc to cap s/l. If I can get away with not using the proc, and I can get more recharge, it'd really be helpful.

Villain Plan by Mids' Villain Designer 1.803
http://www.cohplanner.com/

Click this DataLink to open the build!

Level 50 Mutation Dominator
Primary Power Set: Mind Control
Secondary Power Set: Energy Assault
Power Pool: Speed
Power Pool: Fitness
Power Pool: Fighting
Power Pool: Leaping
Ancillary Pool: Ice Mastery

Villain Profile:
Level 1: Mesmerize

  • (A) HamiO:Endoplasm Exposure
Level 1: Power Bolt
  • (A) Decimation - Accuracy/Damage
  • (34) Decimation - Damage/Endurance
  • (36) Decimation - Accuracy/Endurance/Recharge
  • (37) Decimation - Damage/Recharge
  • (37) Decimation - Accuracy/Damage/Recharge
Level 2: Dominate
  • (A) Unbreakable Constraint - Hold
  • (3) Unbreakable Constraint - Hold/Recharge
  • (3) Unbreakable Constraint - Accuracy/Hold/Recharge
  • (15) Unbreakable Constraint - Accuracy/Recharge
  • (17) Unbreakable Constraint - Endurance/Hold
Level 4: Bone Smasher
  • (A) Kinetic Combat - Accuracy/Damage
  • (5) Kinetic Combat - Damage/Endurance
  • (5) Kinetic Combat - Damage/Recharge
  • (13) Kinetic Combat - Damage/Endurance/Recharge
  • (15) HamiO:Nucleolus Exposure
  • (48) Recharge Reduction IO
Level 6: Confuse
  • (A) Coercive Persuasion - Confused
  • (7) Coercive Persuasion - Confused/Recharge
  • (7) Coercive Persuasion - Accuracy/Confused/Recharge
  • (9) Coercive Persuasion - Accuracy/Recharge
  • (9) Coercive Persuasion - Confused/Endurance
  • (11) Coercive Persuasion - Contagious Confusion
Level 8: Hasten
  • (A) Recharge Reduction IO
  • (11) Recharge Reduction IO
  • (13) Recharge Reduction IO
Level 10: Mass Hypnosis
  • (A) Fortunata Hypnosis - Sleep/Endurance
  • (37) Fortunata Hypnosis - Sleep
  • (40) Fortunata Hypnosis - Sleep/Recharge
  • (40) Fortunata Hypnosis - Accuracy/Sleep/Recharge
  • (43) Fortunata Hypnosis - Accuracy/Recharge
Level 12: Hurdle
  • (A) Jumping IO
Level 14: Super Speed
  • (A) Empty
Level 16: Health
  • (A) Numina's Convalescence - +Regeneration/+Recovery
  • (17) Miracle - +Recovery
Level 18: Power Blast
  • (A) Decimation - Accuracy/Damage
  • (19) Decimation - Damage/Endurance
  • (19) Decimation - Damage/Recharge
  • (25) Decimation - Accuracy/Endurance/Recharge
  • (25) Decimation - Accuracy/Damage/Recharge
Level 20: Stamina
  • (A) Performance Shifter - Chance for +End
  • (21) Performance Shifter - EndMod
  • (21) Endurance Modification IO
Level 22: Power Boost
  • (A) Recharge Reduction IO
  • (23) Recharge Reduction IO
  • (23) Recharge Reduction IO
Level 24: Kick
  • (A) Empty
Level 26: Whirling Hands
  • (A) Armageddon - Damage/Endurance
  • (27) Armageddon - Accuracy/Recharge
  • (27) Armageddon - Accuracy/Damage/Recharge
  • (31) Armageddon - Damage/Recharge
  • (34) Armageddon - Damage
Level 28: Total Focus
  • (A) Kinetic Combat - Accuracy/Damage
  • (29) Kinetic Combat - Damage/Endurance
  • (29) Kinetic Combat - Damage/Recharge
  • (31) Kinetic Combat - Damage/Endurance/Recharge
  • (31) HamiO:Nucleolus Exposure
Level 30: Tough
  • (A) Steadfast Protection - Resistance/+Def 3%
  • (43) Reactive Armor - Endurance
  • (46) Reactive Armor - Resistance
  • (46) Reactive Armor - Resistance/Endurance
  • (46) Reactive Armor - Resistance/Endurance/Recharge
  • (50) Gladiator's Armor - TP Protection +3% Def (All)
Level 32: Mass Confusion
  • (A) Malaise's Illusions - Accuracy/Confused/Recharge
  • (33) Malaise's Illusions - Accuracy/Recharge
  • (33) Malaise's Illusions - Endurance/Confused
  • (33) Malaise's Illusions - Accuracy/Endurance
  • (34) Malaise's Illusions - Confused/Range
Level 35: Weave
  • (A) Luck of the Gambler - Recharge Speed
  • (36) Luck of the Gambler - Defense
  • (36) Luck of the Gambler - Defense/Endurance
Level 38: Terrify
  • (A) Glimpse of the Abyss - Accuracy/Recharge
  • (39) Glimpse of the Abyss - Endurance/Fear
  • (39) Glimpse of the Abyss - Accuracy/Endurance
  • (39) Glimpse of the Abyss - Fear/Range
  • (40) Glimpse of the Abyss - Accuracy/Fear/Recharge
Level 41: Power Burst
  • (A) Apocalypse - Damage/Endurance
  • (42) Apocalypse - Accuracy/Recharge
  • (42) Apocalypse - Accuracy/Damage/Recharge
  • (42) Apocalypse - Damage/Recharge
  • (43) Apocalypse - Damage
Level 44: Sleet
  • (A) Curtail Speed - Damage/Slow
  • (45) Curtail Speed - Endurance/Recharge/Slow
  • (45) Curtail Speed - Accuracy/Slow
  • (45) Curtail Speed - Accuracy/Endurance
Level 47: Frozen Armor
  • (A) Luck of the Gambler - Recharge Speed
  • (48) Luck of the Gambler - Defense
  • (48) Luck of the Gambler - Defense/Endurance
Level 49: Combat Jumping
  • (A) Luck of the Gambler - Recharge Speed
  • (50) Luck of the Gambler - Defense/Endurance
  • (50) Luck of the Gambler - Defense
------------
Level 1: Brawl
  • (A) Empty
Level 1: Sprint
  • (A) Empty
Level 2: Rest
  • (A) Empty
Level 1: Domination
Level 4: Ninja Run



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Posted

Quote:
Originally Posted by Elimist View Post
Here's a build I made. I'm working on 183 global recharge and capped smashing lethal. I've seen it done using these exact power choices. I just don't know which sets he used. So his is what I came up with. 167 recharge, capped to s/l. I'm short some recharge, and I needed a PVP proc to cap s/l. If I can get away with not using the proc, and I can get more recharge, it'd really be helpful.
Try this.

175% Global Recharge and S/L Softcapped without using the PVP Proc.
There's even a spare slot in Combat Jumping (the Def/End)

Naturally though you can squeeze some more recharge out of it by using the Proc.


 

Posted

Umm, thanks for trying, but that post doesn't really help much. All you said was, "Try to get 175 recharge and soft cap", without any idea how. You just suggested I take 2 defense boosts out of the build, including one for +3 defense. Appreciate you trying, but I'm seeing if anyone has any real ideas for how to pull it off. Won't just help me if it happens. Lotta people have this build, and I'll put the finished build up. Gave a build as a guideline to see if anyone could figure out something I didn't. Also, I haven't spent alot of time on it. Although I am as soon as I finish this post.


 

Posted

Quote:
Originally Posted by Elimist View Post
Umm, thanks for trying, but that post doesn't really help much. All you said was, "Try to get 175 recharge and soft cap", without any idea how. You just suggested I take 2 defense boosts out of the build, including one for +3 defense. Appreciate you trying, but I'm seeing if anyone has any real ideas for how to pull it off. Won't just help me if it happens. Lotta people have this build, and I'll put the finished build up. Gave a build as a guideline to see if anyone could figure out something I didn't. Also, I haven't spent alot of time on it. Although I am as soon as I finish this post.

Did you even bother to click on his link? It's a Mids build with 8ish% more recharge than you achieved and softcap S/L without a PvP +3Def.

You could look at it and maybe get some ideas on how to get closer to the 183.


Way to ask for help and then spit in the eye of those who try to help you.


 

Posted

Once I19 goes live and Fitness becomes inherent, if you pick up the Concealment pool and get Stealth and Invis, you can fit two more LotGs.

That's +15% more recharge.


 

Posted

oh dude, my bad. I didn't realize you linked a mids build. Never seen one posted that way. I thought you were just throwing something out there. I'm lookin at the build. I'll check out what you did with it.


 

Posted

Quote:
Originally Posted by Elimist View Post
oh dude, my bad. I didn't realize you linked a mids build. Never seen one posted that way. I thought you were just throwing something out there. I'm lookin at the build. I'll check out what you did with it.
Not a bother! I hate junking up posts by posting a full export...

The second build linked to at the end of the post gets the Recharge you were aiming at but uses the Proc. You can actually get slightly higher recharge than that by swapping the power choices around a bit and taking the AoE hold for another 7.5% Rech in 4 slots.

And as has already been pointed out, come i19 you'll have another 3 power picks - plenty of opportunities to slot more LOTGs.


 

Posted

True, but I'm not counting my eggs before they hatch. I think i19 is going to herald the apocalypse and we won't have time to respec a single toon before war descends on us.


 

Posted

Lol, "Spitting in the eye" is a little strong. I've seen people literally presume to give advice like "If u farm ae's misshies, and get lots of monies, you can get IO's which will make you powerful". (Maybe not that bad). But I've definitely seen silly advice like that, didn't realize he had mids attached. Once I saw that the post became HUGELY useful, and I'm thanking him now.
(I thanked him for trying to give advice before, but when I thought it was a silly post, I dismissed it politely, hence "thanks for trying but that's not what I'm looking for" )

This build is great, and I'm going to use it to try to tweak this further. I've already respecced and reworked mids on this toon so many times I want to get this right on the next respec. I'll factor in i19 and attempt to put total dom in. Also, I would like to minimize set mules only if possible. I'd like to see if I can pull it off without using kick as a mule.

Great build, best I've seen yet for a dom, and better than the one I made. But I think I might be able to work something out


 

Posted

Hmm, and I'd rather take advice from a guy like Mael who can humbly laugh and say "honest mistake" then someone who just finds a post with a misunderstanding and immediately attacks while saying nothing really useful. Heh. The best I was actually hoping for was that someone would point out the fact that a PVP hold actually has a very decent recharge bonus, and things like that, little tips that could help it. I didn't think Mael would totally come up with a new one. Good work Mael. But now you're going to make it hard for me to come up with a better one since you actually made a great build instead of just giving suggestions. Great. Now I gotta pick apart all the sets and even look for alternate powers and i19 ideas to make the build my own. (Kidding of course, but I figure I didn't need to say that, since you were cool enough in the first place for not flaming me for not noticing your build. I've been on 14 hour work days 6 days a week for a while now, and it's getting hard to think once I get back here to chill.)


 

Posted

Villain Plan by Mids' Villain Designer 1.81
http://www.cohplanner.com/
Click this DataLink to open the build!
Level 50 Mutation Dominator
Primary Power Set: Mind Control
Secondary Power Set: Energy Assault
Power Pool: Speed
Power Pool: Fitness
Power Pool: Fighting
Power Pool: Leaping
Ancillary Pool: Ice Mastery
Villain Profile:
Level 1: Mesmerize -- CSndmn-Acc/Rchg:50(A), CSndmn-EndRdx/Sleep:50(3), CSndmn-Acc/EndRdx:50(3), CSndmn-Sleep/Rng:50(19), CSndmn-Acc/Sleep/Rchg:50(19)
Level 1: Power Bolt -- KinCrsh-Dmg/KB:50(A), KinCrsh-Acc/KB:21(21), KinCrsh-Rchg/KB:50(21), KinCrsh-Rechg/EndRdx:50(23), KinCrsh-Dmg/EndRdx/KB:50(23), KinCrsh-Acc/Dmg/KB:50(25)
Level 2: Dominate -- BasGaze-Acc/Hold:30(A), BasGaze-Acc/Rchg:30(25), BasGaze-Rchg/Hold:30(27), BasGaze-EndRdx/Rchg/Hold:30(27)
Level 4: Bone Smasher -- KntkC'bat-Acc/Dmg:35(A), KntkC'bat-Dmg/EndRdx:35(5), KntkC'bat-Dmg/Rchg:35(5), KntkC'bat-Dmg/EndRdx/Rchg:35(7)
Level 6: Confuse -- CoPers-Conf:50(A), CoPers-Conf/Rchg:50(7), CoPers-Acc/Conf/Rchg:50(9), CoPers-Acc/Rchg:50(9), CoPers-Conf/EndRdx:50(11)
Level 8: Hasten -- RechRdx-I:50(A), RechRdx-I:50(13), RechRdx-I:50(13)
Level 10: Mass Hypnosis -- FtnHyp-Sleep:50(A), FtnHyp-Sleep/Rchg:50(15), FtnHyp-Acc/Sleep/Rchg:50(15), FtnHyp-Acc/Rchg:50(17), FtnHyp-Sleep/EndRdx:50(17)
Level 12: Hurdle -- Jump-I:50(A)
Level 14: Super Speed -- Run-I:50(A)
Level 16: Health -- Numna-Regen/Rcvry+:50(A)
Level 18: Power Blast -- KinCrsh-Dmg/KB:50(A), KinCrsh-Acc/KB:50(42), KinCrsh-Rchg/KB:50(42), KinCrsh-Rechg/EndRdx:50(43), KinCrsh-Dmg/EndRdx/KB:50(43), KinCrsh-Acc/Dmg/KB:50(43)
Level 20: Stamina -- EndMod-I:50(A), EndMod-I:50(37)
Level 22: Power Boost -- RechRdx-I:50(A), RechRdx-I:50(39), RechRdx-I:50(48)
Level 24: Kick -- Empty(A)
Level 26: Whirling Hands -- Armgdn-Dmg:50(A), Armgdn-Dmg/Rchg:50(37), Armgdn-Acc/Dmg/Rchg:50(37), Armgdn-Acc/Rchg:50(39), Armgdn-Dmg/EndRdx:50(39)
Level 28: Total Focus -- KntkC'bat-Acc/Dmg:35(A), KntkC'bat-Dmg/EndRdx:35(29), KntkC'bat-Dmg/Rchg:35(29), KntkC'bat-Dmg/EndRdx/Rchg:35(31)
Level 30: Tough -- RctvArm-ResDam/EndRdx:40(A), RctvArm-ResDam/Rchg:40(31), RctvArm-EndRdx/Rchg:40(31), RctvArm-ResDam/EndRdx/Rchg:40(33), S'fstPrt-ResDam/Def+:30(33), GA-3defTpProc:40(33)
Level 32: Mass Confusion -- Mlais-Acc/Rchg:50(A), Mlais-EndRdx/Conf:50(34), Mlais-Acc/EndRdx:50(34), Mlais-Conf/Rng:50(34), Mlais-Acc/Conf/Rchg:50(36)
Level 35: Weave -- LkGmblr-Def/EndRdx:50(A), LkGmblr-Def:50(36), LkGmblr-Rchg+:50(36)
Level 38: Terrify -- Abys-Acc/Rchg:50(A), Abys-EndRdx/Fear:50(40), Abys-Acc/EndRdx:50(40), Abys-Fear/Rng:50(45), Abys-Acc/Fear/Rchg:50(50)
Level 41: Power Burst -- Apoc-Dmg:50(A), Apoc-Dmg/Rchg:50(45), Apoc-Acc/Dmg/Rchg:50(45), Apoc-Acc/Rchg:50(46), Apoc-Dmg/EndRdx:50(46)
Level 44: Sleet -- Ragnrk-Dmg:50(A), Ragnrk-Dmg/Rchg:50(46), Ragnrk-Acc/Dmg/Rchg:50(48), Ragnrk-Acc/Rchg:50(50), Ragnrk-Dmg/EndRdx:50(50)
Level 47: Frozen Armor -- LkGmblr-Def:50(A), LkGmblr-Rchg+:50(48)
Level 49: Combat Jumping -- LkGmblr-Rchg+:50(A)
------------
Level 1: Brawl -- KntkC'bat-Acc/Dmg:35(A), KntkC'bat-Dmg/EndRdx:35(11), KntkC'bat-Dmg/Rchg:35(40), KntkC'bat-Dmg/EndRdx/Rchg:35(42)
Level 1: Sprint -- Empty(A)
Level 2: Rest -- Empty(A)
Level 1: Domination
Level 4: Ninja Run


 

Posted

Thanks for the input guys. It looks like Mael's might be a little "better" (always depends on what you're going for).

Once I compensated for i19, it looks like the two builds come out equal in recharge, 192.5 for both. Both just over 45% defense. The one thing that Maels's has at first sight is it's a little easier to slap in total dom for the 3rd i19 power because it's I dropped stamina slots and moved them somewhere else. With the knockback IO's, it tightens up the build a bit. Once again, this is first glance, and about 5 minutes of tinkering. Seems like it's easier to shift stuff around on Mael's. And Mael's is slotted for damage, which is a personal preference. And when you're tinkering on mids, there's a lot of stuff you wouldn't think to do right away. i could be wrong. 's build might actually have something to juggle that would totally work, but as far as I can see, it's hard to switch out..... hey wait, I just got it. I put decimations in the attacks and put the two extra slots I got from the kinetics and moved them to total dom with basilisks to get 197.5% recharge. Unfortunately I had to use up all the slots to do that..... no more for inherent stamina...... also, at this point...... bah, I'm narrating an in-progress tinker. How silly. I'll post when I'm done


 

Posted

I couldn't figure out how to link it with just a word, so I'll do it the long way. I mess with both. The first started as Tylerst's and I got it to 203, but I have to figure a way to get another .6 defense out of it. And the second is Mael's, 192, softcapped. This high, there's not much you can do, without sacrificing the other. When messing with Tylerst's, I kept juggling soft cap and recharge, going from 200ish, then back down to the mid 190s as I went back to soft cap. Seems like it might not be possible to break 200 with soft cap.

Villain Plan by Mids' Villain Designer 1.803
http://www.cohplanner.com/

Click this DataLink to open the build!

Domino stax forum: Level 50 Mutation Dominator
Primary Power Set: Mind Control
Secondary Power Set: Energy Assault
Power Pool: Speed
Power Pool: Concealment
Power Pool: Fighting
Power Pool: Leaping
Ancillary Pool: Ice Mastery

Villain Profile:
Level 1: Mesmerize -- HO:Endo(A)
Level 1: Power Bolt -- Decim-Acc/Dmg(A), Decim-Dmg/EndRdx(34), Decim-Acc/EndRdx/Rchg(36), Decim-Dmg/Rchg(37), Decim-Acc/Dmg/Rchg(37)
Level 2: Dominate -- UbrkCons-Hold(A), UbrkCons-Hold/Rchg(3), UbrkCons-Acc/Hold/Rchg(3), UbrkCons-Acc/Rchg(15), UbrkCons-EndRdx/Hold(17)
Level 4: Bone Smasher -- KntkC'bat-Acc/Dmg(A), KntkC'bat-Dmg/EndRdx(5), KntkC'bat-Dmg/Rchg(5), KntkC'bat-Dmg/EndRdx/Rchg(13), Mako-Acc/Dmg/EndRdx/Rchg(15)
Level 6: Confuse -- CoPers-Conf/Rchg(A), CoPers-Acc/Conf/Rchg(7), CoPers-Acc/Rchg(7), CoPers-Conf/EndRdx(9), CoPers-Conf%(9)
Level 8: Hasten -- RechRdx-I(A), RechRdx-I(11), RechRdx-I(13)
Level 10: Mass Hypnosis -- FtnHyp-Sleep(A), FtnHyp-Sleep/Rchg(11), FtnHyp-Acc/Sleep/Rchg(37), FtnHyp-Acc/Rchg(40), FtnHyp-Sleep/EndRdx(40)
Level 12: Stealth -- LkGmblr-Rchg+(A), LkGmblr-Def/EndRdx(17), LkGmblr-Def(21)
Level 14: Super Speed -- Zephyr-ResKB(A)
Level 16: Invisibility -- LkGmblr-Rchg+(A)
Level 18: Power Blast -- Decim-Acc/Dmg(A), Decim-Dmg/EndRdx(19), Decim-Dmg/Rchg(19), Decim-Acc/EndRdx/Rchg(25), Decim-Acc/Dmg/Rchg(25)
Level 20: Total Domination -- BasGaze-Acc/Rchg(A), BasGaze-EndRdx/Rchg/Hold(21), BasGaze-Rchg/Hold(43), BasGaze-Acc/Hold(43)
Level 22: Power Boost -- RechRdx-I(A), RechRdx-I(23), RechRdx-I(23)
Level 24: Boxing -- KntkC'bat-Acc/Dmg(A)
Level 26: Whirling Hands -- Armgdn-Dmg/EndRdx(A), Armgdn-Acc/Rchg(27), Armgdn-Acc/Dmg/Rchg(27), Armgdn-Dmg/Rchg(31), Armgdn-Dmg(34)
Level 28: Total Focus -- KntkC'bat-Acc/Dmg(A), KntkC'bat-Dmg/EndRdx(29), KntkC'bat-Dmg/Rchg(29), KntkC'bat-Dmg/EndRdx/Rchg(31), Mako-Acc/Dmg/EndRdx/Rchg(31)
Level 30: Tough -- S'fstPrt-ResDam/Def+(A)
Level 32: Mass Confusion -- Mlais-Acc/Conf/Rchg(A), Mlais-Acc/Rchg(33), Mlais-EndRdx/Conf(33), Mlais-Acc/EndRdx(33), Mlais-Conf/Rng(34)
Level 35: Weave -- LkGmblr-Rchg+(A), LkGmblr-Def/EndRdx(36), HO:Enzym(36)
Level 38: Terrify -- Abys-Acc/Rchg(A), Abys-EndRdx/Fear(39), Abys-Acc/EndRdx(39), Abys-Fear/Rng(39), Abys-Acc/Fear/Rchg(40)
Level 41: Power Burst -- Apoc-Dmg/EndRdx(A), Apoc-Acc/Rchg(42), Apoc-Acc/Dmg/Rchg(42), Apoc-Dmg/Rchg(42), Apoc-Dmg(43)
Level 44: Sleet -- CtlSpd-Acc/Slow(A), CtlSpd-Dmg/Slow(45), CtlSpd-Acc/EndRdx(45), CtlSpd-Rng/Slow(45), CtlSpd-EndRdx/Rchg/Slow(48)
Level 47: Frozen Armor -- LkGmblr-Rchg+(A), LkGmblr-Def/EndRdx(48), HO:Enzym(48), LkGmblr-Def(50)
Level 49: Combat Jumping -- LkGmblr-Rchg+(A), LkGmblr-Def/EndRdx(50), LkGmblr-Def(50)
------------
Level 1: Brawl -- Acc-I(A)
Level 1: Sprint -- ULeap-Stlth(A)
Level 2: Rest -- RechRdx-I(A)
Level 1: Domination
Level 4: Ninja Run


Villain Plan by Mids' Villain Designer 1.803
http://www.cohplanner.com/

Click this DataLink to open the build!

Level 50 Mutation Dominator
Primary Power Set: Mind Control
Secondary Power Set: Energy Assault
Power Pool: Speed
Power Pool: Concealment
Power Pool: Fighting
Power Pool: Leaping
Ancillary Pool: Ice Mastery

Villain Profile:
Level 1: Mesmerize -- CSndmn-Acc/Rchg(A), CSndmn-EndRdx/Sleep(3), CSndmn-Acc/EndRdx(3), CSndmn-Sleep/Rng(19), CSndmn-Acc/Sleep/Rchg(19)
Level 1: Power Bolt -- Decim-Acc/Dmg(A), Decim-Dmg/EndRdx(21), Decim-Dmg/Rchg(21), Decim-Acc/EndRdx/Rchg(23), Decim-Acc/Dmg/Rchg(23)
Level 2: Dominate -- BasGaze-Acc/Hold(A), BasGaze-Acc/Rchg(25), BasGaze-Rchg/Hold(27), BasGaze-EndRdx/Rchg/Hold(27)
Level 4: Bone Smasher -- KntkC'bat-Acc/Dmg(A), KntkC'bat-Dmg/EndRdx(5), KntkC'bat-Dmg/Rchg(5), KntkC'bat-Dmg/EndRdx/Rchg(7)
Level 6: Confuse -- CoPers-Conf(A), CoPers-Conf/Rchg(7), CoPers-Acc/Conf/Rchg(9), CoPers-Acc/Rchg(9), CoPers-Conf/EndRdx(11)
Level 8: Hasten -- RechRdx-I(A), RechRdx-I(13), RechRdx-I(13)
Level 10: Mass Hypnosis -- FtnHyp-Sleep(A), FtnHyp-Sleep/Rchg(15), FtnHyp-Acc/Sleep/Rchg(15), FtnHyp-Acc/Rchg(17), FtnHyp-Sleep/EndRdx(17)
Level 12: Stealth -- LkGmblr-Rchg+(A)
Level 14: Super Speed -- Run-I(A)
Level 16: Invisibility -- LkGmblr-Rchg+(A)
Level 18: Power Blast -- Decim-Acc/Dmg(A), Decim-Dmg/EndRdx(42), Decim-Dmg/Rchg(42), Decim-Acc/EndRdx/Rchg(43), Decim-Acc/Dmg/Rchg(43)
Level 20: Total Domination -- BasGaze-Acc/Hold(A), BasGaze-Acc/Rchg(25), BasGaze-Rchg/Hold(37), BasGaze-EndRdx/Rchg/Hold(43)
Level 22: Power Boost -- RechRdx-I(A), RechRdx-I(39), RechRdx-I(48)
Level 24: Kick -- Empty(A)
Level 26: Whirling Hands -- Armgdn-Dmg(A), Armgdn-Dmg/Rchg(37), Armgdn-Acc/Dmg/Rchg(37), Armgdn-Acc/Rchg(39), Armgdn-Dmg/EndRdx(39)
Level 28: Total Focus -- Hectmb-Dmg(A), Hectmb-Dmg/Rchg(29), Hectmb-Acc/Dmg/Rchg(29), Hectmb-Acc/Rchg(31), Hectmb-Dmg/EndRdx(46)
Level 30: Tough -- RctvArm-ResDam/EndRdx(A), RctvArm-ResDam/Rchg(31), RctvArm-EndRdx/Rchg(31), RctvArm-ResDam/EndRdx/Rchg(33), S'fstPrt-ResDam/Def+(33), GA-3defTpProc(33)
Level 32: Mass Confusion -- Mlais-Acc/Rchg(A), Mlais-EndRdx/Conf(34), Mlais-Acc/EndRdx(34), Mlais-Conf/Rng(34), Mlais-Acc/Conf/Rchg(36)
Level 35: Weave -- LkGmblr-Def/EndRdx(A), LkGmblr-Def(36), LkGmblr-Rchg+(36)
Level 38: Terrify -- Abys-Acc/Rchg(A), Abys-EndRdx/Fear(40), Abys-Acc/EndRdx(40), Abys-Fear/Rng(45), Abys-Acc/Fear/Rchg(50)
Level 41: Power Burst -- Apoc-Dmg(A), Apoc-Dmg/Rchg(45), Apoc-Acc/Dmg/Rchg(45), Apoc-Acc/Rchg(46), Apoc-Dmg/EndRdx(46)
Level 44: Sleet -- TmpRdns-Dmg/Slow(A), TmpRdns-Acc/Slow(48), TmpRdns-EndRdx/Rchg/Slow(50), TmpRdns-Acc/EndRdx(50)
Level 47: Frozen Armor -- LkGmblr-Def(A), LkGmblr-Rchg+(48)
Level 49: Combat Jumping -- LkGmblr-Rchg+(A)
------------
Level 1: Brawl -- KntkC'bat-Acc/Dmg(A), KntkC'bat-Dmg/EndRdx(11), KntkC'bat-Dmg/Rchg(40), KntkC'bat-Dmg/EndRdx/Rchg(42)
Level 1: Sprint -- Empty(A)
Level 2: Rest -- Empty(A)
Level 1: Domination
Level 4: Ninja Run


 

Posted

Quote:
Originally Posted by Elimist View Post
I couldn't figure out how to link it with just a word,
In the exported text, just find the url= tag that contains "Click this link to open the build!" Then you take that whole thing, from url= to /url, and change the text in the middle if you like.

I also like using the code tag to put builds into a box, as you will see below.

Quote:
Originally Posted by Elimist View Post
so I'll do it the long way. I mess with both. The first started as Tylerst's and I got it to 203, but I have to figure a way to get another .6 defense out of it. And the second is Mael's, 192, softcapped. This high, there's not much you can do, without sacrificing the other. When messing with Tylerst's, I kept juggling soft cap and recharge, going from 200ish, then back down to the mid 190s as I went back to soft cap. Seems like it might not be possible to break 200 with soft cap.
Unfortunately mid's isn't spot on with //Cold. Sleet actually takes Defense Debuff sets and Targeted AoE damage. That might help a bit... Though I'm not sure how right now.

It's possible to have the soft cap and 200 recharge. I based this on the first build. I'm not sure if the concessions are worth it though (less slots in Power Boost & Hasten, using Mesmerize as an attack, Terrify isn't enhanced for fear). If you wanted to keep costs down, replace Hecatomb with Absolute Amazement. That means giving up one of your awesome attacks though, which isn't a concession I would make.

Code:
Villain Plan by Mids' Villain Designer 1.803
http://www.cohplanner.com/

Click this DataLink to open the build!

Domino stax forum: Level 50 Mutation Dominator
Primary Power Set: Mind Control
Secondary Power Set: Energy Assault
Power Pool: Speed
Power Pool: Concealment
Power Pool: Fighting
Power Pool: Leaping
Ancillary Pool: Ice Mastery

Villain Profile:
Level 1: Mesmerize -- Entrpc-Acc/Dmg(A), Entrpc-Dmg/EndRdx(13), Entrpc-Dmg/Rchg(17), Entrpc-Dmg/EndRdx/Rchg(23), Entrpc-Heal%(23)
Level 1: Power Bolt -- Decim-Acc/Dmg(A), Decim-Dmg/EndRdx(34), Decim-Acc/EndRdx/Rchg(36), Decim-Dmg/Rchg(37), Decim-Acc/Dmg/Rchg(37)
Level 2: Dominate -- BasGaze-Acc/Hold(A), BasGaze-Acc/Rchg(3), BasGaze-Rchg/Hold(3), BasGaze-EndRdx/Rchg/Hold(15)
Level 4: Bone Smasher -- Amaze-Stun(A), Amaze-Stun/Rchg(5), Amaze-Acc/Stun/Rchg(5), Amaze-Acc/Rchg(13), Amaze-EndRdx/Stun(15)
Level 6: Confuse -- CoPers-Conf/Rchg(A), CoPers-Acc/Conf/Rchg(7), CoPers-Acc/Rchg(7), CoPers-Conf/EndRdx(9), CoPers-Conf%(9)
Level 8: Hasten -- RechRdx-I(A), RechRdx-I(11)
Level 10: Mass Hypnosis -- FtnHyp-Sleep(A), FtnHyp-Sleep/Rchg(11), FtnHyp-Acc/Sleep/Rchg(37), FtnHyp-Acc/Rchg(40), FtnHyp-Sleep/EndRdx(40)
Level 12: Stealth -- LkGmblr-Rchg+(A), LkGmblr-Def/EndRdx(17), LkGmblr-Def(21)
Level 14: Super Speed -- Zephyr-ResKB(A)
Level 16: Invisibility -- LkGmblr-Rchg+(A)
Level 18: Power Blast -- Decim-Acc/Dmg(A), Decim-Dmg/EndRdx(19), Decim-Dmg/Rchg(19), Decim-Acc/EndRdx/Rchg(25), Decim-Acc/Dmg/Rchg(25)
Level 20: Total Domination -- BasGaze-Acc/Rchg(A), BasGaze-EndRdx/Rchg/Hold(21), BasGaze-Rchg/Hold(43), BasGaze-Acc/Hold(43)
Level 22: Power Boost -- RechRdx-I(A)
Level 24: Boxing -- KntkC'bat-Acc/Dmg(A)
Level 26: Whirling Hands -- Armgdn-Dmg/EndRdx(A), Armgdn-Acc/Rchg(27), Armgdn-Acc/Dmg/Rchg(27), Armgdn-Dmg/Rchg(31), Armgdn-Dmg(34)
Level 28: Total Focus -- KntkC'bat-Acc/Dmg(A), KntkC'bat-Dmg/EndRdx(29), KntkC'bat-Dmg/Rchg(29), KntkC'bat-Dmg/EndRdx/Rchg(31), Mako-Acc/Dmg/EndRdx/Rchg(31)
Level 30: Tough -- S'fstPrt-ResDam/Def+(A)
Level 32: Mass Confusion -- Mlais-Acc/Conf/Rchg(A), Mlais-Acc/Rchg(33), Mlais-EndRdx/Conf(33), Mlais-Acc/EndRdx(33), Mlais-Conf/Rng(34)
Level 35: Weave -- LkGmblr-Rchg+(A), LkGmblr-Def/EndRdx(36), HO:Enzym(36)
Level 38: Terrify -- SipInsght-ToHitDeb(A), SipInsght-Acc/ToHitDeb(39), SipInsght-Acc/Rchg(39), SipInsght-ToHitDeb/EndRdx/Rchg(39), SipInsght-Acc/EndRdx/Rchg(40)
Level 41: Power Burst -- Apoc-Dmg/EndRdx(A), Apoc-Acc/Rchg(42), Apoc-Acc/Dmg/Rchg(42), Apoc-Dmg/Rchg(42), Apoc-Dmg(43)
Level 44: Sleet -- CtlSpd-Acc/Slow(A), CtlSpd-Dmg/Slow(45), CtlSpd-Acc/EndRdx(45), CtlSpd-Rng/Slow(45), CtlSpd-EndRdx/Rchg/Slow(48)
Level 47: Frozen Armor -- LkGmblr-Rchg+(A), LkGmblr-Def/EndRdx(48), HO:Enzym(48), LkGmblr-Def(50)
Level 49: Combat Jumping -- LkGmblr-Rchg+(A), LkGmblr-Def/EndRdx(50), LkGmblr-Def(50)
------------
Level 1: Brawl -- Acc-I(A)
Level 1: Sprint -- ULeap-Stlth(A)
Level 2: Rest -- RechRdx-I(A)
Level 1: Domination 
Level 4: Ninja Run
On a related side note, I would slot either Mesmerize or Levitate (or possibly Dominate if Basilisk's wasn't so tasty) as an attack. These powers (like most of Mind Control) aren't typed for a position, only Psionic. They can hit many enemies much more easily than any of your other attacks are going to. The first two don't have too bad of DPA either.

Also, no big deal, but I really like the Kinetic Combat procs in Brawl and Boxing. When exemplaring very low, it makes them handy little damage mitigators for not much influence.


@Gilia1
I play heroes on Champion.
I play villains on Virtue.

 

Posted

Thanks. I'll definitely take something from that, slotting decimation in the sleep if nothing else. The sleep lasts so long anyway, if you have a reason to sleep a single target, you're probably focused on either that one or one or two others, so you can hit it again pretty easily before it wears off. I haven't looked at the build yet, but from what you say, I probably won't be giving up anything in hasten or power boost. But those are options. With recharge as high as mid 190's, I'm not gonna sacrifice slots in my really important powers. I'd really love it if I was just a little less slot tight. Just one more and I could slot the confuse proc.
I'll look into defense debuff, and that could really be a huge help. I'll search and see what I can do with that, other wise I can sacrifice 12.5% rech between the purple hold and the slow sets, and gain 17.5% by putting in the purple aoe and another basilisk. :O That would free up a slot too, to put in the confuse proc, or if you really wanna be crazy, a glad proc to get to 48% defense to help with debuffs. That'd be for when I've been playing a few more years and just have nothing better to spend inf on.


 

Posted

Nice, Gilia, assuming your info is correct, here's what I got from it. 190%recharge, soft capped so s/l. Shield breaker in Sleet. If it will go there. I'll have to make sure. Not to say I don't believe you. I really hope you're right. This is the best I can come up with, assuming I don't see better when I open your build in a few seconds. 3 slots left over, 2 for stamina, and 1 for health. The one thing I was really hoping for was to free up enough slots to get stamina six slotted. if anyone can take my build and adjust it to have 5 slots left over, so they'll be able to be dropped to put in inherent stamina, the build will be up to 195% recharge. For now, I'm not going to try because I have to go back to work. Good job everyone putting our heads together on this. (I think I'll play with the glad proc to see what recharge I can get after using that)



Villain Plan by Mids' Villain Designer 1.803
http://www.cohplanner.com/

Click this DataLink to open the build!

Domino stax forum: Level 50 Mutation Dominator
Primary Power Set: Mind Control
Secondary Power Set: Energy Assault
Power Pool: Speed
Power Pool: Concealment
Power Pool: Fighting
Power Pool: Leaping
Ancillary Pool: Ice Mastery

Villain Profile:
Level 1: Mesmerize -- HO:Endo(A)
Level 1: Power Bolt -- Decim-Acc/Dmg(A), Decim-Dmg/EndRdx(34), Decim-Acc/EndRdx/Rchg(36), Decim-Dmg/Rchg(37), Decim-Acc/Dmg/Rchg(37)
Level 2: Dominate -- UbrkCons-Hold(A), UbrkCons-Hold/Rchg(3), UbrkCons-Acc/Hold/Rchg(3), UbrkCons-Acc/Rchg(15), UbrkCons-EndRdx/Hold(17)
Level 4: Bone Smasher -- KntkC'bat-Acc/Dmg(A), KntkC'bat-Dmg/EndRdx(5), KntkC'bat-Dmg/Rchg(5), KntkC'bat-Dmg/EndRdx/Rchg(13), Mako-Acc/Dmg/EndRdx/Rchg(15)
Level 6: Confuse -- CoPers-Conf/Rchg(A), CoPers-Acc/Conf/Rchg(7), CoPers-Acc/Rchg(7), CoPers-Conf/EndRdx(9), CoPers-Conf%(9)
Level 8: Hasten -- RechRdx-I(A), RechRdx-I(11), RechRdx-I(13)
Level 10: Mass Hypnosis -- FtnHyp-Sleep(A), FtnHyp-Sleep/Rchg(11), FtnHyp-Acc/Sleep/Rchg(37), FtnHyp-Acc/Rchg(40), FtnHyp-Sleep/EndRdx(40)
Level 12: Stealth -- LkGmblr-Rchg+(A), LkGmblr-Def(17), HO:Cyto(21)
Level 14: Super Speed -- Zephyr-ResKB(A)
Level 16: Invisibility -- LkGmblr-Rchg+(A)
Level 18: Power Blast -- Decim-Acc/Dmg(A), Decim-Dmg/EndRdx(19), Decim-Dmg/Rchg(19), Decim-Acc/EndRdx/Rchg(25), Decim-Acc/Dmg/Rchg(25)
Level 20: Total Domination -- BasGaze-Acc/Rchg(A), BasGaze-EndRdx/Rchg/Hold(21), BasGaze-Rchg/Hold(43), BasGaze-Acc/Hold(43)
Level 22: Power Boost -- RechRdx-I(A), RechRdx-I(23), RechRdx-I(23)
Level 24: Kick -- KntkC'bat-Knock%(A)
Level 26: Whirling Hands -- Armgdn-Dmg/EndRdx(A), Armgdn-Acc/Rchg(27), Armgdn-Acc/Dmg/Rchg(27), Armgdn-Dmg/Rchg(31), Armgdn-Dmg(34)
Level 28: Total Focus -- KntkC'bat-Acc/Dmg(A), KntkC'bat-Dmg/EndRdx(29), KntkC'bat-Dmg/Rchg(29), KntkC'bat-Dmg/EndRdx/Rchg(31), Mako-Acc/Dmg/EndRdx/Rchg(31)
Level 30: Tough -- S'fstPrt-ResDam/Def+(A)
Level 32: Mass Confusion -- Mlais-Acc/Conf/Rchg(A), Mlais-Acc/Rchg(33), Mlais-EndRdx/Conf(33), Mlais-Acc/EndRdx(33), Mlais-Conf/Rng(34)
Level 35: Weave -- LkGmblr-Rchg+(A), LkGmblr-Def(36), HO:Cyto(36)
Level 38: Terrify -- Abys-Acc/Rchg(A), Abys-EndRdx/Fear(39), Abys-Acc/EndRdx(39), Abys-Fear/Rng(39), Abys-Acc/Fear/Rchg(40)
Level 41: Power Burst -- Apoc-Dmg/EndRdx(A), Apoc-Acc/Rchg(42), Apoc-Acc/Dmg/Rchg(42), Apoc-Dmg/Rchg(42), Apoc-Dmg(43)
Level 44: Sleet -- CtlSpd-Acc/Slow(A), CtlSpd-Dmg/Slow(45), CtlSpd-Acc/EndRdx(45), Empty(45), Empty(46), Empty(46)
Level 47: Frozen Armor -- LkGmblr-Rchg+(A), HO:Cyto(48), LkGmblr-Def(50)
Level 49: Combat Jumping -- LkGmblr-Rchg+(A), LkGmblr-Def(50), HO:Cyto(50)
------------
Level 1: Brawl -- Acc-I(A)
Level 1: Sprint -- ULeap-Stlth(A)
Level 2: Rest -- RechRdx-I(A)
Level 1: Domination
Level 4: Ninja Run



Code:
| Copy & Paste this data into Mids' Hero Designer to view the build |
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Posted

Quote:
Originally Posted by Elimist View Post
I'd really love it if I was just a little less slot tight. Just one more and I could slot the confuse proc.
You're actually breaking ED w/o the Contagious Confusion: Confuse IO. I believe this is the case with the other purple mez sets. I would just drop that and replace it with the Contagious Confusion proc if you haven't already.


Quote:
Originally Posted by Elimist View Post
Nice, Gilia, assuming your info is correct, here's what I got from it. 190%recharge, soft capped so s/l. Shield breaker in Sleet. If it will go there. I'll have to make sure. Not to say I don't believe you. I really hope you're right.
I should have been more specific. I know for a fact that Sleet takes Defense Debuff sets, because I tested that on the Beta server. I have not tested if it can take Accurate Defense Debuff sets or not. I would imagine it can, as Sleet from Cold Domination can, as well as Freezing Rain. I will hope with you that it works .


@Gilia1
I play heroes on Champion.
I play villains on Virtue.

 

Posted

Oh no!! I realized shield breaker is an accurate defense debuff.... well, we'll see
And yeah, I just checked my build and I'm dumb. I did 5 slot with the proc instead of confuse


 

Posted

Quote:
Originally Posted by Gilia View Post
Unfortunately mid's isn't spot on with //Cold. Sleet actually takes Defense Debuff sets and Targeted AoE damage.
Have you PM'd TonyV about that? Seems like a great time to let him know, since a new release of Mids is coming soon.


Freedom: Blazing Larb, Fiery Fulcrum, Sardan Reborn, Arctic-Frenzy, Wasabi Sam, Mr Smashtastic.

 

Posted

Quote:
Originally Posted by Sardan View Post
Have you PM'd TonyV about that? Seems like a great time to let him know, since a new release of Mids is coming soon.
Good idea! I have not. Tonight or tomorrow I will test if it can take Accurate Defense Debuffs and message him with what I find.


@Gilia1
I play heroes on Champion.
I play villains on Virtue.

 

Posted

I tested it, yes it takes all of the above, acc def debuff included. Hooraaayyy!!!! My build works.


 

Posted

Doh!! The datalink stopped working for whatever reason. I edited my last build post, and put the data chunk in there too.


 

Posted

Quote:
Originally Posted by Elimist View Post
Umm, thanks for trying, but that post doesn't really help much. All you said was, "Try to get 175 recharge and soft cap", without any idea how. You just suggested I take 2 defense boosts out of the build, including one for +3 defense. Appreciate you trying, but I'm seeing if anyone has any real ideas for how to pull it off. Won't just help me if it happens. Lotta people have this build, and I'll put the finished build up. Gave a build as a guideline to see if anyone could figure out something I didn't. Also, I haven't spent alot of time on it. Although I am as soon as I finish this post.
How you're a little *********.


 

Posted

The last build you posted isn't softcapped. The build is calculating off stealth's unsuppressed value. You'd actually be at around 43% when it's suppressed.

Since Mind/Eng is more ST oriented I swapped to the BS epic where you'd also get access to a -res power.

Here is my take on the combo tailored to your specs.

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