1,100 Club.


Angry_Angel

 

Posted

My main crossed over 1100 this weekend, finally picking up the new blue-side exploration/accolade badges. In a few days, he'll get the badges for completing the alignment loop. But for now - 1129 & counting.


Liberty
Mister Mass - 50 Inv/SS/NRG Mut Tank [1236]
Doc Willpower - 50 Grav/FF/Psi Mag Controller
Baron Wonder - 50 SS/Elec/Mu Mag Brute
Sound Bight - 50 Son/Son/Mu Tech Corrupter

 

Posted

So, I finally broke the top 100 overall list, at CIT, although I'm not sure how stable thats going to be - I seem to hover right around there, rising and dropping as other people work their way up that chart.

Top 20 on Virtue, over at Badge-Hunter.com, is the same way - I've broken into, and fallen off, the top 20 more times than I can count now.

Anyway, sitting at 1155 now. Getting the ones I'm missing is getting more and more difficult - but that's why we do this, right?


Like a Runaway Train!
SS's Crey Profile
SS's Virtue Handbook Page
Liberty League: Leave the Justice to Us!

 

Posted

Been kind of busy collecting incarnate shards, working on other toons, and being sick the last week, but lately I jumped back on the badge trail. Reached 1100 badges off of completing the Faathim TF last night. One more day job to go.

Any ideas how I can get my damage taken acheivement badges for a Necro/Dark MM? I haven't gotten my Unbreakable badge yet. (10,000,000 points of damage) I shudder to think how long it's going to take to get the Immortal badge...


 

Posted

Quote:
Originally Posted by ChaosAngelGeno View Post
Any ideas how I can get my damage taken acheivement badges for a Necro/Dark MM? I haven't gotten my Unbreakable badge yet. (10,000,000 points of damage) I shudder to think how long it's going to take to get the Immortal badge...
The real trick to farming the damage badges is to find a mission scenario that allows you to maximize the damage you can take per unit time without too much risk of getting killed. MMs are at a disadvantage for this because their total max HPs are lower than most other ATs. This means on average it takes them longer to rack up "damage taken" points than other ATs.

There's no real exact method for getting these badges. The key for a "squishy" type AT like a MM is to find a mission that has critters which do decent single-type damage without any extra Mez side effects. I found that using Rularru Brutes worked well for my squishies. I've heard CoT Guides are also a good choice. Some people have used the big Rikti Soldier bosses, but usually only ATs like Tanks, Brutes or Scrappers can handle that. Just experiment with it until you find a scenario that pushes your Regen to the limit to keep you alive hit after hit.

Good luck.


Loth 50 Fire/Rad Controller [1392 Badges] [300 non-AE Souvenirs]
Ryver 50 Ele� Blaster [1392 Badges]
Silandra 50 Peacebringer [1138 Badges] [No Redside Badges]
--{=====> Virtue ♀

 

Posted

Quote:
Originally Posted by Lothic View Post
The real trick to farming the damage badges is to find a mission scenario that allows you to maximize the damage you can take per unit time without too much risk of getting killed. MMs are at a disadvantage for this because their total max HPs are lower than most other ATs. This means on average it takes them longer to rack up "damage taken" points than other ATs.

There's no real exact method for getting these badges. The key for a "squishy" type AT like a MM is to find a mission that has critters which do decent single-type damage without any extra Mez side effects. I found that using Rularru Brutes worked well for my squishies. I've heard CoT Guides are also a good choice. Some people have used the big Rikti Soldier bosses, but usually only ATs like Tanks, Brutes or Scrappers can handle that. Just experiment with it until you find a scenario that pushes your Regen to the limit to keep you alive hit after hit.

Good luck.
Should I rely on inherent regeneration via powers like Health and set IO's? Or can I just set Twilight Grasp to auto on one target?


 

Posted

Quote:
Originally Posted by ChaosAngelGeno View Post
Should I rely on inherent regeneration via powers like Health and set IO's? Or can I just set Twilight Grasp to auto on one target?
Use whatever powers you have at your disposal. Like I implied before some ATs/powersets have an easier time doing this than others so you'll have to experiment with what works best for you. Don't forget about using Rest as well. It can be a bit tricky to set up sometimes, but the goal is to take as much damage as possible per hit without dying for as long as possible.


Loth 50 Fire/Rad Controller [1392 Badges] [300 non-AE Souvenirs]
Ryver 50 Ele� Blaster [1392 Badges]
Silandra 50 Peacebringer [1138 Badges] [No Redside Badges]
--{=====> Virtue ♀

 

Posted

Doesn't mean much with 1,200 opened now. I hit 1,100 today crafting my Rare Alpha slot.


 

Posted

Finally hit 1,100 tonight during a BAF run.

Haven't been badging as much as I was. The Shadow Shard location badges kinda took the wind out of my sails.


 

Posted

I just snuck over the 1100 badge mark on my badger with 1104 badges today. I may eventually get around to pushing for 1200 eventually.


Throwing darts at the board to see if something sticks.....

Come show your resolve and fight my brute!
Tanks: Gauntlet, the streak breaker and you!
Quote:
Originally Posted by PapaSlade
Rangle's right....this is fun.