FM,DM,or Electrical Melee for all round damage for pve


Gaidin

 

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whats better for all round damage for pve DM ,FM or Elec Melee? Secondary is Shield Def


 

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Originally Posted by Prancing_Pony View Post
whats better for all round damage for pve DM ,FM or Elec Melee? Secondary is Shield Def
If you're speaking purely from a damage standpoint, I'd go with FM. FM's secondary effect is more damage and it has a solid mix of ST and AoE, whereas Elec is very AoE-centric, and DM is very ST-focused.


 

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I think Fire has the best balance, at least by late in the game. Dark Melee is way to single-target for general PvE, unless you just like that sort of play style (I do). Electric is probably too far into the AoE department - works great, but then you hit the single hard target and it bogs down a little. Nothing unplayable, though. So Fire, then Electric I'd say, but it depends on your damage-dealing priorities.


"That's because Werner can't do maths." - BunnyAnomaly
"Four hours in, and I was no longer making mistakes, no longer detoggling. I was a machine." - Werner
Videos of Other Stupid Scrapper Tricks

 

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what if you are going to be running with a group on and off?


 

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if im going to be grouped half of the time do i go with electric or fire?


 

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Does anyone have any builds for FM/SD?


 

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There are many FM/SD builds floating around the forum. Here's one particularly in depth thread by Fury. All the builds are pretty good and even if they don't fit for what you're looking for they will give you an excellent starting point for your budget.

http://boards.cityofheroes.com/showthread.php?t=216944


 

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Originally Posted by Lord_Drache View Post
There are many FM/SD builds floating around the forum. Here's one particularly in depth thread by Fury. All the builds are pretty good and even if they don't fit for what you're looking for they will give you an excellent starting point for your budget.

http://boards.cityofheroes.com/showthread.php?t=216944
I'd say the main issue with that thread is that it was from before the IO nerfing, if I recall. Particularly relevant is Blessing of the Zephyr. So you'll probably find that those builds are no longer soft capped. So they'll take some tweaking, but probably still make a very good starting point.


"That's because Werner can't do maths." - BunnyAnomaly
"Four hours in, and I was no longer making mistakes, no longer detoggling. I was a machine." - Werner
Videos of Other Stupid Scrapper Tricks

 

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Originally Posted by Werner View Post
I'd say the main issue with that thread is that it was from before the IO nerfing, if I recall. Particularly relevant is Blessing of the Zephyr. So you'll probably find that those builds are no longer soft capped. So they'll take some tweaking, but probably still make a very good starting point.
With the advent of the imminent Blessing of the Zephyr Changes in issue 17, interest in building (or more likely respec'ing) an electric/shield and fire/shield scrapper seems to be high. I thought I would save the forum regulars a little trouble and post eight scrapper builds ranging from relatively inexpensive to extremely expensive.

Other than the BOTZ nerf which Fury referenced on page 1, has there been something else I've missed that we should be considering? (Serious question, not trolling)


 

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Originally Posted by Rad_Avenger View Post
With the advent of the imminent Blessing of the Zephyr Changes in issue 17, interest in building (or more likely respec'ing) an electric/shield and fire/shield scrapper seems to be high. I thought I would save the forum regulars a little trouble and post eight scrapper builds ranging from relatively inexpensive to extremely expensive.

Other than the BOTZ nerf which Fury referenced on page 1, has there been something else I've missed that we should be considering? (Serious question, not trolling)
Dangnabbit, I swore I loaded the top end Fire/Shield up for a look and it wasn't soft capped. Haven't actually READ the thread since it started. Oh, look, I'm completely retarded. Don't mind me! Nothing to see here! Move along!

Yes, Fury's builds are good ones to reference then. Sorry!

(Edit: Maybe I'm just misremembering being concerned about DDR on the top end build. DDR isn't capped. Well, the good news is that with I19, it'll be easy to pick up Grant Cover. I'm not sure it will be capped at that point, but if not, it'll be a lot closer. And Grant Cover can mule the Gladiator's Armor, freeing up a slot.)


"That's because Werner can't do maths." - BunnyAnomaly
"Four hours in, and I was no longer making mistakes, no longer detoggling. I was a machine." - Werner
Videos of Other Stupid Scrapper Tricks

 

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Originally Posted by Werner View Post
Dangnabbit, I swore I loaded the top end Fire/Shield up for a look and it wasn't soft capped. Haven't actually READ the thread since it started. Oh, look, I'm completely retarded. Don't mind me! Nothing to see here! Move along!

Yes, Fury's builds are good ones to reference then. Sorry!

(Edit: Maybe I'm just misremembering being concerned about DDR on the top end build. DDR isn't capped. Well, the good news is that with I19, it'll be easy to pick up Grant Cover. I'm not sure it will be capped at that point, but if not, it'll be a lot closer. And Grant Cover can mule the Gladiator's Armor, freeing up a slot.)
You guys are hardcore, man. That's a nice tip on muling a Gladiator's Armor (not that I can afford one mind you!)


 

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Originally Posted by Prancing_Pony View Post
Does anyone have any builds for FM/SD?
I always thought that a FM/FA Scrapper would be the "best" in damage output, at least in terms of "Burst" damage while both Build Up + FE are on. When I check the numbers in Mids, it says that BU+FE is going to grant vastly more damage than BU+AAO(fully saturated) on a Fire Melee Scrapper. Plus it would be less dependant on needing to fully saturate itself with mobs and aggro to do it, which can actually be a pretty situational circumstance in alot of cases.


Am I right in thinking this? Or is FM/SD really THAT much better on a Scrapper than FM/FA? In therms of damage output, both burst and over time.