Create a mage-themed costume, win INF


Nethergoat

 

Posted

Okay, so here's the deal, guys. I recently got the Origins Booster, and I'd like to use the Cloak of the Eight Circle on my main, Silver Gale.

The problem is, she has two different mage-themed costumes, and both of them already have a cape-like element.


Midnighter outfit, with sparkles.


Witch outfit, with new Runes aura.

So here is my challenge: create a new outfit for Gale. Some guidelines:

* Use the Cloak of the Eight Circle, obviously!
* Make it distinct from either of her existing mage outfits, but still mage-themed.
* Try not to have *too much* skin showing - as you can see, she's not really the sort to do that.
* Any color is okay as long as it's blue. More seriously, I have a marked preference for blue on Gale. Feel free to go nuts with colors, but I reserve the right to recolor it blue if I use your idea.
* Don't use bits from the Mutant pack - I don't own it. Aside from that, anything goes. Gale's my main and has every costume unlock ever.

* PRIZES! I am allocating a total of 100 million inf towards prizes. I know, I know, it's not much. What can I say, Issue 19's soon and I need purples. I will divide the 100 million among my favourite submissions in a way that seems fair.

Here's a blank Silver Gale costume to start out with:

Code:

{
CostumeFilePrefix fem
Scale -4.733
BoneScale -1
ShoulderScale -1
ChestScale -0.7363
WaistScale -0.3929
HipScale -0.6538
LegScale 0.004615
HeadScales  -0.28,  -0.14,  -0.47
BrowScales  0.09,  0.33,  -0.47
CheekScales  0.47,  0.71,  0.8
ChinScales  0,  0.38,  -0.04
CraniumScales  0,  0,  0
JawScales  0,  0,  0
NoseScales  0.33,  -0.19,  0.14
SkinColor  255,  195,  155
NumParts 28
BodyType 1
CostumePart ""
{
	Geometry Tight
	Texture1 Tights
	Texture2 None
	DisplayName P1525729866
	RegionName "Lower Body"
	BodySetName Tight
	Color1  0,  0,  0
	Color2  255,  255,  255
	Color3  0,  0,  0
	Color4  0,  0,  0
}


CostumePart ""
{
	Geometry Tight
	Texture1 Tights
	Texture2 None
	DisplayName P566009771
	RegionName "Upper Body"
	BodySetName Tight
	Color1  0,  0,  0
	Color2  255,  255,  255
	Color3  0,  0,  0
	Color4  0,  0,  0
}


CostumePart ""
{
	Geometry V_fem_Head.GEO/GEO_Head_V_Asym_Standard
	Texture1 !v_sf_face_skin_head_12
	Texture2 None
	DisplayName P687117166
	RegionName Head
	BodySetName standard
	Color1  0,  1,  204
	Color2  126,  165,  241
	Color3  0,  0,  0
	Color4  0,  0,  0
}


CostumePart ""
{
	Geometry Smooth
	Texture1 smooth_01
	Texture2 None
	DisplayName P3937616722
	RegionName "Upper Body"
	BodySetName Tight
	Color1  0,  0,  0
	Color2  255,  255,  255
	Color3  0,  0,  0
	Color4  0,  0,  0
}


CostumePart ""
{
	Geometry Smooth
	Texture1 smooth_01
	Texture2 None
	DisplayName P2104750136
	RegionName "Lower Body"
	BodySetName Tight
	Color1  0,  0,  0
	Color2  255,  255,  255
	Color3  0,  0,  0
	Color4  0,  0,  0
}


CostumePart ""
{
	Geometry None
	Texture1 None
	Texture2 None
	DisplayName P177456852
	RegionName "Upper Body"
	BodySetName Tight
	Color1  0,  1,  204
	Color2  126,  165,  241
	Color3  0,  0,  0
	Color4  0,  0,  0
}


CostumePart ""
{
	Geometry Long_04
	Texture1 Long_01a
	Texture2 Long_01b
	DisplayName P2681220175
	RegionName Head
	BodySetName standard
	Color1  31,  0,  0
	Color2  0,  0,  0
	Color3  0,  0,  0
	Color4  0,  0,  0
}


CostumePart ""
{
	Fx None
	Geometry None
	Texture1 None
	Texture2 None
	Color1  0,  0,  0
	Color2  0,  0,  0
	Color3  0,  0,  0
	Color4  0,  0,  0
}


CostumePart ""
{
	Geometry None
	Texture1 None
	Texture2 None
	DisplayName P2793026233
	RegionName Head
	BodySetName standard
	Color1  0,  1,  204
	Color2  126,  165,  241
	Color3  0,  0,  0
	Color4  0,  0,  0
}


CostumePart ""
{
	Geometry None
	Texture1 None
	Texture2 None
	DisplayName P2281134661
	RegionName "Upper Body"
	BodySetName Tight
	Color1  0,  1,  204
	Color2  126,  165,  241
	Color3  0,  0,  0
	Color4  0,  0,  0
}


CostumePart ""
{
	Geometry None
	Texture1 None
	Texture2 None
	DisplayName P772741860
	RegionName "Upper Body"
	BodySetName Tight
	Color1  0,  1,  204
	Color2  126,  165,  241
	Color3  0,  0,  0
	Color4  0,  0,  0
}


CostumePart ""
{
	Fx None
	Geometry None
	Texture1 None
	Texture2 None
	Color1  0,  0,  0
	Color2  0,  0,  0
	Color3  0,  0,  0
	Color4  0,  0,  0
}


CostumePart ""
{
	Fx None
	Geometry None
	Texture1 None
	Texture2 None
	Color1  0,  0,  0
	Color2  0,  0,  0
	Color3  0,  0,  0
	Color4  0,  0,  0
}


CostumePart ""
{
	Geometry None
	Texture1 None
	Texture2 None
	DisplayName P2371314042
	RegionName Head
	BodySetName standard
	Color1  0,  1,  204
	Color2  126,  165,  241
	Color3  0,  0,  0
	Color4  0,  0,  0
}


CostumePart ""
{
	Fx None
	Geometry None
	Texture1 None
	Texture2 None
	Color1  0,  0,  0
	Color2  0,  0,  0
	Color3  0,  0,  0
	Color4  0,  0,  0
}


CostumePart ""
{
	Fx None
	Geometry None
	Texture1 None
	Texture2 None
	Color1  0,  0,  0
	Color2  0,  0,  0
	Color3  0,  0,  0
	Color4  0,  0,  0
}


CostumePart ""
{
	Fx None
	Geometry None
	Texture1 None
	Texture2 None
	Color1  0,  0,  0
	Color2  0,  0,  0
	Color3  0,  0,  0
	Color4  0,  0,  0
}


CostumePart ""
{
	Fx None
	Geometry None
	Texture1 None
	Texture2 None
	Color1  0,  0,  0
	Color2  0,  0,  0
	Color3  0,  0,  0
	Color4  0,  0,  0
}


CostumePart ""
{
	Fx None
	Geometry None
	Texture1 None
	Texture2 None
	Color1  0,  68,  102
	Color2  126,  165,  241
	Color3  0,  1,  204
	Color4  126,  165,  241
}


CostumePart ""
{
	Fx None
	Geometry None
	Texture1 None
	Texture2 None
	Color1  0,  0,  0
	Color2  0,  0,  0
	Color3  0,  0,  0
	Color4  0,  0,  0
}


CostumePart ""
{
	Fx None
	Geometry None
	Texture1 None
	Texture2 None
	Color1  0,  0,  0
	Color2  0,  0,  0
	Color3  0,  0,  0
	Color4  0,  0,  0
}


CostumePart ""
{
	Fx None
	Geometry None
	Texture1 None
	Texture2 None
	Color1  0,  0,  0
	Color2  0,  0,  0
	Color3  0,  0,  0
	Color4  0,  0,  0
}


CostumePart ""
{
	Geometry None
	Texture1 None
	Texture2 None
	DisplayName P1848153390
	RegionName Head
	BodySetName standard
	Color1  0,  1,  204
	Color2  126,  165,  241
	Color3  0,  0,  0
	Color4  0,  0,  0
}


CostumePart ""
{
	Fx None
	Geometry None
	Texture1 None
	Texture2 None
	Color1  0,  0,  0
	Color2  0,  0,  0
	Color3  0,  0,  0
	Color4  0,  0,  0
}


CostumePart ""
{
	Fx None
	Geometry None
	Texture1 None
	Texture2 None
	Color1  0,  0,  0
	Color2  0,  0,  0
	Color3  0,  0,  0
	Color4  0,  0,  0
}


CostumePart ""
{
	Fx None
	Geometry None
	Texture1 None
	Texture2 None
	Color1  0,  0,  0
	Color2  0,  0,  0
	Color3  0,  0,  0
	Color4  0,  0,  0
}


CostumePart ""
{
	Fx None
	Geometry None
	Texture1 None
	Texture2 None
	Color1  0,  0,  0
	Color2  0,  0,  0
	Color3  0,  0,  0
	Color4  0,  0,  0
}


CostumePart ""
{
	Geometry None
	Texture1 None
	Texture2 None
	DisplayName P546439883
	RegionName "Lower Body"
	BodySetName Tight
	Color1  0,  0,  0
	Color2  0,  0,  0
	Color3  0,  0,  0
	Color4  0,  0,  0
}


CostumePart ""
{
	Color1  0,  0,  0
	Color2  0,  0,  0
	Color3  0,  0,  0
	Color4  0,  0,  0
}


CostumePart ""
{
	Color1  0,  0,  0
	Color2  0,  0,  0
	Color3  0,  0,  0
	Color4  0,  0,  0
}


}
Post submissions as screenshots in this thread. Posting code is okay but I am incredibly lazy and if I have to open your submission in the costume creator before I can see it, I'll probably get distracted by something shiny before I see it.




Character index

 

Posted

I'd like to give this a shot, since I don't have many opportunities to go outside my typical comfort zone in costume making, but one question: How do I go from the code to costume file that can be used in game?


 

Posted

sounds fun, if I get any spare time in the next while I'll take a shot at it.


The Nethergoat Archive: all my memories, all my characters, all my thoughts on CoH...eventually.

My City Was Gone

 

Posted

Quote:
Originally Posted by SuperFerret View Post
I'd like to give this a shot, since I don't have many opportunities to go outside my typical comfort zone in costume making, but one question: How do I go from the code to costume file that can be used in game?
1) Select the contents of the Code window
2) Right-click, "Copy"
3) Open Notepad
4) Right-click, "Paste"
5) "Save as..."
6) Browse to your CoH install folder, open "Costumes"
7) Save as type: All files
8) File name: "Memorable name.costume"
9) "Save"
10) Open CoH, costume should show up under the tailor "load a costume" option.




Character index

 

Posted

Thanks. I'll get on that costume.

EDIT: I still seem to be unable to get it to work. :S


 

Posted

Here's my go at it. I think I have the right blue.

For some reason, I thought 'Witch,' which made me think of medieval times (must be all the fantasy gaming), and I wound up going this direction with it.

An alternative would be to put the Arcane border on the collar, but I went without it.



And here's the code:

Code:
{
CostumeFilePrefix fem
Scale -4.733
BoneScale -1
ShoulderScale -1
ChestScale -0.7363
WaistScale -0.3929
HipScale -0.6538
LegScale 0.004615
HeadScales  -0.28,  -0.14,  -0.47
BrowScales  0.09,  0.33,  -0.47
CheekScales  0.47,  0.71,  0.8
ChinScales  0,  0.38,  -0.04
CraniumScales  0,  0,  0
JawScales  0,  0,  0
NoseScales  0.33,  -0.19,  0.14
SkinColor  255,  195,  155
NumParts 28
BodyType 1
CostumePart ""
{
	Geometry Tight
	Texture1 armored_medieval_01
	Texture2 !HIPS_Magic
	DisplayName P1525729866
	RegionName "Lower Body"
	BodySetName Tight
	Color1  99,  130,  192
	Color2  0,  0,  0
	Color3  0,  0,  0
	Color4  0,  0,  0
}


CostumePart ""
{
	Geometry Tight
	Texture1 Armor_Medieval_01
	Texture2 !CHEST_Magic
	DisplayName P566009771
	RegionName "Upper Body"
	BodySetName Tight
	Color1  99,  130,  192
	Color2  0,  0,  0
	Color3  0,  0,  0
	Color4  0,  0,  0
}


CostumePart ""
{
	Geometry V_fem_Head.GEO/GEO_Head_V_Asym_Standard
	Texture1 !v_sf_face_skin_head_12
	Texture2 None
	DisplayName P687117166
	RegionName Head
	BodySetName standard
	Color1  0,  1,  204
	Color2  126,  165,  241
	Color3  0,  0,  0
	Color4  0,  0,  0
}


CostumePart ""
{
	Geometry Small_01
	Texture1 skin_Small_01a
	Texture2 skin_Small_01b
	DisplayName P3937616722
	RegionName "Upper Body"
	BodySetName Tight
	Color1  99,  130,  192
	Color2  255,  255,  255
	Color3  0,  0,  0
	Color4  0,  0,  0
}


CostumePart ""
{
	Geometry Tallboot
	Texture1 smooth_01
	Texture2 !Boot_Magic
	DisplayName P2104750136
	RegionName "Lower Body"
	BodySetName Tight
	Color1  0,  0,  0
	Color2  99,  130,  192
	Color3  0,  0,  0
	Color4  0,  0,  0
}


CostumePart ""
{
	Geometry None
	Texture1 None
	Texture2 None
	DisplayName P177456852
	RegionName "Upper Body"
	BodySetName Tight
	Color1  0,  1,  204
	Color2  126,  165,  241
	Color3  0,  0,  0
	Color4  0,  0,  0
}


CostumePart ""
{
	Geometry Long_04
	Texture1 Long_01a
	Texture2 Long_01b
	DisplayName P2681220175
	RegionName Head
	BodySetName standard
	Color1  31,  0,  0
	Color2  0,  0,  0
	Color3  0,  0,  0
	Color4  0,  0,  0
}


CostumePart ""
{
	Fx None
	Geometry None
	Texture1 None
	Texture2 None
	Color1  0,  0,  0
	Color2  0,  0,  0
	Color3  0,  0,  0
	Color4  0,  0,  0
}


CostumePart ""
{
	Geometry Tiara_07
	Texture1 Tiara_01a
	Texture2 Tiara_01b
	DisplayName P2793026233
	RegionName Head
	BodySetName standard
	Color1  99,  130,  192
	Color2  255,  255,  255
	Color3  0,  0,  0
	Color4  0,  0,  0
}


CostumePart ""
{
	Geometry None
	Texture1 None
	Texture2 None
	DisplayName P2281134661
	RegionName "Upper Body"
	BodySetName Tight
	Color1  0,  1,  204
	Color2  126,  165,  241
	Color3  0,  0,  0
	Color4  0,  0,  0
}


CostumePart ""
{
	Geometry None
	Texture1 None
	Texture2 None
	DisplayName P772741860
	RegionName "Upper Body"
	BodySetName Tight
	Color1  0,  1,  204
	Color2  126,  165,  241
	Color3  0,  0,  0
	Color4  0,  0,  0
}


CostumePart ""
{
	Fx None
	Geometry None
	Texture1 None
	Texture2 None
	Color1  0,  0,  0
	Color2  0,  0,  0
	Color3  0,  0,  0
	Color4  0,  0,  0
}


CostumePart ""
{
	Fx None
	Geometry None
	Texture1 None
	Texture2 None
	Color1  0,  0,  0
	Color2  0,  0,  0
	Color3  0,  0,  0
	Color4  0,  0,  0
}


CostumePart ""
{
	Geometry None
	Texture1 None
	Texture2 None
	DisplayName P2371314042
	RegionName Head
	BodySetName standard
	Color1  99,  130,  192
	Color2  126,  165,  241
	Color3  0,  0,  0
	Color4  0,  0,  0
}


CostumePart ""
{
	Fx None
	Geometry None
	Texture1 None
	Texture2 None
	Color1  0,  0,  0
	Color2  0,  0,  0
	Color3  0,  0,  0
	Color4  0,  0,  0
}


CostumePart ""
{
	Geometry Magic
	Texture1 !Cape_MagicHarness_01
	Texture2 !Cape_MagicHarness_01_Mask
	DisplayName P4269687129
	RegionName Capes
	BodySetName "High Collar"
	Color1  99,  130,  192
	Color2  59,  59,  59
	Color3  99,  130,  192
	Color4  59,  59,  59
}


CostumePart ""
{
	Fx None
	Geometry None
	Texture1 None
	Texture2 None
	Color1  0,  0,  0
	Color2  0,  0,  0
	Color3  0,  0,  0
	Color4  0,  0,  0
}


CostumePart ""
{
	Fx capes/CapeMagicLongFem01.fx
	Geometry magic_01
	Texture1 !X_Cape_CloakoftheEighthCircle
	Texture2 !Cape_CloakoftheEighthCircle_Mask
	DisplayName P4269015351
	RegionName Capes
	BodySetName "High Collar"
	Color1  99,  130,  192
	Color2  59,  59,  59
	Color3  99,  130,  192
	Color4  59,  59,  59
}


CostumePart ""
{
	Fx None
	Geometry None
	Texture1 None
	Texture2 None
	Color1  0,  68,  102
	Color2  126,  165,  241
	Color3  0,  1,  204
	Color4  126,  165,  241
}


CostumePart ""
{
	Fx None
	Geometry None
	Texture1 None
	Texture2 None
	Color1  99,  130,  192
	Color2  0,  0,  0
	Color3  0,  0,  0
	Color4  0,  0,  0
}


CostumePart ""
{
	Fx None
	Geometry None
	Texture1 None
	Texture2 None
	Color1  0,  0,  0
	Color2  0,  0,  0
	Color3  0,  0,  0
	Color4  0,  0,  0
}


CostumePart ""
{
	Fx None
	Geometry None
	Texture1 None
	Texture2 None
	Color1  0,  0,  0
	Color2  0,  0,  0
	Color3  0,  0,  0
	Color4  0,  0,  0
}


CostumePart ""
{
	Geometry None
	Texture1 None
	Texture2 None
	DisplayName P1848153390
	RegionName Head
	BodySetName standard
	Color1  0,  1,  204
	Color2  126,  165,  241
	Color3  0,  0,  0
	Color4  0,  0,  0
}


CostumePart ""
{
	Fx None
	Geometry None
	Texture1 None
	Texture2 None
	Color1  0,  0,  0
	Color2  0,  0,  0
	Color3  0,  0,  0
	Color4  0,  0,  0
}


CostumePart ""
{
	Fx None
	Geometry None
	Texture1 None
	Texture2 None
	Color1  0,  0,  0
	Color2  0,  0,  0
	Color3  0,  0,  0
	Color4  0,  0,  0
}


CostumePart ""
{
	Fx None
	Geometry None
	Texture1 None
	Texture2 None
	Color1  0,  0,  0
	Color2  0,  0,  0
	Color3  0,  0,  0
	Color4  0,  0,  0
}


CostumePart ""
{
	Fx None
	Geometry None
	Texture1 None
	Texture2 None
	Color1  0,  0,  0
	Color2  0,  0,  0
	Color3  0,  0,  0
	Color4  0,  0,  0
}


CostumePart ""
{
	Geometry None
	Texture1 None
	Texture2 None
	DisplayName P546439883
	RegionName "Lower Body"
	BodySetName Tight
	Color1  0,  0,  0
	Color2  0,  0,  0
	Color3  0,  0,  0
	Color4  0,  0,  0
}


CostumePart ""
{
	Color1  0,  0,  0
	Color2  0,  0,  0
	Color3  0,  0,  0
	Color4  0,  0,  0
}


CostumePart ""
{
	Color1  0,  0,  0
	Color2  0,  0,  0
	Color3  0,  0,  0
	Color4  0,  0,  0
}


}


 

Posted

As an EU player, not sure I'm eligable for the INF, but I don't care. This is based a little on the design of my Necro/Dark Mastermind, but with way less skin and more of a heroic mage look. I've gone for a pale blue with silver/grey due to the name.



The code is as follows:

Code:
{
CostumeFilePrefix fem
Scale -4.733
BoneScale -1
ShoulderScale -1
ChestScale -0.7363
WaistScale -0.3929
HipScale -0.6538
LegScale 0.004615
HeadScales  -0.28,  -0.14,  -0.47
BrowScales  0.09,  0.33,  -0.47
CheekScales  0.47,  0.71,  0.8
ChinScales  0,  0.38,  -0.04
CraniumScales  0,  0,  0
JawScales  0,  0,  0
NoseScales  0.33,  -0.19,  0.14
SkinColor  255,  195,  155
NumParts 28
BodyType 1
CostumePart ""
{
	Geometry Tucked_In
	Texture1 !Hips_V_Warrior_01
	Texture2 !Hips_V_Warrior_01_Mask
	DisplayName P887196332
	RegionName "Lower Body"
	BodySetName TuckedIn
	Color1  143,  143,  143
	Color2  76,  137,  255
	Color3  76,  137,  255
	Color4  143,  143,  143
}


CostumePart ""
{
	Geometry Robe
	Texture1 skin_tights
	Texture2 !Chest_bikini
	DisplayName P566009771
	RegionName "Upper Body"
	BodySetName Robe
	Color1  76,  137,  255
	Color2  143,  143,  143
	Color3  76,  137,  255
	Color4  143,  143,  143
}


CostumePart ""
{
	Geometry V_fem_Head.GEO/GEO_Head_V_Asym_Standard
	Texture1 !v_sf_face_skin_head_12
	Texture2 None
	DisplayName P687117166
	RegionName Head
	BodySetName Hoods
	Color1  76,  137,  255
	Color2  143,  143,  143
	Color3  76,  137,  255
	Color4  143,  143,  143
}


CostumePart ""
{
	Geometry Bracer_02
	Texture1 Skin_Bracer_02a
	Texture2 Skin_Bracer_02b
	DisplayName P3937616722
	RegionName "Upper Body"
	BodySetName Robe
	Color1  76,  137,  255
	Color2  143,  143,  143
	Color3  76,  137,  255
	Color4  143,  143,  143
}


CostumePart ""
{
	Geometry V_FEM_BOOT.GEO/GEO_Lleg*_Cowboy_Boot_01
	Texture1 !Boot_V_Cowboy_01
	Texture2 !Boot_V_Cowboy_01_Mask
	DisplayName P2104750136
	RegionName "Lower Body"
	BodySetName TuckedIn
	Color1  76,  137,  255
	Color2  143,  143,  143
	Color3  76,  137,  255
	Color4  143,  143,  143
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CostumePart ""
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	Texture2 tactical_03b
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	RegionName "Upper Body"
	BodySetName Robe
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	Color3  76,  137,  255
	Color4  143,  143,  143
}


CostumePart ""
{
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	Texture2 !Hair_V_Magic_Hood_01_Mask
	DisplayName P1729794585
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	Color3  76,  137,  255
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CostumePart ""
{
	Fx None
	Geometry None
	Texture1 None
	Texture2 None
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	Color2  143,  143,  143
	Color3  76,  137,  255
	Color4  143,  143,  143
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CostumePart ""
{
	Geometry None
	Texture1 None
	Texture2 None
	DisplayName P2793026233
	RegionName Head
	BodySetName Hoods
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	Color2  143,  143,  143
	Color3  76,  137,  255
	Color4  143,  143,  143
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CostumePart ""
{
	Geometry None
	Texture1 None
	Texture2 None
	DisplayName P2281134661
	RegionName "Upper Body"
	BodySetName Robe
	Color1  76,  137,  255
	Color2  143,  143,  143
	Color3  76,  137,  255
	Color4  143,  143,  143
}


CostumePart ""
{
	Geometry None
	Texture1 None
	Texture2 None
	DisplayName P772741860
	RegionName "Upper Body"
	BodySetName Robe
	Color1  76,  137,  255
	Color2  143,  143,  143
	Color3  76,  137,  255
	Color4  143,  143,  143
}


CostumePart ""
{
	Fx None
	Geometry None
	Texture1 None
	Texture2 None
	Color1  76,  137,  255
	Color2  143,  143,  143
	Color3  76,  137,  255
	Color4  143,  143,  143
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CostumePart ""
{
	Fx None
	Geometry None
	Texture1 None
	Texture2 None
	Color1  76,  137,  255
	Color2  143,  143,  143
	Color3  76,  137,  255
	Color4  143,  143,  143
}


CostumePart ""
{
	Geometry None
	Texture1 None
	Texture2 None
	DisplayName P2371314042
	RegionName Head
	BodySetName Hoods
	Color1  76,  137,  255
	Color2  143,  143,  143
	Color3  76,  137,  255
	Color4  143,  143,  143
}


CostumePart ""
{
	Fx None
	Geometry None
	Texture1 None
	Texture2 None
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	Color2  143,  143,  143
	Color3  76,  137,  255
	Color4  143,  143,  143
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CostumePart ""
{
	Geometry Half
	Texture1 Cape_Top_01
	Texture2 None
	DisplayName P1987928225
	RegionName Capes
	BodySetName HalfMantle
	Color1  76,  137,  255
	Color2  143,  143,  143
	Color3  76,  137,  255
	Color4  143,  143,  143
}


CostumePart ""
{
	Geometry None
	Texture1 None
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	DisplayName P33398819
	RegionName Capes
	BodySetName HalfMantle
	Color1  76,  137,  255
	Color2  143,  143,  143
	Color3  76,  137,  255
	Color4  143,  143,  143
}


CostumePart ""
{
	Fx capes/CapeLongFem.fx
	Geometry None
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	Texture2 !Cape_CloakoftheEighthCircle_Mask
	DisplayName P4269015351
	RegionName Capes
	BodySetName HalfMantle
	Color1  76,  137,  255
	Color2  143,  143,  143
	Color3  76,  137,  255
	Color4  143,  143,  143
}


CostumePart ""
{
	Fx Auras/Female/Runes/Runes_Body.fx
	Geometry None
	Texture1 None
	Texture2 None
	DisplayName P3636920680
	RegionName Special
	BodySetName Runes
	Color1  76,  137,  255
	Color2  143,  143,  143
	Color3  76,  137,  255
	Color4  143,  143,  143
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CostumePart ""
{
	Fx None
	Geometry None
	Texture1 None
	Texture2 None
	Color1  76,  137,  255
	Color2  143,  143,  143
	Color3  76,  137,  255
	Color4  143,  143,  143
}


CostumePart ""
{
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	Texture1 !Top_Robe_Warrior_02
	Texture2 !Top_Robe_Warrior_02_Mask
	DisplayName P1552531240
	RegionName "Upper Body"
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	Color1  143,  143,  143
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	Color3  76,  137,  255
	Color4  143,  143,  143
}


CostumePart ""
{
	Geometry V_FEM_SLEEVES.GEO/GEO_Sleeves_Robe_Warrior_01
	Texture1 !Top_Robe_Warrior_02
	Texture2 !Top_Robe_Warrior_02_Mask
	DisplayName P90216369
	RegionName "Upper Body"
	BodySetName Robe
	Color1  143,  143,  143
	Color2  76,  137,  255
	Color3  76,  137,  255
	Color4  143,  143,  143
}


CostumePart ""
{
	Fx None
	Geometry None
	Texture1 None
	Texture2 None
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	Color2  143,  143,  143
	Color3  76,  137,  255
	Color4  143,  143,  143
}


CostumePart ""
{
	Fx None
	Geometry None
	Texture1 None
	Texture2 None
	Color1  76,  137,  255
	Color2  143,  143,  143
	Color3  76,  137,  255
	Color4  143,  143,  143
}


CostumePart ""
{
	Fx WEAPONS/Custom_Bow/Fem_Bow_Base.fx
	Geometry None
	Texture1 None
	Texture2 None
	DisplayName P974978278
	RegionName WEAPONS
	BodySetName WEAPONS
	Color1  76,  137,  255
	Color2  143,  143,  143
	Color3  76,  137,  255
	Color4  143,  143,  143
}


CostumePart ""
{
	Fx None
	Geometry None
	Texture1 None
	Texture2 None
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	Color2  143,  143,  143
	Color3  76,  137,  255
	Color4  143,  143,  143
}


CostumePart ""
{
	Fx None
	Geometry None
	Texture1 None
	Texture2 None
	Color1  76,  137,  255
	Color2  143,  143,  143
	Color3  76,  137,  255
	Color4  143,  143,  143
}


CostumePart ""
{
	Geometry None
	Texture1 None
	Texture2 None
	DisplayName P546439883
	RegionName "Lower Body"
	BodySetName TuckedIn
	Color1  76,  137,  255
	Color2  143,  143,  143
	Color3  76,  137,  255
	Color4  143,  143,  143
}


CostumePart ""
{
	Color1  0,  0,  0
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}


CostumePart ""
{
	Color1  0,  0,  0
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}