Question on Regen
Recharge, recharge, more recharge THEN defense. Yes on Shadow Meld.
"That's because Werner can't do maths." - BunnyAnomaly
"Four hours in, and I was no longer making mistakes, no longer detoggling. I was a machine." - Werner
Videos of Other Stupid Scrapper Tricks
Another question, I just remembered the app that has the boost to regen and recovery in it. But shadow meld is the way to go, then? ok. So I have to become a vigilante first?
Willpower has more passive regen than Regen does. Who thought that was a good idea?
Can we get a fix for Energy Melee instead of more new sets?
"That's because Werner can't do maths." - BunnyAnomaly
"Four hours in, and I was no longer making mistakes, no longer detoggling. I was a machine." - Werner
Videos of Other Stupid Scrapper Tricks
I use Shadow Meld on my Regen Stalker and in PvE it was very helpful to remain alive. I can only assume with more HP leeway, it would be even better.
Your character does not have capped defense. Depending on your AT the cap is between 175% - 225%. Your defense is not teal in the combat window, it can go higher. STOP SAYING IT IS CAPPED! The correct term is Soft Cap.
I enjoy playing in Mids. I specialize in Melee Characters, other AT's usually bore me.
No. You must become a full villain in order to be able to do a patron arc.
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Werner, you're logic is sound. I'll let you know how it works once I get it.
Willpower has more passive regen than Regen does. Who thought that was a good idea?
Can we get a fix for Energy Melee instead of more new sets?
So, this is what I am building towards now, feel free to pick it apart.
Hero Plan by Mids' Hero Designer 1.81
http://www.cohplanner.com/
Click this DataLink to open the build!
Level 50 Magic Scrapper
Primary Power Set: Fiery Melee
Secondary Power Set: Regeneration
Power Pool: Fitness
Power Pool: Fighting
Power Pool: Speed
Power Pool: Leaping
Ancillary Pool: Soul Mastery
Hero Profile:
Level 1: Fire Sword -- T'Death-Acc/Dmg(A), T'Death-Dmg/EndRdx(3), T'Death-Dmg/Rchg(3), T'Death-Acc/Dmg/EndRdx(5), T'Death-Dmg/EndRdx/Rchg(5), T'Death-Dam%(7)
Level 1: Fast Healing -- Dct'dW-Heal(A), Dct'dW-Heal/EndRdx(17), Dct'dW-Heal/Rchg(17), Dct'dW-Heal/EndRdx/Rchg(23), Dct'dW-EndRdx/Rchg(25)
Level 2: Cremate -- T'Death-Acc/Dmg(A), T'Death-Dmg/EndRdx(7), T'Death-Dmg/Rchg(9), T'Death-Acc/Dmg/EndRdx(9), T'Death-Dmg/EndRdx/Rchg(11), T'Death-Dam%(11)
Level 4: Quick Recovery -- Efficacy-EndMod(A), Efficacy-EndMod/EndRdx(40), Efficacy-EndMod/Acc(40), Efficacy-EndMod/Rchg(42)
Level 6: Reconstruction -- Dct'dW-Rchg(A), Dct'dW-Heal(13), Dct'dW-Heal/EndRdx/Rchg(13), Dct'dW-Heal/Rchg(15), Dct'dW-Heal/EndRdx(15)
Level 8: Swift -- Run-I(A)
Level 10: Dull Pain -- Dct'dW-Rchg(A), Dct'dW-Heal(25), Dct'dW-Heal/EndRdx/Rchg(34), Dct'dW-Heal/Rchg(36), Dct'dW-Heal/EndRdx(37)
Level 12: Boxing -- Empty(A)
Level 14: Tough -- EndRdx-I(A), ResDam-I(43), ResDam-I(43), ResDam-I(45)
Level 16: Integration -- Dct'dW-Heal(A), Dct'dW-Heal/EndRdx(37), Dct'dW-Heal/EndRdx/Rchg(37), Dct'dW-Heal/Rchg(39), Dct'dW-EndRdx/Rchg(40)
Level 18: Fire Sword Circle -- Oblit-Dmg(A), Oblit-Acc/Rchg(19), Oblit-Dmg/Rchg(19), Oblit-Acc/Dmg/Rchg(21), Oblit-Acc/Dmg/EndRdx/Rchg(21), Oblit-%Dam(23)
Level 20: Weave -- LkGmblr-Rchg+(A), LkGmblr-Def(46), LkGmblr-Def/EndRdx(46)
Level 22: Resilience -- S'fstPrt-ResDam/Def+(A)
Level 24: Health -- Numna-Regen/Rcvry+(A), Numna-Heal(46), Numna-Heal/EndRdx(48), RgnTis-Regen+(50)
Level 26: Incinerate -- T'Death-Acc/Dmg(A), T'Death-Dmg/EndRdx(27), T'Death-Dmg/Rchg(27), T'Death-Acc/Dmg/EndRdx(29), T'Death-Dmg/EndRdx/Rchg(29), T'Death-Dam%(31)
Level 28: Stamina -- Efficacy-EndMod(A), Efficacy-EndMod/EndRdx(42), Efficacy-EndMod/Acc(42), Efficacy-EndMod/Rchg(43)
Level 30: Instant Healing -- RechRdx-I(A), RechRdx-I(31), RechRdx-I(31)
Level 32: Greater Fire Sword -- T'Death-Acc/Dmg(A), T'Death-Dmg/EndRdx(33), T'Death-Dmg/Rchg(33), T'Death-Acc/Dmg/EndRdx(33), T'Death-Dmg/EndRdx/Rchg(34), T'Death-Dam%(34)
Level 35: Hasten -- RechRdx-I(A), RechRdx-I(36), RechRdx-I(36)
Level 38: Moment of Glory -- LkGmblr-Rchg+(A), LkGmblr-Def/Rchg(39), LkGmblr-Def/EndRdx/Rchg(39)
Level 41: Dark Blast -- Empty(A)
Level 44: Build Up -- RechRdx-I(A), RechRdx-I(45), RechRdx-I(45)
Level 47: Shadow Meld -- LkGmblr-Rchg+(A), LkGmblr-Def/EndRdx/Rchg(48), LkGmblr-Def/Rchg(48)
Level 49: Combat Jumping -- LkGmblr-Rchg+(A), LkGmblr-Def(50), LkGmblr-Def/EndRdx(50)
------------
Level 1: Brawl -- Empty(A)
Level 1: Sprint -- Empty(A)
Level 2: Rest -- Empty(A)
Level 1: Critical Hit
Level 4: Ninja Run
Level 1: Swift -- Empty(A)
Level 1: Hurdle -- Empty(A)
Level 1: Health -- Empty(A)
Level 1: Stamina -- Empty(A)
Willpower has more passive regen than Regen does. Who thought that was a good idea?
Can we get a fix for Energy Melee instead of more new sets?
"Hmm, I guess I'm not as omniscient as I thought" -Gavin Runeblade.
I can be found, outside of paragon city here.
Thank you everyone at Paragon and on Virtue. When the lights go out in November, you'll find me on Razor Bunny.
"That's because Werner can't do maths." - BunnyAnomaly
"Four hours in, and I was no longer making mistakes, no longer detoggling. I was a machine." - Werner
Videos of Other Stupid Scrapper Tricks
Virtue: @Santorican
Dark/Shield Build Thread
SM is nice
It's used like an on-demand DDR for my Claws /Regen
This is a tweak of the other build posted. Boosted the regen rate to 758% and the recharge at 120%
Hero Plan by Mids' Hero Designer 1.81
http://www.cohplanner.com/
Click this DataLink to open the build!
Level 50 Magic Scrapper
Primary Power Set: Fiery Melee
Secondary Power Set: Regeneration
Power Pool: Fitness
Power Pool: Fighting
Power Pool: Speed
Power Pool: Leaping
Ancillary Pool: Soul Mastery
Hero Profile:
Level 1: Fire Sword
- (A) Touch of Death - Accuracy/Damage
- (3) Touch of Death - Damage/Endurance
- (3) Touch of Death - Damage/Recharge
- (5) Touch of Death - Accuracy/Damage/Endurance
- (5) Touch of Death - Damage/Endurance/Recharge
- (7) Touch of Death - Chance of Damage(Negative)
- (A) Miracle - Heal
- (17) Numina's Convalescence - Heal
- (17) Regenerative Tissue - +Regeneration
- (23) Miracle - +Recovery
- (25) Numina's Convalescence - +Regeneration/+Recovery
- (45) Healing IO
- (A) Touch of Death - Accuracy/Damage
- (7) Touch of Death - Damage/Endurance
- (9) Touch of Death - Damage/Recharge
- (9) Touch of Death - Accuracy/Damage/Endurance
- (11) Touch of Death - Damage/Endurance/Recharge
- (11) Touch of Death - Chance of Damage(Negative)
- (A) Efficacy Adaptor - EndMod
- (40) Efficacy Adaptor - EndMod/Endurance
- (40) Efficacy Adaptor - EndMod/Accuracy
- (42) Efficacy Adaptor - EndMod/Recharge
- (A) Doctored Wounds - Recharge
- (13) Doctored Wounds - Heal
- (13) Doctored Wounds - Heal/Endurance/Recharge
- (15) Doctored Wounds - Heal/Recharge
- (15) Doctored Wounds - Heal/Endurance
- (A) Run Speed IO
- (A) Doctored Wounds - Recharge
- (25) Doctored Wounds - Heal
- (34) Doctored Wounds - Heal/Endurance/Recharge
- (36) Doctored Wounds - Heal/Recharge
- (37) Doctored Wounds - Heal/Endurance
- (A) Empty
- (A) Impervious Skin - Endurance/Recharge
- (43) Impervious Skin - Resistance/Recharge
- (43) Impervious Skin - Resistance/Endurance
- (45) Impervious Skin - Status Resistance
- (45) Impervious Skin - Resistance/Endurance/Recharge
- (A) Numina's Convalescence - Heal/Endurance
- (37) Numina's Convalescence - Heal/Recharge
- (37) Numina's Convalescence - Heal
- (39) Numina's Convalescence - Endurance/Recharge
- (40) Numina's Convalescence - Heal/Endurance/Recharge
- (A) Obliteration - Damage
- (19) Obliteration - Accuracy/Recharge
- (19) Obliteration - Damage/Recharge
- (21) Obliteration - Accuracy/Damage/Recharge
- (21) Obliteration - Accuracy/Damage/Endurance/Recharge
- (23) Obliteration - Chance for Smashing Damage
- (A) Luck of the Gambler - Recharge Speed
- (46) Luck of the Gambler - Defense
- (46) Luck of the Gambler - Defense/Endurance
- (A) Steadfast Protection - Resistance/+Def 3%
- (A) Panacea - Heal
- (46) Numina's Convalescence - Heal
- (48) Numina's Convalescence - Heal/Endurance
- (50) Panacea - +Hit Points/Endurance
- (A) Touch of Death - Accuracy/Damage
- (27) Touch of Death - Damage/Endurance
- (27) Touch of Death - Damage/Recharge
- (29) Touch of Death - Accuracy/Damage/Endurance
- (29) Touch of Death - Damage/Endurance/Recharge
- (31) Touch of Death - Chance of Damage(Negative)
- (A) Efficacy Adaptor - EndMod
- (42) Efficacy Adaptor - EndMod/Endurance
- (42) Efficacy Adaptor - EndMod/Accuracy
- (43) Efficacy Adaptor - EndMod/Recharge
- (A) Numina's Convalescence - Heal/Recharge
- (31) Numina's Convalescence - Heal/Endurance
- (31) Numina's Convalescence - Heal
- (A) Touch of Death - Accuracy/Damage
- (33) Touch of Death - Damage/Endurance
- (33) Touch of Death - Damage/Recharge
- (33) Touch of Death - Accuracy/Damage/Endurance
- (34) Touch of Death - Damage/Endurance/Recharge
- (34) Touch of Death - Chance of Damage(Negative)
- (A) Recharge Reduction IO
- (36) Recharge Reduction IO
- (36) Recharge Reduction IO
- (A) Luck of the Gambler - Recharge Speed
- (39) Luck of the Gambler - Defense/Recharge
- (39) Luck of the Gambler - Defense/Endurance/Recharge
- (A) Empty
- (A) Recharge Reduction IO
- (A) Luck of the Gambler - Recharge Speed
- (48) Luck of the Gambler - Defense/Endurance/Recharge
- (48) Luck of the Gambler - Defense/Recharge
- (A) Luck of the Gambler - Recharge Speed
- (50) Luck of the Gambler - Defense
- (50) Luck of the Gambler - Defense/Endurance
Level 1: Brawl
- (A) Empty
- (A) Empty
- (A) Empty
Level 4: Ninja Run
Level 1: Swift
- (A) Empty
- (A) Empty
| Copy & Paste this data into Mids' Hero Designer to view the build | |-------------------------------------------------------------------| |MxDz;1458;702;1404;HEX;| |78DA8554DB6E525110DD14E8010A05A4B485420BBDD30B2D6F5E127DB0555B8B62A| |97DD0B6E4885B4A24070298E89B0F6AA2D6443FC00F317E90BF60E2056766ED620C| |0F9EC05A876166AD39336C8ACFB7824ABDBCA65CA3D71B76A7532957DB76ABA5DBD| |EA25DAB5795A5944A9EC72A45DDD03A7FA3AEDB2F709FEE7FB5A59F68A7A3F3FBBA| |A61DDDB6BBF5A613DD714E755B3BDDFCF94DB0D46C3648A0EBE84E27643ED44EBB7| |5A716904FE596D68F91B5A7ED16C513DBAD7A355FEEDA8DA764536E3E6B548A76A7| |4B2D4C526F397ABFE226E5EA79D503A22535F4107424E439069D080D5784B6B8CA6| |5AA765C1C8ADC272AA8C855A2B41ADF95E0E4A104D7E615D36BCB1451950B5EC3F0| |F2C1CB07AF00BC02F0BA41556E78B9DD67432CB4F409F45128F741689BF2BC50F77| |84BE21BBC0BBA23345A04DD16F252BA055965AD4B7F3729E4370A7E284C42210B85| |3928CC43C145E9234857233DBA949B2221687A4253328895242821B49606A5846E5| |17AD8A487EF41BA0CC23017F785960E84DE527AD48C2FFA439EF9C24FD02FA1B1DF| |A09ED0B8723379A82A0693A1585C84D6C74011A11D4A889B41C427A4318B421366E| |41319915947471B68B3907573DE3BCA4B988E125868120B4D62A1292C3485854E63| |A13EAA9A32EA5358680E0BCD61A12B58E8AEC51EE83C8DB94CC37E1ACDBCA784196| |33F03FB0CEC33B0CFC03E0BFB2CEC67A96AD60C647655163FF70FED51C282F15DC0| |C416A3A098D0377AF865B3F86559FC1B2A59359155A87CA7BF86BC51C9436503E51| |B101BA79A4DD3C726120A584C018B4979FA47935E6CB337102979FA474AB92432E3| |E91FCD9E3FA2F847A090FCDFCBFBF7541BF9E181883510F10D44BE04CFDBF4EF070| |80F184A0C870C470CC70C270C36C323862A43EF6BBF3A7C919FE512C365862B0C71| |7A2675C699161FBE1186204388619421CC1061883124193E33F4FE00F672F7FF| |-------------------------------------------------------------------|
Here is an I19 build that I'd make. I took the one from the poster above me and modified it.
Hero Plan by Mids' Hero Designer 1.81
http://www.cohplanner.com/
Click this DataLink to open the build!
Level 50 Magic Scrapper
Primary Power Set: Fiery Melee
Secondary Power Set: Regeneration
Power Pool: Leadership
Power Pool: Fighting
Power Pool: Speed
Power Pool: Leaping
Ancillary Pool: Soul Mastery
Hero Profile:
Level 1: Fire Sword -- T'Death-Acc/Dmg(A), T'Death-Dmg/EndRdx(3), T'Death-Dmg/Rchg(3), T'Death-Acc/Dmg/EndRdx(5), T'Death-Dmg/EndRdx/Rchg(5), T'Death-Dam%(7)
Level 1: Fast Healing -- Numna-Heal/EndRdx(A), Numna-Heal/Rchg(17), Numna-Heal(17)
Level 2: Cremate -- T'Death-Acc/Dmg(A), T'Death-Dmg/EndRdx(7), T'Death-Dmg/Rchg(9), T'Death-Acc/Dmg/EndRdx(9), T'Death-Dmg/EndRdx/Rchg(11), T'Death-Dam%(11)
Level 4: Quick Recovery -- P'Shift-EndMod(A), P'Shift-EndMod/Acc(40), P'Shift-EndMod/Rchg(40), P'Shift-End%(42)
Level 6: Reconstruction -- Dct'dW-Rchg(A), Dct'dW-Heal(13), Dct'dW-Heal/EndRdx/Rchg(13), Dct'dW-Heal/Rchg(15), Dct'dW-Heal/EndRdx(15)
Level 8: Maneuvers -- LkGmblr-Def/EndRdx(A), LkGmblr-Rchg+(39)
Level 10: Dull Pain -- Dct'dW-Rchg(A), Dct'dW-Heal(25), Dct'dW-Heal/EndRdx/Rchg(34), Dct'dW-Heal/Rchg(36), Dct'dW-Heal/EndRdx(37)
Level 12: Boxing -- Amaze-Stun(A), Amaze-ToHitDeb%(43)
Level 14: Tough -- ImpSkn-ResDam/EndRdx(A), ImpSkn-ResDam/Rchg(40), ImpSkn-EndRdx/Rchg(43), ImpSkn-ResDam/EndRdx/Rchg(43), ImpSkn-Status(45)
Level 16: Integration -- RgnTis-Regen+(A), Numna-Heal/EndRdx(25), Numna-Heal(37), Numna-Regen/Rcvry+(37)
Level 18: Fire Sword Circle -- Oblit-Dmg(A), Oblit-Acc/Rchg(19), Oblit-Dmg/Rchg(19), Oblit-Acc/Dmg/Rchg(21), Oblit-Acc/Dmg/EndRdx/Rchg(21), Oblit-%Dam(23)
Level 20: Weave -- LkGmblr-Rchg+(A), LkGmblr-Def(46), LkGmblr-Def/EndRdx(46)
Level 22: Resilience -- S'fstPrt-ResDam/Def+(A)
Level 24: Assault -- EndRdx-I(A)
Level 26: Incinerate -- T'Death-Acc/Dmg(A), T'Death-Dmg/EndRdx(27), T'Death-Dmg/Rchg(27), T'Death-Acc/Dmg/EndRdx(29), T'Death-Dmg/EndRdx/Rchg(29), T'Death-Dam%(31)
Level 28: Tactics -- Empty(A)
Level 30: Instant Healing -- Numna-Heal/Rchg(A), Numna-Heal/EndRdx(31), Numna-Heal(31)
Level 32: Greater Fire Sword -- T'Death-Acc/Dmg(A), T'Death-Dmg/EndRdx(33), T'Death-Dmg/Rchg(33), T'Death-Acc/Dmg/EndRdx(33), T'Death-Dmg/EndRdx/Rchg(34), T'Death-Dam%(34)
Level 35: Hasten -- RechRdx-I(A), RechRdx-I(36), RechRdx-I(36)
Level 38: Moment of Glory -- LkGmblr-Rchg+(A), LkGmblr-Def/Rchg(39), LkGmblr-Def/EndRdx/Rchg(39)
Level 41: Dark Blast -- Empty(A)
Level 44: Build Up -- GSFC-ToHit(A), GSFC-ToHit/Rchg(45), GSFC-ToHit/Rchg/EndRdx(45), GSFC-Rchg/EndRdx(46), GSFC-ToHit/EndRdx(48), GSFC-Build%(50)
Level 47: Shadow Meld -- LkGmblr-Rchg+(A), LkGmblr-Def/EndRdx/Rchg(48), LkGmblr-Def/Rchg(48)
Level 49: Combat Jumping -- LkGmblr-Rchg+(A), LkGmblr-Def(50), LkGmblr-Def/EndRdx(50)
------------
Level 1: Brawl -- Empty(A)
Level 1: Sprint -- Empty(A)
Level 2: Rest -- Empty(A)
Level 1: Critical Hit
Level 4: Ninja Run
Level 1: Swift -- Run-I(A)
Level 1: Hurdle -- Jump-I(A)
Level 1: Health -- Mrcl-Heal(A), Mrcl-Rcvry+(23)
Level 1: Stamina -- P'Shift-EndMod(A), P'Shift-EndMod/Acc(42), P'Shift-End%(42)
| Copy & Paste this data into Mids' Hero Designer to view the build | |-------------------------------------------------------------------| |MxDz;1465;728;1456;HEX;| |78DA8554CB6E5251143DB74029140A94D2160AA5F4FDA465E623D1816DB5B5582CD| |A81B625577AA43712208089CE1CA8898F912675E4CCE727183FC85F30F1817BEF75| |A1350EBC81B52EFBEEBDD63E67736EF6C1AA4FA9471795D177A96C361A857CB16ED| |66ABAEECA9A25ABA8DC4AA9583B56C8EAB2D6E9754BD71FE23ED179B4AAEFEA4A43| |A77774495774DD6C5AD54A68A372A4EBBAD24CB76F02B96AB59CDED2E6A1AE378EA| |C9A5F7EAF5BA5A3A6552979E557BEA6F5A1AF9D58A37874AD6615D3F9A659BE474E| |F9EAFD72216B369AD4C530B53747DFC7DCA75C2D97BA4534A3BA6E83F6849CFBA00| |3A1EE82D02A571952D5A5AED34D4605F3A09B424FDCF673923520DB0DD91EC8F640| |D60B592F64D7A9CA015987E355170BCD1C835E0BCDBD115AA33C17D49DAE9C18FAB| |641D784FAB2A0AB42214A7743D6700725341D11BA4C4F3CB6900742C3104A416802| |4293103228BD17E946EFA6B432BF2DE4A0277E5838FD51BA49A89998D0FC08282EB| |49810BA42E9017BA1810B121AC6364E62FF2677859E515EC8DEC6D00F71EAFF09FA| |2534F01BD4121A540E26275585EDE984B1D0A5011056BF41091124A8C890D8F7536| |8C80E0DA514673DA750D4368F628631CC308619C631C33866388A1986A96A04556A| |A44597DA74B301DA49E05F328AC58E62B12F2821691B25613406A331188DC12805A| |3148CC6A96ADC5EE5F882743CF1176D51C294ED3B856D980E81C242DF68B766ED56| |67A5D5A754B26077B2F04EF674F13DE883D0D247A1E54F4299CF42DFE94590B68DD| |2305A86C332FC064976C56E750509190C248381C49D9D53481FEE64EB9F48CED939| |52CA9048D2D939852D4F50F1F01592FF7BB94E0EB0524BB25DDDA743B312729F840| |CB561F0AE0F6E0AF59C7E01E0A4CE1D9F3EA25F7CEDFE3D3B5EC21B0C39865D863D| |867D86030693E10E4391A1F5B5531D38C38B3CCB708EE13C438416AB5E72A69B8F6| |32F838FC1CFD0C7106008328419620C6F195A7F000E0DED37| |-------------------------------------------------------------------|
Virtue: @Santorican
Dark/Shield Build Thread
And here is a second revision
Hero Plan by Mids' Hero Designer 1.81
http://www.cohplanner.com/
Click this DataLink to open the build!
Level 50 Magic Scrapper
Primary Power Set: Fiery Melee
Secondary Power Set: Regeneration
Power Pool: Leadership
Power Pool: Fighting
Power Pool: Leaping
Power Pool: Speed
Ancillary Pool: Soul Mastery
Hero Profile:
Level 1: Fire Sword -- T'Death-Acc/Dmg(A), T'Death-Dmg/EndRdx(3), T'Death-Dmg/Rchg(3), T'Death-Acc/Dmg/EndRdx(5), T'Death-Dmg/EndRdx/Rchg(5), T'Death-Dam%(7)
Level 1: Fast Healing -- Mrcl-Heal/EndRdx(A), Mrcl-Heal/Rchg(17), Mrcl-Heal(17)
Level 2: Cremate -- T'Death-Acc/Dmg(A), T'Death-Dmg/EndRdx(7), T'Death-Dmg/Rchg(9), T'Death-Acc/Dmg/EndRdx(9), T'Death-Dmg/EndRdx/Rchg(11), T'Death-Dam%(11)
Level 4: Quick Recovery -- P'Shift-EndMod(A), P'Shift-EndMod/Acc(40), P'Shift-EndMod/Rchg(40), P'Shift-End%(42)
Level 6: Reconstruction -- Dct'dW-Rchg(A), Dct'dW-Heal(13), Dct'dW-Heal/EndRdx/Rchg(13), Dct'dW-Heal/Rchg(15), Dct'dW-Heal/EndRdx(15)
Level 8: Maneuvers -- HO:Enzym(A), LkGmblr-Rchg+(39)
Level 10: Dull Pain -- Dct'dW-Rchg(A), Dct'dW-Heal(25), Dct'dW-Heal/EndRdx/Rchg(34), Dct'dW-Heal/Rchg(36), Dct'dW-Heal/EndRdx(37)
Level 12: Boxing -- Amaze-Stun(A), Amaze-Stun/Rchg(43), Amaze-Acc/Stun/Rchg(48), Amaze-Acc/Rchg(48), Amaze-EndRdx/Stun(50)
Level 14: Tough -- EndRdx-I(A)
Level 16: Integration -- RgnTis-Regen+(A), Numna-Heal/EndRdx(25), Numna-Heal(37)
Level 18: Fire Sword Circle -- Oblit-Dmg(A), Oblit-Acc/Rchg(19), Oblit-Dmg/Rchg(19), Oblit-Acc/Dmg/Rchg(21), Oblit-Acc/Dmg/EndRdx/Rchg(21), Oblit-%Dam(23)
Level 20: Weave -- HO:Enzym(A), HO:Enzym(46), LkGmblr-Rchg+(46)
Level 22: Resilience -- S'fstPrt-ResDam/Def+(A)
Level 24: Combat Jumping -- HO:Enzym(A), HO:Enzym(50), LkGmblr-Rchg+(50)
Level 26: Incinerate -- T'Death-Acc/Dmg(A), T'Death-Dmg/EndRdx(27), T'Death-Dmg/Rchg(27), T'Death-Acc/Dmg/EndRdx(29), T'Death-Dmg/EndRdx/Rchg(29), T'Death-Dam%(31)
Level 28: Instant Healing -- Dct'dW-EndRdx/Rchg(A), Dct'dW-Heal/Rchg(37), Dct'dW-Heal/EndRdx/Rchg(40), Dct'dW-Heal(43), Dct'dW-Rchg(43)
Level 30: Hasten -- RechRdx-I(A), RechRdx-I(31), RechRdx-I(31)
Level 32: Greater Fire Sword -- T'Death-Acc/Dmg(A), T'Death-Dmg/EndRdx(33), T'Death-Dmg/Rchg(33), T'Death-Acc/Dmg/EndRdx(33), T'Death-Dmg/EndRdx/Rchg(34), T'Death-Dam%(34)
Level 35: Build Up -- GSFC-ToHit(A), GSFC-ToHit/Rchg(36), GSFC-ToHit/Rchg/EndRdx(36), GSFC-Rchg/EndRdx(39), GSFC-ToHit/EndRdx(45), GSFC-Build%(48)
Level 38: Moment of Glory -- RechRdx-I(A), RechRdx-I(39), LkGmblr-Rchg+(45)
Level 41: Dark Blast -- Empty(A)
Level 44: Shadow Meld -- RechRdx-I(A), RechRdx-I(45), LkGmblr-Rchg+(46)
Level 47: Assault -- EndRdx-I(A)
Level 49: Tactics -- EndRdx-I(A)
------------
Level 1: Brawl -- Empty(A)
Level 1: Sprint -- Empty(A)
Level 2: Rest -- Empty(A)
Level 1: Critical Hit
Level 4: Ninja Run
Level 1: Swift -- Run-I(A)
Level 1: Hurdle -- Jump-I(A)
Level 1: Health -- Mrcl-Heal(A), Mrcl-Rcvry+(23)
Level 1: Stamina -- P'Shift-EndMod(A), P'Shift-EndMod/Acc(42), P'Shift-End%(42)
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Virtue: @Santorican
Dark/Shield Build Thread
Statick Bug:
You don't have perma Hasten, thus you don't really have 120% recharge. Just have to point that out.
Your character does not have capped defense. Depending on your AT the cap is between 175% - 225%. Your defense is not teal in the combat window, it can go higher. STOP SAYING IT IS CAPPED! The correct term is Soft Cap.
I enjoy playing in Mids. I specialize in Melee Characters, other AT's usually bore me.
Hi all, back from about a 6 month break. Had to finish nursing school! Anyway. I have some questions for you guys. I have a 42 FM/Reg that I am going to continue working on. My question is, which set bonuses should I be going for, and also, which app? I was thinking of going for that one, that, uh, oh yeah! Shadow meld! Planning on alternating between MoG and Shadow meld, so I was thinking high recharge. Or should I try to get a decent level of def and not worry with the high recharge? Any help would be great. Or possible builds for ideas. Oh yeah, and I have a little over a billion inf on him to, so gauge budget off of that.
Willpower has more passive regen than Regen does. Who thought that was a good idea?
Can we get a fix for Energy Melee instead of more new sets?