How good is Health really?


Airhammer

 

Posted

I'm with BrandX here, A Brute/Tanker/Scrapper/Stalker may enjoy that extra regen combined with their defensive set more than a Blaster or something with minimal damage reduction. I'd also weigh 2 slots into Health Vs. whatever power could also use slots. It really depends.


Whining about everything since 2006.

Ammo switching for Dual Pistols was my idea:
http://boards.cityofheroes.com/showthread.php?t=135484

 

Posted

Quote:
Originally Posted by DreadShinobi View Post
This.

It varies greatly between the toon I'm playing, but on my widow for example, 6 slot health is great for the +HP and +regen and +recov values that you get for 6 slotting health. (3 numinas, 1 regen tissue, 1-2 miracle, panacea proc too possibly). Defense based toons, imo, get the most mileage out of this, so that they can fully regenerate before getting hit again.
I must try this. My EM/WP brute had to make an embarassing retreat the other day from a random Rikti Heavy EB that he decided to pick a fight with on a whim in RWZ. And that was with SoW on. First time I've played him in a while though, might just be rusty, but he just has health 3-slotted with Gen health IOs.


 

Posted

Depending on the particular AT I am playing Health gets either the deafult slot, 2-3 slots or six slots..


The hard things I can do--- The impossible just take a little bit longer.

If numbers are so much more important than a teammate who is fun to play with, forget about the game altogether and go play with a calculator instead. -Claws and Effect-

 

Posted

2 slot it


 

Posted

Quote:
Originally Posted by beyeajus View Post
I must try this. My EM/WP brute had to make an embarassing retreat the other day from a random Rikti Heavy EB that he decided to pick a fight with on a whim in RWZ. And that was with SoW on. First time I've played him in a while though, might just be rusty, but he just has health 3-slotted with Gen health IOs.
In your case, I would give that treatment
to fast healing. Actually, I would look at the numbers you get from 5 slotting fast healing with 3 numinas (proc, heal, heal/end), a common heal IO, and the regen tissue proc. Then 3 slot health with miracle proc and miracle heal and miracle heal/end or common IO heal depending on your rule of 5 standings with the HP bonus you get from 3 slotting miracles or numinas (both are the same)
.

Also, if you must ED cap them both, you can add a common heal IO on to that or go with the 6 slotting of fast healing the way it has been mentioned then 4 slot health with 3 numinas or 3 miracles (heal, heal/end, heal/rech) and one common IO depending on if you want the regen bonuses (2 numinas) or the recovery bonuses
(2 miracles).


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