Question about VEATs and side switching


ChiosuBlues

 

Posted

If you're a veat and you switch to hero side before lvl 40. Once you hit 41 do you get your patron powers? or do you have to go redside to get them?

I ask this since VEATs get no hero epic powers, is it best to wait till 40 before switching sides? Or does it not matter?



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Posted

You have to be able to speak to a contact to receive a mission from them (*any* mission). So if you go all the way hero, you can't talk to the Arbiter that introduces you to your patron. You will also lose any active missions red-side once you go all the way hero.


 

Posted

Okay so if you want VEAT epics its prolly best to stay on redside till you complete your patron arc other wise you won't get an option for epics when you turn 41 as a hero completely? (unless you switch back to redside later)



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Posted

Quote:
Originally Posted by Chrome_Family View Post
Okay so if you want VEAT epics its prolly best to stay on redside till you complete your patron arc other wise you won't get an option for epics when you turn 41 as a hero completely? (unless you switch back to redside later)
Correct. Once you get your patron's badge you should be set. Make sure the arc is good and done--I've seen some reports of old story arcs from one side blocking on the other side.


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Posted

What about the Rogues? Same restriction in that they can't talk to the Arbiter to get the VEAT missions?

Basically that means that if you want your VEAT to go hero-side, but you want the APPs, you have to wait until post-level 41 to initiate the side-switching. Is that correct?

ALSO: VEATs can't get Hero Epics?! What on earth for?!


Thanks for eight fun years, Paragon.

 

Posted

Quote:
Originally Posted by ChrisMoses View Post
What about the Rogues? Same restriction in that they can't talk to the Arbiter to get the VEAT missions?

Basically that means that if you want your VEAT to go hero-side, but you want the APPs, you have to wait until post-level 41 to initiate the side-switching. Is that correct?
Correct. Pretty sure you can at least be a Rogue, so long as you are a red-sider, but I've never tried it myself.
Quote:
ALSO: VEATs can't get Hero Epics?! What on earth for?!
*shrug* It hasn't been this way for long, but it's always been that way.


There are no words for what this community, and the friends I have made here mean to me. Please know that I care for all of you, yes, even you. If you Twitter, I'm MrThan. If you're Unleashed, I'm dumps. I'll try and get registered on the Titan Forums as well. Peace, and thanks for the best nine years anyone could ever ask for.

 

Posted

Quote:
Originally Posted by ChrisMoses View Post
What about the Rogues? Same restriction in that they can't talk to the Arbiter to get the VEAT missions?

Basically that means that if you want your VEAT to go hero-side, but you want the APPs, you have to wait until post-level 41 to initiate the side-switching. Is that correct?

ALSO: VEATs can't get Hero Epics?! What on earth for?!
Rogues can do anything that a villain can do except go into Fort Cerberus and earn H/V merits. So you can go rogue at any time but you need to stay there (or go all the way to hero and back to villlain) at L40 in order to start a patron arc. You can actually start the arc at L40 and you only have to run the first arc for your patron.


Globals: @Midnight Mystique/@Magik13

 

Posted

Okay, thanks.

I have a question then, if anyone happens to know...

I have done my 10 missions to go Rogue (as opposed to zero for a villain) on my Crab, and have the Rogue mission in my queue. If I do that mission and choose to remain a villain, do I get anything for my troubles? Or will that even be an option? Do I just have to not do it?

I'm level 34, and upon learning this, I'd rather just not transfer hero-side until after I've got my APP powers.

You're saying that I should be able to go Rogue now, but don't you lose your contacts if you do so? Or did I imagine that? I don't want to be stuck predominately in the Isles with no missions for 7 levels.


Thanks for eight fun years, Paragon.

 

Posted

Quote:
Originally Posted by ChrisMoses View Post
Okay, thanks.

I have a question then, if anyone happens to know...

I have done my 10 missions to go Rogue (as opposed to zero for a villain) on my Crab, and have the Rogue mission in my queue. If I do that mission and choose to remain a villain, do I get anything for my troubles? Or will that even be an option? Do I just have to not do it?

I'm level 34, and upon learning this, I'd rather just not transfer hero-side until after I've got my APP powers.

You're saying that I should be able to go Rogue now, but don't you lose your contacts if you do so? Or did I imagine that? I don't want to be stuck predominately in the Isles with no missions for 7 levels.
The rogue morality mission can only be used to change your alignment to rogue. You do get a choice at the end of the morality mission to change your alignment or keep your current one - but the only change offered is to the morality type of the mission. I don't know what happens if you choose not to change your alignment but I suspect you won't get any more rewards beyond the mission and kill XP. The real reward is the alignment change.

You can gain rewards for re-enforcing your current alignment - but to do that you will have to run 10 MORE tips, selecting the villain option for each tip to get 10 villain morality points, then get a villain morality mission - and doing this will wipe out all your rogue morality points forcing you to start all over again.

You can re-enforce any alignment for extra rewards, the rewards you get depend on whether or not this is the first time you are re-enforcing your alignment.

First time re-enforcement gives you 50 reward merits for hero or villain and 30 reward merits for rogue/vigilante. After that heroes/villains get the special alignment merits (hero merits for heroes, villain merits for villains) that can be redeemed for rare recipes, purples and pvp recipes (although purples and pvp recipes cost a LOT of alignment merits, standard rares are cost 1 or 2 alignment merits each) - you get 1 merit each time you re-enforce your hero/villain alignment. Rogues/vigilantes continue to get standard reward merits, getting 60 each time after the first.


Globals: @Midnight Mystique/@Magik13

 

Posted

That's what I was afraid of. Thanks.


Thanks for eight fun years, Paragon.

 

Posted

Quote:
Originally Posted by ChrisMoses View Post
You're saying that I should be able to go Rogue now, but don't you lose your contacts if you do so? Or did I imagine that? I don't want to be stuck predominately in the Isles with no missions for 7 levels.
As a Rogue you should be able to run all Villain content, including the patron arcs.


 

Posted

Quick question on this same subject:

If my widow (level 49, already a rogue) goes Hero, and I repsec when inherent fitness goes live, will I lose access to my patron pool during the respec?


 

Posted

Nope. Once you have it unlocked, you keep it.


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Posted

Quote:
Originally Posted by ChiosuBlues View Post
Nope. Once you have it unlocked, you keep it.
Excellent, thanks!


 

Posted

Mighty bump - Has there been an update to this, by chance? Specifically meaning, can Crabs get Hero epics now?

Ya see, I made this post a year ago, then I ended up taking a break. Well, I came back,a nd one of the first things I did was to take my Crab Rogue. He's currently a Rogue on his way to being a hero, but I was going through some of my old subscribed threads seeing which could be deleted and came across this one.

So, my Crab is already a Rogue. That's my limitation - If I can't just pick a hero epic naturally at level 41, I've now stuck myself for five levels as a Rogue, haven't I?

What is my best course of action now? It says above that I can take the Arbiter Patron mission as a Rogue (which is level 40, right?), is that correct and still up-to-date?

Thank you.


Thanks for eight fun years, Paragon.

 

Posted

If you wait until the next Issue release date unknown, but suspected to be some time in September), you can take the Patron mission s at 35.

Otherwise, you're right, I believe.


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Posted

You still have to unlock your patrons before you become a hero. Once they are unlocked, they remain unlocked even if you switch sides. You can NOT take hero APPs, period. I believe you can start the patron arc at level 40, but it may be level 41.


 

Posted

i took my widow blueside at level 20, i'm now at 45 if i run tips and go back to redside can i pick up villian patron pools or am i SOL ? sorry to be redundant but wasn't sure about the unlocking part.


 

Posted

Quote:
Originally Posted by kaice View Post
i took my widow blueside at level 20, i'm now at 45 if i run tips and go back to redside can i pick up villian patron pools or am i SOL ? sorry to be redundant but wasn't sure about the unlocking part.
Yes this will work.

Once you run the arc and get the badge for completing a Patron Arc you will aways have those pools available to you.


Global: @Kelig

 

Posted

Quote:
Originally Posted by ChrisMoses View Post
ALSO: VEATs can't get Hero Epics?! What on earth for?!
There are a number of reasons for this, all of them related to game balance.

1. Buff and Debuff Values: VEAT's get Brute patron pool powers. Brutes get Tanker Ancilliary/Epic pools. Tanker Ancilliary pools have AoE's and Debuffs in them. VEAT's get better values when using buffs than brutes. For example: Brutes get a 2.28% unenhanced defense from basic Maneuvers. Both VEAT's get 3.5% from the same exact power. Pyre Mastery gives Tankers and Brutes access to Melt Armor and both get -9.75% -resist and -7% defense from this power. VEAT's would get increased numbers from this, though nowhere NEAR Defender level debuffing. VEAT's also have better ranged damage modifiers than Tankers or Brutes, and thus would be able to leverage powers like Fire Ball better, and a VEAT with Energy Mastery could be just plain overpowered. (Conditioning Inherent AT power for higher base regen/recov + Inherent Fitness + Superior Conditioning for extra endurance beyond accolades + Physical Perfection for even MORE regen/recov? {Hyperbole alert!}A Crab would basically be a ranged /Regen with better defenses, better resists, better AoE, and less clicking except to keep Serum running.)

2. Epic Parity: HEAT's do not get ancilliary pools. HEAT's can't even get Patron pools if they switch.

3. Lore/Story: This may or may not be true for your specific character, but the lore of the Soldier and Widow AT's is that you are playing a renegade trooper in the army of Arachnos. You have NOTHING but what they offer for training. You are a completely normal human being with a Natural origin. (Yes, Incarnate stuff kinda messes with and somewhat invalidates this, but that's an act of ascending to a higher level of power rather than training.) So why should this completely normal human being that never exhibited anything spectacular outside of what their training allows suddenly be able to throw fire, or shoot lasers from their eyes, or conjure ice from nothing? You Have No Powers. The patrons GRANT you a measure of their own powers by taking you under their wing.

I'm sure other people can come up with further reasons for the restriction...