Ninja Blade/Dark Armor, what can I improve?


Beelzy

 

Posted

To answer the questions you will surely have: No, I won't mind the KB proc in OG, and no, I didn't really know what to do from level 38+.

Villain Plan by Mids' Villain Designer 1.803
http://www.cohplanner.com/

Click this DataLink to open the build!

Soulblade Sands: Level 50 Magic Stalker
Primary Power Set: Ninja Blade
Secondary Power Set: Dark Armor
Power Pool: Leaping
Power Pool: Fighting
Power Pool: Teleportation
Ancillary Pool: Body Mastery

Villain Profile:
Level 1: Gambler's Cut -- Mako-Acc/Dmg/EndRdx/Rchg(A), Mako-Acc/EndRdx/Rchg(15), Mako-Dmg/EndRdx(19), Mako-Acc/Dmg(27), Achilles-DefDeb/Rchg(27), Achilles-ResDeb%(29)
Level 1: Hide -- LkGmblr-Rchg+(A), DefBuff-I(3), DefBuff-I(29)
Level 2: Flashing Steel -- Sciroc-Acc/Dmg(A), Sciroc-Dmg/EndRdx(3), Sciroc-Dmg/Rchg(7), Sciroc-Acc/Rchg(9), Sciroc-Acc/Dmg/EndRdx(9), Achilles-ResDeb%(11)
Level 4: Dark Embrace -- RctvArm-ResDam/EndRdx(A), RctvArm-ResDam/EndRdx/Rchg(5), RctvArm-ResDam(5), RctvArm-EndRdx(7)
Level 6: Assassin's Blade -- T'Death-Acc/Dmg(A), T'Death-Dmg/EndRdx(33), T'Death-Dmg/Rchg(33), T'Death-Acc/Dmg/EndRdx(34), T'Death-Dmg/EndRdx/Rchg(34), T'Death-Dam%(34)
Level 8: Build Up -- GSFC-ToHit(A), GSFC-ToHit/Rchg(33), GSFC-ToHit/Rchg/EndRdx(45), GSFC-Rchg/EndRdx(46), GSFC-ToHit/EndRdx(46), GSFC-Build%(46)
Level 10: Shadow Dweller -- LkGmblr-Rchg+(A), DefBuff-I(11), DefBuff-I(50)
Level 12: Murky Cloud -- RctvArm-ResDam/EndRdx(A), RctvArm-ResDam/EndRdx/Rchg(13), RctvArm-ResDam(13), RctvArm-EndRdx(15)
Level 14: Placate -- RechRdx-I(A)
Level 16: Obsidian Shield -- RctvArm-ResDam/EndRdx(A), RctvArm-ResDam/EndRdx/Rchg(17), RctvArm-ResDam(17), RctvArm-EndRdx(19)
Level 18: Divine Avalanche -- Mako-Acc/Dmg/EndRdx/Rchg(A), Mako-Acc/EndRdx/Rchg(37), Mako-Acc/Dmg(39), Mako-Dmg/Rchg(39), LkGmblr-Def(39), LkGmblr-Rchg+(40)
Level 20: Dark Regeneration -- Theft-+End%(A), Theft-Acc/EndRdx/Rchg(21), Nictus-Acc/EndRdx/Rchg(21), Erad-Acc/Dmg/EndRdx/Rchg(23), Erad-Acc/Dmg/Rchg(25), Erad-Acc/Rchg(25)
Level 22: Combat Jumping -- LkGmblr-Rchg+(A), DefBuff-I(23), DefBuff-I(50)
Level 24: Boxing -- Empty(A)
Level 26: Soaring Dragon -- Mako-Acc/Dmg/EndRdx/Rchg(A), C'ngImp-Dmg/EndRdx(36), C'ngImp-Dmg/Rchg(36), C'ngImp-Acc/Dmg/Rchg(36), C'ngImp-Acc/Dmg/EndRdx(37), C'ngImp-Dmg/EndRdx/Rchg(37)
Level 28: Tough -- S'fstPrt-ResDam/Def+(A)
Level 30: Weave -- LkGmblr-Rchg+(A), LkGmblr-Def(31), LkGmblr-Def/EndRdx/Rchg(31), LkGmblr-Def/EndRdx(31)
Level 32: Golden Dragonfly -- Sciroc-Acc/Dmg(A), Sciroc-Dmg/EndRdx(40), Sciroc-Dmg/Rchg(40), Sciroc-Acc/Rchg(42), Sciroc-Acc/Dmg/EndRdx(42), C'ngBlow-Dmg/Rchg(42)
Level 35: Oppressive Gloom -- Stpfy-Acc/Rchg(A), Stpfy-EndRdx/Stun(43), Stpfy-Acc/EndRdx(43), Stpfy-Stun/Rng(43), Stpfy-Acc/Stun/Rchg(45), Stpfy-KB%(45)
Level 38: Recall Friend -- Zephyr-Travel(A), Zephyr-Travel/EndRdx(48), Zephyr-ResKB(48)
Level 41: Superior Conditioning -- EndMod-I(A)
Level 44: Physical Perfection -- Numna-Regen/Rcvry+(A)
Level 47: Teleport -- Zephyr-Travel(A), Zephyr-Travel/EndRdx(48), Zephyr-ResKB(50)
Level 49: Soul Transfer -- RechRdx-I(A)
------------
Level 1: Brawl -- Empty(A)
Level 1: Sprint -- Empty(A)
Level 2: Rest -- Empty(A)
Level 1: Assassination
Level 4: Ninja Run


Where to now?
Check out all my guides and fiction pieces on my blog.
The MFing Warshade | The Last Rule of Tanking | The Got Dam Mastermind
Everything Dark Armor | The Softcap
don'T attempt to read tHis mEssaGe, And believe Me, it is not a codE.

 

Posted

Heh. Yeah, I probably should move it up. Seriously, though, I may know my way around Dark Armor, but I'm a bit lost when it comes to stalkers. There's always something to learn.

I should also be a bit more specific when asking for improvement. I don't play scrappers/brutes, so I'm not one for attack chains and whatnot. What'd be the best chain for me to use given this slotting? How could I improve that?

I think I have enough defense. One application of Divine Avalanche puts me over for both 45% Lethal and Melee, while everything else hovers around 30%. One small purple and I should be damn near invincible, despite being a stalker.


Where to now?
Check out all my guides and fiction pieces on my blog.
The MFing Warshade | The Last Rule of Tanking | The Got Dam Mastermind
Everything Dark Armor | The Softcap
don'T attempt to read tHis mEssaGe, And believe Me, it is not a codE.

 

Posted

*Steals Dechs' build for his new BS/Dark stalker.*

Mua hahaha!


They ALL float down here. When you're down here with us, you'll float too!

@Starflier

 

Posted

looks really good. No hasten?


 

Posted

Quote:
Originally Posted by Starflier View Post
*Steals Dechs' build for his new BS/Dark stalker.*

Mua hahaha!

HEY! I was gonna do that for my.....(Takes Starflier's idea of taking Dechs Kaison's build for HIS very own BS/DA he has been working on!)....<.< nothing to see here guys moving along!

<.< hmmm is this build made for after I19?


 

Posted

Quote:
Originally Posted by Starflier View Post
*Steals Dechs' build for his new BS/Dark stalker.*

Mua hahaha!
Quote:
Originally Posted by Demonic_Spark View Post
HEY! I was gonna do that for my.....(Takes Starflier's idea of taking Dechs Kaison's build for HIS very own BS/DA he has been working on!)....<.< nothing to see here guys moving along!

<.< hmmm is this build made for after I19?
So the build looks that good, I take it?

Although, yes, this will be an i19 build. I'm not good with attack chains, but I worked this one up:

SD > DA > GD > GC > SD > GC > DA > FS > GC > Repeat

Works out to a 12 second chain that consumes 3.08 end/sec, way more than my measley 1.63 end/s net gain can sustain. It puts out 110 DPS before factoring in crits and the -res proc, which doesn't seem all that impressive.

The worse news is that even with Stamina (slotted with one level 50 end mod IO) and Health (slotted with Miracle +recovery), I still only end up with 2.55 end/sec recovery, which isn't enough to run that attack chain.

I'll have to figure something out.

What do you guys think of dropping Tough/Weave altogether, grabbing a few more +melee/lethal defense bonuses, and letting that be enough to survive? And I can drop to about 20% in the other defenses before I can no longer rely on medium purples to softcap me. I mean, I'm not building a tank here, right?

Ugh, that'll drop one of my LotG +recharges, which changes everything.

I'm open to suggestions.

Quote:
Originally Posted by beyeajus View Post
looks really good. No hasten?
I'm already not endurance sustainable without the inherent fitness, I don't want to see what would happen with hasten introduced.


Where to now?
Check out all my guides and fiction pieces on my blog.
The MFing Warshade | The Last Rule of Tanking | The Got Dam Mastermind
Everything Dark Armor | The Softcap
don'T attempt to read tHis mEssaGe, And believe Me, it is not a codE.

 

Posted

Here's a build I came up with a while back. It goes for more of the positional as opposed to typed defense bonuses and abuses double stacked DA. This was pre-inherent fitness, so I suppose you could adjust for that accordingly.

Villain Plan by Mids' Villain Designer 1.803
http://www.cohplanner.com/

Click this DataLink to open the build!

Level 50 Magic Stalker
Primary Power Set: Ninja Blade
Secondary Power Set: Dark Armor
Power Pool: Leaping
Power Pool: Fitness
Power Pool: Fighting

Villain Profile:
Level 1: Gambler's Cut -- Mako-Dam%(A), Mako-Acc/Dmg/EndRdx/Rchg(3), Mako-Dmg/EndRdx(3), Mako-Acc/Dmg(5), Mako-Dmg/Rchg(5), Mako-Acc/EndRdx/Rchg(7)
Level 1: Hide -- DefBuff-I(A)
Level 2: Flashing Steel -- Erad-%Dam(A), Erad-Acc/Dmg/EndRdx/Rchg(7), Erad-Acc/Rchg(9), Erad-Dmg(9), Erad-Dmg/Rchg(11), Erad-Acc/Dmg/Rchg(11)
Level 4: Dark Embrace -- Aegis-ResDam/EndRdx/Rchg(A), Aegis-EndRdx/Rchg(17), Aegis-ResDam/Rchg(34), Aegis-ResDam/EndRdx(36), Aegis-ResDam(36)
Level 6: Assassin's Blade -- Mako-Dam%(A), Mako-Acc/Dmg(13), Mako-Acc/Dmg/EndRdx/Rchg(13), Mako-Dmg/EndRdx(15), Mako-Dmg/Rchg(15), Mako-Acc/EndRdx/Rchg(17)
Level 8: Build Up -- GSFC-Build%(A), GSFC-ToHit/EndRdx(39), GSFC-Rchg/EndRdx(40), GSFC-ToHit/Rchg/EndRdx(40), GSFC-ToHit/Rchg(40), GSFC-ToHit(42)
Level 10: Super Jump -- Zephyr-ResKB(A)
Level 12: Placate -- RechRdx-I(A), RechRdx-I(42)
Level 14: Hurdle -- Jump-I(A)
Level 16: Health -- Mrcl-Rcvry+(A)
Level 18: Divine Avalanche -- Mako-Dam%(A), Mako-Acc/Dmg/EndRdx/Rchg(19), Mako-Acc/Dmg(19), Mako-Dmg/EndRdx(21), Mako-Dmg/Rchg(21), Mako-Acc/EndRdx/Rchg(23)
Level 20: Dark Regeneration -- Theft-+End%(A), Theft-Acc/EndRdx/Rchg(23), Erad-Acc/Dmg/EndRdx/Rchg(25), Erad-Acc/Rchg(25), Erad-Acc/Dmg/Rchg(27), EndRdx-I(27)
Level 22: Stamina -- P'Shift-EndMod(A), P'Shift-End%(43)
Level 24: Murky Cloud -- S'fstPrt-ResDam/Def+(A), S'fstPrt-ResDam/EndRdx(36), S'fstPrt-ResKB(37), Aegis-ResDam/EndRdx(37)
Level 26: Soaring Dragon -- Mako-Dam%(A), Mako-Acc/Dmg/EndRdx/Rchg(29), Mako-Acc/Dmg(29), Mako-Dmg/EndRdx(31), Mako-Dmg/Rchg(31), Mako-Acc/EndRdx/Rchg(31)
Level 28: Obsidian Shield -- Aegis-ResDam/EndRdx(A), Aegis-ResDam/Rchg(37), Aegis-EndRdx/Rchg(39), Aegis-ResDam/EndRdx/Rchg(39), Aegis-ResDam(42)
Level 30: Combat Jumping -- DefBuff-I(A)
Level 32: Golden Dragonfly -- Erad-%Dam(A), Erad-Acc/Rchg(33), Erad-Acc/Dmg/EndRdx/Rchg(33), Erad-Dmg(33), Erad-Dmg/Rchg(34), Erad-Acc/Dmg/Rchg(34)
Level 35: Oppressive Gloom -- Stpfy-KB%(A), Stpfy-Acc/Stun/Rchg(43), Stpfy-Stun/Rng(43), Stpfy-Acc/Rchg(46), Stpfy-EndRdx/Stun(46), Stpfy-Acc/EndRdx(46)
Level 38: Soul Transfer -- Dsrnt-I(A)
Level 41: Kick -- ExStrk-Dam%(A)
Level 44: Tough -- Aegis-ResDam(A), Aegis-ResDam/EndRdx(45), Aegis-ResDam/Rchg(45), Aegis-EndRdx/Rchg(45), Aegis-ResDam/EndRdx/Rchg(50)
Level 47: Weave -- LkGmblr-Def(A), LkGmblr-Def/EndRdx(48), LkGmblr-Def/EndRdx/Rchg(48), LkGmblr-Rchg+(48)
Level 49: Shadow Dweller -- LkGmblr-Def(A), LkGmblr-Def/EndRdx(50), LkGmblr-Def/EndRdx/Rchg(50)
------------
Level 1: Brawl -- Empty(A)
Level 1: Sprint -- Empty(A)
Level 2: Rest -- Empty(A)
Level 1: Assassination
Level 6: Ninja Run



Code:
| Copy & Paste this data into Mids' Hero Designer to view the build |
|-------------------------------------------------------------------|
|MxDz;1415;720;1440;HEX;|
|78DA9D534B4F135114BED307A530A52DA5A5145A28F22AE0D80246D48531A209861|
|A0C311A3536230EED409D92E90465253E96AEDCB872A73C7CFC01FD2BFE019F7FA1|
|9E7BBE5B5CB873D27EDFBD67CEE33B67EE2D3F5ED285D8BB20B4C8A5BAD96C56D63|
|CB3BE65B9C1B259B5D745480831A04C95B255B72CE39AED6C9A95B5470DF741A6FD|
|66C9DAB09CA6652C99EE56E5A2FBB0E1C6979D9AE55A8E67B417FA6AA35137562C7|
|3DB76AAD85CB13DC76A36236A53AD79F42ACEBB6567C76EDAF7EDBAEDEDE62E6FDB|
|EB46BBD68AB5639B5ECD742A65B3E959EE6E9A3416E8BF1F16EA6905C5165149F83|
|64155A6C006A8C6D46133156594C65142E4D8741056164AA4FDF60991151DBF983A|
|BF83BE3175FD00FD642A51941F8902FE795A4C8AD81C53BEC474A2085AD06491437|
|20FAA2241A8D5A14F87E81E88EE81DA18D41E51544845858E7CD23471C8347900DA|
|07BD632ABC65EAA7100CA725C25FD9F49EF6DD3069DD339CBB00EA20E7881A48648|
|A4D21324595297A95BBF840F1714D632171C8EF85EE5E74D107F97D909F82FCD314|
|955051895EBF1C5B2ACE94C680D318700623CDE439AA93CA27515E4BBE62F9D3AF9|
|9E6285F3FDEF8FBE5222B4EA498C6D2A0220FFB23F90DA8B10D40ED10D40E416D0E|
|6A73509B83DA058A1A545F741089C64A4C1373A079A602BE688A6466D594B238499|
|F28C3B0AA3B8C9334820E47D0EF084E521E27298FB6CF50D4281205475F70EEE9E7|
|A0674C279F80F6404F9916296A9CCF6D4B8C1771EE49D194FAEE53BB943B21FC649|
|A513DCD40F72C5A9B456BB368AD84D602E46EA8011B7D6C3A1503254049A6792A5E|
|849FAF08BF12FC4AF01B0A1C5F4EFAD12356FEB1AC068EEF9DD0D832F8D7A7158E1|
|D5F98FF7D3EEBEDBB1EBEDE45AB35027143C24DB9BD25E1B6843BD27657C23D0915|
|09AD2F7A5B4C7451EA3A2BE19C84F31292A44FBC949E2179B1BA25E81222127A244|
|425C42424246424BC91D0FA03D0E7FC62|
|-------------------------------------------------------------------|


"the reason there are so many sarcastic pvpers is we already had a better version of pvp taken away from us to appease bad players. Back then we chuckled at how bad players came here and whined. If we knew that was the actual voice devs would listen to instead of informed, educated players we probably would have been bigger dicks back then." -ConFlict

 

Posted

Quote:
Originally Posted by Dechs Kaison View Post
The worse news is that even with Stamina (slotted with one level 50 end mod IO) and Health (slotted with Miracle +recovery), I still only end up with 2.55 end/sec recovery, which isn't enough to run that attack chain.
The Performance Shifter +end proc in an auto power nets you 0.2 eps on average. Pull the endurance enhancements out of Obsidian Shield and Murky Cloud and use the slots for +end procs in Superior Conditioning and Physical Perfection (or post I-19, in PP and Stam and replace the endmod with a third +end in SC). You'll lose a bit of lethal defense but stay softcapped to melee with one DA, and should make you just about sustainable come I19.

-def/rech in GC? Should be a Mako's dam/rech. Or, throw in a damage proc and frankenslot. I suspect this will add more dps than the 3% set bonus.

No reason for FS in your single target chain; the Achilles' Heel proc never stacks with itself.

I've never used /dark but if you're planning on fighting hard targets I would think you'd want some +heal slotted into Dark Regen. The fast recharge is nice and all but since katana has redraw it loses a lot of dps to clicks, so a bigger heal that you have to use rarely is preferable. Not an issue if you're generally assuming full saturation, of course.

Standard "I might be a noob" disclaimer applies.


 

Posted

Quote:
Originally Posted by Spruce View Post
The Performance Shifter +end proc in an auto power nets you 0.2 eps on average. Pull the endurance enhancements out of Obsidian Shield and Murky Cloud and use the slots for +end procs in Superior Conditioning and Physical Perfection (or post I-19, in PP and Stam and replace the endmod with a third +end in SC). You'll lose a bit of lethal defense but stay softcapped to melee with one DA, and should make you just about sustainable come I19.
I've made some changes with regards to this. I didn't think removing endurance reduction from toggles to get recovery was the right way to go about it, though.

I slotted Impervium Armor sets instead of the Reactives. The net is a huge increase to recovery, thanks to the similar +end. Some other stuff changed too, and I'm down to about 20% defense across the board, still enough for a medium purple to softcap me, or a few teammate buffs. Melee/lethal defense stays softcapped with only one DA.

I also made room for two extra slots to be spread over health and stamina. I'll put the two uniques in health and slot stamina for Performance Shifter endmod/proc.

Quote:
Originally Posted by Spruce View Post
-def/rech in GC? Should be a Mako's dam/rech. Or, throw in a damage proc and frankenslot. I suspect this will add more dps than the 3% set bonus.
I'll double check the math on it, thanks for pointing it out. The -def/rech in GC only gives me a 1.5% global damage bonus, but that might not be more overall damage than increasing GC's damage output.

Quote:
Originally Posted by Spruce View Post
No reason for FS in your single target chain; the Achilles' Heel proc never stacks with itself.
Yeah, I admit I have no clue how to approach attack chains. I needed to put an attack there, and it seemed like the best option. I'm aware that the -res proc won't stack, but I have it in FS so the chance is there to hit more people with it.

Can you or anyone else come up with something better?

Quote:
Originally Posted by Spruce View Post
I've never used /dark but if you're planning on fighting hard targets I would think you'd want some +heal slotted into Dark Regen. The fast recharge is nice and all but since katana has redraw it loses a lot of dps to clicks, so a bigger heal that you have to use rarely is preferable. Not an issue if you're generally assuming full saturation, of course.
I calculate 137.5 DPS, factoring in the -res proc that should almost always be up. I'm not sure that's enough to solo an AV, so I don't know how much "big game hunting" I will be doing. The slotting is lacking in heal, but I really don't want to lose the Eradication bonuses. It may work out to be great heal/second, but you're definitely right that it'll work against DPS the more often I use it.

EDIT: I just noticed the link in the build doesn't work! Ugh. Not sure what I did there, but I'll post an updated build when I get home and fix the gorram link.


Where to now?
Check out all my guides and fiction pieces on my blog.
The MFing Warshade | The Last Rule of Tanking | The Got Dam Mastermind
Everything Dark Armor | The Softcap
don'T attempt to read tHis mEssaGe, And believe Me, it is not a codE.

 

Posted

Just a few things off the top of my head.

Instead of using IO Def, you would gain extra regen with the same def bonuses by slotting a LotG Def proc, you also wouldn't lose much def by going with a LotG Def/End or Def/Rech for the extra HP, although I was unsure as to whether you were HPcapped or not.

Also, Cloak of Fear may use more Endurance, but having it may decrease your dependence on purples, as it can provide a more than 12% debuff to ToHit, meaning that anyone in its radius will have to work around a softcapped Def, and deal with being terrorized.



The build I'm working on now actually does not use DA because of the excessively low DPS, something I may change my mind on down the line, but on paper it looks fine...


 

Posted

The LotG 2-piece bonus won't do anything due to the rule of 5, though going for the 3-piece may not be a bad idea.

As for the attack chain, I think that DA -> GC -> SD -> GC -> GD -> GC is better than what you had. I haven't been able to find a chain that outperforms it on my stalker, to my chagrin. Unless you're okay with downtime on Divine Avalanche, and then you could consider replacing the Mako's piece in SD with a generic recharge and going SD -> GC -> GD -> GC -> SD -> GC -> DA -> GC. DA would be up 10 out of every 10.56 seconds.


 

Posted

Here's the update. Less defense, endurance sustainable. Two slots in brawl are reserved for health and stamina when we get 'em.

Also, a freakin' data chunk so it won't matter if the link breaks.

Villain Plan by Mids' Villain Designer 1.803
http://www.cohplanner.com/

Click this DataLink to open the build!

Soulblade Sands: Level 50 Magic Stalker
Primary Power Set: Ninja Blade
Secondary Power Set: Dark Armor
Power Pool: Leaping
Power Pool: Fighting
Power Pool: Teleportation
Ancillary Pool: Body Mastery

Villain Profile:
Level 1: Gambler's Cut -- Mako-Acc/Dmg/EndRdx/Rchg(A), Mako-Acc/EndRdx/Rchg(15), Mako-Dmg/EndRdx(19), Mako-Acc/Dmg(27), Achilles-DefDeb/Rchg(27), Achilles-ResDeb%(29)
Level 1: Hide -- LkGmblr-Rchg+(A), DefBuff-I(3), DefBuff-I(29)
Level 2: Flashing Steel -- Sciroc-Acc/Dmg(A), Sciroc-Dmg/EndRdx(3), Sciroc-Dmg/Rchg(7), Sciroc-Acc/Rchg(9), Sciroc-Acc/Dmg/EndRdx(9), Achilles-ResDeb%(11)
Level 4: Dark Embrace -- ImpArm-ResDam/EndRdx(A), ImpArm-EndRdx/Rchg(5), ImpArm-ResDam/EndRdx/Rchg(5), ImpArm-ResDam(7)
Level 6: Assassin's Blade -- KntkC'bat-Acc/Dmg(A), KntkC'bat-Dmg/EndRdx(33), KntkC'bat-Knock%(33), KntkC'bat-Dmg/EndRdx/Rchg(34), Mako-Acc/Dmg/EndRdx/Rchg(34), C'ngImp-Dmg/EndRdx/Rchg(34)
Level 8: Build Up -- GSFC-ToHit(A), GSFC-ToHit/Rchg(33), GSFC-ToHit/Rchg/EndRdx(45), GSFC-Rchg/EndRdx(46), GSFC-ToHit/EndRdx(46), GSFC-Build%(46)
Level 10: Shadow Dweller -- LkGmblr-Rchg+(A), LkGmblr-Def(11), LkGmblr-Def/EndRdx/Rchg(43), LkGmblr-Def/EndRdx(50)
Level 12: Murky Cloud -- ImpArm-ResDam/EndRdx(A), ImpArm-EndRdx/Rchg(13), ImpArm-ResDam/EndRdx/Rchg(13), ImpArm-ResDam(15)
Level 14: Placate -- RechRdx-I(A)
Level 16: Obsidian Shield -- ImpArm-ResDam/EndRdx(A), ImpArm-ResDam/EndRdx/Rchg(17), ImpArm-ResDam(17), ImpArm-EndRdx/Rchg(19)
Level 18: Divine Avalanche -- Mako-Acc/Dmg/EndRdx/Rchg(A), Mako-Acc/EndRdx/Rchg(37), Mako-Acc/Dmg(39), Mako-Dmg/EndRdx(39), LkGmblr-Def(39), LkGmblr-Rchg+(40)
Level 20: Dark Regeneration -- Theft-+End%(A), Theft-Acc/EndRdx/Rchg(21), Theft-Acc/EndRdx/Heal(21), Erad-Acc/Dmg/EndRdx/Rchg(23), Erad-Acc/Dmg/Rchg(25), Erad-Acc/Rchg(25)
Level 22: Combat Jumping -- LkGmblr-Rchg+(A), LkGmblr-Def(23), LkGmblr-Def/EndRdx/Rchg(48), LkGmblr-Def/EndRdx(50)
Level 24: Boxing -- Empty(A)
Level 26: Soaring Dragon -- Mako-Acc/Dmg/EndRdx/Rchg(A), C'ngImp-Dmg/EndRdx(36), C'ngImp-Dmg/Rchg(36), C'ngImp-Acc/Dmg/Rchg(36), C'ngImp-Acc/Dmg/EndRdx(37), C'ngImp-Dmg/EndRdx/Rchg(37)
Level 28: Tough -- S'fstPrt-ResDam/Def+(A)
Level 30: Weave -- LkGmblr-Rchg+(A), LkGmblr-Def(31), LkGmblr-Def/EndRdx/Rchg(31), LkGmblr-Def/EndRdx(31)
Level 32: Golden Dragonfly -- Oblit-Acc/Dmg/EndRdx/Rchg(A), M'Strk-Dmg/EndRdx/Rchg(40), Sciroc-Acc/Dmg/EndRdx(40), Oblit-Acc/Dmg/Rchg(42), M'Strk-Dmg/EndRdx(42), Oblit-Dmg/Rchg(42)
Level 35: Oppressive Gloom -- RzDz-Acc/Rchg(A), RzDz-EndRdx/Stun(43), RzDz-Acc/EndRdx(43), RzDz-Acc/Stun/Rchg(45), RzDz-Immob%(45)
Level 38: Soul Transfer -- RechRdx-I(A)
Level 41: Superior Conditioning -- EndMod-I(A), EndMod-I(48)
Level 44: Physical Perfection -- Numna-Regen/Rcvry+(A)
Level 47: Recall Friend -- Zephyr-ResKB(A)
Level 49: Teleport -- Zephyr-ResKB(A)
------------
Level 1: Brawl -- Empty(A), Empty(48), Empty(50)
Level 1: Sprint -- Empty(A)
Level 2: Rest -- Empty(A)
Level 1: Assassination
Level 4: Ninja Run


Code:
| Copy & Paste this data into Mids' Hero Designer to view the build |
|-------------------------------------------------------------------|
|MxDz;1423;734;1468;HEX;|
|78DA9D93D952134114867BB218874CC84680B084B0254030109712F5C252D12AAB8|
|805155C4A2D5303694220CEE0CC20CB950FE02B78A72C2E2FA037FA1E3E81A58FA0|
|F12C1D286F4D55FE6FFAF439A7FFEE9E29EFCE1B42BCBA2EB4C8ADA6E9BAD58A673|
|637A5132C9BF5C66AB4626F37579A664D662BA65573434288B4CAA8966553CAE2BD|
|86B561562B3BB653EB6BCFCCCB3569B9B2386F3A9BD51BCE73DB89DFB5D6A5232DA|
|FD87E30166DBB595C90E656C3AA476870A7515FF76094A0D132B4DFB21DCFF41AB6|
|65A804CF92AE9BBEBDD5582DDEB46B7BD5B2E97AD2D96BBBEE057F93F03FD085FAB|
|582620390179D0D42A24EE85B637CF509911403DF08B358A551954FA4E0A157F832|
|302A8901C6A1AEE6A1ADF6923AF8760867760967F718FB840E6E5B822A3FB7F5FBC|
|7349C09E41879C29909C211E40555F7E0226044649718CB84E10A6383CC0C4BC231|
|54855455E8AD0F1B65DF11A60F08E70E19478C63C205A8D295279DB7DAD1452EA69|
|284528C701EF2C22A2FCCDE0DF66EB0F74EF6FE1EF222EC42440A64EC2284A2AA34|
|CAA531AE89714D821B7D80BC381D6B2B18E7BB1AE3BBCAF125E5F8CA72EC2F9F225|
|CD2F168B92A99F00B3128BAE28C18A1FB970FD1FB93F183D00D2795529E52BCED6E|
|6E3BF3CFB635C8EB51DBE969C14F7C84F5D2EA98D37C01A326F91A5D61ACB2F51A4|
|312FCD0A75FF5E9EFD1D042004283CAC220EF25C316326C21C3163EC182436AC121|
|781F61C1FC36AD9BDF274CFEA1E0E40B1EFDA6D1651DDF10AA0A8CB8B4E094C7D82|
|64CEF30760973903ECEA728C60B643910176282FD691359EA3DC308C14C816744E1|
|8186A171D84C51EDAFF89DDEAC3C846655689643038193AFD127E83467484BA40BA|
|7B382671703279F99D028D27F9AD3D263F039A9E7FFFC7D36DAEDF4A50E58AB0222|
|EEA33CC4E12394C7284F30F614E5194A15A5F5E5A43A3A87BEAEA05C45B98692027|
|FE2356686C2206114032582D289124589A12451FA50DEA0B4FE02382F0374|
|-------------------------------------------------------------------|


Where to now?
Check out all my guides and fiction pieces on my blog.
The MFing Warshade | The Last Rule of Tanking | The Got Dam Mastermind
Everything Dark Armor | The Softcap
don'T attempt to read tHis mEssaGe, And believe Me, it is not a codE.

 

Posted

Quote:
Originally Posted by Spruce View Post
The LotG 2-piece bonus won't do anything due to the rule of 5, though going for the 3-piece may not be a bad idea.
Sorry, missed that...

I still stand behind choosing Cloak of Fear over Oppressive Gloom...


 

Posted

Quote:
Originally Posted by Beelzy View Post
I still stand behind choosing Cloak of Fear over Oppressive Gloom...
Its accuracy is just so... dismal! The best set to put in it results in a 110% chance to hit (capped to 95%), but against anything over even con, that's not enough. It also ends up costing almost .4 endurance/sec for a less than 8% tohit debuff. It might be great against even cons, but against more, they won't always be hit, and they will resist the debuff anyway.

Thanks, but I'll let them stagger for 0.05 endurance/sec at an accuracy of 159%.

EDIT:

Just a little update, I hit level 18 early last night, and immediately felt invincible. But then I played against something that wasn't wyvern. I also got Dark Regeneration last night as well. The endurance is starting to hurt, but I feel pretty damn tough for a stalker. I'd highly recommend this combo to anyone.


Where to now?
Check out all my guides and fiction pieces on my blog.
The MFing Warshade | The Last Rule of Tanking | The Got Dam Mastermind
Everything Dark Armor | The Softcap
don'T attempt to read tHis mEssaGe, And believe Me, it is not a codE.

 

Posted

Quote:
Originally Posted by Dechs Kaison View Post
Its accuracy is just so... dismal! The best set to put in it results in a 110% chance to hit (capped to 95%), but against anything over even con, that's not enough. It also ends up costing almost .4 endurance/sec for a less than 8% tohit debuff. It might be great against even cons, but against more, they won't always be hit, and they will resist the debuff anyway.

Thanks, but I'll let them stagger for 0.05 endurance/sec at an accuracy of 159%.

EDIT:

Just a little update, I hit level 18 early last night, and immediately felt invincible. But then I played against something that wasn't wyvern. I also got Dark Regeneration last night as well. The endurance is starting to hurt, but I feel pretty damn tough for a stalker. I'd highly recommend this combo to anyone.
I'll have to run up my stalker to test it out, but my plan is to run it with a full set of Siphon Insights on it. I am leveling my Kin/Nin Stalker, but will get to my lvl 20 NB/DA Stalker again soon. Reading this thread makes me want to get back into it...

Edit: Just realized Mids' was pulling a brain fart. It was adding 4.8% debuff because of the +ToHit proc from Siphon Insights. However, 8% all around defense buff for that price is not that steep, the question is whether the accuracy will be enough for it to be worthwhile... I'm re-examining my choice...


 

Posted

Have you considered adding the Leadership pool just to get Tactics? Otherwise it's got abysmal accuracy against +4s, and as a Stalker I find that relying on group buffs to hit things isn't always the most reliable of things. Then again, it might just be a playstyle preference if no one else has mentioned it. I usually try to equip mine with at least a Kismet proc and tactics.