Ninja Blade/Dark Armor, what can I improve?
If you weren't Dechs I'd tell you to move Soul Transfer up to 38 for the utility, but you kind of know what you're doing when it comes to DA. :P
My guides:Dark Melee/Dark Armor/Soul Mastery, Illusion Control/Kinetics/Primal Forces Mastery, Electric Armor
"Dark Armor is a complete waste as a tanking set."
Heh. Yeah, I probably should move it up. Seriously, though, I may know my way around Dark Armor, but I'm a bit lost when it comes to stalkers. There's always something to learn.
I should also be a bit more specific when asking for improvement. I don't play scrappers/brutes, so I'm not one for attack chains and whatnot. What'd be the best chain for me to use given this slotting? How could I improve that?
I think I have enough defense. One application of Divine Avalanche puts me over for both 45% Lethal and Melee, while everything else hovers around 30%. One small purple and I should be damn near invincible, despite being a stalker.
Where to now?
Check out all my guides and fiction pieces on my blog.
The MFing Warshade | The Last Rule of Tanking | The Got Dam Mastermind
Everything Dark Armor | The Softcap
don'T attempt to read tHis mEssaGe, And believe Me, it is not a codE.
*Steals Dechs' build for his new BS/Dark stalker.*
Mua hahaha!
looks really good. No hasten?
*Steals Dechs' build for his new BS/Dark stalker.*
Mua hahaha! |
HEY! I was gonna do that for my.....(Takes Starflier's idea of taking Dechs Kaison's build for HIS very own BS/DA he has been working on!)....<.< nothing to see here guys moving along!
<.< hmmm is this build made for after I19?
*Steals Dechs' build for his new BS/Dark stalker.*
Mua hahaha! |
HEY! I was gonna do that for my.....(Takes Starflier's idea of taking Dechs Kaison's build for HIS very own BS/DA he has been working on!)....<.< nothing to see here guys moving along!
<.< hmmm is this build made for after I19? |
Although, yes, this will be an i19 build. I'm not good with attack chains, but I worked this one up:
SD > DA > GD > GC > SD > GC > DA > FS > GC > Repeat
Works out to a 12 second chain that consumes 3.08 end/sec, way more than my measley 1.63 end/s net gain can sustain. It puts out 110 DPS before factoring in crits and the -res proc, which doesn't seem all that impressive.
The worse news is that even with Stamina (slotted with one level 50 end mod IO) and Health (slotted with Miracle +recovery), I still only end up with 2.55 end/sec recovery, which isn't enough to run that attack chain.
I'll have to figure something out.
What do you guys think of dropping Tough/Weave altogether, grabbing a few more +melee/lethal defense bonuses, and letting that be enough to survive? And I can drop to about 20% in the other defenses before I can no longer rely on medium purples to softcap me. I mean, I'm not building a tank here, right?
Ugh, that'll drop one of my LotG +recharges, which changes everything.
I'm open to suggestions.
I'm already not endurance sustainable without the inherent fitness, I don't want to see what would happen with hasten introduced.
Where to now?
Check out all my guides and fiction pieces on my blog.
The MFing Warshade | The Last Rule of Tanking | The Got Dam Mastermind
Everything Dark Armor | The Softcap
don'T attempt to read tHis mEssaGe, And believe Me, it is not a codE.
Here's a build I came up with a while back. It goes for more of the positional as opposed to typed defense bonuses and abuses double stacked DA. This was pre-inherent fitness, so I suppose you could adjust for that accordingly.
Villain Plan by Mids' Villain Designer 1.803
http://www.cohplanner.com/
Click this DataLink to open the build!
Level 50 Magic Stalker
Primary Power Set: Ninja Blade
Secondary Power Set: Dark Armor
Power Pool: Leaping
Power Pool: Fitness
Power Pool: Fighting
Villain Profile:
Level 1: Gambler's Cut -- Mako-Dam%(A), Mako-Acc/Dmg/EndRdx/Rchg(3), Mako-Dmg/EndRdx(3), Mako-Acc/Dmg(5), Mako-Dmg/Rchg(5), Mako-Acc/EndRdx/Rchg(7)
Level 1: Hide -- DefBuff-I(A)
Level 2: Flashing Steel -- Erad-%Dam(A), Erad-Acc/Dmg/EndRdx/Rchg(7), Erad-Acc/Rchg(9), Erad-Dmg(9), Erad-Dmg/Rchg(11), Erad-Acc/Dmg/Rchg(11)
Level 4: Dark Embrace -- Aegis-ResDam/EndRdx/Rchg(A), Aegis-EndRdx/Rchg(17), Aegis-ResDam/Rchg(34), Aegis-ResDam/EndRdx(36), Aegis-ResDam(36)
Level 6: Assassin's Blade -- Mako-Dam%(A), Mako-Acc/Dmg(13), Mako-Acc/Dmg/EndRdx/Rchg(13), Mako-Dmg/EndRdx(15), Mako-Dmg/Rchg(15), Mako-Acc/EndRdx/Rchg(17)
Level 8: Build Up -- GSFC-Build%(A), GSFC-ToHit/EndRdx(39), GSFC-Rchg/EndRdx(40), GSFC-ToHit/Rchg/EndRdx(40), GSFC-ToHit/Rchg(40), GSFC-ToHit(42)
Level 10: Super Jump -- Zephyr-ResKB(A)
Level 12: Placate -- RechRdx-I(A), RechRdx-I(42)
Level 14: Hurdle -- Jump-I(A)
Level 16: Health -- Mrcl-Rcvry+(A)
Level 18: Divine Avalanche -- Mako-Dam%(A), Mako-Acc/Dmg/EndRdx/Rchg(19), Mako-Acc/Dmg(19), Mako-Dmg/EndRdx(21), Mako-Dmg/Rchg(21), Mako-Acc/EndRdx/Rchg(23)
Level 20: Dark Regeneration -- Theft-+End%(A), Theft-Acc/EndRdx/Rchg(23), Erad-Acc/Dmg/EndRdx/Rchg(25), Erad-Acc/Rchg(25), Erad-Acc/Dmg/Rchg(27), EndRdx-I(27)
Level 22: Stamina -- P'Shift-EndMod(A), P'Shift-End%(43)
Level 24: Murky Cloud -- S'fstPrt-ResDam/Def+(A), S'fstPrt-ResDam/EndRdx(36), S'fstPrt-ResKB(37), Aegis-ResDam/EndRdx(37)
Level 26: Soaring Dragon -- Mako-Dam%(A), Mako-Acc/Dmg/EndRdx/Rchg(29), Mako-Acc/Dmg(29), Mako-Dmg/EndRdx(31), Mako-Dmg/Rchg(31), Mako-Acc/EndRdx/Rchg(31)
Level 28: Obsidian Shield -- Aegis-ResDam/EndRdx(A), Aegis-ResDam/Rchg(37), Aegis-EndRdx/Rchg(39), Aegis-ResDam/EndRdx/Rchg(39), Aegis-ResDam(42)
Level 30: Combat Jumping -- DefBuff-I(A)
Level 32: Golden Dragonfly -- Erad-%Dam(A), Erad-Acc/Rchg(33), Erad-Acc/Dmg/EndRdx/Rchg(33), Erad-Dmg(33), Erad-Dmg/Rchg(34), Erad-Acc/Dmg/Rchg(34)
Level 35: Oppressive Gloom -- Stpfy-KB%(A), Stpfy-Acc/Stun/Rchg(43), Stpfy-Stun/Rng(43), Stpfy-Acc/Rchg(46), Stpfy-EndRdx/Stun(46), Stpfy-Acc/EndRdx(46)
Level 38: Soul Transfer -- Dsrnt-I(A)
Level 41: Kick -- ExStrk-Dam%(A)
Level 44: Tough -- Aegis-ResDam(A), Aegis-ResDam/EndRdx(45), Aegis-ResDam/Rchg(45), Aegis-EndRdx/Rchg(45), Aegis-ResDam/EndRdx/Rchg(50)
Level 47: Weave -- LkGmblr-Def(A), LkGmblr-Def/EndRdx(48), LkGmblr-Def/EndRdx/Rchg(48), LkGmblr-Rchg+(48)
Level 49: Shadow Dweller -- LkGmblr-Def(A), LkGmblr-Def/EndRdx(50), LkGmblr-Def/EndRdx/Rchg(50)
------------
Level 1: Brawl -- Empty(A)
Level 1: Sprint -- Empty(A)
Level 2: Rest -- Empty(A)
Level 1: Assassination
Level 6: Ninja Run
| Copy & Paste this data into Mids' Hero Designer to view the build | |-------------------------------------------------------------------| |MxDz;1415;720;1440;HEX;| |78DA9D534B4F135114BED307A530A52DA5A5145A28F22AE0D80246D48531A209861| |A0C311A3536230EED409D92E90465253E96AEDCB872A73C7CFC01FD2BFE019F7FA1| |9E7BBE5B5CB873D27EDFBD67CEE33B67EE2D3F5ED285D8BB20B4C8A5BAD96C56D63| |CB3BE65B9C1B259B5D745480831A04C95B255B72CE39AED6C9A95B5470DF741A6FD| |66C9DAB09CA6652C99EE56E5A2FBB0E1C6979D9AE55A8E67B417FA6AA35137562C7| |3DB76AAD85CB13DC76A36236A53AD79F42ACEBB6567C76EDAF7EDBAEDEDE62E6FDB| |EB46BBD68AB5639B5ECD742A65B3E959EE6E9A3416E8BF1F16EA6905C5165149F83| |64155A6C006A8C6D46133156594C65142E4D8741056164AA4FDF60991151DBF983A| |BF83BE3175FD00FD642A51941F8902FE795A4C8AD81C53BEC474A2085AD06491437| |20FAA2241A8D5A14F87E81E88EE81DA18D41E51544845858E7CD23471C8347900DA| |07BD632ABC65EAA7100CA725C25FD9F49EF6DD3069DD339CBB00EA20E7881A48648| |A4D21324595297A95BBF840F1714D632171C8EF85EE5E74D107F97D909F82FCD314| |955051895EBF1C5B2ACE94C680D318700623CDE439AA93CA27515E4BBE62F9D3AF9| |9E6285F3FDEF8FBE5222B4EA498C6D2A0220FFB23F90DA8B10D40ED10D40E416D0E| |6A73509B83DA058A1A545F741089C64A4C1373A079A602BE688A6466D594B238499| |F28C3B0AA3B8C9334820E47D0EF084E521E27298FB6CF50D4281205475F70EEE9E7| |A0674C279F80F6404F9916296A9CCF6D4B8C1771EE49D194FAEE53BB943B21FC649| |A513DCD40F72C5A9B456BB368AD84D602E46EA8011B7D6C3A1503254049A6792A5E| |849FAF08BF12FC4AF01B0A1C5F4EFAD12356FEB1AC068EEF9DD0D832F8D7A7158E1| |D5F98FF7D3EEBEDBB1EBEDE45AB35027143C24DB9BD25E1B6843BD27657C23D0915| |09AD2F7A5B4C7451EA3A2BE19C84F31292A44FBC949E2179B1BA25E81222127A244| |425C42424246424BC91D0FA03D0E7FC62| |-------------------------------------------------------------------|
"the reason there are so many sarcastic pvpers is we already had a better version of pvp taken away from us to appease bad players. Back then we chuckled at how bad players came here and whined. If we knew that was the actual voice devs would listen to instead of informed, educated players we probably would have been bigger dicks back then." -ConFlict
The worse news is that even with Stamina (slotted with one level 50 end mod IO) and Health (slotted with Miracle +recovery), I still only end up with 2.55 end/sec recovery, which isn't enough to run that attack chain.
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-def/rech in GC? Should be a Mako's dam/rech. Or, throw in a damage proc and frankenslot. I suspect this will add more dps than the 3% set bonus.
No reason for FS in your single target chain; the Achilles' Heel proc never stacks with itself.
I've never used /dark but if you're planning on fighting hard targets I would think you'd want some +heal slotted into Dark Regen. The fast recharge is nice and all but since katana has redraw it loses a lot of dps to clicks, so a bigger heal that you have to use rarely is preferable. Not an issue if you're generally assuming full saturation, of course.
Standard "I might be a noob" disclaimer applies.
The Performance Shifter +end proc in an auto power nets you 0.2 eps on average. Pull the endurance enhancements out of Obsidian Shield and Murky Cloud and use the slots for +end procs in Superior Conditioning and Physical Perfection (or post I-19, in PP and Stam and replace the endmod with a third +end in SC). You'll lose a bit of lethal defense but stay softcapped to melee with one DA, and should make you just about sustainable come I19.
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I slotted Impervium Armor sets instead of the Reactives. The net is a huge increase to recovery, thanks to the similar +end. Some other stuff changed too, and I'm down to about 20% defense across the board, still enough for a medium purple to softcap me, or a few teammate buffs. Melee/lethal defense stays softcapped with only one DA.
I also made room for two extra slots to be spread over health and stamina. I'll put the two uniques in health and slot stamina for Performance Shifter endmod/proc.
-def/rech in GC? Should be a Mako's dam/rech. Or, throw in a damage proc and frankenslot. I suspect this will add more dps than the 3% set bonus.
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No reason for FS in your single target chain; the Achilles' Heel proc never stacks with itself.
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Can you or anyone else come up with something better?
I've never used /dark but if you're planning on fighting hard targets I would think you'd want some +heal slotted into Dark Regen. The fast recharge is nice and all but since katana has redraw it loses a lot of dps to clicks, so a bigger heal that you have to use rarely is preferable. Not an issue if you're generally assuming full saturation, of course.
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EDIT: I just noticed the link in the build doesn't work! Ugh. Not sure what I did there, but I'll post an updated build when I get home and fix the gorram link.
Where to now?
Check out all my guides and fiction pieces on my blog.
The MFing Warshade | The Last Rule of Tanking | The Got Dam Mastermind
Everything Dark Armor | The Softcap
don'T attempt to read tHis mEssaGe, And believe Me, it is not a codE.
Just a few things off the top of my head.
Instead of using IO Def, you would gain extra regen with the same def bonuses by slotting a LotG Def proc, you also wouldn't lose much def by going with a LotG Def/End or Def/Rech for the extra HP, although I was unsure as to whether you were HPcapped or not.
Also, Cloak of Fear may use more Endurance, but having it may decrease your dependence on purples, as it can provide a more than 12% debuff to ToHit, meaning that anyone in its radius will have to work around a softcapped Def, and deal with being terrorized.
The build I'm working on now actually does not use DA because of the excessively low DPS, something I may change my mind on down the line, but on paper it looks fine...
The LotG 2-piece bonus won't do anything due to the rule of 5, though going for the 3-piece may not be a bad idea.
As for the attack chain, I think that DA -> GC -> SD -> GC -> GD -> GC is better than what you had. I haven't been able to find a chain that outperforms it on my stalker, to my chagrin. Unless you're okay with downtime on Divine Avalanche, and then you could consider replacing the Mako's piece in SD with a generic recharge and going SD -> GC -> GD -> GC -> SD -> GC -> DA -> GC. DA would be up 10 out of every 10.56 seconds.
Here's the update. Less defense, endurance sustainable. Two slots in brawl are reserved for health and stamina when we get 'em.
Also, a freakin' data chunk so it won't matter if the link breaks.
Villain Plan by Mids' Villain Designer 1.803
http://www.cohplanner.com/
Click this DataLink to open the build!
Soulblade Sands: Level 50 Magic Stalker
Primary Power Set: Ninja Blade
Secondary Power Set: Dark Armor
Power Pool: Leaping
Power Pool: Fighting
Power Pool: Teleportation
Ancillary Pool: Body Mastery
Villain Profile:
Level 1: Gambler's Cut -- Mako-Acc/Dmg/EndRdx/Rchg(A), Mako-Acc/EndRdx/Rchg(15), Mako-Dmg/EndRdx(19), Mako-Acc/Dmg(27), Achilles-DefDeb/Rchg(27), Achilles-ResDeb%(29)
Level 1: Hide -- LkGmblr-Rchg+(A), DefBuff-I(3), DefBuff-I(29)
Level 2: Flashing Steel -- Sciroc-Acc/Dmg(A), Sciroc-Dmg/EndRdx(3), Sciroc-Dmg/Rchg(7), Sciroc-Acc/Rchg(9), Sciroc-Acc/Dmg/EndRdx(9), Achilles-ResDeb%(11)
Level 4: Dark Embrace -- ImpArm-ResDam/EndRdx(A), ImpArm-EndRdx/Rchg(5), ImpArm-ResDam/EndRdx/Rchg(5), ImpArm-ResDam(7)
Level 6: Assassin's Blade -- KntkC'bat-Acc/Dmg(A), KntkC'bat-Dmg/EndRdx(33), KntkC'bat-Knock%(33), KntkC'bat-Dmg/EndRdx/Rchg(34), Mako-Acc/Dmg/EndRdx/Rchg(34), C'ngImp-Dmg/EndRdx/Rchg(34)
Level 8: Build Up -- GSFC-ToHit(A), GSFC-ToHit/Rchg(33), GSFC-ToHit/Rchg/EndRdx(45), GSFC-Rchg/EndRdx(46), GSFC-ToHit/EndRdx(46), GSFC-Build%(46)
Level 10: Shadow Dweller -- LkGmblr-Rchg+(A), LkGmblr-Def(11), LkGmblr-Def/EndRdx/Rchg(43), LkGmblr-Def/EndRdx(50)
Level 12: Murky Cloud -- ImpArm-ResDam/EndRdx(A), ImpArm-EndRdx/Rchg(13), ImpArm-ResDam/EndRdx/Rchg(13), ImpArm-ResDam(15)
Level 14: Placate -- RechRdx-I(A)
Level 16: Obsidian Shield -- ImpArm-ResDam/EndRdx(A), ImpArm-ResDam/EndRdx/Rchg(17), ImpArm-ResDam(17), ImpArm-EndRdx/Rchg(19)
Level 18: Divine Avalanche -- Mako-Acc/Dmg/EndRdx/Rchg(A), Mako-Acc/EndRdx/Rchg(37), Mako-Acc/Dmg(39), Mako-Dmg/EndRdx(39), LkGmblr-Def(39), LkGmblr-Rchg+(40)
Level 20: Dark Regeneration -- Theft-+End%(A), Theft-Acc/EndRdx/Rchg(21), Theft-Acc/EndRdx/Heal(21), Erad-Acc/Dmg/EndRdx/Rchg(23), Erad-Acc/Dmg/Rchg(25), Erad-Acc/Rchg(25)
Level 22: Combat Jumping -- LkGmblr-Rchg+(A), LkGmblr-Def(23), LkGmblr-Def/EndRdx/Rchg(48), LkGmblr-Def/EndRdx(50)
Level 24: Boxing -- Empty(A)
Level 26: Soaring Dragon -- Mako-Acc/Dmg/EndRdx/Rchg(A), C'ngImp-Dmg/EndRdx(36), C'ngImp-Dmg/Rchg(36), C'ngImp-Acc/Dmg/Rchg(36), C'ngImp-Acc/Dmg/EndRdx(37), C'ngImp-Dmg/EndRdx/Rchg(37)
Level 28: Tough -- S'fstPrt-ResDam/Def+(A)
Level 30: Weave -- LkGmblr-Rchg+(A), LkGmblr-Def(31), LkGmblr-Def/EndRdx/Rchg(31), LkGmblr-Def/EndRdx(31)
Level 32: Golden Dragonfly -- Oblit-Acc/Dmg/EndRdx/Rchg(A), M'Strk-Dmg/EndRdx/Rchg(40), Sciroc-Acc/Dmg/EndRdx(40), Oblit-Acc/Dmg/Rchg(42), M'Strk-Dmg/EndRdx(42), Oblit-Dmg/Rchg(42)
Level 35: Oppressive Gloom -- RzDz-Acc/Rchg(A), RzDz-EndRdx/Stun(43), RzDz-Acc/EndRdx(43), RzDz-Acc/Stun/Rchg(45), RzDz-Immob%(45)
Level 38: Soul Transfer -- RechRdx-I(A)
Level 41: Superior Conditioning -- EndMod-I(A), EndMod-I(48)
Level 44: Physical Perfection -- Numna-Regen/Rcvry+(A)
Level 47: Recall Friend -- Zephyr-ResKB(A)
Level 49: Teleport -- Zephyr-ResKB(A)
------------
Level 1: Brawl -- Empty(A), Empty(48), Empty(50)
Level 1: Sprint -- Empty(A)
Level 2: Rest -- Empty(A)
Level 1: Assassination
Level 4: Ninja Run
| Copy & Paste this data into Mids' Hero Designer to view the build | |-------------------------------------------------------------------| |MxDz;1423;734;1468;HEX;| |78DA9D93D952134114867BB218874CC84680B084B0254030109712F5C252D12AAB8| |805155C4A2D5303694220CEE0CC20CB950FE02B78A72C2E2FA037FA1E3E81A58FA0| |F12C1D286F4D55FE6FFAF439A7FFEE9E29EFCE1B42BCBA2EB4C8ADA6E9BAD58A673| |637A5132C9BF5C66AB4626F37579A664D662BA65573434288B4CAA8966553CAE2BD| |86B561562B3BB653EB6BCFCCCB3569B9B2386F3A9BD51BCE73DB89DFB5D6A5232DA| |FD87E30166DBB595C90E656C3AA476870A7515FF76094A0D132B4DFB21DCFF41AB6| |65A804CF92AE9BBEBDD5582DDEB46B7BD5B2E97AD2D96BBBEE057F93F03FD085FAB| |582620390179D0D42A24EE85B637CF509911403DF08B358A551954FA4E0A157F832| |302A8901C6A1AEE6A1ADF6923AF8760867760967F718FB840E6E5B822A3FB7F5FBC| |7349C09E41879C29909C211E40555F7E0226044649718CB84E10A6383CC0C4BC231| |54855455E8AD0F1B65DF11A60F08E70E19478C63C205A8D295279DB7DAD1452EA69| |284528C701EF2C22A2FCCDE0DF66EB0F74EF6FE1EF222EC42440A64EC2284A2AA34| |CAA531AE89714D821B7D80BC381D6B2B18E7BB1AE3BBCAF125E5F8CA72EC2F9F225| |CD2F168B92A99F00B3128BAE28C18A1FB970FD1FB93F183D00D2795529E52BCED6E| |6E3BF3CFB635C8EB51DBE969C14F7C84F5D2EA98D37C01A326F91A5D61ACB2F51A4| |312FCD0A75FF5E9EFD1D042004283CAC220EF25C316326C21C3163EC182436AC121| |781F61C1FC36AD9BDF274CFEA1E0E40B1EFDA6D1651DDF10AA0A8CB8B4E094C7D82| |64CEF30760973903ECEA728C60B643910176282FD691359EA3DC308C14C816744E1| |8186A171D84C51EDAFF89DDEAC3C846655689643038193AFD127E83467484BA40BA| |7B382671703279F99D028D27F9AD3D263F039A9E7FFFC7D36DAEDF4A50E58AB0222| |EEA33CC4E12394C7284F30F614E5194A15A5F5E5A43A3A87BEAEA05C45B98692027| |FE2356686C2206114032582D289124589A12451FA50DEA0B4FE02382F0374| |-------------------------------------------------------------------|
Where to now?
Check out all my guides and fiction pieces on my blog.
The MFing Warshade | The Last Rule of Tanking | The Got Dam Mastermind
Everything Dark Armor | The Softcap
don'T attempt to read tHis mEssaGe, And believe Me, it is not a codE.
I still stand behind choosing Cloak of Fear over Oppressive Gloom...
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Thanks, but I'll let them stagger for 0.05 endurance/sec at an accuracy of 159%.
EDIT:
Just a little update, I hit level 18 early last night, and immediately felt invincible. But then I played against something that wasn't wyvern. I also got Dark Regeneration last night as well. The endurance is starting to hurt, but I feel pretty damn tough for a stalker. I'd highly recommend this combo to anyone.
Where to now?
Check out all my guides and fiction pieces on my blog.
The MFing Warshade | The Last Rule of Tanking | The Got Dam Mastermind
Everything Dark Armor | The Softcap
don'T attempt to read tHis mEssaGe, And believe Me, it is not a codE.
Its accuracy is just so... dismal! The best set to put in it results in a 110% chance to hit (capped to 95%), but against anything over even con, that's not enough. It also ends up costing almost .4 endurance/sec for a less than 8% tohit debuff. It might be great against even cons, but against more, they won't always be hit, and they will resist the debuff anyway.
Thanks, but I'll let them stagger for 0.05 endurance/sec at an accuracy of 159%. EDIT: Just a little update, I hit level 18 early last night, and immediately felt invincible. But then I played against something that wasn't wyvern. I also got Dark Regeneration last night as well. The endurance is starting to hurt, but I feel pretty damn tough for a stalker. I'd highly recommend this combo to anyone. |
Edit: Just realized Mids' was pulling a brain fart. It was adding 4.8% debuff because of the +ToHit proc from Siphon Insights. However, 8% all around defense buff for that price is not that steep, the question is whether the accuracy will be enough for it to be worthwhile... I'm re-examining my choice...
Have you considered adding the Leadership pool just to get Tactics? Otherwise it's got abysmal accuracy against +4s, and as a Stalker I find that relying on group buffs to hit things isn't always the most reliable of things. Then again, it might just be a playstyle preference if no one else has mentioned it. I usually try to equip mine with at least a Kismet proc and tactics.
To answer the questions you will surely have: No, I won't mind the KB proc in OG, and no, I didn't really know what to do from level 38+.
Villain Plan by Mids' Villain Designer 1.803
http://www.cohplanner.com/
Click this DataLink to open the build!
Soulblade Sands: Level 50 Magic Stalker
Primary Power Set: Ninja Blade
Secondary Power Set: Dark Armor
Power Pool: Leaping
Power Pool: Fighting
Power Pool: Teleportation
Ancillary Pool: Body Mastery
Villain Profile:
Level 1: Gambler's Cut -- Mako-Acc/Dmg/EndRdx/Rchg(A), Mako-Acc/EndRdx/Rchg(15), Mako-Dmg/EndRdx(19), Mako-Acc/Dmg(27), Achilles-DefDeb/Rchg(27), Achilles-ResDeb%(29)
Level 1: Hide -- LkGmblr-Rchg+(A), DefBuff-I(3), DefBuff-I(29)
Level 2: Flashing Steel -- Sciroc-Acc/Dmg(A), Sciroc-Dmg/EndRdx(3), Sciroc-Dmg/Rchg(7), Sciroc-Acc/Rchg(9), Sciroc-Acc/Dmg/EndRdx(9), Achilles-ResDeb%(11)
Level 4: Dark Embrace -- RctvArm-ResDam/EndRdx(A), RctvArm-ResDam/EndRdx/Rchg(5), RctvArm-ResDam(5), RctvArm-EndRdx(7)
Level 6: Assassin's Blade -- T'Death-Acc/Dmg(A), T'Death-Dmg/EndRdx(33), T'Death-Dmg/Rchg(33), T'Death-Acc/Dmg/EndRdx(34), T'Death-Dmg/EndRdx/Rchg(34), T'Death-Dam%(34)
Level 8: Build Up -- GSFC-ToHit(A), GSFC-ToHit/Rchg(33), GSFC-ToHit/Rchg/EndRdx(45), GSFC-Rchg/EndRdx(46), GSFC-ToHit/EndRdx(46), GSFC-Build%(46)
Level 10: Shadow Dweller -- LkGmblr-Rchg+(A), DefBuff-I(11), DefBuff-I(50)
Level 12: Murky Cloud -- RctvArm-ResDam/EndRdx(A), RctvArm-ResDam/EndRdx/Rchg(13), RctvArm-ResDam(13), RctvArm-EndRdx(15)
Level 14: Placate -- RechRdx-I(A)
Level 16: Obsidian Shield -- RctvArm-ResDam/EndRdx(A), RctvArm-ResDam/EndRdx/Rchg(17), RctvArm-ResDam(17), RctvArm-EndRdx(19)
Level 18: Divine Avalanche -- Mako-Acc/Dmg/EndRdx/Rchg(A), Mako-Acc/EndRdx/Rchg(37), Mako-Acc/Dmg(39), Mako-Dmg/Rchg(39), LkGmblr-Def(39), LkGmblr-Rchg+(40)
Level 20: Dark Regeneration -- Theft-+End%(A), Theft-Acc/EndRdx/Rchg(21), Nictus-Acc/EndRdx/Rchg(21), Erad-Acc/Dmg/EndRdx/Rchg(23), Erad-Acc/Dmg/Rchg(25), Erad-Acc/Rchg(25)
Level 22: Combat Jumping -- LkGmblr-Rchg+(A), DefBuff-I(23), DefBuff-I(50)
Level 24: Boxing -- Empty(A)
Level 26: Soaring Dragon -- Mako-Acc/Dmg/EndRdx/Rchg(A), C'ngImp-Dmg/EndRdx(36), C'ngImp-Dmg/Rchg(36), C'ngImp-Acc/Dmg/Rchg(36), C'ngImp-Acc/Dmg/EndRdx(37), C'ngImp-Dmg/EndRdx/Rchg(37)
Level 28: Tough -- S'fstPrt-ResDam/Def+(A)
Level 30: Weave -- LkGmblr-Rchg+(A), LkGmblr-Def(31), LkGmblr-Def/EndRdx/Rchg(31), LkGmblr-Def/EndRdx(31)
Level 32: Golden Dragonfly -- Sciroc-Acc/Dmg(A), Sciroc-Dmg/EndRdx(40), Sciroc-Dmg/Rchg(40), Sciroc-Acc/Rchg(42), Sciroc-Acc/Dmg/EndRdx(42), C'ngBlow-Dmg/Rchg(42)
Level 35: Oppressive Gloom -- Stpfy-Acc/Rchg(A), Stpfy-EndRdx/Stun(43), Stpfy-Acc/EndRdx(43), Stpfy-Stun/Rng(43), Stpfy-Acc/Stun/Rchg(45), Stpfy-KB%(45)
Level 38: Recall Friend -- Zephyr-Travel(A), Zephyr-Travel/EndRdx(48), Zephyr-ResKB(48)
Level 41: Superior Conditioning -- EndMod-I(A)
Level 44: Physical Perfection -- Numna-Regen/Rcvry+(A)
Level 47: Teleport -- Zephyr-Travel(A), Zephyr-Travel/EndRdx(48), Zephyr-ResKB(50)
Level 49: Soul Transfer -- RechRdx-I(A)
------------
Level 1: Brawl -- Empty(A)
Level 1: Sprint -- Empty(A)
Level 2: Rest -- Empty(A)
Level 1: Assassination
Level 4: Ninja Run
Where to now?
Check out all my guides and fiction pieces on my blog.
The MFing Warshade | The Last Rule of Tanking | The Got Dam Mastermind
Everything Dark Armor | The Softcap
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